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Bye Warden

  • Hutch679
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    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.
  • Chilly-McFreeze
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.
  • Waffennacht
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo
    Edited by Waffennacht on February 5, 2018 6:54PM
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ron_Burgundy_79
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo

    I've been playing the warden for about a week now. I dont claim to be good at it, but I'm getting better.

    I have been hitting good players with the bird for similar numbers. I've hit the occasional 8 or 9k bird, but it's not different than hitting the same pug with a 10k round of puncturing sweeps on my magplar.

    * This is not a nerf puncturing sweeps post *
    Edited by Ron_Burgundy_79 on February 5, 2018 7:05PM
  • Chilly-McFreeze
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo

    Yep, because your birds will hit a skilled player with the same defensive stats for less than potatoes. Totally forgot about that. Hope you can still cope with potatoes when birds are dodgeable.
  • Waffennacht
    Waffennacht
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo

    Yep, because your birds will hit a skilled player with the same defensive stats for less than potatoes. Totally forgot about that. Hope you can still cope with potatoes when birds are dodgeable.

    Um potatoes usually don't run impen? Kinda classic sign.

    I actually haven't ran warden since the OP comments. Will probably run it after nerfs go live. And I won't be running birds at all.

    Gonna go something like Fletcher, reach, Shalk, pulse and dampen front bar with skoria and double damage poisons, cuz it's fair lol.

    Back to point, potatoes don't run the same stats, that's what makes a potato a potato 9 times outta 10. LoS etc etc comes after correctly building a PvP build and most players never get that far, remember, the forums makes up about 2% of the actual player base.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Chilly-McFreeze
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo

    Yep, because your birds will hit a skilled player with the same defensive stats for less than potatoes. Totally forgot about that. Hope you can still cope with potatoes when birds are dodgeable.

    Um potatoes usually don't run impen? Kinda classic sign.

    I actually haven't ran warden since the OP comments. Will probably run it after nerfs go live. And I won't be running birds at all.

    Gonna go something like Fletcher, reach, Shalk, pulse and dampen front bar with skoria and double damage poisons, cuz it's fair lol.

    Back to point, potatoes don't run the same stats, that's what makes a potato a potato 9 times outta 10. LoS etc etc comes after correctly building a PvP build and most players never get that far, remember, the forums makes up about 2% of the actual player base.

    Yeah, I took that potatoe comment a bit personal. Now I don't know if you intended to say that. However, I've been wearing 5 heavy/ 2 medium + Impregnable at that time and still got hit for around 7k+ ocassionally, with 4k hits being no rarity.
  • Waffennacht
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo

    Yep, because your birds will hit a skilled player with the same defensive stats for less than potatoes. Totally forgot about that. Hope you can still cope with potatoes when birds are dodgeable.

    Um potatoes usually don't run impen? Kinda classic sign.

    I actually haven't ran warden since the OP comments. Will probably run it after nerfs go live. And I won't be running birds at all.

    Gonna go something like Fletcher, reach, Shalk, pulse and dampen front bar with skoria and double damage poisons, cuz it's fair lol.

    Back to point, potatoes don't run the same stats, that's what makes a potato a potato 9 times outta 10. LoS etc etc comes after correctly building a PvP build and most players never get that far, remember, the forums makes up about 2% of the actual player base.

    Yeah, I took that potatoe comment a bit personal. Now I don't know if you intended to say that. However, I've been wearing 5 heavy/ 2 medium + Impregnable at that time and still got hit for around 7k+ ocassionally, with 4k hits being no rarity.

    Ah! No I meant the people I hit, my apologies I can see where it looks like I was calling you a potato. Not at all my intention.

    Open World? I would also like to remind people of those redonkulious buffs you get from Cyrodiil and taking a keep or resources etc.

    In BGs, without the power up, I doubt you'll find many players hitting that hard against your build. And BGs going no CP, so it's not gonna happen at all soon.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lexxypwns
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    I’m getting 7-10k bird crits on the reg.

    With BSW+Necro I’m pretty sure I could push that even higher.

    However, warden needs something else now. The combo is gone and fights were already either bursty and over quick. I’m shelving mine unless there’s a buff
    Edited by Lexxypwns on February 5, 2018 8:40PM
  • Waffennacht
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    Lexxypwns wrote: »
    I’m getting 7-10k bird crits on the reg

    GD it @Lexxypwns I knew you'd say something like that.

    You ARE NOT THE NORM!

    lmao, I swear to God it's your job to follow and contradict me!

    ;)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ron_Burgundy_79
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    Lexxypwns wrote: »
    I’m getting 7-10k bird crits on the reg

    I'm working on getting there. The mages guild grind sucks.
  • Lexxypwns
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    Lexxypwns wrote: »
    I’m getting 7-10k bird crits on the reg

    GD it @Lexxypwns I knew you'd say something like that.

    You ARE NOT THE NORM!

    lmao, I swear to God it's your job to follow and contradict me!

    ;)

    If I empower a bird it’s more brutal, but I can’t slot inner light unless I’ve got shards
    Edited by Lexxypwns on February 5, 2018 8:42PM
  • BohnT
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    Lexxypwns wrote: »
    I’m getting 7-10k bird crits on the reg

    GD it @Lexxypwns I knew you'd say something like that.

    You ARE NOT THE NORM!

    lmao, I swear to God it's your job to follow and contradict me!

