See, that kind of annoys me. You understand that it’s necessary to swap between Eternal Guardian and Northern Storm/Ele Rage quite a bit. On PC there are add-ons to instaswap for you... but on console I have to stop after an add pull to do this. It’s ridiculous to constantly do and shouldn’t be necessary at all.stileanima wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
Lol, as the "dummy cheeser" in this video I would like to offer my two cents.
1. You CAN use Balance in dungeons and trials. I have and will continue to do so in ALL dungeons and trials, including Cloudrest, with much success! Perhaps you wouldn't in PUGs, but in coordinated teams, using Balance isn't an issue as you will have HOTs on you most of the time, which makes the fact that the skill eats a bit of your health irrelevant as you will get healed up to full after use.
2. I will use Eternal Guardian in all boss fights where possible, again, with much success! I wish the Bear were a bit sturdier though and lived against attacks like World Shaper, and didn't attract deadly mechanics such as Chain Lightning and Storm the Heavens. I really and truly hope ZOS will address and change this to make the Warden's staple PvE ultimate 100% usable in all PvE encounters.
2a. You are right, Eternal Guardian is a single target ultimate, which is what makes it my go-to in all boss fights (where it doesn't die or kill others). For trash fights, I un-slot it and use Elemental Rage instead. This combined with Deep Fissure is incredibly potent. Deep Fissure in general is really strong in PvE, in AOE encounters.
3. It doesn't die in as many fights as you think.
Please note that the above comes from a PvE mindset, and that I do understand what others are saying when it comes to Magicka Wardens in PvE. Concerning PvE: From what I have seen, Mag Wardens are on par with Mag Sorcs and Mag DKs, and are well ahead of Mag Templars, in terms of damage output, with only Mag Nightblades parsing higher in the Summerset PTS.
See, that kind of annoys me. You understand that it’s necessary to swap between Eternal Guardian and Northern Storm/Ele Rage quite a bit. On PC there are add-ons to instaswap for you... but on console I have to stop after an add pull to do this. It’s ridiculous to constantly do and shouldn’t be necessary at all.stileanima wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
Lol, as the "dummy cheeser" in this video I would like to offer my two cents.
1. You CAN use Balance in dungeons and trials. I have and will continue to do so in ALL dungeons and trials, including Cloudrest, with much success! Perhaps you wouldn't in PUGs, but in coordinated teams, using Balance isn't an issue as you will have HOTs on you most of the time, which makes the fact that the skill eats a bit of your health irrelevant as you will get healed up to full after use.
2. I will use Eternal Guardian in all boss fights where possible, again, with much success! I wish the Bear were a bit sturdier though and lived against attacks like World Shaper, and didn't attract deadly mechanics such as Chain Lightning and Storm the Heavens. I really and truly hope ZOS will address and change this to make the Warden's staple PvE ultimate 100% usable in all PvE encounters.
2a. You are right, Eternal Guardian is a single target ultimate, which is what makes it my go-to in all boss fights (where it doesn't die or kill others). For trash fights, I un-slot it and use Elemental Rage instead. This combined with Deep Fissure is incredibly potent. Deep Fissure in general is really strong in PvE, in AOE encounters.
3. It doesn't die in as many fights as you think.
Please note that the above comes from a PvE mindset, and that I do understand what others are saying when it comes to Magicka Wardens in PvE. Concerning PvE: From what I have seen, Mag Wardens are on par with Mag Sorcs and Mag DKs, and are well ahead of Mag Templars, in terms of damage output, with only Mag Nightblades parsing higher in the Summerset PTS.
The issue is that due to the many disadvantages of using Eternal Guardian (attracts mechanics, dies, no more Ele Rage AoE burst, etc), Mag Wardens should parse probably a tiny bit higher than any other mag class single target, since they lose so much AoE, risk their bear dying, and have no notable inherent class-based Group buff. However, a class like Mag NB can parse higher even while maintaining Major Expedition (awesome in mobile fights), Minor Beserk, offheals with Funnel Health, and normal Ults along with amazing sustain.... though I would not say Mag Warden struggles with sustain either.
