Im just super bitter. Ive put so much time into learning/playing mag warden and zos just dumps on them. Most disappointimg patch notes ive seen in the last few years. Contemplating why i even waste money and time this game....
Im just super bitter. Ive put so much time into learning/playing mag warden and zos just dumps on them. Most disappointimg patch notes ive seen in the last few years. Contemplating why i even waste money and time this game....
I'm starting to feel the same way. In 20+ yrs of MMO gaming I've watched this team continually make some of the worst "balance" changes ever. People have been begging for them to look at Mag warden DPS since day 1 and they just totally ignore those who pay their bills.
BrokenGameMechanics wrote: »General consensus is Magden is underpowered for all content, Stamden is in a similar situation but with one exception, they are super OP in PVP. I think I even saw some saying something to the effect that Stamden is so overpowered in PVP that it prevents any sort of fixes for Magden. Others that Stamden is a DPS machine in PVP.
Yea, well not so much. I'm not saying they're trash, but they are far, far from being THE OP PVP build.
I think this whole Stamden are overtop OP in PVP is sort of mythic. Everyone keeps saying it, because everyone is saying it.
Currently on the Vivec PVP the leaderboard for All Alliances there are12 Wardens in the top 100 list with the highest ranking at #11. So zero in the top 10. Out of those 12 Wardens, it is reasonable to assume that there is some mixture of Magdens / Stamdens, but even if one assumes worst case 12% of the leader board, at most, are Stamdens. Surely if Stamdens were that OP there would be 2 or 3 or more Wardens in the Top 10.
In the entire Warden class there are exactly 3 skills that are Stamina based and subject to scaling from your Weapon Damage + Stamina. These are 2 offensive Sub Assault, Cliff Racer and one heal Soothing Spoors. Effectively all others skills are ineffective - as Magica based and Stamina build.
For example, depending on CP distribution my Flies tooltip (600 CP toon) is ~6-7k range. Say 7k damage over 10 secs. In Cyrodiil if a Stamden casts Fletcher Infection on a group you'll typically see 80 - 150 pts of damage per tick. Barely low 3 digits of damage. Seriously. Effectively doing nothing, its sort of laughable. Same with entire rest of the Warden skill line for Stamden, since it's all Magica based it's all pretty useless.
Within the Warden skill line, Magica >>> Stamina, as the 3 skills in common are effectively the same and the Magden gets all the rest of skills. So for Wardens and their class skills, the Magden tooltips are the same and often much higher then a Stamdens (for Warden class skills here).
So IF Stamden is that much better than Magden, it is because currently in PVP Stamina does better than Magica in general, but that has nothing to do with "Warden-ness". i.e S&B or DW or 2H is much better than XXX Staff.
Ok so what is different between a Stamden and any non-Warden class? Well it has to be something special for Stamdens that no one else has. But that is a very short list of possibles. Roughly the 3 skills that are unique to Stamdens, Sub, Cliff and Spoors as any StamXXX, XXXden class can slot 2H, DW, S&B, Desto, Resto, Ice, ... skill lines.
In addition the Warden has some nice passives in and around healing and resource recovery. People mention the healing passive advantage the most. Accepting the meme that "Stamdens are soooo OP in PVP", their OP-ness must come from Sub, Cliff, Spoors and healing passives. That's it.
Ok, so Spoors are a really nice self-heal. However, for ANY max stam toon, you are going to get up to a ~15K Vigor tooltip. Many Stamdens prefer Vigor over Spoors, maybe even most of them. Spoors are instant, Vigor is a much higher total heal DOT. So figure Vigor vs Spoors is a wash, or at least is not THE factor as to why Stamdens are being called the most OP in PVP. You slot Vigor, I slot Spoors does not imply that I'm god tier level OP in comparison.
