Silver_Strider wrote: »dodgehopper_ESO wrote: »Also nice that'd be in the actual healing skill line where it belongs.
Why does everyone keep saying this like it's commonplace?
Dragon's Blood and Arctic Winds are both tantamount to Dark Cloak on their respective class and are all located in the TANK skill line of those classes, not the Healer Skill Line so it makes very little sense for them to move it there.
Haven't read through all comments, but I think choosing stealth or healing is just fine. If you actually play a proper tank nightblade in pvp, you will get jumped by tons of players with a **** load of effects so cloaking is no option anyways. Same for PvE tanking, since you lose aggro when stealthing.
I don't understand why every nightblade needs to be hammering on that cowardy cloak, I neither use this skill on my magblade nor my stamblade (in PvP!).
The dark cloak change is annoying for me because I play all 3 roles on my NB -- in PVP, I solo heal, and cloak has been mandatory in my toolkit. But as a NB tank main, I will have to take the no-cloak morph. So I will have to change how I play as healer or remorph skills every time I switch between PVP and PVE.
HOWEVER I am in full support of the Dark Cloak change.
What we need from ZoS is the ability to remorph skills one at a time, not all at once.
What we don't need is people who don't even play the class demanding that ZoS reverse a much needed buff to NB tanks.
GeorgeBlack wrote: »
Ok lad. Here is what you dont consider. You dont know how you will feel when you will have to move every time to change that morph. You will be annoyed every time, I know it.
Here's another thing you havent considered. How stuborn you are to "fully support" this bad idea to improve NB tanking, when there are countless skills to help INSTEAD of cloak.
Signed, another player of Eso, not necesseraly a NB. eD1t fOr PRofaNiTy
Much needed buff... where did I say not to go ahead with it... I said dont force ppl to choose stealth or heal.
The dark cloak change is annoying for me because I play all 3 roles on my NB -- in PVP, I solo heal, and cloak has been mandatory in my toolkit. But as a NB tank main, I will have to take the no-cloak morph. So I will have to change how I play as healer or remorph skills every time I switch between PVP and PVE.
HOWEVER I am in full support of the Dark Cloak change.
What we need from ZoS is the ability to remorph skills one at a time, not all at once.
What we don't need is people who don't even play the class demanding that ZoS reverse a much needed buff to NB tanks.
GeorgeBlack wrote: »
Ok lad. Here is what you dont consider. You dont know how you will feel when you will have to move every time to change that morph. You will be annoyed every time, I know it.
Here's another thing you havent considered. How stuborn you are to "fully support" this bad idea to improve NB tanking, when there are countless skills to help INSTEAD of cloak.
Signed, another player of Eso, not necesseraly a NB. eD1t fOr PRofaNiTy
Much needed buff... where did I say not to go ahead with it... I said dont force ppl to choose stealth or heal.
Frist, not a "lad".
Second, how I'm going to feel about having to either respec every time or give up invisibility is none of your business.
Third, I am one of a handful of NB tanks with a vMoL hardmode clear (as offtank) so I daresay I have a little bit of an idea what I'm talking about when it comes to what is and isn't useful to a NB tank in endgame content. You don't even play a NB.
The ability to respec just one skill at a time instead of all of them would make the dilemma of choosing between cloak and heal completely irrelevant, which is why I will continue to stand by that suggestion.
That's because Wrobel only revealed the plan to shift Shadow to a tanking line in a Live last summer. iirc it's part of a larger change to make the other classes match the Warden set-up (of one heal, one dps, and one tank skill line), but it's a pretty recent shift and we're only a few patches into the transformation.dodgehopper_ESO wrote: »Silver_Strider wrote: »dodgehopper_ESO wrote: »Also nice that'd be in the actual healing skill line where it belongs.
Why does everyone keep saying this like it's commonplace?
Dragon's Blood and Arctic Winds are both tantamount to Dark Cloak on their respective class and are all located in the TANK skill line of those classes, not the Healer Skill Line so it makes very little sense for them to move it there.
Right, and Blur is an assassin skill line that is also used for tanking. I'm not really convinced Shadow is a 'Tank' skill line although I understand what you mean in the sense that the passives push that way (more health, more armor/sr on activation, etc). I can understand why many players will be upset to lose the cloak as a tank. My Argonian NB was a tank for a long time and I'm not sitting at the decision as well. Do I want to be able to cloak with him or tank with him? Its a very difficult choice. Malefic wreath on the other hand they complete did away with and I don't see why they couldn't have one tank morph and one healer morph on it. I understand the reason why you might want to utilize shadow passives for the purpose though, particularly on tanking so it is a tough call.
Seconded, we really need a way to change one skill at a time like we can with CP. I'd even pay the full gold price every time, as long as I could easily swap between Surprise Attack and Concealed Weapon without resetting 300+ skill points when I respec. This would solve my dps problems and the OPs cloaking problems in one fell swoop.GeorgeBlack wrote: »
Ok lad. Here is what you dont consider. You dont know how you will feel when you will have to move every time to change that morph. You will be annoyed every time, I know it.
