Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Waffennacht wrote: »Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.
The 3k ish hits are against PvPers and what should be used for balance
Edit: apparently I cannot post without a typo
Waffennacht wrote: »Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.
The 3k ish hits are against PvPers and what should be used for balance
Edit: apparently I cannot post without a typo
Chilly-McFreeze wrote: »Waffennacht wrote: »Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.
The 3k ish hits are against PvPers and what should be used for balance
Edit: apparently I cannot post without a typo
Yep, because your birds will hit a skilled player with the same defensive stats for less than potatoes. Totally forgot about that. Hope you can still cope with potatoes when birds are dodgeable.
Waffennacht wrote: »Chilly-McFreeze wrote: »Waffennacht wrote: »Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.
The 3k ish hits are against PvPers and what should be used for balance
Edit: apparently I cannot post without a typo
Yep, because your birds will hit a skilled player with the same defensive stats for less than potatoes. Totally forgot about that. Hope you can still cope with potatoes when birds are dodgeable.
Um potatoes usually don't run impen? Kinda classic sign.
I actually haven't ran warden since the OP comments. Will probably run it after nerfs go live. And I won't be running birds at all.
Gonna go something like Fletcher, reach, Shalk, pulse and dampen front bar with skoria and double damage poisons, cuz it's fair lol.
Back to point, potatoes don't run the same stats, that's what makes a potato a potato 9 times outta 10. LoS etc etc comes after correctly building a PvP build and most players never get that far, remember, the forums makes up about 2% of the actual player base.
Chilly-McFreeze wrote: »Waffennacht wrote: »Chilly-McFreeze wrote: »Waffennacht wrote: »Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.
The 3k ish hits are against PvPers and what should be used for balance
Edit: apparently I cannot post without a typo
Yep, because your birds will hit a skilled player with the same defensive stats for less than potatoes. Totally forgot about that. Hope you can still cope with potatoes when birds are dodgeable.
Um potatoes usually don't run impen? Kinda classic sign.
I actually haven't ran warden since the OP comments. Will probably run it after nerfs go live. And I won't be running birds at all.
Gonna go something like Fletcher, reach, Shalk, pulse and dampen front bar with skoria and double damage poisons, cuz it's fair lol.
Back to point, potatoes don't run the same stats, that's what makes a potato a potato 9 times outta 10. LoS etc etc comes after correctly building a PvP build and most players never get that far, remember, the forums makes up about 2% of the actual player base.
Yeah, I took that potatoe comment a bit personal. Now I don't know if you intended to say that. However, I've been wearing 5 heavy/ 2 medium + Impregnable at that time and still got hit for around 7k+ ocassionally, with 4k hits being no rarity.
I’m getting 7-10k bird crits on the reg
Waffennacht wrote: »I’m getting 7-10k bird crits on the reg
GD it @Lexxypwns I knew you'd say something like that.
You ARE NOT THE NORM!
lmao, I swear to God it's your job to follow and contradict me!
Waffennacht wrote: »I’m getting 7-10k bird crits on the reg
GD it @Lexxypwns I knew you'd say something like that.
You ARE NOT THE NORM!
lmao, I swear to God it's your job to follow and contradict me!
Waffennacht wrote: »I’m getting 7-10k bird crits on the reg
GD it @Lexxypwns I knew you'd say something like that.
You ARE NOT THE NORM!
lmao, I swear to God it's your job to follow and contradict me!
If Lexxy can achieve it be sure that others can achieve it aswell and they are utilising it.
Waffennacht wrote: »I’m getting 7-10k bird crits on the reg
GD it @Lexxypwns I knew you'd say something like that.
You ARE NOT THE NORM!
lmao, I swear to God it's your job to follow and contradict me!
If Lexxy can achieve it be sure that others can achieve it aswell and they are utilising it.
Waffennacht wrote: »I’m getting 7-10k bird crits on the reg
GD it @Lexxypwns I knew you'd say something like that.
You ARE NOT THE NORM!
lmao, I swear to God it's your job to follow and contradict me!
If Lexxy can achieve it be sure that others can achieve it aswell and they are utilising it.
Well, the build doesn’t have enough sustain for open world which means only people hiding behind a zerg or in duels/BGs are hitting those exact numbers. But a 5% drop in damage is still 6-9.5k range so it’s still a
Waffennacht wrote: »Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.
The 3k ish hits are against PvPers and what should be used for balance
Edit: apparently I cannot post without a typo
Never should have been a skill which can't be dodged to start with.
Now I just hope that CH2 class balance will buff them up and bring them on par with others.
Waffennacht wrote: »Chilly-McFreeze wrote: »Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.
The 3k ish hits are against PvPers and what should be used for balance
Edit: apparently I cannot post without a typo
Malamar1229 wrote: »@RinaldoGandolphi careful, removing the CC from dawnbreaker would be another sorc nerf
Malamar1229 wrote: »@RinaldoGandolphi careful, removing the CC from dawnbreaker would be another sorc nerf
They should really consider making the heavy version of overload better.
Waffennacht wrote: »Um... Yeah...
If you're running a non-gank medium armor build (even gank)
Yeah you've gimped yourself.
