Ok, you don't like nightblades escaping from zergs, but then don't tell me, that's not your issue with cloak ...
Ok, you don't like nightblades escaping from zergs, but then don't tell me, that's not your issue with cloak ...
ESCAPE is cool. But turning around at will to instaburst people is not. Because this leads to NBs just trolling groups with Cloak until Incap is ready.
You should escape, but you should be out of combat for a bit. The more regen you have built for, the faster you can re-engage.
I have to play by those rules, and so should NBs.
And don't forget I want excessive Cloak spam in "normal" fights to reset it to invoke a penalty.
I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
Ria, Stamblades have fantastic tools to escape. They don't need Cloak spam, and if they want, they can happily build into more magicka sustain.
And a NB resetting the fight is heavily in favor of said NB. I want to see a penalty to that, just like every other class.
Duke, bow builds aren't competitive and I don't care for them. Again, don't talk to a magsorc about build diversity. What you described with gapclose zergs is exactly what sorcs are dealing with. Shields aren't 15k per second, and Vigor isn't 1k per. Even for a hyperbole comparison, this is way off and doesn't serve this discussion.
I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
Emma_Overload wrote: »If Detect potions need a 30 second cooldown, then Shield Breaker needs a 30 second cooldown, too.
WaltherCarraway wrote: »WTF is this? Every single time Nightblades appear to be overtuned and dramatically ahead of the other classes, drones and drones of people swarm in to say, “Hey, NB’s are just perfect right now. They don’t need anything changed.” WTF? Why not Sorcs? Why not Templars and Wardens? Why not DK’s?
Sorcs were “perfect” when they had longer wards, and didn’t have a penalty on Bolt Escape. They were “perfect” when pets could hold aggro and taunt bosses, if the Sorc player was solo. But all that was changed, because it was viewed as “overperforming”. But Nightblades aren’t overperforming currently?
Templars were fine when they had their disorient and stun on their AoE spear, and when they had Major Mending. But no. That was viewed as “too strong”, and was striped away from them. They were fine when they could start using Radiant Destruction on targets below 50% health, but again. That was viewed as “too strong”. Yet Nightblades are fine and perfect, right?
And the F’ing DK’s. DK’s were fine when they could reflect Meteor. They were fine when their Fossilize has a larger range, and was capable of actually being front line soldiers. But again, all of that was viewed as far too much. And you cut them down patch after freaking patch. And again, Nightblades are fine. Right?
And then with the Wardens. Because people’s dodge roll monkey blades couldn’t cheese the damn birds, you go and give them a gut blow to their spammable. Because that was unfair to the vast majority of the player base (who just so happens to main NB’s). Am I right? And look at the state of magicka Wardens now. G freaking G.
But oh. Let alone mention anything about how much this game is plagued by the pestilence of Nightblades, and the waves of defenders come out of the bush like Charlie in ‘Nam. Literally ambushing the thread, and claiming how their precious class is “just perfect”. Yeah. I get it now. Just perfect at overperforming.
And you devs? You devs do nothing. You don’t do a damn thing about it. For years now you’ve done nothing about the Nightblade problem, but go and give them more and more tools to stand out and be the top class. Even streamers like @FENGRUSH has said on numerous occasions about how bs the class is, and how strong the element of stealth is in PvP. And again, it falls on deaf ears. Why? Because it’s the dev’s favorite. It’s the class that the majority of the player base mains across all platforms, and therefore you devs take the coward route. You’d rather go and give the shaft to every other class, and buff the most overperforming class (even if indirectly). Rather than do what’s right, and bring things in line with each other. And it’s stupid. It’s literally stupid.
I have said it before, and I’ll keep saying it. You devs are EXACTLY like Blizzard when it comes to Genji. The Overwatch version of a Nightblade. And because it is the “assassin character”, you all refuse to do what is right in bringing the hero in line with everyone else. Or in this case, the class. So my question is this, to the Rich Lambert’s and Matt’s and Wrobels. When are you going to give Nightblades a katana-esque ultimate, and add in some random dragon effects? When are you going to let Nightblades throw shuriken, and wall climb? When are you going to let Nightblade skills on cooldown have a reset whenever they assist in killing someone? When are you going to give the class an overall more Japanese vibe? Because pretty much, that’s all that is needed to have the 2 fall in line with each other. You already have the majority of the player base playing the class for obvious reasons. You might as well just put the icing on the cake, and be done with it.
