Because if you go crushing shock + frags (this is what I see in your videos):
- you are not using spellpower pots
- you are heavy attacking (HA), which is something you need to do way later in the parse (last half or less of target dummy health) or you lose lots of DPS. You may tell: "I am going to finish my magicka if I wait!". No, you are going to finish magicka because you have picked an extremely taxing spec but don't use the expensive pots it requires and you stick to (cheap indeed!) surge like you are using an HA rotation.
Basically, read information and truly understand your spec mechanics at depth, beginning with the pros and cons of it.
Because if you go crushing shock + frags (this is what I see in your videos):
- you are not using spellpower pots
- you are heavy attacking (HA), which is something you need to do way later in the parse (last half or less of target dummy health) or you lose lots of DPS. You may tell: "I am going to finish my magicka if I wait!". No, you are going to finish magicka because you have picked an extremely taxing spec but don't use the expensive pots it requires and you stick to (cheap indeed!) surge like you are using an HA rotation.
Basically, read information and truly understand your spec mechanics at depth, beginning with the pros and cons of it.
@Vahrokh
So here's something I don't understand. I can't maintain the rotation I've posted without the frequent HA. Even then I run low on magicka and have to throw a several rounds of double HA with a FP. So yeah, if I wait until "last half or less of target dummy health" I'd run low very quickly. I know this slows the dps down. You say I "have picked an extremely taxing spec", but I don't know what that would be. I've looked at this build today and he's pretty much doing the same thing:
https://alcasthq.com/eso-magicka-sorcerer-build-pve/
I copied his CP allocation and the gear is close enough. The rotation he uses is pretty much the same, without the HA's. So still haven't got this figured out.
I understand the spellpower pots are better that surge. The extra 20% magicka recover pretty much takes care of my resource problem, but the extra 8.4 seconds of cool down is a pain and dps starts falling quickly. Maybe throw surge during the cool down?
But on the other hand, the video that @LiquidPony posted on the first page is using a clench to my FP and is simply throwing a curse, HA, clench, HA + the dot's. I try this same rotation, and while my resources stay high, my dps goes down and I don't get even half of his dps. Confusing.
Good news is I'm able to hit 18k now over 3 mil. Not consistently, but enough to make me feel rowdy! So I am improving!
Tons of good info in this thread. Thanks to everyone for taking the time to contribute.
Septimus_Magna wrote: »@Shantue
Your stats seem a bit off, are you running tri-stat food? Also your spell dmg is pretty low so I would assume no gold weapon, spell power buff or spell dmg enchant proc?
Try running witchmothers potent brew (max health/magicka and magicka regen), one health enchant on your chest and the rest all max magicka. You should have decent health with a pet up.
It also helps to run 5 light, 1 medium and 1 heavy for the undaunted passive that gives 6% health/magicka/stamina.
Maybe you can download the Superstar addon so we can see all your stats, gear and CP. It would really help to see where you could use improvement.
P.S. Dont give up hope, there are a lot of skilled players willing to help so you’ll get there eventually.
Heretofore I haven't been very disciplined in dungeons, go a little helter-skelter, and run low on magicka so I was putting magicka recover on my jewelry. After replacing all with Spell Damage here are my stats:
Toon is a High Elf Sorcerer (see stats below). Food is tri-stat (4462 health and magicka, 4105 Stamina for 2 hours). Haven't got the Undaunted passives yet on this toon. Buffed with Power Surge IV. I know I need monster gear, but put me in a vet dungeon and I usually embarrass myself
Superstar:
Yesterday worked on all day rotation until I was cross-eyed. Sill can only manage about 12K with an occasional short peak at 16K. Still have a long way to go before this is smooth. I'm trying different rotations, but basically:
Back bar
Light attack (LA)
Power Surge (only every 4 times)
LA
Liquid Lightening
LA
Elemental Blockade
Swap to Front bar
LA
Force Pulse (with anim canceling via Block)
Heavy Attack (while executing I add Endless Fury)
Once HA is finished, Endless Fury executes, anim canceld with Block)
LA
Force Pulse (with anim canceling via Block)
LA
Force Pulse (with anim canceling via Block)
Swap to back bar
LA
Liquid Lightening
LA
Elemental Blockade
Swap to Front bar
Etc...
