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PTS Update 18 - Feedback Thread for Nightblade Balance

  • technohic
    technohic
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    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
  • KingJ
    KingJ
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    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.
  • Silver_Strider
    Silver_Strider
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    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Edited by Silver_Strider on April 22, 2018 3:49PM
    Argonian forever
  • KingJ
    KingJ
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    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.
  • Silver_Strider
    Silver_Strider
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    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Argonian forever
  • KingJ
    KingJ
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    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Doesn't change the fact stamblade have the worst healing.None your enemy has time to reset the fight regen stam and magica while being to heal to full.Yea they can use the crit since they have Several HOT to tap them off.
  • BohnT
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    KingJ wrote: »
    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Doesn't change the fact stamblade have the worst healing.None your enemy has time to reset the fight regen stam and magica while being to heal to full.Yea they can use the crit since they have Several HOT to tap them off.

    Taking much less damage than any other class is still better than 25% more healing because it gives you more effective healing.
  • KingJ
    KingJ
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    BohnT wrote: »
    KingJ wrote: »
    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Doesn't change the fact stamblade have the worst healing.None your enemy has time to reset the fight regen stam and magica while being to heal to full.Yea they can use the crit since they have Several HOT to tap them off.

    Taking much less damage than any other class is still better than 25% more healing because it gives you more effective healing.
    Not when the person your fighting is also not taking damage because your cloaking away.With the old crit cloak I could get a tic or two and then go back in.Now your pretty much giving the person your fighting reset as well with only thing on them at most is PI.
  • Silver_Strider
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    KingJ wrote: »
    BohnT wrote: »
    KingJ wrote: »
    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Doesn't change the fact stamblade have the worst healing.None your enemy has time to reset the fight regen stam and magica while being to heal to full.Yea they can use the crit since they have Several HOT to tap them off.

    Taking much less damage than any other class is still better than 25% more healing because it gives you more effective healing.
    Not when the person your fighting is also not taking damage because your cloaking away.With the old crit cloak I could get a tic or two and then go back in.Now your pretty much giving the person your fighting reset as well with only thing on them at most is PI.

    But since your next attack will be a guaranteed crit, won't you still be able to kill the person anyways? I mean, they still have PI on them, not to mention any bleed from axe procs so they won't be at 100% either. Sounds like the crit isn't exactly as useless as you say if it's still being used to improve your damage.
    Argonian forever
  • KingJ
    KingJ
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    KingJ wrote: »
    BohnT wrote: »
    KingJ wrote: »
    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Doesn't change the fact stamblade have the worst healing.None your enemy has time to reset the fight regen stam and magica while being to heal to full.Yea they can use the crit since they have Several HOT to tap them off.

    Taking much less damage than any other class is still better than 25% more healing because it gives you more effective healing.
    Not when the person your fighting is also not taking damage because your cloaking away.With the old crit cloak I could get a tic or two and then go back in.Now your pretty much giving the person your fighting reset as well with only thing on them at most is PI.

    But since your next attack will be a guaranteed crit, won't you still be able to kill the person anyways? I mean, they still have PI on them, not to mention any bleed from axe procs so they won't be at 100% either. Sounds like the crit isn't exactly as useless as you say if it's still being used to improve your damage.
    Not really unless I'm saving my incap just for that crit i won't kill that person.So your going DW and Bow interesting setup.With there bonus to healing the Dots aren't much and will easily be out healed.Reason Bleedblades are so strong they have consistent damage on them.They don't use cloak.Its only good for repositioning now unless going for a guaranteed gank.
  • ecru
    ecru
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    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    Maybe there's just too much damn cc in the game in general? The fact that it's so necessary to have the ability to remove these types of cc to be competitive in most scenarios says to me that there's either too much cc, or the current implementation of cc is wrong, although that's another discussion altogether.
    Gryphon Heart
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    Dawnbringer
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    ecru wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    Maybe there's just too much damn cc in the game in general? The fact that it's so necessary to have the ability to remove these types of cc to be competitive in most scenarios says to me that there's either too much cc, or the current implementation of cc is wrong, although that's another discussion altogether.

    I would say the way CCs work it can never be balanced. Let’s say you remove nearly all CCs in the game leaving one one stun and one snare. You would think golden age the power to move around again but why would players not just snare you with the one snare they have? Why would players not use the one stun they have over and over again?

    No matter if all powers had a CC or not, if it available players will use it. So 100 ways to stun or just 1 makes no real difference. I personal root and count down the second cool down and roots. Hard CC every 7 seconds. Even with one CC players will still use it.
    Chaos Shadow-Scale: Shadow Archer
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    Dark Brotherhood Listener: Blade of Argonia
    Chaos Dragon-Scale: Draconic Shield Master
    Chaos Light-Scale: Marsh Paladin
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    For the King of Argonia
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  • aeowulf
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    so yeah

    dont change strife cost, or atleast make swallow soul morph heal for more and make funnel health morph go back to healing 2 other allies instead of the 1

    and yeah

    refreshing path didnt need the heal nerf at all, ur trying to make nb healers and tanks relevant r u not my bros? aka (all classes can do all roles)

    but yeah

    refreshing path wasnt even overperforming, and maybe reduce soul siphon ulti cost too friends

    thanks

    Agree, and leave bolstering darkness alone please, or at least leave the additional caster only 30% damage redux. It's currently the NB tank 'oh no' button. DK equivalent is Magma armour which is still better capping incoming damage at 3% of max health.
    Edited by aeowulf on April 23, 2018 7:53AM
  • Kxam
    Kxam
    ccfeeling wrote: »
    Unlike Sorc, Dk and high sustain warden, magblade cannot change to heavy attack build ,the overall performance will huge drop after Zos increase strife cost 40%, the whole NB design will be broken.