Ey, don’t tell me all nb skills are predictable, if you can’t hit 1 out of 10 incaps on me then you should go L2P.
AFAIK Miat were only able to prompt snipe, don’t use an addon as the excuse to blame every opinons “against” NB, thank you.
WaltherCarraway wrote: »WTF is this? Every single time Nightblades appear to be overtuned and dramatically ahead of the other classes, drones and drones of people swarm in to say, “Hey, NB’s are just perfect right now. They don’t need anything changed.” WTF? Why not Sorcs? Why not Templars and Wardens? Why not DK’s?
Sorcs were “perfect” when they had longer wards, and didn’t have a penalty on Bolt Escape. They were “perfect” when pets could hold aggro and taunt bosses, if the Sorc player was solo. But all that was changed, because it was viewed as “overperforming”. But Nightblades aren’t overperforming currently?
Templars were fine when they had their disorient and stun on their AoE spear, and when they had Major Mending. But no. That was viewed as “too strong”, and was striped away from them. They were fine when they could start using Radiant Destruction on targets below 50% health, but again. That was viewed as “too strong”. Yet Nightblades are fine and perfect, right?
And the F’ing DK’s. DK’s were fine when they could reflect Meteor. They were fine when their Fossilize has a larger range, and was capable of actually being front line soldiers. But again, all of that was viewed as far too much. And you cut them down patch after freaking patch. And again, Nightblades are fine. Right?
And then with the Wardens. Because people’s dodge roll monkey blades couldn’t cheese the damn birds, you go and give them a gut blow to their spammable. Because that was unfair to the vast majority of the player base (who just so happens to main NB’s). Am I right? And look at the state of magicka Wardens now. G freaking G.
But oh. Let alone mention anything about how much this game is plagued by the pestilence of Nightblades, and the waves of defenders come out of the bush like Charlie in ‘Nam. Literally ambushing the thread, and claiming how their precious class is “just perfect”. Yeah. I get it now. Just perfect at overperforming.
And you devs? You devs do nothing. You don’t do a damn thing about it. For years now you’ve done nothing about the Nightblade problem, but go and give them more and more tools to stand out and be the top class. Even streamers like @FENGRUSH has said on numerous occasions about how bs the class is, and how strong the element of stealth is in PvP. And again, it falls on deaf ears. Why? Because it’s the dev’s favorite. It’s the class that the majority of the player base mains across all platforms, and therefore you devs take the coward route. You’d rather go and give the shaft to every other class, and buff the most overperforming class (even if indirectly). Rather than do what’s right, and bring things in line with each other. And it’s stupid. It’s literally stupid.
I have said it before, and I’ll keep saying it. You devs are EXACTLY like Blizzard when it comes to Genji. The Overwatch version of a Nightblade. And because it is the “assassin character”, you all refuse to do what is right in bringing the hero in line with everyone else. Or in this case, the class. So my question is this, to the Rich Lambert’s and Matt’s and Wrobels. When are you going to give Nightblades a katana-esque ultimate, and add in some random dragon effects? When are you going to let Nightblades throw shuriken, and wall climb? When are you going to let Nightblade skills on cooldown have a reset whenever they assist in killing someone? When are you going to give the class an overall more Japanese vibe? Because pretty much, that’s all that is needed to have the 2 fall in line with each other. You already have the majority of the player base playing the class for obvious reasons. You might as well just put the icing on the cake, and be done with it.
Ey, don’t tell me all nb skills are predictable, if you can’t hit 1 out of 10 incaps on me then you should go L2P.
AFAIK Miat were only able to prompt snipe, don’t use an addon as the excuse to blame every opinons “against” NB, thank you.
I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
LOL.. I occasionally watch PC streams and YouTube vids and the fights are so bad it looks staged. I would kill to run into groups that bad on Xbox NA.WakeYourGhost wrote: »I was about to give a "different" reply, but then I saw the name. Troll is right there in the damned Name. TROLL. Like, wow - It's almost as bad as the guy literally named "I Hate Nightblades".LeagueTroll wrote: »Using detect pot does mean you sacrificing other stuff from pot, i personally think it’s a bit weak to not have it 100% uptime.
