Indeed.I get that the devs want a community to be built up around the game and most of the "Tribal Knowlege" comes from there, but that is not efficient or reliable.
I'm on console, and the help section is about as basic as it can get. Nothing goes into details about skills, procs, and how to look to make the best of what we can craft/buy/find in the game.First thing, have you tried the Help Menus? Hit F1 while in game and there is a surprising amount of information in there about the How's and sometimes even the Why's. If you have not been in there, you will be quite pleased with what all is explained
Thanks. I'll take a look at Deltia's videos and see what he has to offer. I find Alcast talks to people who know what they're doing, which isn't me.As for Skills, I like Deltia's explanations the best as he goes to great lengths to explain how each skill or set bonus works and what they work with. Alcast does this to an extent. Xynode is good too, but he gets a little scattered on his videos, but he does get to the explanation eventually. Go to Youtube and search each name for their channels.
I love her videos and she's the polar opposite of Alcast, directing much useful information to new people, but then stops short on getting complicated. An absolute must for beginners!@MissBizz does some great intro tutorial videos for most aspects of crafting and the game.
As for Skills, I like Deltia's explanations the best as he goes to great lengths to explain how each skill or set bonus works and what they work with. Alcast does this to an extent. Xynode is good too, but he gets a little scattered on his videos, but he does get to the explanation eventually. Go to Youtube and search each name for their channels.
This, builds for noobs with sloppy rotations and high lag would be nice, I assume proc sets would be perfect here as its free damage, however sets who require you to manage the proc like mechanical accuracy or the healer set from the new trial will be bad.And there you run into the problem with other people's builds. It doesnt matter what the build is, its only good if played in this exact way. I suggest ignoring what the best BIS gear is and just play sets that work for your playstyle and favored role. As an example...on my tank I often wear Imperium/Plague Doctor/Chudan. These aren't what are considered BIS tank sets by any means...but I am still able to easily tank the hardest content in the game because this particular combination fits my particular tanking style, BIS or not. The same goes for my DPS gear...its not BIS, but that really doesnt matter...its never worth playing someone else's build...simply find a build that works for you and practice, practice, practice. Swap out skills and enchants often to find what is most effective for YOU. Stop caring about what other people are running. As a DPS, set a DPS goal for yourself and keep changing up skills/rotations/gear until you hit your goal. BIS is BS, quite simply.
jedtb16_ESO wrote: »i don't believe this thread.
i learned combat in this game by figuring out how to beat doshia (before the nerf). this was just after launch. figured out how to weave and kite, keep moving and keep your resources up.
again for the people here this was back just after launch.
you really need someone to tell you how to play a game?
jedtb16_ESO wrote: »how did we ever manage back at the start?
jedtb16_ESO wrote: »how did we ever manage back at the start?
I don't know about you, but I ran around with a bow and a resto staff, crafted gear at the closest set station because it sounded cool (Whitestrake anyone?) in whatever weight I had already researched enough traits to craft that set. I didn't think DoTs were worth the time of day and that cloak was useless because it was too short. And it took me a while to appreciate crafted food and potions, and possibly that I should be enchanting my gear, but I can't quite remember that.
It was a lot of fun, though. :-)
jedtb16_ESO wrote: »i don't believe this thread.
i learned combat in this game by figuring out how to beat doshia (before the nerf). this was just after launch. figured out how to weave and kite, keep moving and keep your resources up.
again for the people here this was back just after launch.
you really need someone to tell you how to play a game?
jedtb16_ESO wrote: »how did we ever manage back at the start?
I don't know about you, but I ran around with a bow and a resto staff, crafted gear at the closest set station because it sounded cool (Whitestrake anyone?) in whatever weight I had already researched enough traits to craft that set. I didn't think DoTs were worth the time of day and that cloak was useless because it was too short. And it took me a while to appreciate crafted food and potions, and possibly that I should be enchanting my gear, but I can't quite remember that.
It was a lot of fun, though. :-)
I've played this game off and on for the last 4 years, and I'm not ashamed to admit I still don't understand it. Rather, I'm angry because I don't. As much as I see people try to offer help, most of it is wasted on me (and others who are in the same boat).
Analogy: If I give you a list of ingredients to a recipe, what good are they if we don't get what we're supposed to do with them.
But this goes even further: why are you choosing those ingredients!
All I see online are builds, but no information on how to use those builds. It gets worse when trying to learn from the game, which is so poorly lacking in information, it turns into a difficulty.
Let me show you what I mean:
I have a weapon with a fire enchantment. It does "X" damage. Great. But, we all know this damage isn't applied with every hit. What's missing? Two critical pieces of information - 1) Does it hit every time the cool down is over or is it a percentage chance to be applied and 2) What's the gorram cool down?!
Now, let's say I find some gear that says "Applies 150% weapon enchant and lowers the cool down by 50%". Okay... how in the world does this help me when I don't even know what the basic weapons does!
I'm not looking to be BiS or max DPS. I just want to understand how to utilize my skills better so I'm not button mashing all the damn time.
In every video, I see solo players taking on world/dungeon bosses, and most start off with buffing themselves (with what, I have no clue, but I'll get there). Then they attack these things and barely drop an ounce of health.
When I'm looking at basic sets I can craft, I'm trying to learn what perks I can use. Then I see a video like this:
Top 10 Worst Sets and this got me to thinking how in the world anyone knows this stuff. Thank goodness I'm not wearing any of these sets, but can you imagine people out there are and have no clue?
Is it just me or does the game require more information? I see the Skill Advisor has been added, and it's a great start, but what good is it when it doesn't say why these are recommended skills.
So, tl;dr (sorry about that), have any of you seasoned players videos the rest of us can watch where you clearly explain why you chose the skills and how they work?
I can't watch another build video. It's a recipe I can't cook without burning it.
Thanks!
I've played this game off and on for the last 4 years, and I'm not ashamed to admit I still don't understand it. Rather, I'm angry because I don't. As much as I see people try to offer help, most of it is wasted on me (and others who are in the same boat).
Analogy: If I give you a list of ingredients to a recipe, what good are they if we don't get what we're supposed to do with them.
But this goes even further: why are you choosing those ingredients!
All I see online are builds, but no information on how to use those builds. It gets worse when trying to learn from the game, which is so poorly lacking in information, it turns into a difficulty.
Let me show you what I mean:
I have a weapon with a fire enchantment. It does "X" damage. Great. But, we all know this damage isn't applied with every hit. What's missing? Two critical pieces of information - 1) Does it hit every time the cool down is over or is it a percentage chance to be applied and 2) What's the gorram cool down?!
Now, let's say I find some gear that says "Applies 150% weapon enchant and lowers the cool down by 50%". Okay... how in the world does this help me when I don't even know what the basic weapons does!
I'm not looking to be BiS or max DPS. I just want to understand how to utilize my skills better so I'm not button mashing all the damn time.
In every video, I see solo players taking on world/dungeon bosses, and most start off with buffing themselves (with what, I have no clue, but I'll get there). Then they attack these things and barely drop an ounce of health.
When I'm looking at basic sets I can craft, I'm trying to learn what perks I can use. Then I see a video like this:
Top 10 Worst Sets and this got me to thinking how in the world anyone knows this stuff. Thank goodness I'm not wearing any of these sets, but can you imagine people out there are and have no clue?
Is it just me or does the game require more information? I see the Skill Advisor has been added, and it's a great start, but what good is it when it doesn't say why these are recommended skills.
So, tl;dr (sorry about that), have any of you seasoned players videos the rest of us can watch where you clearly explain why you chose the skills and how they work?
I can't watch another build video. It's a recipe I can't cook without burning it.
Thanks!