terrordactyl1971 wrote: »Pvp in this game only works for the 720s with elite gear and builds. For everyone else its horrible
So, why is pvp so bad for the game?
TequilaFire wrote: »It is all about ego, a player that doesn't like PvP can't handle they got beat by another player. In PvE if they get killed no one notices as much.
So, why is pvp so bad for the game?
IMO PVP is not itself bad for the game... just like pizza with peppers, onions and seracha is not bad either.
However, PVP and PVE are functionally two very different games producing very different appeals and play experiences and expectations. For the most part, the times PVP was "forced" it tended to drive away those who did not like it.
Just like if i were required to eat that pizza if i wanted to go into a cafe, it would cause mt to not go to that cafe.
currently ESO has PVE and consensual PVP.
So it has both.
Its doing fine... it seems... and no doubt there are plenty of folks with specific things they wish were different but who still play.
DieAlteHexe wrote: »TequilaFire wrote: »It is all about ego, a player that doesn't like PvP can't handle they got beat by another player. In PvE if they get killed no one notices as much.
No, it's not "all about that". Believe it or not, some folks' egos aren't that fragile. It's simply a matter of PvP not appealing.
I make no bones about the fact that I am a mediocre player, at best, both PvE and, especially, PvP but it's not due to a fragile ego. I just don't enjoy PvP.
TequilaFire wrote: »DieAlteHexe wrote: »TequilaFire wrote: »It is all about ego, a player that doesn't like PvP can't handle they got beat by another player. In PvE if they get killed no one notices as much.
No, it's not "all about that". Believe it or not, some folks' egos aren't that fragile. It's simply a matter of PvP not appealing.
I make no bones about the fact that I am a mediocre player, at best, both PvE and, especially, PvP but it's not due to a fragile ego. I just don't enjoy PvP.
Define what is not appealing if it is not that, why don't you enjoy PvP?
Why does fighting computer scripted NPC not bother you but fighting human controlled character does?
It can't be because a person doesn't like killing as no one really dies. Allso there is just as much salt in group PvE.
Don't get me wrong I respect your decision but I have found once a player that thought they hated PvP got over the dying part they actually stay and enjoy the mode.
DieAlteHexe wrote: »TequilaFire wrote: »DieAlteHexe wrote: »TequilaFire wrote: »It is all about ego, a player that doesn't like PvP can't handle they got beat by another player. In PvE if they get killed no one notices as much.
No, it's not "all about that". Believe it or not, some folks' egos aren't that fragile. It's simply a matter of PvP not appealing.
I make no bones about the fact that I am a mediocre player, at best, both PvE and, especially, PvP but it's not due to a fragile ego. I just don't enjoy PvP.
Define what is not appealing if it is not that, why don't you enjoy PvP?
Why does fighting computer scripted NPC not bother you but fighting human controlled character does?
It can't be because a person doesn't like killing as no one really dies. Allso there is just as much salt in group PvE.
Don't get me wrong I respect your decision but I have found once a player that thought they hated PvP got over the dying part they actually stay and enjoy the mode.
Wow...so many questions over a preference.
But hey, I'm in a mellow mood so...
Honestly? Most PvP I've done (UO, EQ, DAoC, AoC, WoW etc.) has been boring to me. The running around like a crazy person and then the free for all. If things were a bit more, hmm, organised, synchronised it might be a different story. But at the heart of it, I'm an explorer/quester/crafter.
It doesn't bother me. It just doesn't interest me. There's a difference.
I tend to be quite picky about grouping in PvE as well. I've no time for rude folk. So I tend to avoid PUGs and only group with guildies or others I know (offline friends, family).
I've tried PvP since 1999, in the games listed above and some I've left out. I'd not a matter of being bothered by "dying" (because these days, that just doesn't hurt). It's, see number one.
TequilaFire wrote: »DieAlteHexe wrote: »TequilaFire wrote: »DieAlteHexe wrote: »TequilaFire wrote: »It is all about ego, a player that doesn't like PvP can't handle they got beat by another player. In PvE if they get killed no one notices as much.
No, it's not "all about that". Believe it or not, some folks' egos aren't that fragile. It's simply a matter of PvP not appealing.
I make no bones about the fact that I am a mediocre player, at best, both PvE and, especially, PvP but it's not due to a fragile ego. I just don't enjoy PvP.
Define what is not appealing if it is not that, why don't you enjoy PvP?
Why does fighting computer scripted NPC not bother you but fighting human controlled character does?
It can't be because a person doesn't like killing as no one really dies. Allso there is just as much salt in group PvE.
Don't get me wrong I respect your decision but I have found once a player that thought they hated PvP got over the dying part they actually stay and enjoy the mode.
Wow...so many questions over a preference.
But hey, I'm in a mellow mood so...
Honestly? Most PvP I've done (UO, EQ, DAoC, AoC, WoW etc.) has been boring to me. The running around like a crazy person and then the free for all. If things were a bit more, hmm, organised, synchronised it might be a different story. But at the heart of it, I'm an explorer/quester/crafter.
It doesn't bother me. It just doesn't interest me. There's a difference.
I tend to be quite picky about grouping in PvE as well. I've no time for rude folk. So I tend to avoid PUGs and only group with guildies or others I know (offline friends, family).
I've tried PvP since 1999, in the games listed above and some I've left out. I'd not a matter of being bothered by "dying" (because these days, that just doesn't hurt). It's, see number one.
Fair enough, sorry for the third degree!
terrordactyl1971 wrote: »Pvp in this game only works for the 720s with elite gear and builds. For everyone else its horrible
TequilaFire wrote: »DieAlteHexe wrote: »TequilaFire wrote: »It is all about ego, a player that doesn't like PvP can't handle they got beat by another player. In PvE if they get killed no one notices as much.
No, it's not "all about that". Believe it or not, some folks' egos aren't that fragile. It's simply a matter of PvP not appealing.
I make no bones about the fact that I am a mediocre player, at best, both PvE and, especially, PvP but it's not due to a fragile ego. I just don't enjoy PvP.
Define what is not appealing if it is not that, why don't you enjoy PvP?
Why does fighting computer scripted NPC not bother you but fighting human controlled character does?
It can't be because a person doesn't like killing as no one really dies. Also there is just as much salt in group PvE.
Don't get me wrong I respect your decision but I have found once a player that thought they hated PvP got over the dying part they actually stay and enjoy the mode.
GeorgeBlack wrote: »Because ppl are terrified of confrontation and prefer fluff
DieAlteHexe wrote: »GeorgeBlack wrote: »Because ppl are terrified of confrontation and prefer fluff
Nope. See above.
I'm not entirely sure why people do not like PvP.
I first tried PvP in the beta, loved it.
I do only play Cyrodiil sporadically though. I tend to have bursts of wanting to do it, i'll play a lot of PvP, then not play again for months.
Maybe people are afraid of dying? I'm not quite sure why.
Maybe people find it too nerve-wracking? I get that. But the nerves add to the fun.
The real truth of the matter is though that PvP is the actual end game in ESO. It's always different, lots of new things to learn, and it just goes on and on long after you have done all of the PvE content.
It is just a shame that ZOS do not see this and invest in Cyrodiil and add new things, change ways to siege, add more, new things to do, maybe the odd world event.