So is it the Birds? Well Magdens got the Birds as well and their Birds get a 15% damage buff over Stamden Birds. So if Birds are what make Stamdens super OP then Magdens, well they just have to be super-duper OP. Right? So let's all say, it's not the Birds. And if it was the Birds, well now they are SUPER slow and you can dodge them all. I can tell you I didn't see that many Wardens slinging Birds pre-nerf and now, mission accomplished, they don't get slotted by Stamdens very often. So Stamdens went from 3 viable class skills to 2! And with the upcoming Shalks nerf it could easily go to zero. i.e. Stamdens without a single Warden skill slotted might be common.
OK so Sub Assault is the only thing left. So Sub Assault is THE singular skill that Stamdens have that makes them the PVP overlords. Please note all you Magdens that Sub Assault has no Stun. Since Stamdens rule PVP and Magdens are so meh, it looks like they are doing you a favor by dropping the stun cause obviously it ain't helping and maybe now you'll be OP too. I joke, but you see my point. I hope.
Sure Sub Assualt is pretty nice, but then again IT IS THE ONLY THING THE Stamden has ... and the upcoming nerf is really harsh. The 10 -> 5 sec change really hurts, because you can no longer get a Sub Assault to hit WITH a previous Sub Assaults debuffs active. So what used to hit with Major Breach in effect, is not any longer. That's a big damage delta, a negative one. Lots of things hit as hard or harder than a Warden's Sub in PVP. Lots. No doubt, without it a Warden is literally nothing.
So what makes the Stamden the One Class To Rule Them All in PVP? The birds, nope. The Spoors, nope. The Sub Assault, really? Magden gets a Stun, Stamden no CC whatsoever.
My personal opinion is that the Stamden CAN be a really tanky fellow. But is a "you can't kill this" Warden build substantially OP over a "you can't kill me" Templar. Don't think so. And how does that make them OP DPS machines in PVP? A Stamden is just like any other Stam build in PVP with a bit of an edge from healing and resource sustain passives. BUT the other Stam classes / builds have their edges as well. Stamden are nothing special.
WHEN we all look at the Vivec leader board and see 5 out of the Top 10 are Stamdens. Or 35-40 out of the Top 100 are Stamdens, Ok, then Stamdens are OP. BUT with only 12 Wardens total in the Top 100 in PVP with almost certainly some of those being Magdens (or they really are hopeless) how can anyone say with a straight face that Stamdens are totally dominating PVP?
So can we please give the Stamdens are ridiculously OP in PVP a rest? They are pretty good with Survive and Sustain with certain tanky builds, and OK for DPS but not THE BURST DPS monster build/class for PVP by any stretch.
Stamden does everything better than a Magden. It utilizes skills such as Shimmering Shield, Bird of Prey and Ice Fortress. It can use a good healing Ultimate: Healing Thicket. Why did you only mention those skills with stamina morph, and say nothing about those utility skills both Stamden and Magden have. Stamden gets the weapon skills to pair with those nice utility skills. That is why they are strong. Outside of the 3 stamina cost skills, at least 5 class skills are very very effective for Stamden. If you are not using magicka cost utility abilities for buffing, you are playing stamina class wrongly.
BrokenGameMechanics wrote: »Stamden does everything better than a Magden. It utilizes skills such as Shimmering Shield, Bird of Prey and Ice Fortress. It can use a good healing Ultimate: Healing Thicket. Why did you only mention those skills with stamina morph, and say nothing about those utility skills both Stamden and Magden have. Stamden gets the weapon skills to pair with those nice utility skills. That is why they are strong. Outside of the 3 stamina cost skills, at least 5 class skills are very very effective for Stamden. If you are not using magicka cost utility abilities for buffing, you are playing stamina class wrongly.
How can it do everything better? The 3 stamina skills are not better then their magica morphs true? Magica birds get 15% damage buff!! Magica Shalks get a Stun, Stamina Shalks give a Major Fracture but big deal because Stamdens have zero offensive spell damage skills to take advantage of it. Mushrooms are a wash. So 2/3 are better for the Magica Warden. I never mentioned _not_ using the buffs. The are same/same for Mag and Stam Wardens except, Stam Warden has a 10K-ish Magica Pool with a much lower Mag Warden. Plus Shimmering Shield restores Magica which is fine. But who benefits more from all that Magica flowing in, Mag or Stam Warden.