And then if you take Eternal Guardian off in a single target fight?? Rip your DPS.....
Oh, and with Elemental Weapon becoming a thing, it looks like we’ll still have to slot Force Pulse/Crushing Shock in order to access Destruction Staff passives on the front bar
Well i guess we now have to slot the Psijic skill Time Stop to get an on demand stun.
Well i guess we now have to slot the Psijic skill Time Stop to get an on demand stun.
Unfortunately since zos increased the cast time to 2s on borrowed time I don’t think that will work... I wonder if its even possible to force an ice comet to hit unblocked anymore with this version
Hmm they will probably finish picking representatives by next patch and then for the patch after that they will be taking feed back so sometime around q4 this year or q1 next year we might get some changes lmfao
MLGProPlayer wrote: »See, that kind of annoys me. You understand that it’s necessary to swap between Eternal Guardian and Northern Storm/Ele Rage quite a bit. On PC there are add-ons to instaswap for you... but on console I have to stop after an add pull to do this. It’s ridiculous to constantly do and shouldn’t be necessary at all.stileanima wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
Lol, as the "dummy cheeser" in this video I would like to offer my two cents.
1. You CAN use Balance in dungeons and trials. I have and will continue to do so in ALL dungeons and trials, including Cloudrest, with much success! Perhaps you wouldn't in PUGs, but in coordinated teams, using Balance isn't an issue as you will have HOTs on you most of the time, which makes the fact that the skill eats a bit of your health irrelevant as you will get healed up to full after use.
2. I will use Eternal Guardian in all boss fights where possible, again, with much success! I wish the Bear were a bit sturdier though and lived against attacks like World Shaper, and didn't attract deadly mechanics such as Chain Lightning and Storm the Heavens. I really and truly hope ZOS will address and change this to make the Warden's staple PvE ultimate 100% usable in all PvE encounters.
2a. You are right, Eternal Guardian is a single target ultimate, which is what makes it my go-to in all boss fights (where it doesn't die or kill others). For trash fights, I un-slot it and use Elemental Rage instead. This combined with Deep Fissure is incredibly potent. Deep Fissure in general is really strong in PvE, in AOE encounters.
3. It doesn't die in as many fights as you think.
Please note that the above comes from a PvE mindset, and that I do understand what others are saying when it comes to Magicka Wardens in PvE. Concerning PvE: From what I have seen, Mag Wardens are on par with Mag Sorcs and Mag DKs, and are well ahead of Mag Templars, in terms of damage output, with only Mag Nightblades parsing higher in the Summerset PTS.
The issue is that due to the many disadvantages of using Eternal Guardian (attracts mechanics, dies, no more Ele Rage AoE burst, etc), Mag Wardens should parse probably a tiny bit higher than any other mag class single target, since they lose so much AoE, risk their bear dying, and have no notable inherent class-based Group buff. However, a class like Mag NB can parse higher even while maintaining Major Expedition (awesome in mobile fights), Minor Beserk, offheals with Funnel Health, and normal Ults along with amazing sustain.... though I would not say Mag Warden struggles with sustain either.
And then if you take Eternal Guardian off in a single target fight?? Rip your DPS.....
Oh, and with Elemental Weapon becoming a thing, it looks like we’ll still have to slot Force Pulse/Crushing Shock in order to access Destruction Staff passives on the front bar
I'm just going to dump shalks and replace it with ele drain (or whatever random ability you want). It's ridiculous that we are the only class that needs to slot a destro staff ability on both bars (not other class needs to worry about this as they have destro ult).
Well i guess we now have to slot the Psijic skill Time Stop to get an on demand stun.
Unfortunately since zos increased the cast time to 2s on borrowed time I don’t think that will work... I wonder if its even possible to force an ice comet to hit unblocked anymore with this version
Well RIP that idea
though, deep fissure was a 3s delay.
MLGProPlayer wrote: »See, that kind of annoys me. You understand that it’s necessary to swap between Eternal Guardian and Northern Storm/Ele Rage quite a bit. On PC there are add-ons to instaswap for you... but on console I have to stop after an add pull to do this. It’s ridiculous to constantly do and shouldn’t be necessary at all.stileanima wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
Lol, as the "dummy cheeser" in this video I would like to offer my two cents.
