LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
Stamwarden has backloaded burst =/= frontloaded burst
also i do say stamwarden is a Problem even more than stamnb but this doesn't mean that Stamnb get's a free pass.
the 8/10 was a number for you as you clearly aren't good with adapting to the Things an enemy does. also have a look at that great post about incap and dodge it may help you understand why 9/10 is really easy also Players with block cancel still have the gcd after their cancel where they aren't blocking you just wait for them to finish their last block cancel to use incap and it won't be blocked.
GreenSoup2HoT wrote: »Would be nice if cloak purged dots instead of suppressing them. Reduce server lag.
for the love of god, give up on making Debilitate good, just turn it into a stam morph. Does it really hurt that badly?
Also change the "magicka flood" passive to increasse both max stam and max magicka based on higest resource, aloowing stamblades to use debilitate instead of rending slashes
@ZOS_Wrobel
LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
Stamden burst is not even close to stamblade burst. What does stamden have lmfaoooo, sub assault? Wrecking blow? Lol you’re full of bs. Incap is broken. If it wasn’t I wouldn’t use it on my MAGICKA nightblade over like 4 other possible ultimates.
LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
Stamden burst is not even close to stamblade burst. What does stamden have lmfaoooo, sub assault? Wrecking blow? Lol you’re full of bs. Incap is broken. If it wasn’t I wouldn’t use it on my MAGICKA nightblade over like 4 other possible ultimates.
Oh sweet! BohnT’s back up. WTF are you even talking about? Sub assault hitting in the same GCD as DBoS then Reverse Slice are about as nasty as it comes and this comes on a class with more group utility and great defensive options. As I’ve said before MagNB is top of the food chain 1v1 right now but gear sets and Assassin’s Will are as much to blame as anything. What I don’t want to see happen is StamNB get watered down into a class that really doesn’t bring anything to the PvP table anymore. Lmfaooo all you want but incap needs to stay as is.
AddictionX wrote: »@ZOS_GinaBruno
Changing the major defile to minor defile would allow skilled and prepared nightblades to stack the minor with major from Lethal Arrow, not so much nerfing the ultimate as raising the skill level with an attendant gain in benefit.
.
Major and minor defile stacking behind a burst skill is not a way to balance the skill minor defile stacking should be restricted to poisons, and sets.
Then take defile off of reverb
AddictionX wrote: »AddictionX wrote: »@ZOS_GinaBruno
Changing the major defile to minor defile would allow skilled and prepared nightblades to stack the minor with major from Lethal Arrow, not so much nerfing the ultimate as raising the skill level with an attendant gain in benefit.
.
Major and minor defile stacking behind a burst skill is not a way to balance the skill minor defile stacking should be restricted to poisons, and sets.
Then take defile off of reverb
sounds good. lets capitalize on that cherry-picked logic and apply it to all skills that have defile.
mr_wazzabi wrote: »How is my post biased?@BohnT Although it would be nice to have a serious and honest discussion about NBs, posts like yours are very biased and derail meaningful discussions.
I Play stamnb since beta and it is overperforming right now.
Stamnb has been very strong, since incap was introduced it never was lackluster always strong, People thinking it's weak don't have the skill to Play the class at it's full strength.
right now there is one Encounter that you can't escape from and that is a magnb with mark and even the hardest Encounter for Stamnb isn't impossible to win. Also when i can win more than 60% of my Encounters before my enemy can react after i leave cloak something is wrong. I'm going from almost immortal to being a huge offensive threat in 1 gcd.
I don't think stamnb is totally broken like stamwarden, magdk pre 1.5 etc but incap is overperfoming and it pushes nb burst too much, also stamnb isn't remotly weak defensively they are really good with a proper build but most People just go for the full damage spec and then cry why they die in 2 seconds.
A stamnb can kill Players with 25k health in 3 gcds while running masters bow+shackle+bonepirate+1pc pirate Skeleton. Not one of the sets is a full damage set both provide only ~200 wpn dmg from their 5pc yet you can kill People with no effort and rather quickly.
Try using a Setup like this on any other class and get kills as easy as you can with stamnb while also having very good survivability.
