I'm pretty sure ZOS/Wrobel is actively interested in removing the ability to solo effectively in Cyrodiil. The ability to do that doesn't line up with anything I've ever seen them say about their vision for PVP, I don't believe they've ever been swayed by an argument that such-and-such change harms solo PVPers, and they have never shown any interest in making Cyrodiil better from the perspective of a soloer.HalfEatenCornea wrote: »Nicely done Zos, you have decided to go through the single, most terrible change possibly done.
it changes like removing shalk stun that makes me lose hope for this game. no matter how underpowered or unpopular your class is, any set of patch notes could randomly gut your class and end your ability to solo. the entire community could speak out about how bad the change is (and they have) and zos will just ignore it like they have. Meanwhile the classes that are overperforming by miles ahead of the other classes go completely unscathed.
Not saying I agree with them, but it's not clear to me that that point even registers with them.
I think stamwarden and stamNB are outliers that they don't know how to fix (i.e., nerf) yet. I think they tried to nerf magsorc to make it less viable solo (with the Frags change), but magsorcs found ways to make it work.Mojomonkeyman wrote: »I'm pretty sure ZOS/Wrobel is actively interested in removing the ability to solo effectively in Cyrodiil. The ability to do that doesn't line up with anything I've ever seen them say about their vision for PVP, I don't believe they've ever been swayed by an argument that such-and-such change harms solo PVPers, and they have never shown any interest in making Cyrodiil better from the perspective of a soloer.HalfEatenCornea wrote: »Nicely done Zos, you have decided to go through the single, most terrible change possibly done.
it changes like removing shalk stun that makes me lose hope for this game. no matter how underpowered or unpopular your class is, any set of patch notes could randomly gut your class and end your ability to solo. the entire community could speak out about how bad the change is (and they have) and zos will just ignore it like they have. Meanwhile the classes that are overperforming by miles ahead of the other classes go completely unscathed.
Not saying I agree with them, but it's not clear to me that that point even registers with them.
But why are stamdens, stamnbs and magsorcs then (almost) untouched or even buffed? The classes that can solo most easily. That doesn't line up. I personally think they made this change to improve PvErs QOL not deeming PvP important enough to even consider.
I think stamwarden and stamNB are outliers that they don't know how to fix (i.e., nerf) yet. I think they tried to nerf magsorc to make it less viable solo (with the Frags change), but magsorcs found ways to make it work.Mojomonkeyman wrote: »I'm pretty sure ZOS/Wrobel is actively interested in removing the ability to solo effectively in Cyrodiil. The ability to do that doesn't line up with anything I've ever seen them say about their vision for PVP, I don't believe they've ever been swayed by an argument that such-and-such change harms solo PVPers, and they have never shown any interest in making Cyrodiil better from the perspective of a soloer.HalfEatenCornea wrote: »Nicely done Zos, you have decided to go through the single, most terrible change possibly done.
it changes like removing shalk stun that makes me lose hope for this game. no matter how underpowered or unpopular your class is, any set of patch notes could randomly gut your class and end your ability to solo. the entire community could speak out about how bad the change is (and they have) and zos will just ignore it like they have. Meanwhile the classes that are overperforming by miles ahead of the other classes go completely unscathed.
Not saying I agree with them, but it's not clear to me that that point even registers with them.
But why are stamdens, stamnbs and magsorcs then (almost) untouched or even buffed? The classes that can solo most easily. That doesn't line up. I personally think they made this change to improve PvErs QOL not deeming PvP important enough to even consider.
Or, they might think that soloers are few and far between and they will just play the FOTMs anyway, so it doesn't matter that not every class can solo well. I dunno. But we really shouldn't have to speculate about this (we're talking about whether a playstyle enjoyed by many is even intended to exist, which is ridiculous); they ought to be communicating with us about this.
Mojomonkeyman wrote: »I'm pretty sure ZOS/Wrobel is actively interested in removing the ability to solo effectively in Cyrodiil. The ability to do that doesn't line up with anything I've ever seen them say about their vision for PVP, I don't believe they've ever been swayed by an argument that such-and-such change harms solo PVPers, and they have never shown any interest in making Cyrodiil better from the perspective of a soloer.HalfEatenCornea wrote: »Nicely done Zos, you have decided to go through the single, most terrible change possibly done.
it changes like removing shalk stun that makes me lose hope for this game. no matter how underpowered or unpopular your class is, any set of patch notes could randomly gut your class and end your ability to solo. the entire community could speak out about how bad the change is (and they have) and zos will just ignore it like they have. Meanwhile the classes that are overperforming by miles ahead of the other classes go completely unscathed.