1. You CAN use Balance in dungeons and trials. I have and will continue to do so in ALL dungeons and trials, including Cloudrest, with much success! Perhaps you wouldn't in PUGs, but in coordinated teams, using Balance isn't an issue as you will have HOTs on you most of the time, which makes the fact that the skill eats a bit of your health irrelevant as you will get healed up to full after use.
2. I will use Eternal Guardian in all boss fights where possible, again, with much success! I wish the Bear were a bit sturdier though and lived against attacks like World Shaper, and didn't attract deadly mechanics such as Chain Lightning and Storm the Heavens. I really and truly hope ZOS will address and change this to make the Warden's staple PvE ultimate 100% usable in all PvE encounters.
2a. You are right, Eternal Guardian is a single target ultimate, which is what makes it my go-to in all boss fights (where it doesn't die or kill others). For trash fights, I un-slot it and use Elemental Rage instead. This combined with Deep Fissure is incredibly potent. Deep Fissure in general is really strong in PvE, in AOE encounters.
3. It doesn't die in as many fights as you think.
Please note that the above comes from a PvE mindset, and that I do understand what others are saying when it comes to Magicka Wardens in PvE. Concerning PvE: From what I have seen, Mag Wardens are on par with Mag Sorcs and Mag DKs, and are well ahead of Mag Templars, in terms of damage output, with only Mag Nightblades parsing higher in the Summerset PTS.
The issue is that due to the many disadvantages of using Eternal Guardian (attracts mechanics, dies, no more Ele Rage AoE burst, etc), Mag Wardens should parse probably a tiny bit higher than any other mag class single target, since they lose so much AoE, risk their bear dying, and have no notable inherent class-based Group buff. However, a class like Mag NB can parse higher even while maintaining Major Expedition (awesome in mobile fights), Minor Beserk, offheals with Funnel Health, and normal Ults along with amazing sustain.... though I would not say Mag Warden struggles with sustain either.
And then if you take Eternal Guardian off in a single target fight?? Rip your DPS.....
Oh, and with Elemental Weapon becoming a thing, it looks like we’ll still have to slot Force Pulse/Crushing Shock in order to access Destruction Staff passives on the front bar
I'm just going to dump shalks and replace it with ele drain (or whatever random ability you want). It's ridiculous that we are the only class that needs to slot a destro staff ability on both bars (not other class needs to worry about this as they have destro ult).
The only positive thing about it is that I currently use Force Pulse for a spammables, but switch to Crushing Shock when playing an interrupter in vAS HM. Since Elemental Weapon will become my new damage-dealing spammable, I can keep Force Shock morphed to Crushing Shock
https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVoYou guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
MLGProPlayer wrote: »You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?
And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
There is a reason why only 2% of players on leader boards use warden.
What does it matter, I don't see why this matters at all. There is no downside to it and it gives your armor buffs + sustain.What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?
Wardens are doing more damage than a sorcerer is, you missed that part when people have been saying it. So yes Wardens bear is giving you more superior dps when compared to Sorcerer. You can not fill up raids with 8 Nightblades lol. You do not need to use AoE ultimate's anymore except for trash packs anyway. High Single Target damage has been a thing for quite some time now.And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
"What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?"
Here a thought...how about the simple reason of people playing what they want?
Exact same reason I left GW2....the "meta" telling you what you can and cant play. Sad to see that its here as well.....damn MMO disease it is.
"And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit."
The you play your NB...and let others play Warden if they wish. Why does it have to your way or the highway?
MLGProPlayer wrote: »You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?
And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
There is a reason why only 2% of players on leader boards use warden.What does it matter, I don't see why this matters at all. There is no downside to it and it gives your armor buffs + sustain.What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?Wardens are doing more damage than a sorcerer is, you missed that part when people have been saying it. So yes Wardens bear is giving you more superior dps when compared to Sorcerer. You can not fill up raids with 8 Nightblades lol. You do not need to use AoE ultimate's anymore except for trash packs anyway. High Single Target damage has been a thing for quite some time now.And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
No they didn't get nerfed, Warden is just able to get higher single target than them, people just don't really play Wardens, like I said most dont like the clunky skill animations.MLGProPlayer wrote: »MLGProPlayer wrote: »You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?