I guess there are 2 points here. 1) Everyone claims Stam Warden are god like OP DPS destruction machines of PVP and it is not the case. 2) If you line up every skill in the Warden Skill line, the Magica skill is always either better in comparison or, like for the buff skills, are the same. They are the same in effect, but the Magica Warden has a 10K pool vs a 40K pool with much lower regen. Stamden does 1 Ice Fortress cast and that is 40% of the pool gone vs 10% for Magica Warden. You can keep Bird of Prey and Fortress up and that is about it. And yes, as I said Wardens do have decent survivability in PVP from self heal and Healing Thicket et al. (But they just buffed all the other classes with addition healing.) doesn't make them the Burst/DPS destroyers of PVP that everyone makes them out to be. Cause WHERE ARE THE WARDENS ON THE PVP rankings??? They are not there. Just like they are not on any of the Trials rankings.
So the final point is, since skill for skill Magica Warden are slightly better or equal to Stam Warden if you line them up, then IF Stamdens are truly that superior it is because of the gap generally between Magica vs Stamina in the other skill lines and has NOTHING to do with their inherent Warden-ness nature. e.g. Weapon skills are better then staff skills etc.
Stamdens are ok in PVP because of decent to pretty darn good self healing and ok burst combo (but no executioner). But their bursts are not head and shoulders above a lot of classes burst combos out there. Not even close. But yet, Stamdens are talked about as the "godly DPS Burst mow down machines" of PVP. Oddly enough for being the kings and queens of PVP you'd think everyone would be playing them and Cyrodiil overrun with them. Not happengn. And then they would be dominating the rankings. But like I said, there are 12 Wardens in the Vivic All Alliance rankings. None, zip, zero, nada in the Top 10. Say 2/3 are Stamdens and 1/3 of those Magdens. So 8 Stamdens in the Top 100. So that is not happening either. So hardly, hardly, is Stamden the most OP class in PVP that everyone states as "a fact".
And shimmering shield should scale off mag because giving stamina a damage shield of that potency that practically refunds its own cost is rediculous
BrokenGameMechanics wrote: »Stamden does everything better than a Magden. It utilizes skills such as Shimmering Shield, Bird of Prey and Ice Fortress. It can use a good healing Ultimate: Healing Thicket. Why did you only mention those skills with stamina morph, and say nothing about those utility skills both Stamden and Magden have. Stamden gets the weapon skills to pair with those nice utility skills. That is why they are strong. Outside of the 3 stamina cost skills, at least 5 class skills are very very effective for Stamden. If you are not using magicka cost utility abilities for buffing, you are playing stamina class wrongly.
How can it do everything better? The 3 stamina skills are not better then their magica morphs true? Magica birds get 15% damage buff!! Magica Shalks get a Stun, Stamina Shalks give a Major Fracture but big deal because Stamdens have zero offensive spell damage skills to take advantage of it. Mushrooms are a wash. So 2/3 are better for the Magica Warden. I never mentioned _not_ using the buffs. The are same/same for Mag and Stam Wardens except, Stam Warden has a 10K-ish Magica Pool with a much lower Mag Warden. Plus Shimmering Shield restores Magica which is fine. But who benefits more from all that Magica flowing in, Mag or Stam Warden.
I guess there are 2 points here. 1) Everyone claims Stam Warden are god like OP DPS destruction machines of PVP and it is not the case. 2) If you line up every skill in the Warden Skill line, the Magica skill is always either better in comparison or, like for the buff skills, are the same. They are the same in effect, but the Magica Warden has a 10K pool vs a 40K pool with much lower regen. Stamden does 1 Ice Fortress cast and that is 40% of the pool gone vs 10% for Magica Warden. You can keep Bird of Prey and Fortress up and that is about it. And yes, as I said Wardens do have decent survivability in PVP from self heal and Healing Thicket et al. (But they just buffed all the other classes with addition healing.) doesn't make them the Burst/DPS destroyers of PVP that everyone makes them out to be. Cause WHERE ARE THE WARDENS ON THE PVP rankings??? They are not there. Just like they are not on any of the Trials rankings.
