Maura_Neysa wrote: »...snip...
Maura_Neysa wrote: »...snip...
Thanks for (finally) posting proof to your claims and correcting my assumptions.
The reason why I kept saying stuff like "it seems" is because I never bothered to test that skill myself, and I didn't want my messages to read as though I were speaking with absolute authority on it.
I - rather reasonably I would say - assumed that since the ability in question dealt damage periodically in area, it would actually proc status effects as though it were an AoE DoT. Clearly I was mistaken, based on the information you only now posted. I guess this just further proves that there are many abilities that don't behave consistently with the proc chance of status effects.
In the future, I might suggest you open with any proof you might have rather than taking a somewhat harsh tone (unless I'm misreading, in which case sorry!) and expect people to just accept you as being correct.
Maura_Neysa wrote: »Took me a couple hours to track down that old post of proof
BrokenGameMechanics wrote: »On a couple of posts I pointed out that the nerf to the Warden Birds with now being dodgable was in effect a de-facto large damage nerf to the skill as it was those situations where Birds were (past tense) tactically viable in PVP. i.e.against kiters, misters, evasion-ers, dodge-rollers, cloakers, etc ... that the nerf had a much larger that intended effect in damage reduction. Even pre-nerf Birds were way too low damage skill to throw at a heavy armor tanky PVP build.
Roughly begin dodgeable along with the accompanying severe slow down in both spam and and in-flight. Without a doubt Birds are the easiest skill to dodge because of the super-slow and very obvious animation. Literally if you can't dodge roll a Warden Bird in PVP, you can't dodge anything. Anyway if you sort of sum up Evasion+Dodgeroll+SpamRate Slowed+Slowest Animation in the game >= at least >=20% damage nerf in the skill.
It has literally killed what I think at one time was meant to be a "core" skill for Wardens. I played 5 hours or so of PVP and saw only a single player use Birds. I can't recall seeing them used in the daily Undaunted runs. Never slotted for a core skill by the designers is ... not so good.
Anyway, in those posts I'd pointed out that if the whole point was to alter game mechanics by making the Birds dodgeable than IF there was an intent to net-net the skill at zero with regard to damage the Bird tootip _should_ have been adjusted.
Maybe/maybe not someone saw the post because shortly thereafter there was a PTS note that Screaming Cliff's rate would be adjusted back up as partial "compensation" for the, I assume, for the unintended harsh damage nerf.
Can anyone on PTS confirm or deny that the "compensation" fix was for both Screaming _and_ Cutting or was it really only fixed/adjusted for Screaming.
In other words, the current situation where if the Cutting Dive morph is selected one will see a significant "slow-down" in Birds (and of course by choosing that morph getting a _reduction_ in effective damage) in comparison to the Screaming morph still exists?
stileanima wrote: »By the way Gripling Shards last only 8 seconds instead of 12 like the tooltip says ^^
This is on Live and PTS also .By the way Gripling Shards last only 8 seconds instead of 12 like the tooltip says ^^
This is on Live and PTS also .
I had noticed the visual effects of Winters Revenge lasted as long as Elemental Blockade, but i has assumed it still ticked damage as the ice was disappearing.
Another thing to add to the list.... great
Just tested on both PTS and Live and Winter's Revenge is ticking for the full 12 seconds as it should, though the visual does fade after 10.
Here's a video:https://www.youtube.com/watch?v=0qgPXRXR_bA
EDIT: Just tested the other morph, Gripping Shards, and it's the same story-- ticking for 12, disappearing visually after 10.
LanceFoxMcCloud wrote: »So many Stamdens chiming in, yet so very few Magdens.... speaks volumes about the current dismal state of this class.
LanceFoxMcCloud wrote: »Yup, I fully expect we will be flat out ignored AGAIN in tomorrows update.
No reason to expect anything differently given the total lack of Dev involvement/caring.
Waffennacht wrote: »LanceFoxMcCloud wrote: »Yup, I fully expect we will be flat out ignored AGAIN in tomorrows update.