Are you guys seriously gonna try and argue medium isn't weak AF right now?
Lol
Waffennacht wrote: »Um... Yeah...
If you're running a non-gank medium armor build (even gank)
Yeah you've gimped yourself.
Are you guys seriously gonna try and argue medium isn't weak AF right now?
Lol
Did Trump ban new build ideas or what is wrong on the NA server?
Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.
Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was
Waffennacht wrote: »Waffennacht wrote: »Um... Yeah...
If you're running a non-gank medium armor build (even gank)
Yeah you've gimped yourself.
Are you guys seriously gonna try and argue medium isn't weak AF right now?
Lol
Did Trump ban new build ideas or what is wrong on the NA server?
Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.
Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was
Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.
And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )
(And yes people argued with me then - like now, but guess who's right again?)
So again, I know exactly what I'm talking about. Medium is weak AF.
Soul Assault nerf forums are additional information proving my point.
Only glass cannon gank ish builds run medium, and when they die they make nerf posts.
No need to nerf abilities when Medium could just get buffed
Malamar1229 wrote: »@RinaldoGandolphi careful, removing the CC from dawnbreaker would be another sorc nerf
Waffennacht wrote: »Waffennacht wrote: »Um... Yeah...
If you're running a non-gank medium armor build (even gank)
Yeah you've gimped yourself.
Are you guys seriously gonna try and argue medium isn't weak AF right now?
Lol
Did Trump ban new build ideas or what is wrong on the NA server?
Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.
Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was
Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.
And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )
(And yes people argued with me then - like now, but guess who's right again?)
So again, I know exactly what I'm talking about. Medium is weak AF.
Soul Assault nerf forums are additional information proving my point.
Only glass cannon gank ish builds run medium, and when they die they make nerf posts.
No need to nerf abilities when Medium could just get buffed
Warden birds were overperfoming against medium and heavy. They are a simple FU stam player.
Try to run away? Eat my birds every .6 seconds for 4-5k
Block them an wait? Eat Shalks through block and die because nothing can kill me 1v1 or get swarmed by my zerg
The medium builds were crap a year ago but heavy was completely overperfoming back then with the passive changes to heavy medium isn't that far behind and for open world where you LoS medium wins in most situations due to shuffle, rally burst heal, more damage, more regen and cheaper skills.
Waffennacht wrote: »Waffennacht wrote: »Um... Yeah...
If you're running a non-gank medium armor build (even gank)
Yeah you've gimped yourself.
Are you guys seriously gonna try and argue medium isn't weak AF right now?
Lol
Did Trump ban new build ideas or what is wrong on the NA server?
Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.
Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was
Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.
And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )
(And yes people argued with me then - like now, but guess who's right again?)
So again, I know exactly what I'm talking about. Medium is weak AF.
Soul Assault nerf forums are additional information proving my point.
Only glass cannon gank ish builds run medium, and when they die they make nerf posts.
No need to nerf abilities when Medium could just get buffed
Warden birds were overperfoming against medium and heavy. They are a simple FU stam player.
Try to run away? Eat my birds every .6 seconds for 4-5k
Block them an wait? Eat Shalks through block and die because nothing can kill me 1v1 or get swarmed by my zerg
The medium builds were crap a year ago but heavy was completely overperfoming back then with the passive changes to heavy medium isn't that far behind and for open world where you LoS medium wins in most situations due to shuffle, rally burst heal, more damage, more regen and cheaper skills.
Fair assessment. Except that with dodgeable birds there’s no reason to run that over force pulse which then means wardens can only outsustain people who aren’t potatoe
Waffennacht wrote: »Waffennacht wrote: »Um... Yeah...
If you're running a non-gank medium armor build (even gank)
Yeah you've gimped yourself.
Are you guys seriously gonna try and argue medium isn't weak AF right now?
Lol
Did Trump ban new build ideas or what is wrong on the NA server?
Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.
Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was
Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.
And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )
(And yes people argued with me then - like now, but guess who's right again?)
So again, I know exactly what I'm talking about. Medium is weak AF.
Soul Assault nerf forums are additional information proving my point.
Only glass cannon gank ish builds run medium, and when they die they make nerf posts.
No need to nerf abilities when Medium could just get buffed
Warden birds were overperfoming against medium and heavy. They are a simple FU stam player.
Try to run away? Eat my birds every .6 seconds for 4-5k
Block them an wait? Eat Shalks through block and die because nothing can kill me 1v1 or get swarmed by my zerg
The medium builds were crap a year ago but heavy was completely overperfoming back then with the passive changes to heavy medium isn't that far behind and for open world where you LoS medium wins in most situations due to shuffle, rally burst heal, more damage, more regen and cheaper skills.
Fair assessment. Except that with dodgeable birds there’s no reason to run that over force pulse which then means wardens can only outsustain people who aren’t potatoe
for stamwarden i have no worries that they will still completely dominate in pvp.
I guess Magwarden loses some of ist zerg potential but in 1v1 they are still damn strong and can't eye roll medium builds anymore.
As i said Wardens are a badly designed class that Needs an complete overhaul.