And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
There is a reason why only 2% of players on leader boards use warden.What does it matter, I don't see why this matters at all. There is no downside to it and it gives your armor buffs + sustain.What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?Wardens are doing more damage than a sorcerer is, you missed that part when people have been saying it. So yes Wardens bear is giving you more superior dps when compared to Sorcerer. You can not fill up raids with 8 Nightblades lol. You do not need to use AoE ultimate's anymore except for trash packs anyway. High Single Target damage has been a thing for quite some time now.And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
Balance is a very risky ability. Other classes can achieve the same DPS without the risk.
And where are the sorc parses to compare with? I'm seeing a lot of folks claiming wardens are outparsing them this patch, despite receiving no buffs. I haven't followed sorc patch notes, did they get nerfed?
MLGProPlayer wrote: »You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?
And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
There is a reason why only 2% of players on leader boards use warden.What does it matter, I don't see why this matters at all. There is no downside to it and it gives your armor buffs + sustain.What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?Wardens are doing more damage than a sorcerer is, you missed that part when people have been saying it. So yes Wardens bear is giving you more superior dps when compared to Sorcerer. You can not fill up raids with 8 Nightblades lol. You do not need to use AoE ultimate's anymore except for trash packs anyway. High Single Target damage has been a thing for quite some time now.And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
Take a second to look at this screenshot and look how much damage the bear does, not just the top one either
https://prnt.sc/ix8yz5
MLGProPlayer wrote: »"What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?"
Here a thought...how about the simple reason of people playing what they want?
Exact same reason I left GW2....the "meta" telling you what you can and cant play. Sad to see that its here as well.....damn MMO disease it is.
"And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit."
The you play your NB...and let others play Warden if they wish. Why does it have to your way or the highway?
I want warden to be viable. Not sure why want it to be mediocre. By buffing wardens, they become more enjoyable for everyone.
No they didn't get nerfed, Warden is just able to get higher single target than them, people just don't really play Wardens, like I said most dont like the clunky skill animations.MLGProPlayer wrote: »MLGProPlayer wrote: »You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?
And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
There is a reason why only 2% of players on leader boards use warden.What does it matter, I don't see why this matters at all. There is no downside to it and it gives your armor buffs + sustain.What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?Wardens are doing more damage than a sorcerer is, you missed that part when people have been saying it. So yes Wardens bear is giving you more superior dps when compared to Sorcerer. You can not fill up raids with 8 Nightblades lol. You do not need to use AoE ultimate's anymore except for trash packs anyway. High Single Target damage has been a thing for quite some time now.And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit.
Balance is a very risky ability. Other classes can achieve the same DPS without the risk.
And where are the sorc parses to compare with? I'm seeing a lot of folks claiming wardens are outparsing them this patch, despite receiving no buffs. I haven't followed sorc patch notes, did they get nerfed?
Balance is not risky if you are looking where you are standing and watching mechanics. There is a time in every single fight where nothing happens because of cooldowns, you can use Balance just fine. The only risk is casting it while you are kiting meteors on Rakkhat or something like that. I don't know why you think there is such a huge risk at all times when using the skill. Check out the Rakkhat video I posted of the Warden, there was never a risk
You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
We've been speaking about PvP mainly.
PvE wise I still prefer Magblade or Sorc.
Bear ulti gives you comparable dps (or slightly superior DPS), while giving up the AoE damage.
You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though
MLGProPlayer wrote: »"What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?"
Here a thought...how about the simple reason of people playing what they want?
Exact same reason I left GW2....the "meta" telling you what you can and cant play. Sad to see that its here as well.....damn MMO disease it is.
"And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit."
The you play your NB...and let others play Warden if they wish. Why does it have to your way or the highway?
I want warden to be viable. Not sure why want it to be mediocre. By buffing wardens, they become more enjoyable for everyone.
