Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
Same; I thought my expectations were pretty low. Turns out even "some amount of class balance changes of some kind happen" is too high a bar.I usually keep my expectations for a next patch low. That way I won't be disappointed when I read the patch notes. But if there are no more class changes, then consider me disappointed after all.
PS ZOS: you nerfed Deep Fissure, now when are you gonna do the same to Incap?
Really? Being given drain + orbs (and using balance too)... Now do a petsorc parse with this kind of support and you will see the difference.
Anyways, pack your bags fellas, magden is gonna be dead for a couple more months or maybe forever.
Princess_Ciri wrote: »
Really? Being given drain + orbs (and using balance too)... Now do a petsorc parse with this kind of support and you will see the difference.
Anyways, pack your bags fellas, magden is gonna be dead for a couple more months or maybe forever.
You realise in raids you would get drain and orbs? Idk why people are so against the idea that Magdens are viable. Some of the highest vmol scores in EU this patch have had magden DDs in the group, and in the new Summerset trial, Magdens are out-parsing Magsorcs.
Princess_Ciri wrote: »
Really? Being given drain + orbs (and using balance too)... Now do a petsorc parse with this kind of support and you will see the difference.
Anyways, pack your bags fellas, magden is gonna be dead for a couple more months or maybe forever.
You realise in raids you would get drain and orbs? Idk why people are so against the idea that Magdens are viable. Some of the highest vmol scores in EU this patch have had magden DDs in the group, and in the new Summerset trial, Magdens are out-parsing Magsorcs.
Princess_Ciri wrote: »
Really? Being given drain + orbs (and using balance too)... Now do a petsorc parse with this kind of support and you will see the difference.
Anyways, pack your bags fellas, magden is gonna be dead for a couple more months or maybe forever.
You realise in raids you would get drain and orbs? Idk why people are so against the idea that Magdens are viable. Some of the highest vmol scores in EU this patch have had magden DDs in the group, and in the new Summerset trial, Magdens are out-parsing Magsorcs.
Princess_Ciri wrote: »
Really? Being given drain + orbs (and using balance too)... Now do a petsorc parse with this kind of support and you will see the difference.
Anyways, pack your bags fellas, magden is gonna be dead for a couple more months or maybe forever.
You realise in raids you would get drain and orbs? Idk why people are so against the idea that Magdens are viable. Some of the highest vmol scores in EU this patch have had magden DDs in the group, and in the new Summerset trial, Magdens are out-parsing Magsorcs.
Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
Princess_Ciri wrote: »
Really? Being given drain + orbs (and using balance too)... Now do a petsorc parse with this kind of support and you will see the difference.
Anyways, pack your bags fellas, magden is gonna be dead for a couple more months or maybe forever.
You realise in raids you would get drain and orbs? Idk why people are so against the idea that Magdens are viable. Some of the highest vmol scores in EU this patch have had magden DDs in the group, and in the new Summerset trial, Magdens are out-parsing Magsorcs.
Well crap.....after seeing those 50k parses I started levelling my Magden all over again excited about the potential. But from reading all this it kinda takes the wind out of the sails ya know? I dunno though, I tend to believe what @Princess_Ciri says in regards to Magdens so maybe there is still some hope. One can only wish and see.
Waffennacht wrote: »I want the warden class representative to explain what they said to ZoS.
I wouldn't attack them...
I just wanna know what they were thinking and what they have planned.
Really
MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
stileanima wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
Lol, as the "dummy cheeser" in this video I would like to offer my two cents.
1. You CAN use Balance in dungeons and trials. I have and will continue to do so in ALL dungeons and trials, including Cloudrest, with much success! Perhaps you wouldn't in PUGs, but in coordinated teams, using Balance isn't an issue as you will have HOTs on you most of the time, which makes the fact that the skill eats a bit of your health irrelevant as you will get healed up to full after use.
2. I will use Eternal Guardian in all boss fights where possible, again, with much success! I wish the Bear were a bit sturdier though and lived against attacks like World Shaper, and didn't attract deadly mechanics such as Chain Lightning and Storm the Heavens. I really and truly hope ZOS will address and change this to make the Warden's staple PvE ultimate 100% usable in all PvE encounters.
2a. You are right, Eternal Guardian is a single target ultimate, which is what makes it my go-to in all boss fights (where it doesn't die or kill others). For trash fights, I un-slot it and use Elemental Rage instead. This combined with Deep Fissure is incredibly potent. Deep Fissure in general is really strong in PvE, in AOE encounters.
3. It doesn't die in as many fights as you think.
Please note that the above comes from a PvE mindset, and that I do understand what others are saying when it comes to Magicka Wardens in PvE. Concerning PvE: From what I have seen, Mag Wardens are on par with Mag Sorcs and Mag DKs, and are well ahead of Mag Templars, in terms of damage output, with only Mag Nightblades parsing higher in the Summerset PTS.
MLGProPlayer wrote: »stileanima wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
Lol, as the "dummy cheeser" in this video I would like to offer my two cents.