Here's another thing you havent considered. How stuborn you are to "fully support" this bad idea to improve NB tanking, when there are countless skills to help INSTEAD of cloak.
Signed, another player of Eso, not necesseraly a NB. eD1t fOr PRofaNiTy
Much needed buff... where did I say not to go ahead with it... I said dont force ppl to choose stealth or heal.
Frist, not a "lad".
Second, how I'm going to feel about having to either respec every time or give up invisibility is none of your business.
Third, I am one of a handful of NB tanks with a vMoL hardmode clear (as offtank) so I daresay I have a little bit of an idea what I'm talking about when it comes to what is and isn't useful to a NB tank in endgame content. You don't even play a NB.
The ability to respec just one skill at a time instead of all of them would make the dilemma of choosing between cloak and heal completely irrelevant, which is why I will continue to stand by that suggestion.
Yeah, I already respec my CP and attributes (to add stam) every time I swap from heals/DPS to tank (the attribute swap is more because I have gotten lazy and like having a giant stam pool, not a real necessity) so it would be fab to be able to just change one skill.victoriana-blue wrote: »Seconded, we really need a way to change one skill at a time like we can with CP. I'd even pay the full gold price every time, as long as I could easily swap between Surprise Attack and Concealed Weapon without resetting 300+ skill points when I respec. This would solve my dps problems and the OPs cloaking problems in one fell swoop.
(I've only main-tanked nMoL, congrats on that clear! I can't imagine tanking vet MoL with an NB, main or off. XD)
Silver_Strider wrote: »NB Tanks need several things to help them run much more effectively
1) Our resource management tools need to be looked at. As DPS, our sustain is alright as we can benefit from all of our sustain tools without issue but NB tanks aren't as lucky and as such I feel this could be solved by a few things
- Siphoning Attacks needs to be updated to give more health/resources on Heavy Attacks. Tanks cannot LA as often as DPS to help break even with the initial cost of SA but it also doesn't grant any benefits to HA over LA, just the same flat value, meaning we get next to no benefit from Heavy attacking with SA up. Uping the gain on heavy attacks with SA would significantly help NB tank with resource sustain, especially with the upcoming nerfs to Strife and Path putting more stain on our resources than before.
- Executioner passive needs to be changed. I'd prefer if it would reduce the cost of the next ability cast after an Assassination ability is used so that Tanks can benefit from it with Blur with a CD to prevent abuse but I'm open to anything that improve its current state to be more accessible to all role.
- With the nerf to Path, I feel a cost reduction on it and morphs wouldn't be too outlandish to ask for. It's just as important to NB tanks/healers as it is to DPS and while I understand NB DPS is somewhat overperforming ATM, I don't see the logic in lowering the healing component on Refreshing Path, especially since its the utility morph. I'd prefer the healing component be left unchanged but if not, I'll settle for a cost reduction.
2) NB needs some group utility. Right now, we do decent offhealing but several classes can do that on par if not to greater effect than NBs and is often unnecessary to begin with. I've made a couple of suggestions already in other threads (Blur being a group evasion, Reaper's Mark increasing Execute Damage for the group, etc) but really anything that makes a NB an asset to the team, without oversteping boundries that make it mandatory or overly superior to another class in the same role, would be benefitial as well.
then don't act like you do by putting me in the "the community vs whatever you think" spot.victoriana-blue wrote: »I don't speak for the community, but I've seen a heck of a lot of discussions about what makes a good tank and I'm 100% confident that the consensus is "Does more than survive and hold aggro," emphasis on "good." I can dig up example discussions if you like.
And you might want to re-read your comment yourself: using "people" meant you were including not just the person you were replying to, but everyone who's been trying to make NB tanks work since U14.
the question never was what class the best tank is. it has been said that you can't do a consistent endgame NB tank or an NB tank at all, which is simply not true. and what i'm listing here are the 3 basic things you need to be able to do as a tank. what's so hard to understand about that? basic! and a DK is in no way outperforming any other class at the basics because those aren't things that are done with a class ability but with player skill, awareness and knowledge/experience.victoriana-blue wrote: »Mmhm, and the utility skills & passives are what make DKs superior tanks. You said "what does tanking actually come down to? it's 3 things - keep agro on your target(s), stay on top of the mechanic, don't die. that's the things you need to be able to do as a tank and i don't see DKs outperforming any other class at any of those" and I was listing ways that the DKs are better at staying alive and minding mechanics, along with the group buffs.
