This thread will act as a collection of various issues and concerns the community has regarding the Nightblade Class. A synopsis of each point will be appended to the main post as the thread gains information. All points are not immutable and are encouraged to be discussed about validity. At the moment, all points placed on the main post will pertain to the issue presented, and suggestions will be omitted, however a link can be found pointing to the source for more information. Posting links to other threads pertinent to this thread is suggested as well.
5/23/2018
Added Key of tags
removed Cloak+Immobilization concern
removed Siphoning Strikes Concern
- Can be cast while immobilized (acting as a psuedo dodge while low on stamina) (12)
Cleaned out unapplicable Opinions (with relation to Key terms)
Death StrokeIncapacitating Strike
- Major Defile after a Stun on an ability that adds increased damage with a significant tooltip shuts down healing responses more so than any other responses.
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Consuming Darkness
Stationary defensive rune is a stark contrast to the highly mobile class, and the changing environment.
(11)CrippleDebilitate Morph
- Better for Solo PvE resource and buff management, still not that great elsewhere.
(3)(18)Drain PowerPower Extraction Morph
- Major Brutality is easily found from other sources. Offers nothing unique to show itself as a morph, and is dodgeable as well.
(4)Malevolent Offering
- Self-damage from this ability is not halved in PvP. Offers little to Stamina users apart from Healthy Offering being a catalyst for other heals.
(7)
Added Cloak and Combat Cloud Issue
Added Power Extraction Concern
Removed Soul Trap Issue
Confirmed Shadow Image AI Issue
Confirmed Bow Ultimate (Toxic Barrage) breaks cloak
Removed AoE cast breaking cloak concern
Removed Soul Trap breaking cloak concern
Removed Rapid Maneuver breaking cloak Concern
5/8/2018
Added Malevolent Offering Issue
5/5/2018
Cleared outdated Summon Shades Concern
Cleared outdated Bolstering Darkness Concern
Cleared Blur Concern
Edited and refined Incap Concern
Edited Tanking Concern
Added Summon Shade Concern
Cleared conflicting Cloak Concerns
Removed Cloak while rooted Concern
Cleared Cloak Concern dealing with break on cast Proxy Detonation
4/6/2018
Edited Concern of Power Extraction
Reintroduced the Debilitate Concern after some thought
Removed Blur Concern
Minor Editing on Word Usage
4/5/2018
Crossed out the Debilitate Concern
-It now acts as a great resource and buff management skill for solo content, while the other morph acts as a DPS focused skill for group content.
4/3/2018
Crossed out Concerns in regards to Tanking due to information about Summerset changes.
4/1/2018
Separated Role Concerns from Ability Issues/Concerns (Below Passives)
Added new Tanking Concern
-Tanking Aspect of the Class, offers little Group Utility and has little Reactive Health Sustain
Added new Shadow/Shadow Image Issue
- Shadow Image Teleport is not increased by Reach PvP Passive.
3/31/2018
Added new Siphoning/Leeching Strikes Issue
-Ability can be silenced as a Stamina ability
-Heal calculated off of Spell Crit and Spell Crit Multiplier
3/30/2018
Added Changelog
Added new Shadow/Cloak issue
-Ballista breaking Cloak on Damage (Damage to Cloak User)
-Proxy/Rapids breaking cloak on Cast
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(C) - Stacks drop after exiting combat.
(I) - Combat Cloud "Miss" popups follow the player while in stealth. (DoTs can be used to track the player in stealth)
(C) - Ballista (Rapid Fire morph) doesn't miss and breaks cloak.
(C) - Toxic Barrage (Rapid Fire morph) cannot be dodge by entering stealth/invisibility
(I) - (AI of both skills?) AI attacks will still track player if they enter stealth
(C) - None of the Assassination abilities offer good bar space utilization for a tank to make use of the executioner passive during mob phases.