So the final point is, since skill for skill Magica Warden are slightly better or equal to Stam Warden if you line them up, then IF Stamdens are truly that superior it is because of the gap generally between Magica vs Stamina in the other skill lines and has NOTHING to do with their inherent Warden-ness nature. e.g. Weapon skills are better then staff skills etc.
Stamdens are ok in PVP because of decent to pretty darn good self healing and ok burst combo (but no executioner). But their bursts are not head and shoulders above a lot of classes burst combos out there. Not even close. But yet, Stamdens are talked about as the "godly DPS Burst mow down machines" of PVP. Oddly enough for being the kings and queens of PVP you'd think everyone would be playing them and Cyrodiil overrun with them. Not happengn. And then they would be dominating the rankings. But like I said, there are 12 Wardens in the Vivic All Alliance rankings. None, zip, zero, nada in the Top 10. Say 2/3 are Stamdens and 1/3 of those Magdens. So 8 Stamdens in the Top 100. So that is not happening either. So hardly, hardly, is Stamden the most OP class in PVP that everyone states as "a fact".
Spurius_Lucilius wrote: »BrokenGameMechanics wrote: »Stamden does everything better than a Magden. It utilizes skills such as Shimmering Shield, Bird of Prey and Ice Fortress. It can use a good healing Ultimate: Healing Thicket. Why did you only mention those skills with stamina morph, and say nothing about those utility skills both Stamden and Magden have. Stamden gets the weapon skills to pair with those nice utility skills. That is why they are strong. Outside of the 3 stamina cost skills, at least 5 class skills are very very effective for Stamden. If you are not using magicka cost utility abilities for buffing, you are playing stamina class wrongly.
How can it do everything better? The 3 stamina skills are not better then their magica morphs true? Magica birds get 15% damage buff!! Magica Shalks get a Stun, Stamina Shalks give a Major Fracture but big deal because Stamdens have zero offensive spell damage skills to take advantage of it. Mushrooms are a wash. So 2/3 are better for the Magica Warden. I never mentioned _not_ using the buffs. The are same/same for Mag and Stam Wardens except, Stam Warden has a 10K-ish Magica Pool with a much lower Mag Warden. Plus Shimmering Shield restores Magica which is fine. But who benefits more from all that Magica flowing in, Mag or Stam Warden.
I guess there are 2 points here. 1) Everyone claims Stam Warden are god like OP DPS destruction machines of PVP and it is not the case. 2) If you line up every skill in the Warden Skill line, the Magica skill is always either better in comparison or, like for the buff skills, are the same. They are the same in effect, but the Magica Warden has a 10K pool vs a 40K pool with much lower regen. Stamden does 1 Ice Fortress cast and that is 40% of the pool gone vs 10% for Magica Warden. You can keep Bird of Prey and Fortress up and that is about it. And yes, as I said Wardens do have decent survivability in PVP from self heal and Healing Thicket et al. (But they just buffed all the other classes with addition healing.) doesn't make them the Burst/DPS destroyers of PVP that everyone makes them out to be. Cause WHERE ARE THE WARDENS ON THE PVP rankings??? They are not there. Just like they are not on any of the Trials rankings.
So the final point is, since skill for skill Magica Warden are slightly better or equal to Stam Warden if you line them up, then IF Stamdens are truly that superior it is because of the gap generally between Magica vs Stamina in the other skill lines and has NOTHING to do with their inherent Warden-ness nature. e.g. Weapon skills are better then staff skills etc.