Speaking as someone who uses a diverse set of Classes and set ups, I can tell you if you are having enough trouble with a Nightblade in a fight that you need to fully disable one of their primary skills for the entire fight, 100% detect uptime won't actually help you net that kill.Isn't it funny how many nerf NB threads there are now that Miat's is gone
Ya know, I haven't seen this much [snip] on Consoles. NB population is unchanged, and it's still not the "50%" people keep claiming for PC.
It is odd how many NBs there are in PC PvP now that people can't Literally Cheat to avoid taking any serious harm from a well-laid ambush.
It's almost like Console players have... Skill?
...Huh, I wonder if that's because a combination of Macros and Miats removed "Skill" from the game on PC.
[Edited to remove profanity]
ShadowMonarch wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
Because every class in the game has at least 1 dot they use one way or another and putting that on a player should instantly void their only defense? Moronic.
How is cloak better? It has more counters then any other form of defense. Shields there is shield breaker, for heals their is defile. For cloak there is Mark Target, Flare, Camo Hunter, Detect pots, Magelight, ANY AOE literally a multitude of things that can break cloak.
You simply have never taken the time to actually learn the counter play.
Don't cry nerf just cause your a poor player.
thankyourat wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
That's not true play a magblade with just Cloak and no shield and watch how squishy you will be. You are literally one dbos away from death
ShadowMonarch wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
Because every class in the game has at least 1 dot they use one way or another and putting that on a player should instantly void their only defense? Moronic.
How is cloak better? It has more counters then any other form of defense. Shields there is shield breaker, for heals their is defile. For cloak there is Mark Target, Flare, Camo Hunter, Detect pots, Magelight, ANY AOE literally a multitude of things that can break cloak.
You simply have never taken the time to actually learn the counter play.
Don't cry nerf just cause your a poor player.
Only defense... Use shields, clutch less on OP mode scrub. Cloak already stops ST attacks, makes you untargettable and detectable. That is just the base morph. It should never affect dots. It's invisibility not invincibility.
If your cloak is broken by mage light or AoE and you aren't out numbered holy *** l2p. You have the advantage of invisibility. Spamming AoEs is so much more costly and less likely to work. The counter play is in your favor so much. Mark target is the only non sacrificial one, and guess what. Its NB only. Detect pots require potion loss and can still be force missed.
Compare cloak, with much better mitigation of dots, ST, better escape, and better cost/enemies. To block. Which stops regen, mititgates less, is fully countered by dots, on targets, many AoEs and then CCs too.Compare cloak to purge, where whatever you do get rid off comes back near instantly, Compare cloak to wings. Just see how strong it is.thankyourat wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
That's not true play a magblade with just Cloak and no shield and watch how squishy you will be. You are literally one dbos away from death
Use a shield then. "Play an NB without a weapon, see, NB offense is weak"
kendellking_chaosb14_ESO wrote: »ShadowMonarch wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
Because every class in the game has at least 1 dot they use one way or another and putting that on a player should instantly void their only defense? Moronic.
How is cloak better? It has more counters then any other form of defense. Shields there is shield breaker, for heals their is defile. For cloak there is Mark Target, Flare, Camo Hunter, Detect pots, Magelight, ANY AOE literally a multitude of things that can break cloak.
You simply have never taken the time to actually learn the counter play.
Don't cry nerf just cause your a poor player.
Only defense... Use shields, clutch less on OP mode scrub. Cloak already stops ST attacks, makes you untargettable and detectable. That is just the base morph. It should never affect dots. It's invisibility not invincibility.
If your cloak is broken by mage light or AoE and you aren't out numbered holy *** l2p. You have the advantage of invisibility. Spamming AoEs is so much more costly and less likely to work. The counter play is in your favor so much. Mark target is the only non sacrificial one, and guess what. Its NB only. Detect pots require potion loss and can still be force missed.