Did it ever occur to you that perhaps you have achieved an excellence in this game that few others have? Maybe you see the class through the eyes of someone who has achieved a very high level of skill and knowledge of the game/game mechanics and see the class through your eyes, rather than the eyes of the average NB. I'm not trying to criticize you, but I've noticed that it's easy for people who excel at something to assume that their functioning is the 'norm' because, for them, that IS the 'norm.' When other people don't agree with you, maybe they are being honest and speaking from their point of view .... how they see the class, their experience with the class. If a NB can't do what you do doesn't mean they aren't 'good' ... remember, as you said, you've been playing the class since beta, so you are way ahead of the majority of others when it comes to the class.
That being said, personally, I don't use incap in pvp (my preference is DB), but I do use it in pve and it certainly isn't over performing there. With all the changes coming up with Summerset, I really hope NBs don't get any more nerfs. I want to see how the meta shakes out.
You have to balance a class around its peak performance. Also killing someone with a stamnb is as easy as it can be. The worst NB with no mechanical skill (getting Will procs, keeping buffs up, using the current shade to outplay enemies, etc.) are able to deal lots of frontloaded burst with no need to stay in combat while being harder to kill than they would playing any other class.
If we start balancing about Cletus the Zergling then we can completely stop doing any balance changes because those players are not capable of doing good without massive training wheels and Stamnb is currently training wheels.
Also a removal of the CC on Incap doesn't make Stamnb magically unplayable it just makes it harder to get kills from cloak and forces players to stay longer in a fight if they want the kill. You don't have a big risk right now: you go in with your full burst and maybe get the kill in the first gcds or you see that the enemy can recover so you back up with cloak and keep repeating the engage/ disengage until you are successful or you die. However you have a huge advantage in this situation against most specs as all other classes have backloaded burst which takes time to setup meaning you will never face the full damage potential of your enemy while you unleash yours everytime you attack.
Incap needs it's stun removed.
I'm ok with the stun being lost from incap, as long as they don't nerf the damage anymore of increase the cost. Maybe just make it the same as soul harvest, but a stam version. Or add a snare.
This will keep its viability in pve
for the love of god, give up on making Debilitate good, just turn it into a stam morph. Does it really hurt that badly?
Also change the "magicka flood" passive to increasse both max stam and max magicka based on higest resource, aloowing stamblades to use debilitate instead of rending slashes
@ZOS_Wrobel
i can not tell you how bad this would be for Balance.
Debilitate has to be good but a stam dot isn't needed for stamnb they do very well without it same with 8% more max stam.
Make debilitate deal more damage to make it the pve choice or let it give 50% of the resources after the Duration ends
Silver_Strider wrote: »Make it offer Minor Lifesteal. Siphoning is the defacto Healer Skill Line for NB but Cripple and its morphs offer nothing for a healer other than damage. Making it a Minor Lifesteal ability at least gives it value without giving NB more damage and fits in with the theme of a siphoning healer.
In the same vein that snare abilities should either be short and powerful or long and weak, abilities should be low damage and CC, or high damage and no CC ~ Patch notes developer comment
Where does incap Fall in this case?
High damage, long CC, very strong debuffs and low cost.
Well that seems balanced right?
LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
Stamden burst is not even close to stamblade burst. What does stamden have lmfaoooo, sub assault? Wrecking blow? Lol you’re full of bs. Incap is broken. If it wasn’t I wouldn’t use it on my MAGICKA nightblade over like 4 other possible ultimates.
Oh sweet! BohnT’s back up. WTF are you even talking about? Sub assault hitting in the same GCD as DBoS then Reverse Slice are about as nasty as it comes and this comes on a class with more group utility and great defensive options. As I’ve said before MagNB is top of the food chain 1v1 right now but gear sets and Assassin’s Will are as much to blame as anything. What I don’t want to see happen is StamNB get watered down into a class that really doesn’t bring anything to the PvP table anymore. Lmfaooo all you want but incap needs to stay as is.
i really wouldn't talk crap about dueling with Sub. that guy wipes the Floor with almost any Player on pc eu in 1v1.
Neither do we want to see stamnb become a dead class but we also don't want to see it in its current overperfoming state.
LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
Stamden burst is not even close to stamblade burst. What does stamden have lmfaoooo, sub assault? Wrecking blow? Lol you’re full of bs. Incap is broken. If it wasn’t I wouldn’t use it on my MAGICKA nightblade over like 4 other possible ultimates.
VaxtinTheWolf wrote: »Silver_Strider wrote: »Make it offer Minor Lifesteal. Siphoning is the defacto Healer Skill Line for NB but Cripple and its morphs offer nothing for a healer other than damage. Making it a Minor Lifesteal ability at least gives it value without giving NB more damage and fits in with the theme of a siphoning healer.
We have several sources of Magicka and Life stealing, but nothing for the stealing of Stamina. There is an opportunity for that to afflict the enemy with it for the duration.
NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
This is pretty inaccurate. Things get blocked and dodged all the time. A lot of smart templars I fight purge themselves of the debuff too. Sometimes it's passive and sometimes it's active. I still wish soul harvest went through dodge cuz that way magblade would have a reason to use it over incap
No offence but do you just spam abilities without looking what your enemy does? When i setup a burst combo I absolutely make sure that my incap isn't dodged or blocked if you focus a bit you can hit almost any incap you'll ever use.
That's ones class and the best way to avoid that is to only use incap with will to put as much damage on that templar as you can and he'll be in a situation where he has to decide to purge and still be at low health risking getting killed or he tries to heal back up and might get screwed by the defile.
Even with SH being undodgeable incap still remains op it opens up too much burst for any class. Dodgeable SH is the skill it should be balanced around and not incap which is just way too strong in its current form
Love Wizard wrote: »Reduce cost of strife again, make it only have an increased cost with the funnel morph. Revert the twisting path nerf, the cost change is enough by itself, and if we continue to see gaps, then implement the twisting path nerf aswell.
Murador178 wrote: »Ragnaroek93 wrote: »@Daus
We get it. Buffs only or get out of the thread. If that's your definition of constructive feedback then the thread could as well just be closed as there is nothing to discuss other than the magnitude of buffs. If you perceive Nightbksde as being in need of buffs it could be a) the class does need it or b) you're not a good Nightblade. I guess with most people defending the class b) is more likely.
After all the buffs to magicka you really come in here to demand nerfs? They could give sorc an atomic bomb and you would still complain about nightblades.
Umm.. They actually DID give Sorc an atomic bomb.
Head to PTS, it’s hilarious.
You mean empowered overload?
That or the messed up 2H ultimate scaling with 50K Max Magicka.
Rune cage + ultimate that hits for 27K+ = Sorc nerf threads!
You know they’ll fix these though..
sorc got alot of 1 shot possibilities vs non full tanks - even ones requiring no ultimate.
" sorc is finally balanced" ~Forum sorcs
strife costing the same as force pulse makes strife less viable as a skill for end game dps, force pulse does more damage, can apply status affects and scales with racial passives on dunmer, altmer and nords were strife heals a team mate which you have healers for anyway so if this change goes through ill be stuck with using force pulse permanently instead of situationally. 1700 is to low of a cost but 2400 is to high, i think you should aim for 1950-2150.
@ZOS_Wrobel Please consider adding snare removal and short snare immunity to double take.Ranged magicka nightblade really need this in open world..anything breaks you out of cloak these days.
And that’s why discussing NB in this forum is so ridiculous. You want snare removal. And snare immunity. And Major Evasion for 26 (!) seconds. And Major Expedition for 4 seconds. On a skill with 3510 magicka base cost.
While we’re at it, would you like Major Heroism on the skill too? I mean it’s not like it’s overloaded then yet. And I don’t even want to go to the topic of Heavy Armour stamBlades that can slot Rally if they get snare removal on Blur.
LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
Stamden burst is not even close to stamblade burst. What does stamden have lmfaoooo, sub assault? Wrecking blow? Lol you’re full of bs. Incap is broken. If it wasn’t I wouldn’t use it on my MAGICKA nightblade over like 4 other possible ultimates.
Oh sweet! BohnT’s back up. WTF are you even talking about? Sub assault hitting in the same GCD as DBoS then Reverse Slice are about as nasty as it comes and this comes on a class with more group utility and great defensive options. As I’ve said before MagNB is top of the food chain 1v1 right now but gear sets and Merciless Resolve are as much to blame as anything. What I don’t want to see happen is StamNB get watered down into a class that really doesn’t bring anything to the PvP table anymore. Lmfaooo all you want but incap needs to stay as is.