1. You CAN use Balance in dungeons and trials. I have and will continue to do so in ALL dungeons and trials, including Cloudrest, with much success! Perhaps you wouldn't in PUGs, but in coordinated teams, using Balance isn't an issue as you will have HOTs on you most of the time, which makes the fact that the skill eats a bit of your health irrelevant as you will get healed up to full after use.
2. I will use Eternal Guardian in all boss fights where possible, again, with much success! I wish the Bear were a bit sturdier though and lived against attacks like World Shaper, and didn't attract deadly mechanics such as Chain Lightning and Storm the Heavens. I really and truly hope ZOS will address and change this to make the Warden's staple PvE ultimate 100% usable in all PvE encounters.
2a. You are right, Eternal Guardian is a single target ultimate, which is what makes it my go-to in all boss fights (where it doesn't die or kill others). For trash fights, I un-slot it and use Elemental Rage instead. This combined with Deep Fissure is incredibly potent. Deep Fissure in general is really strong in PvE, in AOE encounters.
3. It doesn't die in as many fights as you think.
Please note that the above comes from a PvE mindset, and that I do understand what others are saying when it comes to Magicka Wardens in PvE. Concerning PvE: From what I have seen, Mag Wardens are on par with Mag Sorcs and Mag DKs, and are well ahead of Mag Templars, in terms of damage output, with only Mag Nightblades parsing higher in the Summerset PTS.
I'm sure you can pull off using Balance in your groups, but there aren't many groups that will put up with it (not just PUGs, but even mediocre coordinated groups). And why bring a class that needs to slot Balance when other classes can give you comparable or better DPS without it? It's just an unnecessary risk.
The bear's single target damage is a handicap in boss fights with adds or multiple targets. Having destro ult is very helpful in those fights. Other classes can still pull the same DPS or higher than warden while using destro ult in all situations. By virtue of warden having a single target ultimate, it should be dealing more damage than the other classes, not the same or less.
MLGProPlayer wrote: »stileanima wrote: »MLGProPlayer wrote: »Princess_Ciri wrote: »Waffennacht wrote: »
I would like to see this higher than Sorc parse?https://www.youtube.com/watch?v=cs1YV7eK8Qk
As for PvP, Wardens are still absolutely fine, they have so much group utility there I have no idea why you think they wouldn't be viable.
A few problems with that parse:
1. It's using Balance for a DPS boost (you can't use this skill in dungeons/trials, it's just a dummy cheese skill).
2. It uses the bear, which doesn't provide AOE damage and downright needs to be unslotted in some boss fights, shaving off 15-20% of your DPS.
3. The bear's DPS is significantly reduced in fights where it constantly dies (it's obviously not going to die in a target dummy test).
Lol, as the "dummy cheeser" in this video I would like to offer my two cents.
1. You CAN use Balance in dungeons and trials. I have and will continue to do so in ALL dungeons and trials, including Cloudrest, with much success! Perhaps you wouldn't in PUGs, but in coordinated teams, using Balance isn't an issue as you will have HOTs on you most of the time, which makes the fact that the skill eats a bit of your health irrelevant as you will get healed up to full after use.
2. I will use Eternal Guardian in all boss fights where possible, again, with much success! I wish the Bear were a bit sturdier though and lived against attacks like World Shaper, and didn't attract deadly mechanics such as Chain Lightning and Storm the Heavens. I really and truly hope ZOS will address and change this to make the Warden's staple PvE ultimate 100% usable in all PvE encounters.
2a. You are right, Eternal Guardian is a single target ultimate, which is what makes it my go-to in all boss fights (where it doesn't die or kill others). For trash fights, I un-slot it and use Elemental Rage instead. This combined with Deep Fissure is incredibly potent. Deep Fissure in general is really strong in PvE, in AOE encounters.
3. It doesn't die in as many fights as you think.
Please note that the above comes from a PvE mindset, and that I do understand what others are saying when it comes to Magicka Wardens in PvE. Concerning PvE: From what I have seen, Mag Wardens are on par with Mag Sorcs and Mag DKs, and are well ahead of Mag Templars, in terms of damage output, with only Mag Nightblades parsing higher in the Summerset PTS.
I'm sure you can pull off using Balance in your groups, but there aren't many groups that will put up with it (not just PUGs, but even mediocre coordinated groups). And why bring a class that needs to slot Balance when other classes can give you comparable or better DPS without it? It's just an unnecessary risk.
The bear's single target damage is a handicap in boss fights with adds or multiple targets. Having destro ult is very helpful in those fights. Other classes can still pull the same DPS or higher than warden while using destro ult in all situations. By virtue of warden having a single target ultimate, it should be dealing more damage than the other classes, not the same or less.
And i think thats where so many people are at with this class, like me i dont want to slot the bear in most vet content. I want the choice of 2 different ultimates, during the same fight. I feel like making non bear ulti MagDen viable would go a long way to start with.