Not saying I agree with them, but it's not clear to me that that point even registers with them.
But why are stamdens, stamnbs and magsorcs then (almost) untouched or even buffed? The classes that can solo most easily. That doesn't line up. I personally think they made this change to improve PvErs QOL not deeming PvP important enough to even consider.
That change was made directly after them meeting some PvE girls & boys for inner circle balance discussions. I don't think any of those PvE guys had bad intentions, but they didn't consider or care enough about PvP to give their veto.
I think stamwarden and stamNB are outliers that they don't know how to fix (i.e., nerf) yet. I think they tried to nerf magsorc to make it less viable solo (with the Frags change), but magsorcs found ways to make it work.Mojomonkeyman wrote: »I'm pretty sure ZOS/Wrobel is actively interested in removing the ability to solo effectively in Cyrodiil. The ability to do that doesn't line up with anything I've ever seen them say about their vision for PVP, I don't believe they've ever been swayed by an argument that such-and-such change harms solo PVPers, and they have never shown any interest in making Cyrodiil better from the perspective of a soloer.HalfEatenCornea wrote: »Nicely done Zos, you have decided to go through the single, most terrible change possibly done.
it changes like removing shalk stun that makes me lose hope for this game. no matter how underpowered or unpopular your class is, any set of patch notes could randomly gut your class and end your ability to solo. the entire community could speak out about how bad the change is (and they have) and zos will just ignore it like they have. Meanwhile the classes that are overperforming by miles ahead of the other classes go completely unscathed.
Not saying I agree with them, but it's not clear to me that that point even registers with them.
But why are stamdens, stamnbs and magsorcs then (almost) untouched or even buffed? The classes that can solo most easily. That doesn't line up. I personally think they made this change to improve PvErs QOL not deeming PvP important enough to even consider.
Or, they might think that soloers are few and far between and they will just play the FOTMs anyway, so it doesn't matter that not every class can solo well. I dunno. But we really shouldn't have to speculate about this (we're talking about whether a playstyle enjoyed by many is even intended to exist, which is ridiculous); they ought to be communicating with us about this.
While i understand everyone's frustration, as the Warden is my favourite class and i would like to see DPS improved. Bashing them wont achieve anything.
I know its been a year and that we paid for the class, but we need to keep our criticisms constructive.
While i understand everyone's frustration, as the Warden is my favourite class and i would like to see DPS improved. Bashing them wont achieve anything.
I know its been a year and that we paid for the class, but we need to keep our criticisms constructive.
Razorback174 wrote: »While i understand everyone's frustration, as the Warden is my favourite class and i would like to see DPS improved. Bashing them wont achieve anything.
I know its been a year and that we paid for the class, but we need to keep our criticisms constructive.
That's right. We paid extra for the class. We, as customers, are not satisfied with having purchased a half-functioning product.
Is the bashing a little much? Yes, but I can personally understand the level of frustration. Mind you, this isn't just off the cuff out of nowhere. This is the combination of ignored feedback and broken promises over the span of more than a year. The devs keep telling us "We know warden's not in the best spot right now," and that's all we get.
When this update promised a whole lot of sweeping class changes, warden got left with nothing but a crippling list of nerfs.
And to add insult to injury, right after that first "balance" pass, the devs state "Don't expect any more class balance updates this PTS cycle."
So now we're left holding the bag for the next few months with a beyond-gimped mag warden. A thing only useful for passing out menial buffs to all the other functioning classes.
I want on-demand class CC's and executes. No other class has to rely solely on an ult for these. Even worse, you can't even run both at the same time! You still need to double slot that stupid bear.
I want reliable damage. Frost damage is crap, and the entire frost tree scaling off health makes it worthless for anyone not dumping every single point into health.
I don't want to be bitter and I don't want to bash, but this class is beyond an outright joke now. Don't believe me? Take a look at most of the leaderboards.
DoonerSeraph wrote: »Playing a magwarden DPS is like playing a Magikarp capped to lvl 19...
Regarding MagDen on 4.05:
PVP
The speed update for Screaming Cliff Racer really helps. It seems way more difficult for the enemy to avoid that damage now.
Deep Fissure change to apply major breach is actually way more advantageous than stun. Besides the fact it a range debuff that does TONS of damage, it's an Aoe debuff that synergy quite well with Northern Storm/Permafrost (and even proximity detonation).
The fact that Warden does lack a stun can be fixed by using destructive clench for example.
Frozen Gate now causing damage is a nice bonus. I would use Frozen Device morph of this skill sometimes to apply minor main debuff. I can see myself sloting tbis more frequently.
PVE
Any of the class balance changes really affect MagDen Dps.