Compare cloak, with much better mitigation of dots, ST, better escape, and better cost/enemies. To block. Which stops regen, mititgates less, is fully countered by dots, on targets, many AoEs and then CCs too.Compare cloak to purge, where whatever you do get rid off comes back near instantly, Compare cloak to wings. Just see how strong it is.thankyourat wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
That's not true play a magblade with just Cloak and no shield and watch how squishy you will be. You are literally one dbos away from death
Use a shield then. "Play an NB without a weapon, see, NB offense is weak"
Cloak has to be immune to DoTs just to work if damaging a cloak player takes them out of cloak then a DoT would make the power useless. As proof the base power and Shadowly Disguise were literally unusable in PvP before they made all forms suppress DoTs.
When only Dark Claok removed DoTs it was the only morph that was used if you used the other you had to attack then and there cause the next DoT tick would pull you out.
Also saying that MageBlades need a shield if cloak is nerfed is a valid point we don’t have a class shield so cloak and CCs are our classes only build in defenses so the point stands.
ShadowMonarch wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
Because every class in the game has at least 1 dot they use one way or another and putting that on a player should instantly void their only defense? Moronic.
How is cloak better? It has more counters then any other form of defense. Shields there is shield breaker, for heals their is defile. For cloak there is Mark Target, Flare, Camo Hunter, Detect pots, Magelight, ANY AOE literally a multitude of things that can break cloak.
You simply have never taken the time to actually learn the counter play.
Don't cry nerf just cause your a poor player.
Only defense... Use shields, clutch less on OP mode scrub. Cloak already stops ST attacks, makes you untargettable and detectable. That is just the base morph. It should never affect dots. It's invisibility not invincibility.
If your cloak is broken by mage light or AoE and you aren't out numbered holy *** l2p. You have the advantage of invisibility. Spamming AoEs is so much more costly and less likely to work. The counter play is in your favor so much. Mark target is the only non sacrificial one, and guess what. Its NB only. Detect pots require potion loss and can still be force missed.
Compare cloak, with much better mitigation of dots, ST, better escape, and better cost/enemies. To block. Which stops regen, mititgates less, is fully countered by dots, on targets, many AoEs and then CCs too.Compare cloak to purge, where whatever you do get rid off comes back near instantly, Compare cloak to wings. Just see how strong it is.thankyourat wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
That's not true play a magblade with just Cloak and no shield and watch how squishy you will be. You are literally one dbos away from death
Use a shield then. "Play an NB without a weapon, see, NB offense is weak"
kendellking_chaosb14_ESO wrote: »ShadowMonarch wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
Because every class in the game has at least 1 dot they use one way or another and putting that on a player should instantly void their only defense? Moronic.
How is cloak better? It has more counters then any other form of defense. Shields there is shield breaker, for heals their is defile. For cloak there is Mark Target, Flare, Camo Hunter, Detect pots, Magelight, ANY AOE literally a multitude of things that can break cloak.
You simply have never taken the time to actually learn the counter play.
Don't cry nerf just cause your a poor player.
Only defense... Use shields, clutch less on OP mode scrub. Cloak already stops ST attacks, makes you untargettable and detectable. That is just the base morph. It should never affect dots. It's invisibility not invincibility.
If your cloak is broken by mage light or AoE and you aren't out numbered holy *** l2p. You have the advantage of invisibility. Spamming AoEs is so much more costly and less likely to work. The counter play is in your favor so much. Mark target is the only non sacrificial one, and guess what. Its NB only. Detect pots require potion loss and can still be force missed.
Compare cloak, with much better mitigation of dots, ST, better escape, and better cost/enemies. To block. Which stops regen, mititgates less, is fully countered by dots, on targets, many AoEs and then CCs too.Compare cloak to purge, where whatever you do get rid off comes back near instantly, Compare cloak to wings. Just see how strong it is.thankyourat wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
That's not true play a magblade with just Cloak and no shield and watch how squishy you will be. You are literally one dbos away from death
Use a shield then. "Play an NB without a weapon, see, NB offense is weak"
Cloak has to be immune to DoTs just to work if damaging a cloak player takes them out of cloak then a DoT would make the power useless. As proof the base power and Shadowly Disguise were literally unusable in PvP before they made all forms suppress DoTs.
When only Dark Claok removed DoTs it was the only morph that was used if you used the other you had to attack then and there cause the next DoT tick would pull you out.