Stamdens are ok in PVP because of decent to pretty darn good self healing and ok burst combo (but no executioner). But their bursts are not head and shoulders above a lot of classes burst combos out there. Not even close. But yet, Stamdens are talked about as the "godly DPS Burst mow down machines" of PVP. Oddly enough for being the kings and queens of PVP you'd think everyone would be playing them and Cyrodiil overrun with them. Not happengn. And then they would be dominating the rankings. But like I said, there are 12 Wardens in the Vivic All Alliance rankings. None, zip, zero, nada in the Top 10. Say 2/3 are Stamdens and 1/3 of those Magdens. So 8 Stamdens in the Top 100. So that is not happening either. So hardly, hardly, is Stamden the most OP class in PVP that everyone states as "a fact".
Stamden has much better skill in weapon skill line: Bow, 2H, S&B, dual wield. Stamden has execute(2H has the most powerful execute), has powerful hot Vigor.
And Stamnina morph cost less.Those weapon skills combine with Warden Class skills: Boom, one of the best Burst Classes in the game. By the way, Alliance Ranking only shows that those players are grinding a lot of AP. It doesn't show the power of classes.
Not really one of the artic wind morph is completly useless to everyone..I don’t see why they couldn’t make it a dps ability and tanks don’t need 2 morphs.As much as magdens want buffs, keep in mind that you aren't that only build. I've seen too many suggestions here that would negatively impact warden tanks just to throw magicka wardens a bone.
Aside from more healing, no changes are needed for arctic blast. It doesn't need to scale from magicka or be turned into a single target dot - it currently serves an important role in crowd control and debuffing for tanks.
Shimmering shield is also a very important tool for warden tanks that does not need further nerfs or changes. If you want to make one morph better for non tanks, make adjustments to Crystal slab.
The warden trees are pretty clearly outlined: animal companions is meant to be your damage tree, not winters embrace. Start your changes there by focusing on cliff racer, swarm, and shalks. Zos had made it abundantly clear by now that frost is for tanking and defensive utility, not damage
I have a simple solution for you, find a good player on your server first duel then on your stam warden then duel them on your mag warden. Once you see how much easier it is on your stam character come back to help us ask zos for a magden fix.
Bonus:
And while you are at it try dueling them on a stam dk then on a stam warden afterwards come tell me if you see any reason to play stam warden over that class
As much as magdens want buffs, keep in mind that you aren't that only build. I've seen too many suggestions here that would negatively impact warden tanks just to throw magicka wardens a bone.
Aside from more healing, no changes are needed for arctic blast. It doesn't need to scale from magicka or be turned into a single target dot - it currently serves an important role in crowd control and debuffing for tanks.
Shimmering shield is also a very important tool for warden tanks that does not need further nerfs or changes. If you want to make one morph better for non tanks, make adjustments to Crystal slab.
The warden trees are pretty clearly outlined: animal companions is meant to be your damage tree, not winters embrace. Start your changes there by focusing on cliff racer, swarm, and shalks. Zos had made it abundantly clear by now that frost is for tanking and defensive utility, not damage
As much as magdens want buffs, keep in mind that you aren't that only build. I've seen too many suggestions here that would negatively impact warden tanks just to throw magicka wardens a bone.
Aside from more healing, no changes are needed for arctic blast. It doesn't need to scale from magicka or be turned into a single target dot - it currently serves an important role in crowd control and debuffing for tanks.
Shimmering shield is also a very important tool for warden tanks that does not need further nerfs or changes. If you want to make one morph better for non tanks, make adjustments to Crystal slab.
The warden trees are pretty clearly outlined: animal companions is meant to be your damage tree, not winters embrace. Start your changes there by focusing on cliff racer, swarm, and shalks. Zos had made it abundantly clear by now that frost is for tanking and defensive utility, not damage
Arctic Blast is very weak in damage (even on Max Health builds), and Minor Maim should already be applied to important targets anyway. Warden tanks use the other morph, and regardless it's pointless for there to be two morphs that function this way. Also judging by your reference to a cold-based single target Direct Damage+DoT effect, you're probably referring to my own suggestion. I said for the original Arctic Blast to become part of the base skill, alongside a buff to Polar Wind. It'd be a buff to Warden tank no matter how you look at it.