LOL... Hitting Incap 9/10 times? This tells me everything I need to know about you. You are a tourist on the class. As I have stated before you rolled a Nightblade and immediately ran to the forums crying the class needs buffed. You dueled your buddy against his Nightblade then decided the class needed nerfed. Off to the forums you go. I’m not making this up. These were your own posts.NightbladeMechanics wrote: »People will complain about Incap. A low cost ulti which applies a ton of debuffs is a sound concept for the debuff class. It just can’t burst as hard as it does currently.Teleport Strike: Fixed an issue where casting this ability and its morphs would not remove you from invisibility.
I have a serious problem with this. Being able to cloak > Teleport Strike > Veiled Strike stun targets has been a core nightblades class mechanic since forever. Removing it is an unnecessary reduction of the class’s mechanical depth. It’s diluting class identity and pulling power out of the class to compensate for power creep from item sets and CP. It’s a slap in the face to nightblades honestly.
You already reduced Ambush > Incap stealth gank damage by reworking empower. Weaving to take advantage of the new empower would pull you out of stealth upon arrival anyways.
If it’s an issue with the extended cc duration passive layering with the stuns, then just get rid of the passive.
The combination of ambush + incap without breaking stealth was pretty devastating.
You got lots of buffs for your skills by using this.
Empower, both skills have access to 10% more weapon damage, both skills are guaranteed crits if you were stealthed which means another 10% extra crit damage.
And in the end it was a bug in the end.
On incap i stated numerous times that the stun has to go. For everyone who doesn't think the stun makes incap way more powerful than death stroke/ soul harvest. Create a magnb or a stamnb. Use Soul harvest for two weeks in pvp and then swap to incap afterwards.
Even with the small loss in damage when using incap on a magnb you'll notice how you can win lots of fights in less than 2 seconds after leaving cloak by simply hitting your enemy with incap + will.
The stun just opens a too big offensive window that makes a bursty class like NB way too powerful and in combination with their ability to disengage at will it's extremely unfair to play against.
I see you are still going strong on the nerf Nightblade campaign trail. Incap is a single target, dodgeable, and blockable ultimate. The defile is next to useless against shield users and the “low cost ultimate” often times translates into 140/210 ultimate after shuffles, blocks, and roll dodges are figured in. The defile only really hurts stamina (and not even Stamplar) and stamina has many tools to counter it. The stun and extra damage is on par with DBoS which is undodgeable, AOE, and has a DOT.
Nightblades have poor group utility (unlike every other class), no layered burst (unlike every other class aside from DK), and now you would see them have their single target effectiveness watered down even further.
If you were to have your way, why on earth would I ever play this class over a Stamplar, Stam Sorc, or Stam Warden, which offers so much more. Nightblades only claim to fame is strength in 1v1 and yet Stamblade is middle of the pack in this regard except against potatoes but who isn’t good against that.
if you fail to hit 9/10 incaps it's your fault. you ac it and no one will avoid it wiht block or dodge, that single miss is due to passive Evasion but a good nb will always hit you.
Summoning @Subversus to tell People which spec is currently dominating everything (small hint it's stamnb)
Stamnb is the only class with enough burst skills to don't care about delayed burst skills.
Incap into will is 20k damage without LA weaving who cares if i had another delayed burst skill that guy is dead as the following 5 seconds every SA will hit harder than that incap also he has defile on him.
i'm sure incap is on par with DBoS when every nb is running incap including magnbs why aren't they running dbos when it's just as good or even better as you say? Because it's not with incap you can kill an enemy in 2 gcds and that's what makes a class which can disengage at will too strong. A delayed skill wouldn't even be needed most of the time you end mayn of your fights in few gcds after you leave cloak there wouldn't even be time to wait for the delayed burst to happen.
Incap is better single target then DBoS. As it should be for SINGLE target. DBoS is better against groups and in a group. Period. I know every trick for landing Incap and I assure you with shuffle, random roll dodges, lag, and people block canceling skills lightning fast, you are not anywhere near 9/10 Incaps landing.