    Zos, u made a big mistake .

    But I believe Zos will adjust the strife cost at the final,from 40 to 20, maybe half year when summerset launch, just like Malevolent Offering , when it came out, the HP cost was too high, Zos ignore our voices , adjust the cost about half year later. They run it even they know it was wrong lol.

    No matter How, I will change to play my mag sorc most of the time , easy rotation with high surivibility and reasonable sustain.

    What I learn in ESO, u work hard u get better result and u get nerf again.

    But I won't step on other class thread and shout.

    Absolut.... !!!

    As a Magblade its hart enough to get good Templers or Dk´s down in 1vs1 (my potions up all the time) dont have to tell whats happen against Stamsorcs ;)

    I already have to use a Sustainset now u want to cripple the Sustain again ...

    so ZOS strife-nerf ? What the F.... its to much but yes do what u want ...like always ...my sorc waits for your MISTAKE.
  • Sparky617
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    H4RDFOX wrote: »
    Sparky617 wrote: »
    Having Teleport strike and it's morphs "I use Lotus Fan" remove us from stealth really takes away an aspect of Nightblade that I loved. some people use a heavy attack as their sneak attack... I like to Lotus fan in for mine, and thats how it's been for 4 years!!! Why break it now?

    From what I read, it makes sense that an ability removes you from stealth after it lands. That makes a lot of sense, but if the ability is executed, and it hasn't landed yet, it shouldn't break stealth. I think this is the case of that text. Otherwise shadowy disguise would be useless.

    Teleport strike says "Flash through the shadows and ambush, dealing "x" damage... " That is a stealth'ed ability.

    i tested it, and Lotus fan did not stun as a sneak attack should. It is removing stealth/invisibility upon activation.
  • Sparky617
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    If both morphs of strife will have increased cost, then their effectiveness should be increased respectively.
    Funnel Health. should do less damage, but have a bigger heal. Also revert back to healing 2 friendly targets.
    Swallow soul. should do increased damage, grants minor mending
  • NyassaV
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    Sparky617 wrote: »
    If both morphs of strife will have increased cost, then their effectiveness should be increased respectively.
    Funnel Health. should do less damage, but have a bigger heal. Also revert back to healing 2 friendly targets.
    Swallow soul. should do increased damage, grants minor mending

    I just want low cost. Plz don't give them ideas
    Flawless Conqueror ~ Grand Overlord
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  • exeeter702
    exeeter702
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    Sparky617 wrote: »
    If both morphs of strife will have increased cost, then their effectiveness should be increased respectively.
    Funnel Health. should do less damage, but have a bigger heal. Also revert back to healing 2 friendly targets.
    Swallow soul. should do increased damage, grants minor mending

    To what extent? Matching force pulses tool tip damage would then become penetration, increased proc conditions vs ult generation, healing done and minor vitality. As far as ability budget goes, that would be lopsided and bring it back to the issue of why its cost is being changed in the first place.

    Again, match the costs of both abilities, reduce that cost to around 2100 magicka base cost. Leave damage values as they are, change funnel to heal for more and deal less damage. And have it heal 2 targets (not guaranteeing the caster will always get the hot). Swallow soul is perfect as is right now and does not need a damage increase.
  • exeeter702
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    NyassaV wrote: »
    Sparky617 wrote: »
    If both morphs of strife will have increased cost, then their effectiveness should be increased respectively.
    Funnel Health. should do less damage, but have a bigger heal. Also revert back to healing 2 friendly targets.
    Swallow soul. should do increased damage, grants minor mending

    I just want low cost. Plz don't give them ideas

    Unfortunately, that isnt going to happen. If you want a 28m magicka spammable, you have to choose between health sustain, ult gen or raw damage. Cost is no longer the factor. If you want your 28m magicka ability to be delayed and telegraphed (wardens dive) then you would qualify for a reduced cost (2340 vs 2700) but stife is instant and not telegraphed. Thats the philosophy at play here.

  • aeowulf
    aeowulf
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    BohnT wrote: »
    KingJ wrote: »
    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Doesn't change the fact stamblade have the worst healing.None your enemy has time to reset the fight regen stam and magica while being to heal to full.Yea they can use the crit since they have Several HOT to tap them off.

