MLGProPlayer wrote: »Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, aoe stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Fair enough.
But when they start nerfing a class that's already underperforming, there needs to be compensation elsewhere in the kit. ZOS hasn't given the class any buffs, despite it being the most underrepresented class in endgame.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
All I am saying, a skill that has so much power should not exist on any class. I am fully aware that wardens have other problems.
I could write a 2 page article to go into great detail, but no thanks, short answer has to be enough. And sometimes people do not agree with each other, I have no problems with your reasoning as well, I do understand it. In the end its up to Wrobel to balance the class, all we can do is provide feedback.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
All I am saying, a skill that has so much power should not exist on any class. I am fully aware that wardens have other problems.
I could write a 2 page article to go into great detail, but no thanks, short answer has to be enough. And sometimes people do not agree with each other, I have no problems with your reasoning as well, I do understand it. In the end its up to Wrobel to balance the class, all we can do is provide feedback.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
All I am saying, a skill that has so much power should not exist on any class. I am fully aware that wardens have other problems.
I could write a 2 page article to go into great detail, but no thanks, short answer has to be enough. And sometimes people do not agree with each other, I have no problems with your reasoning as well, I do understand it. In the end its up to Wrobel to balance the class, all we can do is provide feedback.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
wardens have an execute, would people please stop saying that. It may not be the one you want, but its there.
Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
More powerful than destro ult and negate?
It's single target lol not even more powerful than soul assault
1st and 3rd were duels, 2nd was in Cyro. And in PvE, it executes for up to 80-90k damage per ulti.Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
All I am saying, a skill that has so much power should not exist on any class. I am fully aware that wardens have other problems.
I could write a 2 page article to go into great detail, but no thanks, short answer has to be enough. And sometimes people do not agree with each other, I have no problems with your reasoning as well, I do understand it. In the end its up to Wrobel to balance the class, all we can do is provide feedback.
More powerful than destro ult and negate?
It's single target lol not even more powerful than soul assault1st and 3rd were duels, 2nd was in Cyro. And in PvE, it executes for up to 80-90k damage per ulti.
Bear is actually really powerful, and I think it would be best if it stayed a double-barred ability. However, ZOS still needs to make improvements, but more towards the synergy between the Warden and the Guardian: pet shields, heals, etc... Things that would make the Bear more useable and give it better survivability
Seraphayel wrote: »
More powerful than destro ult and negate?
It's single target lol not even more powerful than soul assault1st and 3rd were duels, 2nd was in Cyro. And in PvE, it executes for up to 80-90k damage per ulti.
Bear is actually really powerful, and I think it would be best if it stayed a double-barred ability. However, ZOS still needs to make improvements, but more towards the synergy between the Warden and the Guardian: pet shields, heals, etc... Things that would make the Bear more useable and give it better survivability
Please tell me why the crit in Cyrodiil (where all damage is halved) is 7-10k higher than the crit in a duel.
Seraphayel wrote: »
More powerful than destro ult and negate?
It's single target lol not even more powerful than soul assault1st and 3rd were duels, 2nd was in Cyro. And in PvE, it executes for up to 80-90k damage per ulti.
Bear is actually really powerful, and I think it would be best if it stayed a double-barred ability. However, ZOS still needs to make improvements, but more towards the synergy between the Warden and the Guardian: pet shields, heals, etc... Things that would make the Bear more useable and give it better survivability
Please tell me why the crit in Cyrodiil (where all damage is halved) is 7-10k higher than the crit in a duel.
Seraphayel wrote: »
More powerful than destro ult and negate?
It's single target lol not even more powerful than soul assault1st and 3rd were duels, 2nd was in Cyro. And in PvE, it executes for up to 80-90k damage per ulti.
Bear is actually really powerful, and I think it would be best if it stayed a double-barred ability. However, ZOS still needs to make improvements, but more towards the synergy between the Warden and the Guardian: pet shields, heals, etc... Things that would make the Bear more useable and give it better survivability
Please tell me why the crit in Cyrodiil (where all damage is halved) is 7-10k higher than the crit in a duel.
Seraphayel wrote: »Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
wardens have an execute, would people please stop saying that. It may not be the one you want, but its there.
It's an Ultimate that you can activate maybe 4 times a minute and doesn't do much more damage than Impale or Wrath. That's a great execute.
MLGProPlayer wrote: »dodgehopper_ESO wrote: »My suspicion: Warden is going to be Templar 2.0. Brace yourselves folks; it is gonna be painful.
Magicka templar has been the best healer since launch. They were also the best DPS class for a long time. Even in their current state, they're still better than magicka warden.
Seraphayel wrote: »Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
wardens have an execute, would people please stop saying that. It may not be the one you want, but its there.
It's an Ultimate that you can activate maybe 4 times a minute and doesn't do much more damage than Impale or Wrath. That's a great execute.
its still an execute and as i said, its just not the one you want
Seraphayel wrote: »Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
wardens have an execute, would people please stop saying that. It may not be the one you want, but its there.
It's an Ultimate that you can activate maybe 4 times a minute and doesn't do much more damage than Impale or Wrath. That's a great execute.
Seraphayel wrote: »Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
wardens have an execute, would people please stop saying that. It may not be the one you want, but its there.
It's an Ultimate that you can activate maybe 4 times a minute and doesn't do much more damage than Impale or Wrath. That's a great execute.
4 times a minute is a lie lol
so basically you can regen 75 ult every 15 seconds?
(referring to pvp)
MLGProPlayer wrote: »
Waffennacht wrote: »Seraphayel wrote: »Not saying I do know now 100% why such things happening, but I just saw @Alcast reading the pts patchnotes, at the deep fissure nerf, NO JOKE, he is saying " this skill is too strong and the nerf is good".
If those guys are in charge balancing and giving feedback to ZOS - good night. Did this guy every played a mag warden in pvp?
@Waffennacht @Hutch679 @MLGProPlayer we are dead haha
In my opinion, any ability that has high aoe damage, stun, aoe undodgeable dmg, aoe unblockable dmg is too strong yes.
That this is wardens only direct ability to get access to a stun in the class line is a whole other problem.
Cant agree here at all, this is just to simple reasoning. I see such answers quite often from my students though.
Just to give u some idea about what Im speaking and the reasoning behindert it:
U cant take that skill, put it in a box and dont look at the rest, not only warden skills, but any other skills.
We dont have the mobility of sorc. We dont have cloak to reset fights. We dont have an execute. We dont have an cheap instant burst stun ulti.
So, what im saying is, sorry, this is just dumb reasoning. Yes, such a skill u describing is strong, but, is it too strong on a class with the wardens kit? Thats totally different. Furthermore, saying that "no stun is a other problem" - no, exactly not. U build a class about defining skills, not about generalising them, because the are u are working with is always totally different from other classes...
Sorry, this is just cheap arguing -not only OM ESO, but in General.
wardens have an execute, would people please stop saying that. It may not be the one you want, but its there.
It's an Ultimate that you can activate maybe 4 times a minute and doesn't do much more damage than Impale or Wrath. That's a great execute.
4 times a minute is a lie lol
so basically you can regen 75 ult every 15 seconds?
(referring to pvp)
Heal, block, la/ha, is like 4.5 ult a sec, NB potion passive is approx 30 ult per min or .5 per sec? I think that alone is 75 ult every 15 sec.
Guess what else is totally insane on PTS?
Potion cool down enchantment + new jewelry trait + NB ult gain potion passive