You invent scenarios to support your argument and exaggerate to promote your agenda.
I'm not a tourist, i just like to see everything rather than others who just stick to NB and nothing else.
I rolled my nb in the pre beta and not later when NB got buffs.
I decided the class needs nerf in my eyes after playing every other spec in the class and then returning to stamnb. When i played stamnb only like you do i thought it was weak but it's not.
What does it help that Dbos is better against groups when a NB can fight groups much better with Incap one by one. If you go full Rambo i know why you think stamnb is weak you try to force something that will not work because you are in a disadvantage.
You don't know every Trick if you don't hit atleast 8/10 incaps. You react to your enemy because he can't react to your incap if you AC it. The only reason your incap should miss is if you get unlucky with shuffle every other miss is a L2p issue on your side.
Ahhh. We are down to 8/10 now. Progress. Or maybe this is another completely fabricated number. Much like the time you claimed you killed 3 people in 10 seconds, with your Incap showing on every one of their recaps. I’ll clue you in on some things . If someone block cancels a skill at the same time I am Incapping. Blocked. If someone roll dodges the same time I AC cancel Incap. Dodged. Hell, I inadvertently block Incap all the time on my MagDK and Magplar, just from block canceling skills. This is the reality of it. And it happens with frustrating regularity. The only way to somewhat reliably land Incap is to Fear first, which renders the CC from Incap null and void.
I honestly don’t know what your getting at here. You say NB has too much burst? You obviously haven’t played against a good Stam Warden. If you are complaining about getting ganked then channel your uninformed and completely biased energy towards Focus Aim.
Stamden burst is not even close to stamblade burst. What does stamden have lmfaoooo, sub assault? Wrecking blow? Lol you’re full of bs. Incap is broken. If it wasn’t I wouldn’t use it on my MAGICKA nightblade over like 4 other possible ultimates.
Oh sweet! BohnT’s back up. WTF are you even talking about? Sub assault hitting in the same GCD as DBoS then Reverse Slice are about as nasty as it comes and this comes on a class with more group utility and great defensive options. As I’ve said before MagNB is top of the food chain 1v1 right now but gear sets and Assassin’s Will are as much to blame as anything. What I don’t want to see happen is StamNB get watered down into a class that really doesn’t bring anything to the PvP table anymore. Lmfaooo all you want but incap needs to stay as is.
i really wouldn't talk crap about dueling with Sub. that guy wipes the Floor with almost any Player on pc eu in 1v1.
Neither do we want to see stamnb become a dead class but we also don't want to see it in its current overperfoming state.
I’m not talking crap. I’m calling you out for making disingenuous exaggerated posts. I don’t care how good he is on PC EU because I don’t have a clue how good everyone else is there by comparison. I know exactly who the top players are on Xbox NA and the classes they run. I try to be unbiased and look at StamNB as a person who duels and PvP’s on one and one who PvP’s against and duels them on other classes.
Incap is a strong ultimate that is balanced by the fact that it is single target, blockable, and dodgeable. It hits more regularly against magic classes but shields render the defile almost useless. It hits less frequently on stamina but the defile now comes into play when it does. Templar can purge the defile all together. This leaves the stun and 20% damage for 6 seconds. DBoS has a stun (same as Incap) and a DOT (similar to 20% extra damage) but is AOE. So in essence, against stamina it’s unique in the fact that you get a defile but is counterbalanced by the fact that it can be blocked, dodged and shuffled. Against magica the defile is much less useful but the ultimate hits more often. And it is single target.
If I line my burst up perfectly shouldn’t I be able to kill someone. If not how else should I do it? It seems the only way these days. Too many classes can survive and heal to full or shield stack if you leave them hanging on. I also duel a lot on my MagDK. I roast people all the time with Meteor/Fossilize/Whip. That’s as OP as anything else. Is that next?
When you say things like Incap lands 9/10 times this simply isn’t true. No one hits me for 9/10 of their incaps. I don’t know a single person who would agree with this number. And I know some very good players. Maybe PC EU players are bad, potatoes, have bad connections, whatever. But when you make a blanket statement like this then apply it to the whole game, across all platforms, it makes it hard to take you serious. That’s my opinion.