Have no idea how some can get high dsp with just a heavy attack
With this current setup I can only see myself hitting about 16k if I perfect the rotation. Not giving up.
Because if you go crushing shock + frags (this is what I see in your videos):
- you are not using spellpower pots
- you are heavy attacking (HA), which is something you need to do way later in the parse (last half or less of target dummy health) or you lose lots of DPS. You may tell: "I am going to finish my magicka if I wait!". No, you are going to finish magicka because you have picked an extremely taxing spec but don't use the expensive pots it requires and you stick to (cheap indeed!) surge like you are using an HA rotation.
Basically, read information and truly understand your spec mechanics at depth, beginning with the pros and cons of it.
@Vahrokh
So here's something I don't understand. I can't maintain the rotation I've posted without the frequent HA. Even then I run low on magicka and have to throw a several rounds of double HA with a FP. So yeah, if I wait until "last half or less of target dummy health" I'd run low very quickly. I know this slows the dps down. You say I "have picked an extremely taxing spec", but I don't know what that would be. I've looked at this build today and he's pretty much doing the same thing:
https://alcasthq.com/eso-magicka-sorcerer-build-pve/
I copied his CP allocation and the gear is close enough. The rotation he uses is pretty much the same, without the HA's. So still haven't got this figured out.
I understand the spellpower pots are better that surge. The extra 20% magicka recover pretty much takes care of my resource problem, but the extra 8.4 seconds of cool down is a pain and dps starts falling quickly. Maybe throw surge during the cool down?
But on the other hand, the video that @LiquidPony posted on the first page is using a clench to my FP and is simply throwing a curse, HA, clench, HA + the dot's. I try this same rotation, and while my resources stay high, my dps goes down and I don't get even half of his dps. Confusing.
Good news is I'm able to hit 18k now over 3 mil. Not consistently, but enough to make me feel rowdy! So I am improving!
Tons of good info in this thread. Thanks to everyone for taking the time to contribute.
First of all, I usually suggest learning with training wheels, not from Alcast, an Hodor guild member. They are the top worldwide (recently reformed) PvE guild and his builds are your final destination, not your beginning.
His CPs and other parameters are tuned to top end veteran trials with a tightly controlled and extremely skilled top worldwide team.
If you are "just human" like me, you are better starting with something simple, stupid and go up from there. That's why I'd suggest starting with a cheap, stupid HA (heavy attack) build and go up from that.
What's good about a stupid, boring, HA build?
- it's relatively cheap and fast to gear up
- it's cheap to train for
- it's fast to learn
- it's easy to repeat (till boredom).
Each of these points is important, especially the last two.
If you want, I can send you the link to a private video of mine showing a boring rotation where:That's the ultimate learning rotation, because you can practice for hours and hours without any cost, any unpredictable "proc" (except the fairly predictable off-balance, which I use to regain double magicka!).
- I achieve 25K DPS. At this point many will stop reading, and that's good! They don't deserve to learn more.
- I achieve 25K DPS with no potion AT ALL.
- I use no food at ALL.
- I use no "cheese DPS parse" Lover mundus stone.
- I use no MA nor vMA nor Moondancer staff at all, just two random staves I had in inventory.
- I use no FOTM race, my sorc is Dunmer
- No "Youtuber factor", even a potato can achieve and double check the stats I have in my video. No more "I copied his gear and specs yet he has 2k health and 4k magicka and 500 spellpower more than mere mortals!".
- Easily obtained (not necessarily cheap!) gear. Only exception is the Moondancer jewelry, but I am using old blue jewels in that video and you can actually achieve more DPS by using purple Willpower jewelry you can buy for cheap at any guild store.