Also saying that MageBlades need a shield if cloak is nerfed is a valid point we don’t have a class shield so cloak and CCs are our classes only build in defenses so the point stands.
Well, DoTs could made to not pull you out of Cloak, but still damage you.
Second point I heaviliy disagree.
LEECHING is your main defense. You get healing by attacking. Strife, Siphoning Strikes, Sap, even Malevolent Offering! The design is to be good while NBs have the momentum, but crumble once they lost it. Because they are assassins. They hit first and hard. Not tanks as shield stackers.
Then you got Healing Ward. Many excellent NBs were fine with just that shield, and still are.
Annulment was re-designed with your class in mind. It was a direct buff.
And lastly, Cloak. It was never meant to be a primary defense. It was meant as a positioning tool, a secondary form of defense. JUST. LIKE. STREAK.
Streak got nerfed again and again and again. Not admitting Cloak got a special treatment here is really a double standard.
thankyourat wrote: »ShadowMonarch wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
Because every class in the game has at least 1 dot they use one way or another and putting that on a player should instantly void their only defense? Moronic.
How is cloak better? It has more counters then any other form of defense. Shields there is shield breaker, for heals their is defile. For cloak there is Mark Target, Flare, Camo Hunter, Detect pots, Magelight, ANY AOE literally a multitude of things that can break cloak.
You simply have never taken the time to actually learn the counter play.
Don't cry nerf just cause your a poor player.
Only defense... Use shields, clutch less on OP mode scrub. Cloak already stops ST attacks, makes you untargettable and detectable. That is just the base morph. It should never affect dots. It's invisibility not invincibility.
If your cloak is broken by mage light or AoE and you aren't out numbered holy *** l2p. You have the advantage of invisibility. Spamming AoEs is so much more costly and less likely to work. The counter play is in your favor so much. Mark target is the only non sacrificial one, and guess what. Its NB only. Detect pots require potion loss and can still be force missed.
Compare cloak, with much better mitigation of dots, ST, better escape, and better cost/enemies. To block. Which stops regen, mititgates less, is fully countered by dots, on targets, many AoEs and then CCs too.Compare cloak to purge, where whatever you do get rid off comes back near instantly, Compare cloak to wings. Just see how strong it is.thankyourat wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
That's not true play a magblade with just Cloak and no shield and watch how squishy you will be. You are literally one dbos away from death
Use a shield then. "Play an NB without a weapon, see, NB offense is weak"
So Cloak clearly isn't all that op or you wouldn't need multiple damage shields to absorb hits. Cloak is good for escaping if combined with shadow image, or shuffle but it can not be your primary defense, it can't be used as a positional tool in most cases because you can't move in cloak while snared.kendellking_chaosb14_ESO wrote: »ShadowMonarch wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
...
Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
Because every class in the game has at least 1 dot they use one way or another and putting that on a player should instantly void their only defense? Moronic.
How is cloak better? It has more counters then any other form of defense. Shields there is shield breaker, for heals their is defile. For cloak there is Mark Target, Flare, Camo Hunter, Detect pots, Magelight, ANY AOE literally a multitude of things that can break cloak.
You simply have never taken the time to actually learn the counter play.
Don't cry nerf just cause your a poor player.
Only defense... Use shields, clutch less on OP mode scrub. Cloak already stops ST attacks, makes you untargettable and detectable. That is just the base morph. It should never affect dots. It's invisibility not invincibility.
If your cloak is broken by mage light or AoE and you aren't out numbered holy *** l2p. You have the advantage of invisibility. Spamming AoEs is so much more costly and less likely to work. The counter play is in your favor so much. Mark target is the only non sacrificial one, and guess what. Its NB only. Detect pots require potion loss and can still be force missed.
Compare cloak, with much better mitigation of dots, ST, better escape, and better cost/enemies. To block. Which stops regen, mititgates less, is fully countered by dots, on targets, many AoEs and then CCs too.Compare cloak to purge, where whatever you do get rid off comes back near instantly, Compare cloak to wings. Just see how strong it is.thankyourat wrote: »ShadowMonarch wrote: »I get gap closer spammed, I cloak, Shuffle to get rid of snare & get some distance... and now what, I'm not allowed to cloak again to burst someone?
