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Do people honestly think 30k stam dps is good?

  • XiDiabolismiX
    XiDiabolismiX
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    Cant believe this hasnt been said yet, but its completely class dependent. While its easy to obtain 30k on all stam classes, unless youre using a ton of pen, some classes are more difficult than others. For instance, in my end game trials guild, we have some of the hardest hitting stam on xbox and to look at the solo dps spread is crazy:

    Stamdk - 42k
    Stamblade - 48k
    Stamsorc - 37k
    Stamplar - 36k

    Stamdk gets their own fracture, and stamblades get their own buffs as well. So if you play a stamplar or stam sorc, youre rotations have to be on point to hit good numbers.
  • Anotherone773
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    What they should do is have a DPS ceiling on bosses. When you reach X amount of DPS anything above that is soaked. That way your forced to do mechanics rather than just DPS it down.

    The engine guardian in DS2 is a prime example. Ignore mechanics and just heal through the poison and DPS it down. If everything is going to be a DPS race lets just take the mechanics out of it save some FPS and lag and just speedkill everything with ridiculously high DPS.
  • Tasear
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    Maybe one day ZOS will make innovative content that isn't just a DPS race. Standing in a blob and DPSing something, then everyone brags about their DPS in group posts, is just boring.

    This and they try kill innovation at times. If I can sneak pass mobs then so be it. If I feel the need to sneak pass mobs there's issue with dungeon design.

    I just want more then one one to do a fight.
    Edited by Tasear on April 3, 2018 3:52AM
  • Tasear
    Tasear
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    What they should do is have a DPS ceiling on bosses. When you reach X amount of DPS anything above that is soaked. That way your forced to do mechanics rather than just DPS it down.

    The engine guardian in DS2 is a prime example. Ignore mechanics and just heal through the poison and DPS it down. If everything is going to be a DPS race lets just take the mechanics out of it save some FPS and lag and just speedkill everything with ridiculously high DPS.

    Pretty sure you are suppose to heal through posion for hardmode. It's a healing test.
  • lazerlaz
    lazerlaz
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    SirAndy wrote: »
    You can clear every single piece of content that this game has with a sustained 30k dps without the need for anyone to carry you. It may not get you to the top of the leaderboards for some content, but that wasn't your question.

    So yes, it's perfectly good for 99.99999% of the players in ESO ...
    shades.gif

    All that needs to be said here.
  • Runefang
    Runefang
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    Good is relative.

    It's actually good for basically all dungeons, but its bad for vMoL, vAS and vHoF.
  • Anotherone773
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    Tasear wrote: »
    What they should do is have a DPS ceiling on bosses. When you reach X amount of DPS anything above that is soaked. That way your forced to do mechanics rather than just DPS it down.

    The engine guardian in DS2 is a prime example. Ignore mechanics and just heal through the poison and DPS it down. If everything is going to be a DPS race lets just take the mechanics out of it save some FPS and lag and just speedkill everything with ridiculously high DPS.

    Pretty sure you are suppose to heal through posion for hardmode. It's a healing test.

    You are but i wasnt speaking of HM. Its done regardless if you doing HM or not, Vet and normal both. There are many examples with bosses though where its " ignore the mechanics, the healer will just heal through it." Even as a healer, if i dont get out of that red, then you dont either, Im confident i can just heal through it. Yes, i am guilty of ignoring mechanics because i can outheal many of them.
  • Wrecking_Blow_Spam
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    Runefang wrote: »
    Good is relative.

    It's actually good for basically all dungeons, but its bad for vMoL, vAS and vHoF.

    Bad?

    Funny I thought others just commented on how 25-30k was enough for vmol when it first came out.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Jeremy
    Jeremy
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    Maybe one day ZOS will make innovative content that isn't just a DPS race. Standing in a blob and DPSing something, then everyone brags about their DPS in group posts, is just boring.

    I'm getting tired of all the DPS-race stuff as well.

    What makes RPGs fun is creating your own style of character. I understand there needs to be some limitations. You shouldn't be able to just build your character willy-nilly and be effective. But all these intense DPS-races exclude too many class builds that would otherwise be effective.

    What is the point in having all these different sets and skills and builds if only the most offensive ones work?
  • jssriot
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    30k dps is good enough for speed runs in dlc dungeons. So yes,, 30k is good.

    There. Let's move on to something more interesting than trolly ***-measuring contests.
    PC-NA since 2015. Tired and unimpressed.
  • MaddPowered
    MaddPowered
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    30k DPS on stamina whether it be in a trial or on a dummy is bad
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  • Aesthier
    Aesthier
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    I don't think you are asking the right question.


    Should be: "How much is the going price for a vmol run?"

    and leave DPS completely out of it.
    Edited by Aesthier on April 3, 2018 6:31AM
  • Maryal
    Maryal
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    If you are getting 30K dps on a test dummy with no help (no one de-buffing the dummy or buffing you) in all crafted gear/crafted weapons and no monster sets equipped, I'd say that was pretty darn good. Put that same person In a decent group, their dps will be much higher since that person will now benefit from group buffs. Then, once that person acquires some BIS gear/weapons and monster sets, their dps when in a decent group should increase even further.

    Edited by Maryal on April 3, 2018 7:18AM
  • Runefang
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    Runefang wrote: »
    Good is relative.

    It's actually good for basically all dungeons, but its bad for vMoL, vAS and vHoF.

    Bad?

    Funny I thought others just commented on how 25-30k was enough for vmol when it first came out.