My DPS is a little higher but that's due to the fact that staves are worth two slots itens now.
DPS with bear ultimate is hands down higher, but I see lots of 'hate' towards pet builds for end-game trial content.
PVP-wise the MagDen gives great group support. Playing in Battlegrounds I always am one of top assistants in killer other players. (There isn't a effective way to measure this in Cyrodil).
Yes, it's way hard to combo with Warden now. The fact that Deep Fissure no longer stuns makes more difficult to win in duel like scenarios (But this change is consistent with what ZOS did to Crystal Shards last year).
That said, I believe that a very VERY small amount of players are actually capable of 'solo' in Cyrodil. Besides, solo-ing is not what I interpret the purpose/design of this specific class (or even any other one aside from nightblades). Thus, I don't think we will see any change that improves such scenario (might be wrong). I strongly advocate that this class lacks an execute type skill not an stun.
Due to how staves work now, I can finally use Mighty Chudan Monster Helm and use the Ice Fortress slot for another ability. But of course, that slot now goes to my 'stun skill'.
Shimmering Shield is nerfed (?), but the cost increase is small and neglectable.
Wardens have a passive that reduces snare. It does not however perfome the same way as Forward Momentum by any chance. But I believe is something that could be improved in the future.
I don't think this class is perfect, and it does underperform compared to other Magicka classes IF you play PVP alone. For me, I welcome all this changes and do expect more tweaks here and there to make the Warden more competitive for PVE.
Yeah wonderful isn’t it... they nerfed the ever living daylights out of a spec that was already considered laughably bad and called it a day... look on the bright side... it is physically impossible for it to get any worse so we won’t have to worry about magden getting nerfed again 3 months from now
tinythinker wrote: »Yeah wonderful isn’t it... they nerfed the ever living daylights out of a spec that was already considered laughably bad and called it a day... look on the bright side... it is physically impossible for it to get any worse so we won’t have to worry about magden getting nerfed again 3 months from now
Not true.
It isn't impossible and with the combat team's track record it isn't out of the question.
Regarding MagDen on 4.05:
PVP
The speed update for Screaming Cliff Racer really helps. It seems way more difficult for the enemy to avoid that damage now.
Deep Fissure change to apply major breach is actually way more advantageous than stun. Besides the fact it a range debuff that does TONS of damage, it's an Aoe debuff that synergy quite well with Northern Storm/Permafrost (and even proximity detonation).
The fact that Warden does lack a stun can be fixed by using destructive clench for example.
Frozen Gate now causing damage is a nice bonus. I would use Frozen Device morph of this skill sometimes to apply minor main debuff. I can see myself sloting tbis more frequently.
PVE
Any of the class balance changes really affect MagDen Dps.
My DPS is a little higher but that's due to the fact that staves are worth two slots itens now.
DPS with bear ultimate is hands down higher, but I see lots of 'hate' towards pet builds for end-game trial content.
tinythinker wrote: »Yeah wonderful isn’t it... they nerfed the ever living daylights out of a spec that was already considered laughably bad and called it a day... look on the bright side... it is physically impossible for it to get any worse so we won’t have to worry about magden getting nerfed again 3 months from now
Not true.
It isn't impossible and with the combat team's track record it isn't out of the question.
^^^^
It’s kind of impressive in its own way though. On rare occasions it feels like I’m being trolled when I read the patch notes
Not talking about only Wardens either. I’ve seen it happen to all classes.... Templar most of all.
tinythinker wrote: »Yeah wonderful isn’t it... they nerfed the ever living daylights out of a spec that was already considered laughably bad and called it a day... look on the bright side... it is physically impossible for it to get any worse so we won’t have to worry about magden getting nerfed again 3 months from now
Not true.
It isn't impossible and with the combat team's track record it isn't out of the question.
^^^^
It’s kind of impressive in its own way though. On rare occasions it feels like I’m being trolled when I read the patch notes
Not talking about only Wardens either. I’ve seen it happen to all classes.... Templar most of all.
Let’s see:tinythinker wrote: »Yeah wonderful isn’t it... they nerfed the ever living daylights out of a spec that was already considered laughably bad and called it a day... look on the bright side... it is physically impossible for it to get any worse so we won’t have to worry about magden getting nerfed again 3 months from now
Not true.
It isn't impossible and with the combat team's track record it isn't out of the question.
^^^^
It’s kind of impressive in its own way though. On rare occasions it feels like I’m being trolled when I read the patch notes
Not talking about only Wardens either. I’ve seen it happen to all classes.... Templar most of all.
That would just be awful if they nerfed it again next patch... seriously, what’s left to nerf? It... has... nothing... left