Shimmering Shield isn't useful to tanks because of the sheer damage mitigation (even though it's nice to have), but rather because of the Ult gen. Plus any PvP or PvE Warden tank should have a lot more Max Magicka than a Stam Warden PvP build. The intention of scaling Shimmering Shield from Max Magicka in a similar way to damage shields like Annulment would be to nerf the effectiveness of it on currently overperforming Stam Wardens, while keeping it relatively the same on Mag Wardens.
The Warden skill trees have been outlined by ZOS to fit one role each, yes. But maybe it was a mistake? Because as of a few days ago here were the PS4 NA trial leaderboards class makeup (all Trials and DSA):
DK: 21.95%
Sorc: 24.35%
NB: 28.64%
Templar: 23.32%
Warden: 1.740%
Full post:PS4 NA
Here are the percentages of each class representation per trial:
Hel Ra Citadel:
DK: 23.12%
Sorc: 26.30%
NB: 26.01%
Templar: 22.68%
Warden: 1.878%
Aetherian Archive
DK: 18.95%
Sorc: 24.18%
NB: 30.74%
Templar: 24.42%
Warden: 0.895%
Sanctum Ophidia
DK: 3.72%
Sorc: 25.74%
NB: 23.32%
Templar: 24.66%
Warden: 2.560%
Dragonstar Arena
DK: 29.59%
Sorc: 31.39%
NB: 21.07%
Templar: 15.24%
Warden: 2.690%
Maw of Lorkhaj
DK: 24.38%
Sorc: 20.08%
NB: 30.94%
Templar: 31.76%
Warden: 1.024%
Halls of Fabrication
DK: 22.24%
Sorc: 21.56%
NB: 31.65%
Templar: 23.85%
Warden: 0.688%
Asylum Sanctorium
DK: 11.98%
Sorc: 22.71%
NB: 40.06%
Templar: 22.08%
Warden: 3.154%
TOTAL
DK: 21.95%
Sorc: 24.35%
NB: 28.64%
Templar: 23.32%
Warden: 1.740%
Here are the raw numbers, including the total entries per trial.Using a similar template to what GaelicCat made.
Hel Ra Citadel:
Total entries: 692
DK: 160
Sorc: 182
NB: 180
Templar: 157
Warden: 13
Aetherian Archive
Total entries: 670
DK: 127
Sorc: 162
NB: 206
Templar: 169
Warden: 6 .... fun fact: 3 entries were the same person, 1 was me because I was really bored during and did the weekly .....
Sanctum Ophidia
Total entries: 742
DK: 176
Sorc: 191
NB: 173
Templar: 183
Warden: 19
Dragonstar Arena
Total entries: 223
DK: 66
Sorc: 70
NB: 47
Templar: 34
Warden: 6
Maw of Lorkhaj
Total entries: 488
DK: 119
Sorc: 98
NB: 151
Templar: 115
Warden: 5
Halls of Fabrication
Total entries: 436
DK: 97
Sorc: 94
NB: 138
Templar: 104
Warden: 3
Asylum Sanctorium
Total entries: 317
DK: 38
Sorc: 72
NB: 127
Templar: 70
Warden: 10
TOTAL
Total entries: 3568
DK: 783
Sorc: 869
NB: 1022
Templar: 832
Warden: 62
EDITED to make sure this is all correct.
As of April 21st, 2018 at 2:01am est, this is exactly what the PS4 NA trial leaderboards look like.
Judging by the numbers that players from PC EU and other servers have posted, this is pretty much consistent across all servers.
So whatever they were trying to do with Wardens hasn't worked very well. The other classes aren't built in the same weird way as Warden, so maybe they should actually get to buffing this class and breaking out of this "one skill line per role" mess? Thats the general consensus at least. Also Winter's Revenge, which is the Magicka Warden's class-based AOE DoT originally did not scale off of Maximum Magicka+Spell Damage when the class was being tested before Morriwnd launch. They recognized the issue and changed it, meaning Winter's Embrace is *not* exclusively meant for tanking. They just need to make logical changes and not base balance off of fitting within the arbitrary roles they want each skill line to be used for.