    Tell a raiding guild that though, they'll laugh. The bar has been raised.
  • Beardimus
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    Maybe one day ZOS will make innovative content that isn't just a DPS race. Standing in a blob and DPSing something, then everyone brags about their DPS in group posts, is just boring.

    Oh amen to that.

    I was looking forward to trials, till i realized the gameplay is ass you describe with a clicky community moaning about DOS stats.

    PvP was a welcome relief end game after that.

    Maybe they need to let top PvPers control the HM Trial bosses to liven things up :)
    Xbox One | EU | EP
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  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    When I PUG with CP720s taking some three to four minutes to clear the first trash group in vWS2 I wish I had at least a 30K DPS in the group. Really.
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
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  • EvilCroc
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    Solid, sustained 30k dps is good for any class.
    Good, not flawless, not even great. Just good.
    Ehough to complete any content and do'nt feel your awesomeness.
  • Ch4mpTW
    Ch4mpTW
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    EvilCroc wrote: »
    Solid, sustained 30k dps is good for any class.
    Good, not flawless, not even great. Just good.
    Ehough to complete any content and do'nt feel your awesomeness.

    Here’s some perspective for you. If by a chance you had a group of 4 playes, and 3 were DPS players with the bare minimum of 30k DPS, and 1 Player was a tank who could keep themselves alive for the most part? You could blast through pretty much any 4-man content in the entire game. Difficult mode clears as well. No exaggeration. How do I know this? I’ve done it numerous times with guildies and friends alike.

    Side note... This is of course implying that all 4 people could keep their HP topped off, and understood the mechanic(s) of the task(s) at hand. Actually... On second thought... You could probably even skip the mechanics of some of the content, assuming that again the DPS is sustained at a bare minimum of 30k from each DPS player.
  • Kram8ion
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    Let me guess it's much less than your deeps :|
    Aussie lag is real!
  • Robo_Hobo
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    Anyone who can do 30k DPS has shown enough dedication to practicing it that with guidance, they can improve even more, good enough for whatever arbitrary DPS requirement there are these days. It's not all about DPS though of course.

    Who better to guide them than the people doing vet trials themselves? Surely, as many claims as I hear about the raid communities getting smaller and smaller, and dying out, they would be more than willing to help teach them how to do them.
  • Dubhliam
    Dubhliam
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    30k DPS is good.
    Mediocre.
    Call it whatever you like, it is enough to get you through vMoL.

    However, what I would like to point out is motivation.

    The fact that a person wants to pay for a carry run only to get the skin/achievement tells me that person is not really ready to invest the amount of time and effort for endgame content.

    I can only guess those people have never finished vMA.
    Edited by Dubhliam on April 3, 2018 9:56AM
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  • Aurielle
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    Cracking 30k self-buffed was challenging for me, and it took a long time and a lot of practice to get to that point. When I first started DPS testing after the target dummies came out, I was dismayed to find that I was only doing 17k on average. For a long time thereafter, I hovered around 25-27k and felt I'd never get better. Thanks to the advice of certain posters (@Oreyn_Bearclaw comes to mind), I was recently able to bump that up to 31k consistently. When healer buffs and tank debuffs are factored in, I'm probably doing around 35-37k.

    I'm not cracking any vet trial leaderboards by any means, but I'm not in any competitive trial guilds, so...that doesn't really matter to me. 30k DPS is MORE than sufficient for all vet hardmode dungeons in this game, and is often more than the average amount of damage that two damage dealers can pull in a vet dungeon combined. None of my guilds run vet trials regularly, but I'm willing to bet that 30k self-buffed is more than enough for that content as well. Probably less than 1% of the game's population can do 45k+ self buffed single target.

    Edit: I just realized you're referring to stam DPS in particular (my main is a magsorc). Note to self: don't read forums before having coffee. :D My point still stands, though. I'd say that hitting 30-35k single target self-buffed for a stamina character is still a significant accomplishment. If a magsorc can complete all content at 31k, so can a stamina character.
    Edited by Aurielle on April 3, 2018 10:14AM
  • Chaos2088
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    ZZZZzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz :|
    @Chaos2088 PC EU Server | AD-PvP
  • Axoinus
    Axoinus
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    It`s not how big your dps is. Its how you use it that matters.
  • Jade1986
    Jade1986
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    anything 20 k and above is fine by my back for dps. Then I actualyl get to do my job and tank as a tank, or heal as a healer instead of them just roflstomping everything.
  • swaggasm
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    Play with Oceanic ping and try to weave. 30k is about what most oceanics can get without weaving. Obvious troll is obvious.

    Weaving is easy with Oceanic ping.
  • JobooAGS
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    30k dps with gear you would bring in a raid solo on a 6M is good enough for me
  • Rachele
    Rachele
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    I would take a player with 30k dps and a good attitude over a 40k plus player with a bad one.
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    30k is 20k more than I’ve ever scored on a deeps test
  • Turelus
    Turelus
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    SirAndy wrote: »
    You can clear every single piece of content that this game has with a sustained 30k dps without the need for anyone to carry you. It may not get you to the top of the leaderboards for some content, but that wasn't your question.

    So yes, it's perfectly good for 99.99999% of the players in ESO ...
    shades.gif
    I keep saying this... no one listens.

    ESO doesn't have too many hard DPS checks and as long as you can beat those then everything else is just time and patience.
    Yes higher DPS is better because you have to play less mechanics, but it's not required to clear the games content.

    A very good group who can communicate well and do mechanics without deaths will do fine on 20-30k DPS, they just won't be challenging for leaderboards.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
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