- I recorded it when Dragon Bones patch was still buggy and abilities and bar swap lagged a lot. So at the beginning I cast the same spell 2-3 times (it "hiccupped" and then it "got out" all together). I purposedly left the "mistakes" to show you can still get 25k with errors.
Only after you have mastered that simple, boring, stupid rotation and achieved 24k (not a typo), then you can start adding "ingredients", one at a time: foods, pots etc. And finally, to tune CPs to your own playstyle (download and install the Constellations add-on) and eventually switch to a better rotation!
Septimus_Magna wrote: »Good tips but I would use Witchmothers Potent Brew so you dont struggle too much with sustain while learing the rotation.
I did indeed run a couple of parses last weekend but ZOS told me to stay out of this thread, so no posting them here.jakeedmundson wrote: »Can we see a parse of this?
I did indeed run a couple of parses last weekend but ZOS told me to stay out of this thread, so no posting them here.jakeedmundson wrote: »Can we see a parse of this?
Apparently some people get really pissed off when you don't agree with them ...
My posts were "reported" and subsequently removed and ZOS told me to not further upset the people that reported me.What...?I did indeed run a couple of parses last weekend but ZOS told me to stay out of this thread, so no posting them here.jakeedmundson wrote: »Can we see a parse of this?
Apparently some people get really pissed off when you don't agree with them ...
Hm...
Your magicka seems fairly low for having IL and BA slotted. Your mask could use a magicka enchant. And do you have Undaunted 9 yet?
Your staves are probably switched. Use the nirnhoned one on the DoT bar. You want an infused one on the front, with a shock or fire enchant. Which one depends on how much Concussion you proc already. I think solo, shock should outperform. Also, with a Force Pulse rotation, you see better numbers with a fire staff on front.
For a Force Pulse rotation, I would also always slot Frags. They typically increase dps if you're not super unlucky, and they give the nice Minor Prophecy buff if you're solo.
You point out heavy attacks. How many do you need on the 3M dummy to sustain? I'm fine with three...
Well, it adds up. The more damage I already have, the less sustain I need. Which leads to even more damage.
You throw a Frag when it's procced instead of a Force Pulse. Just gotta monitor the proc closely.
17k is usually recommended as an hp pool. You should get there with Undaunted and maybe the tank wearing Ebon. For now, it's actually a good idea to have a health enchant or health attribute points.
I did indeed run a couple of parses last weekend but ZOS told me to stay out of this thread, so no posting them here.jakeedmundson wrote: »Can we see a parse of this?
Apparently some people get really pissed off when you don't agree with them ...
Well, it adds up. The more damage I already have, the less sustain I need. Which leads to even more damage.
You throw a Frag when it's procced instead of a Force Pulse. Just gotta monitor the proc closely.
17k is usually recommended as an hp pool. You should get there with Undaunted and maybe the tank wearing Ebon. For now, it's actually a good idea to have a health enchant or health attribute points.
Yeah, I'm only running a little over 14k on health with magicka enchant on the mask and putting all attributes into magicka. Without the ward constantly up I'm a sitting duck. I may go back to what it was. Sustain still gives me fits though and kills dps when I have to deal with it.
Good thing though is that using the infused staff with a shock enchant on the front bar I was able to pull 19.9k one time from the dummy.
Thanks so much to everyone that has taken the time to contribute advice. Still have some things to work out but it's made a helluva difference!
Here's what I'm currently using:
Using Witchmothers Potent Brew. I've got a 5pc set of purple War Maidens I switch out with the Spinners. Doesn't make much difference though. I'm pretty much stuck in a 16-17k rut (and that's with dumping an ultimate and keep Elem Drain up) and magicka resource is a big issue. As soon as I inevitably start throwing in some extra HA's, dps suffers. I'm pretty close to running running a full 4 cycles in the 33 second Surge cycle. I work like hell on the rotation speed. Hard to find that sweet spot between pushing too hard that you start missing things and too slow. I've tried some HA rotations but they get me nowhere.
@Vahrokh
I'd be interested in trying out your boring HA rotation and setup. Since it's private, I shoot you a pm. Thanks!