NBs can utilize support skills and group buffs as well as DKs can. granted, they don't have Molten Weapons or Fiery Grip, but they can Fracture and Breach, they can Maim, they can use a strong Group Shield, they can off-heal and they have awesome sustain and they do not need an god tier healer, in fact they don't need much healing at all allowing for the healer to do more damage if need be.victoriana-blue wrote: »Honest question, what do you think NB tanks bring to that fight, or other fights? Because I look at my kit and think "lolno" - the veteran Domihaus fight is too mobile to use path or wall freely, we need to wear selfish gear to survive (and thereby lose out on useful things like ult gen), we can't control the atronachs well at all on Live (which means the dps will die), and we'd need a god-tier healer to keep us up through some of the aoe because we can't shield. Block-cancelled LA weaves sound like a good idea on paper, but the 2s cooldown on stamina/magicka regen once we drop block is a problem and there isn't a good place to drop block during the atronach or aoe phases. And again, that's one boss fight, out of all the post-IC content.
NBs can utilize support skills and group buffs as well as DKs can. granted, they don't have Molten Weapons or Fiery Grip, but they can Fracture and Breach, they can Maim, they can use a strong Group Shield, they can off-heal and they have awesome sustain and they do not need an god tier healer, in fact they don't need much healing at all allowing for the healer to do more damage if need be.
what you are doing here is trying to drive home the point that DKs are great tanks in all fights (which noone disputes) by cherry picking a fight where they really shine and comparing it to how you think a NB would perform on the premise that all tanks work the same (which they don't!), missing the actual point of this secondary conversation in this thread entirely.
and to be clear, i don't think that you necessarily have to be a support tank to be an effective tank. i've seen enuf AlcastHQ DK tank builds die during a fight because they made a little mistake. being a super efficient meta slave doesn't mean success is guaranteed.
What support skills? Bone shield? Vigor?then don't act like you do by putting me in the "the community vs whatever you think" spot.victoriana-blue wrote: »I don't speak for the community, but I've seen a heck of a lot of discussions about what makes a good tank and I'm 100% confident that the consensus is "Does more than survive and hold aggro," emphasis on "good." I can dig up example discussions if you like.
And you might want to re-read your comment yourself: using "people" meant you were including not just the person you were replying to, but everyone who's been trying to make NB tanks work since U14.
and where exactly are we talking about what a "good" tank does? you don't even seem to understand what has been said as you come up with points for an argument that noone is involved in.
and i don't need to re-read what i wrote, i know what i said and what i meant by it since i am the one who wrote it. quoting "people" out of context and implying what i meant just proves that you in fact did not understand what's been said.the question never was what class the best tank is. it has been said that you can't do a consistent endgame NB tank or an NB tank at all, which is simply not true. and what i'm listing here are the 3 basic things you need to be able to do as a tank. what's so hard to understand about that? basic! and a DK is in no way outperforming any other class at the basics because those aren't things that are done with a class ability but with player skill, awareness and knowledge/experience.victoriana-blue wrote: »Mmhm, and the utility skills & passives are what make DKs superior tanks. You said "what does tanking actually come down to? it's 3 things - keep agro on your target(s), stay on top of the mechanic, don't die. that's the things you need to be able to do as a tank and i don't see DKs outperforming any other class at any of those" and I was listing ways that the DKs are better at staying alive and minding mechanics, along with the group buffs.NBs can utilize support skills and group buffs as well as DKs can. granted, they don't have Molten Weapons or Fiery Grip, but they can Fracture and Breach, they can Maim, they can use a strong Group Shield, they can off-heal and they have awesome sustain and they do not need an god tier healer, in fact they don't need much healing at all allowing for the healer to do more damage if need be.victoriana-blue wrote: »Honest question, what do you think NB tanks bring to that fight, or other fights? Because I look at my kit and think "lolno" - the veteran Domihaus fight is too mobile to use path or wall freely, we need to wear selfish gear to survive (and thereby lose out on useful things like ult gen), we can't control the atronachs well at all on Live (which means the dps will die), and we'd need a god-tier healer to keep us up through some of the aoe because we can't shield. Block-cancelled LA weaves sound like a good idea on paper, but the 2s cooldown on stamina/magicka regen once we drop block is a problem and there isn't a good place to drop block during the atronach or aoe phases. And again, that's one boss fight, out of all the post-IC content.
what you are doing here is trying to drive home the point that DKs are great tanks in all fights (which noone disputes) by cherry picking a fight where they really shine and comparing it to how you think a NB would perform on the premise that all tanks work the same (which they don't!), missing the actual point of this secondary conversation in this thread entirely.
and to be clear, i don't think that you necessarily have to be a support tank to be an effective tank. i've seen enuf AlcastHQ DK tank builds die during a fight because they made a little mistake. being a super efficient meta slave doesn't mean success is guaranteed.
I don't get the 'why' .... of all the skills we have, the one chosen to be a tank healing skill was a cloak morph. This was done supposedly to help tanks who didn't want to loose agro (blagh blagh blagh). The reasons given for the change made it sound like tanks were fed up being forced to go invisible and loosing agro when using cloak ... but to my knowledge, no tanks were cloaking while tanking anyway, so it sounds like the reason given for the change was a bit of a stretch.