    Taking much less damage than any other class is still better than 25% more healing because it gives you more effective healing.

    nope, just ask any nord. The maths around their damage reduction passive show how bad it can be.

    there are times it can work out, but not under a blanket statement like you've posted.
    Edited by aeowulf on April 23, 2018 5:22PM
  • BohnT
    BohnT
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    aeowulf wrote: »
    BohnT wrote: »
    KingJ wrote: »
    KingJ wrote: »
    KingJ wrote: »
    technohic wrote: »
    @KingJ I don't know if that's so bad because stamblades already have access to shuffle. This would be like a shuffle for magblades
    technohic wrote: »
    How do people really believe magblade doesn't need snare immunity and removal. A class that is based on mobility has to crutch on a two hand sword just to move in cyrodiil. That's ridiculous if you can't be mobile what's the point of playing magblade. Even with shade you'll waste all your stamina kiting away from your shade when someone is spamming you with roots. The fact that people really believe magblade doesn't need something to combat snares and roots leads me to believe that people just hate the class. A magblade should be just as mobile as a class wearing medium armor.

    It’s the one class I think removal without immunity would work with it cloak in exchange for the auto crit. Disappearing and stealth attacks are potent enough without auto crit

    Plus the auto crit is useless because it always gets used up by dot ticks. That would be a pretty good trade

    That part is being fixed
    Yea but now you no longer get crit heals.

    Which is fine. It was nice but getting our crit used up on Dots was annoying as all hell that I'd gladly give up some crit healing to actually get my burst damage out without DoTs mucking it up.
    Only reason to use it was because of the crit healing now stamblades are back to having the worst healing of all the classes. Stamblade burst doesn't need the crit from Shadow disguise its a waste now.Only good for repositioning.

    That and the fact its becoming the only invisibility. Also, Magblades could benefit from the crit since not every NB is a stamblade.
    Doesn't change the fact stamblade have the worst healing.None your enemy has time to reset the fight regen stam and magica while being to heal to full.Yea they can use the crit since they have Several HOT to tap them off.

    Taking much less damage than any other class is still better than 25% more healing because it gives you more effective healing.

    nope, just ask any nord. The maths around their damage reduction passive show how bad it can be.

    there are times it can work out, but not under a blanket statement like you've posted.

    Cloak and shuffle physically hinder your enemy from dealing damage to you that's more than any other class can do.
    The math behind this is rather easy x*0=0
  • technohic
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    Hey; strife made faster so that we can weave a little easier. That was giving force pulse an edge for me but if it works well, I'll stick with getting my little HOT.
  • exeeter702
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    technohic wrote: »
    Hey; strife made faster so that we can weave a little easier. That was giving force pulse an edge for me but if it works well, I'll stick with getting my little HOT.

    The issue isnt the speed of the cast since its an instant cast ability, the issue is the recovery animation that plays out over the GCD refresh.
  • technohic
    technohic
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    exeeter702 wrote: »
    technohic wrote: »
    Hey; strife made faster so that we can weave a little easier. That was giving force pulse an edge for me but if it works well, I'll stick with getting my little HOT.

    The issue isnt the speed of the cast since its an instant cast ability, the issue is the recovery animation that plays out over the GCD refresh.

    Yeah, they are speeding up the animation but thats what I mean. If it works well.
  • VaxtinTheWolf
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    I'll just make a short and basic clip showcasing it. Not in an actual rotation though as I don't have a Magicka DPS Nightblade, just a healing one. Will add it to this post once I have it uploaded.

    https://www.youtube.com/watch?v=P3QB3x2KYcU
    Edited by VaxtinTheWolf on April 23, 2018 7:41PM
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • exeeter702
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    I'll just make a short and basic clip showcasing it. Not in an actual rotation though as I don't have a Magicka DPS Nightblade, just a healing one. Will add it to this post once I have it uploaded.

    If your referring the issues with weaving strife and it locks up, clips, causes the light atrack not to fire off. A video shouldnt be necessary really. Most NBs are well aware if the problem.
    Edited by exeeter702 on April 23, 2018 6:35PM
  • VaxtinTheWolf
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    exeeter702 wrote: »
    If your referring the issues with weaving strife and it locks up, clips, causes the light atrack not to fire off. A video shouldnt be necessary really. Most NBs are well aware if the problem.

    I was referring to the speed increase. For anyone who didn't have a Nightblade, Or wasn't on PTS I wanted to provide a small visual representation of the change for them.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • Kilandros
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    Strife speed increase is honestly pretty amazing--that's a pretty nice little buff
    Edited by Kilandros on April 23, 2018 8:07PM
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • exeeter702
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    exeeter702 wrote: »
    If your referring the issues with weaving strife and it locks up, clips, causes the light atrack not to fire off. A video shouldnt be necessary really. Most NBs are well aware if the problem.

    I was referring to the speed increase. For anyone who didn't have a Nightblade, Or wasn't on PTS I wanted to provide a small visual representation of the change for them.

    Yeah i noticed that just now on the new notes.
    Edited by exeeter702 on April 23, 2018 8:26PM
  • Jaguar_SF
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    Dark cloak has a pretty weak heal, I don't see anyone using it at all. They should revise it back to grant you invisibility or increase the heal
    Edited by Jaguar_SF on April 24, 2018 3:08AM
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