@Merlin13KAGL
I'm holding my HA's to completion as I wait for them to pop. I have a Combat Metrics. Thanks for the tip on the Resources tab. Hadn't seen that. FP is far and away my biggest drain, followed by the dot's (which I can't do anything about). Lol! And I have some telling me I sound be shooting 5 FP off per rotation when even the 2-3 get me into magicka trouble.
Feel like I've hit a wall here. By all accounts I should be able to get to 25K, but I feel like I'm whipping a turtle in a horse race. It's 2:16 AM, I'm blurry eyed, and obsessing about my rotation. Lol!
if you are only managing 10-12k thats pretty sad. Are you weaving, sustain issues? aim for 20K minimum to be viable in endgame(ish) content)
s7732425ub17_ESO wrote: »No offense, but this is mind boggling. Although your setup isn't perfect, it's 90% of the way there, and you should have no problems whatsoever hitting 25k.
Obviously gear is not the issue. For your case, you are just doing something so woefully wrong, that only a video of you doing a target skeleton will really help.
Great job!
This is the true power of the forums community!
20k is actually pretty acceptable! That's well enough for most vet dungeons! Glad to hear that!
=D
LiquidPony wrote: »
If you're just practising it's fine to just not use ulti's, saves having to build up to 500 ulti every time. Save that for when you want to show off the parse to your vet trial guild. I know my destro ulti will hit for ~3.5k DPS depending on my crit luck so I just add that on top.
LiquidPony wrote: »LiquidPony wrote: »
If you're just practising it's fine to just not use ulti's, saves having to build up to 500 ulti every time. Save that for when you want to show off the parse to your vet trial guild. I know my destro ulti will hit for ~3.5k DPS depending on my crit luck so I just add that on top.
Why would you build up 500 ulti?
LiquidPony wrote: »LiquidPony wrote: »
If you're just practising it's fine to just not use ulti's, saves having to build up to 500 ulti every time. Save that for when you want to show off the parse to your vet trial guild. I know my destro ulti will hit for ~3.5k DPS depending on my crit luck so I just add that on top.
Why would you build up 500 ulti?
LiquidPony wrote: »LiquidPony wrote: »
If you're just practising it's fine to just not use ulti's, saves having to build up to 500 ulti every time. Save that for when you want to show off the parse to your vet trial guild. I know my destro ulti will hit for ~3.5k DPS depending on my crit luck so I just add that on top.
Why would you build up 500 ulti?
I always thought ultis did more damage if you had more ulti..... don't tell me I've been wasting my time....
LiquidPony wrote: »LiquidPony wrote: »
If you're just practising it's fine to just not use ulti's, saves having to build up to 500 ulti every time. Save that for when you want to show off the parse to your vet trial guild. I know my destro ulti will hit for ~3.5k DPS depending on my crit luck so I just add that on top.
Why would you build up 500 ulti?
I always thought ultis did more damage if you had more ulti..... don't tell me I've been wasting my time....
God I'm sick of hearing game demi-gods claiming this is easy. I can trash mobs at 40-60k, kick dolmens and public dungeons solo, do some Craglorn group content solo (yeah, yeah, I know some of you can do this blindfolded), so I've got a few skills, but put be in front of a 3 ml test dummy and I can stand there buffing, de-buffing, laying down DoT's, and blasting with everything I've got while maintaining my resources and can still only manage about 10-12k at most. After 1700+ hours and a couple of DPS toons at 700+ CP, gold gear and staff, decent rotation skills, animation canceling (though I'm not really great at it) and I still comparably suck. Put me a vet dungeon where I'm running around trying to stay alive and my suckage meter goes up even further. As a result, I don't even try vet and any HM content as I'm tired of guys getting pissed and kicking me. Honestly, I'm doing the very best I can, but apparently there's something I'm missing? I have no clue how anyone can get even 20k out of a test dummy let alone maintain that level in a dungeon and/or trial. Am I forever doomed to an ESO life of suckage?