No reason to expect anything differently given the total lack of Dev involvement/caring.
I'm REALLY REALLY hoping for a pleasant surprise tomorrow.
*Fingers crossed*
Seraphayel wrote: »So what to expect from tomorrow's new PTS version:
1. No Warden changes at all.
2. Warden nerfs.
Choose carefully!
MinarasLaure wrote: »The worst part is that Gina said we were supposed to get class fixes last patch, and since then nobody from zos ever said why we didn't get any.
It'll be the same tomorrow
Spurius_Lucilius wrote: »According to the newest quote from Gina, we won't get any Class balance changes.
So it seems like Magden will never be buffed.
Spurius_Lucilius wrote: »According to the newest quote from Gina, we won't get any Class balance changes.
So it seems like Magden will never be buffed.
Seraphayel wrote: »Spurius_Lucilius wrote: »According to the newest quote from Gina, we won't get any Class balance changes.
So it seems like Magden will never be buffed.
Excuse me?
And what's the reasoning behind this?
"We will never achieve balance so we're not supposed to try anymore!"
ZOS_GinaBruno wrote: »Hey guys,
We truly appreciate all the time and effort everyone has put into writing their feedback on current class balance. In hindsight, we realized the previous patch notes may have implied that balance changes specifically for class abilities would be included in upcoming PTS patches for Update 18. To be clear, our focus for the remaining PTS updates will be iteration and polish for the Psijic Order skill line, Light and Heavy Attack balancing, updating item sets, and fixing bugs. We are, however, collecting all your class feedback and will work on improving class balance in future updates.
Magden in Summerset will probably the worst setup by a mile out of any for literally everything next patch... and that’s ok for zos... but hey, at least stamden exists in a “balanced” state so they will still be able to sell it in the crown store
Vercingetorix wrote: »Just thought I'd leave this here for all the sad Wardens. This was posted earlier this morning with regards to the Summerset PTS:ZOS_GinaBruno wrote: »Hey guys,
We truly appreciate all the time and effort everyone has put into writing their feedback on current class balance. In hindsight, we realized the previous patch notes may have implied that balance changes specifically for class abilities would be included in upcoming PTS patches for Update 18. To be clear, our focus for the remaining PTS updates will be iteration and polish for the Psijic Order skill line, Light and Heavy Attack balancing, updating item sets, and fixing bugs. We are, however, collecting all your class feedback and will work on improving class balance in future updates.
Link to Post: https://forums.elderscrollsonline.com/en/discussion/comment/5116620#Comment_5116620
So there you have it. Wardens will remain dead for another 3 months, likely longer. Feel free to re-roll to Sorc, DK, or NB.
Seraphayel wrote: »Spurius_Lucilius wrote: »According to the newest quote from Gina, we won't get any Class balance changes.
So it seems like Magden will never be buffed.
Excuse me?
And what's the reasoning behind this?
"We will never achieve balance so we're not supposed to try anymore!"
We truly appreciate all the time and effort everyone has put into writing their feedback on current class balance. In hindsight, we realized the previous patch notes may have implied that balance changes specifically for class abilities would be included in upcoming PTS patches for Update 18. To be clear, our focus for the remaining PTS updates will be iteration and polish for the Psijic Order skill line, Light and Heavy Attack balancing, updating item sets, and fixing bugs. We are, however, collecting all your class feedback and will work on improving class balance in future updates.
Princess_Ciri wrote: »Magden in Summerset will probably the worst setup by a mile out of any for literally everything next patch... and that’s ok for zos... but hey, at least stamden exists in a “balanced” state so they will still be able to sell it in the crown store
Magicka Wardens are capable of doing more DPS than Magicka Sorcs on the pts and even on live they are very viable magicka classes but pls continue telling me how much they suck
Waffennacht wrote: »
I would like to see this higher than Sorc parse?
https://www.youtube.com/watch?v=cs1YV7eK8Qk