NewBlacksmurf wrote: »
3. What I do believe is within everyone's best interest is a combination of the following
- each existing trader should have 5 slots per trader each week. So instead of one, it's 5 unique guild stores per trader.
- I also believe that offering a guild store extension among non-trader guilds to see additional guild stores from the bank NPC would be a good thing with limits on how many can be added but restrictions that disable guild store linking if the guild has an active trader
Again my two cents on it all
If you MUST install a couple of addons to use a BASIC feature, it means that is a terrible concept of game.
I think the only reason for ZOS to keep it, it's the gold sink.
Player that enjoy the trading game are present in every moo with a global auction house, so that can't be detrimental for them.
If you MUST install a couple of addons to use a BASIC feature, it means that is a terrible concept of game.
I think the only reason for ZOS to keep it, it's the gold sink.
If you MUST install a couple of addons to use a BASIC feature, it means that is a terrible concept of game.
wenchmore420b14_ESO wrote: »Hate scrolling thru 15-20 pages of stuff? Then imagine scrolling 10's of thousands of pages!
Actually that is the entire point of Managing a guild you need to clean out the roster at least every 14days to 30days.
Firstly this can be done is setting anyone that is inactive 14day or longer into an inactive limited rank that has no access to the extra benefits of active members.
Secondly anyone in that 14day to 30day inactive are still members in some form, but at the 30day mark you need to start kicking the inactive members. There is just no point in having them unless you are a very very very casual guild, and in this case why would you even need a trader?.
Infinite12 wrote: »And I know this is off topic but it's KIND OF related. Give us the ability to type in a term to search for in traders. Searching for things is such a pain.
Narvuntien wrote: »I just wish there was a week lag on the swap over.
You have all these things listed and bamn! you lost your trader try against next week and you don't have a way to make money to get it back.
The problem is that people never leave the main cities, there just has to be more reason to travel around. Vvandenfel, CWC and Wrothgar have these dailies that get you out of the main city and into the wilds, although they traders are concentrated in the main hubs in those zones. I think they should add delve and world boss dailies to the vanilla zones... perhaps make a new set of motifs, put in some furnishing plans as well.
Infinite12 wrote: »And I know this is off topic but it's KIND OF related. Give us the ability to type in a term to search for in traders. Searching for things is such a pain.
I absolutely agree to having a method to find where something is and at which trader too would be nice.
Or they could increase the number of Trader stalls with a fixed pricing scheme as follows:
50-100 members = 600k per week
101-200 members = 900k per week
201-300 members = 1.5million per week
301-400 members = 2.3million per week
400+ members = 4.1million per week
Also make it so you can view every Trader from any Trader in that zone, this would reduce having to check every npc for what you want in each zone, and would make the market a little more competitive.
This whole trading system is insane...
We had people spying on our guild to see what the bids would be so another guild could out bid us... How is that a good system..
*** EVE online ruined mmo's...
Easily fixed make a city for guild traders all in the same place.. If a person wants to use a trader they port there and peruse the wares at each one.. Then everyone has a separate GT store but they all get the same eye time..