I'm just supposed to take a gap closer to the face & repeat everything until I run out of stamina/health and die
@DDuke
That's the reality every non-NB faces, or do you think you can successfully disengage from a zerg with Shield, Streak, and then turn around to burst? I agree builds that don't build for roll dodge are dependant on cloak as a tool to not insta-die. But if Cloak stays as is, what then is your proposal (mine would be to decrease the cost of Magelight and Camo Hunter to incentivize active counterplay)? Hard counters are always bad design.
So what are magblades supposed to do huh?
Cloak is all a magblade gets for defense. No stacking gigantic sheilds, no spamming dodge roll or holding block. They get cloak.
There are a multitude of ways to counter cloak that good players use constantly.
Slot Magelight, Slot flare, slot any AOE, Slot lightning form if your a sorc it will pull nb's out of stealth, Slot piercing mark if your a NB it is a death sentance to most nb's, Drink a detect pot. Every class that has a AOE can pull nightblades out of stealth very easily.
Don't try to nerf something just because you do not yet understand the counter play to it. Nightblades are my most killed class cause once you learn how to pull them out of stealth 90% of them die without putting up a fight, without cloak a lot of them really are completely defenseless. 90% of the time in cyro when I see a Nightblade I get excited because I know thats a EZ kill without a doubt.
If stamblade is over preforming try changing it in a way that doesn't effect the under preforming magblade.
Don't even get me started on people crying about snipe spammers. If your having trouble with snipe spammers you just need to work on your positioning and build more crit resist.
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Cloak is better than all the defenses listed. Magblades use shields, and any class can (and do) use block. The counters are stupid to use. They are too costly/sacrificial or just plain ***. If you are solo, you may as well not bother, if you are a zerg, then the counters are OP. The counters should be better, but less hard (player only, ST attacks don't reveal). Cloak shouldn't include dots either. That is a stupid change.
That's not true play a magblade with just Cloak and no shield and watch how squishy you will be. You are literally one dbos away from death
Use a shield then. "Play an NB without a weapon, see, NB offense is weak"
Cloak has to be immune to DoTs just to work if damaging a cloak player takes them out of cloak then a DoT would make the power useless. As proof the base power and Shadowly Disguise were literally unusable in PvP before they made all forms suppress DoTs.
When only Dark Claok removed DoTs it was the only morph that was used if you used the other you had to attack then and there cause the next DoT tick would pull you out.
Also saying that MageBlades need a shield if cloak is nerfed is a valid point we don’t have a class shield so cloak and CCs are our classes only build in defenses so the point stands.
Well, DoTs could made to not pull you out of Cloak, but still damage you.
Second point I heaviliy disagree.
LEECHING is your main defense. You get healing by attacking. Strife, Siphoning Strikes, Sap, even Malevolent Offering! The design is to be good while NBs have the momentum, but crumble once they lost it. Because they are assassins. They hit first and hard. Not tanks as shield stackers.
Then you got Healing Ward. Many excellent NBs were fine with just that shield, and still are.
Annulment was re-designed with your class in mind. It was a direct buff.
And lastly, Cloak. It was never meant to be a primary defense. It was meant as a positioning tool, a secondary form of defense. JUST. LIKE. STREAK.
Streak got nerfed again and again and again. Not admitting Cloak got a special treatment here is really a double standard.
There was a time when you could run just healing ward, that is when cloak purged dots. If Cloak purged dots and snares again then magblades can go back to just running healing ward. Cloak and streak have different functions. You can Cloak and only move a few inches if snared so why would they add a stacking cost to an ability that will not move you out of aoe range if you are snared. I've had classes that constantly stampede me and use their class aoe to keep me from cloaking. If players didn't have such huge burst damage a light armor hot based magblade would be wonderful, but to get it to work right now you need about 28k health and heavy armor. Annulment was a buff to magblade before that magblades were considered weak for 1v1 they were basically all bombers. But after annulment was buffed magblades emerged as a top 1v1 class, And alot actually dropped Cloak completely. Cloak can not function as a primary defense. Being untargetable does not mean you are mitigating damage it just means no one is fighting. Cloak is more of a way to turn a fight around that you are losing to get momentum back than a defensive or position tool.