On that I am with you 100%!! But you don't achieve that by knocking those that play em, that's all. All we can hope for is that ZOS does something. But if they are anything like ANET and GW2, it wont happen for a looonnnggg time. Its a curse I swear!!
MLGProPlayer wrote: »MLGProPlayer wrote: »"What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?"
Here a thought...how about the simple reason of people playing what they want?
Exact same reason I left GW2....the "meta" telling you what you can and cant play. Sad to see that its here as well.....damn MMO disease it is.
"And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit."
The you play your NB...and let others play Warden if they wish. Why does it have to your way or the highway?
I want warden to be viable. Not sure why want it to be mediocre. By buffing wardens, they become more enjoyable for everyone.
On that I am with you 100%!! But you don't achieve that by knocking those that play em, that's all. All we can hope for is that ZOS does something. But if they are anything like ANET and GW2, it wont happen for a looonnnggg time. Its a curse I swear!!
All of us complaining here are warden mains. We're just pointing out how far behind the other classes warden is to illustrate to ZOS that it needs serious buffs.
MLGProPlayer wrote: »MLGProPlayer wrote: »"What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?"
Here a thought...how about the simple reason of people playing what they want?
Exact same reason I left GW2....the "meta" telling you what you can and cant play. Sad to see that its here as well.....damn MMO disease it is.
"And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit."
The you play your NB...and let others play Warden if they wish. Why does it have to your way or the highway?
I want warden to be viable. Not sure why want it to be mediocre. By buffing wardens, they become more enjoyable for everyone.
On that I am with you 100%!! But you don't achieve that by knocking those that play em, that's all. All we can hope for is that ZOS does something. But if they are anything like ANET and GW2, it wont happen for a looonnnggg time. Its a curse I swear!!
All of us complaining here are warden mains. We're just pointing out how far behind the other classes warden is to illustrate to ZOS that it needs serious buffs.
MLGProPlayer wrote: »MLGProPlayer wrote: »"What's the point of bringing a class that needs to use Balance to achieve competitive DPS, when you can bring another class that doesn't need it?"
Here a thought...how about the simple reason of people playing what they want?
Exact same reason I left GW2....the "meta" telling you what you can and cant play. Sad to see that its here as well.....damn MMO disease it is.
"And NBs that use Soul Harvest achieve MUCH higher DPS than wardens that use bear. That's what a single target ultimate should give you: superior DPS. Warden bear only gives you comparable DPS to other classes, not superior. You're giving up AOE for no benefit."
The you play your NB...and let others play Warden if they wish. Why does it have to your way or the highway?
I want warden to be viable. Not sure why want it to be mediocre. By buffing wardens, they become more enjoyable for everyone.
On that I am with you 100%!! But you don't achieve that by knocking those that play em, that's all. All we can hope for is that ZOS does something. But if they are anything like ANET and GW2, it wont happen for a looonnnggg time. Its a curse I swear!!
All of us complaining here are warden mains. We're just pointing out how far behind the other classes warden is to illustrate to ZOS that it needs serious buffs.
You guys need to chill, Warden is doing fine in PvE and if you want to play one, then go and play it. It does decent damage and it is out parsing sorcs for the most part as someone mention. And someone mentioned you take sorcs for the group utility, well that is obvious, but you only need 1 sorc
As for needing an AoE ultimate, you guys know that on pretty much every boss now you have 3 and sometimes 4 nightblades that just use Soul Harvest throughout the whole fight?
As for this argument about using balance, I don't see what the issue is, it gives you resistances, it gives you magicka, you just have to use it and be smart about using it if you happen to die with balance it is because of yourself.
And a couple videos of Wardens;https://www.youtube.com/watch?v=0__egIvd8T0
https://www.youtube.com/watch?v=qhxDIeVzpVo
https://prnt.sc/ix8yz5
https://prnt.sc/j1uily
Some people just like to scream that something is bad because of the popular crowd response, but really it's perfectly fine, most people just don't like how clunky some of the animations are for the class. Not every group needs a Warden in it. Wardens will make pretty good healers next patch though