    ;)

    If Lexxy can achieve it be sure that others can achieve it aswell and they are utilising it.
  • Waffennacht
    Waffennacht
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    BohnT wrote: »
    Lexxypwns wrote: »
    I’m getting 7-10k bird crits on the reg

    GD it @Lexxypwns I knew you'd say something like that.

    You ARE NOT THE NORM!

    lmao, I swear to God it's your job to follow and contradict me!

    ;)

    If Lexxy can achieve it be sure that others can achieve it aswell and they are utilising it.

    That kind of thinking will drive you insane, because some how some way, people find a way to #$&+ it up! Lol

    And no, I'm not joking, it's amazing how bad some players can be.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lexxypwns
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    BohnT wrote: »
    Lexxypwns wrote: »
    I’m getting 7-10k bird crits on the reg

    GD it @Lexxypwns I knew you'd say something like that.

    You ARE NOT THE NORM!

    lmao, I swear to God it's your job to follow and contradict me!

    ;)

    If Lexxy can achieve it be sure that others can achieve it aswell and they are utilising it.

    Well, the build doesn’t have enough sustain for open world which means only people hiding behind a zerg or in duels/BGs are hitting those exact numbers. But a 5% drop in damage is still 6-9.5k range so it’s still a
    Edited by Lexxypwns on February 5, 2018 8:53PM
  • Waffennacht
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    Lexxypwns wrote: »
    BohnT wrote: »
    Lexxypwns wrote: »
    I’m getting 7-10k bird crits on the reg

    GD it @Lexxypwns I knew you'd say something like that.

    You ARE NOT THE NORM!

    lmao, I swear to God it's your job to follow and contradict me!

    ;)

    If Lexxy can achieve it be sure that others can achieve it aswell and they are utilising it.

    Well, the build doesn’t have enough sustain for open world which means only people hiding behind a zerg or in duels/BGs are hitting those exact numbers. But a 5% drop in damage is still 6-9.5k range so it’s still a

    Well enjoy it while we can either way
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Edziu
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo

    uhh isnt it? because hitting medium armor even with hight impene is still high damaging
    even I on my full glass cannon to gank I hit tanks for maybe just 3-4k crit surprise attacks in open fight while medium armor I can hit for 6k, 7k, 8k just depending onnhis buffs,debuffs now with major fracture? on surprise attacks ofc
    while getting hits by warden birds for 8k with no debuffs

    so this is evidence as then every non heavy armor wearer without shields is an potato even with impene resists
    and also spaming birds on heavy armor is just simple spamming skill which is nonstop migitaded by this armor while hitting with birdds into medium armor those are now defensless because I can say you almost have no resists in this armor while being unable to dodge spam ability
  • Vapirko
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    Turelus wrote: »
    Never should have been a skill which can't be dodged to start with.

    Now I just hope that CH2 class balance will buff them up and bring them on par with others.

    Most strong stam warden playes don’t use birds anyway. Wardens have access to a crazy amount of class buffs and skills that provide so much utility. If they’re buffed for damage they’re going to have to sacrifice tankiness as utility, otherwise I’m gonna give in and start playing one. Magicka I have no ideas about but hear it’s bad.

    And just cool it with the crying already. They do not suck in PvP by a long shot unless your playstyle is bird spam in which case I’m not sorry.
    Edited by Vapirko on February 6, 2018 12:20PM
  • Malamar1229
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    @RinaldoGandolphi careful, removing the CC from dawnbreaker would be another sorc nerf :)
  • Arkangeloski
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    Hutch679 wrote: »
    Mag wardens damage is already abysmal... idk why people think birds hit super hard. With 51k max magicka and 2600 Spell Damage, and 9000 penetration mine are hitting average opponents for 3800 to 4200 damage... thats a joke.

    Dunno what to tell you. Maybe don't spam it on tanks then. I've been hit for 4k to 7k all the time and occassionally even beyond in 5 heavy and impreg.

    Lol, hitting potatoes isn't evidence of anything. Sure I've hit 8.5k with a bird, that doesn't mean bird is OP, it means my opponent is a potato.

    The 3k ish hits are against PvPers and what should be used for balance

    Edit: apparently I cannot post without a typo

    So everything that doesent wear heavy armor is a potato? Great tip mate!
  • ak_pvp
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    @RinaldoGandolphi careful, removing the CC from dawnbreaker would be another sorc nerf :)

    They should really consider making the heavy version of overload better.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Lexxypwns
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    ak_pvp wrote: »
    @RinaldoGandolphi careful, removing the CC from dawnbreaker would be another sorc nerf :)

    They should really consider making the heavy version of overload better.

    That’s easy, give it a charge time like a non channleled heavy and then an aoe damage with a single target stun, if a target has curse it should automatically CC them or something like that so it fills a gap in the burst combo and gives sorc some worthwhile reason to not run all utility on overload bar+resto ult
    Edited by Lexxypwns on February 6, 2018 3:01PM
  • Waffennacht
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    Um... Yeah...

    If you're running a non-gank medium armor build (even gank)

    Yeah you've gimped yourself.

    Are you guys seriously gonna try and argue medium isn't weak AF right now?

    Lol
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • BohnT
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    Um... Yeah...

    If you're running a non-gank medium armor build (even gank)

    Yeah you've gimped yourself.

    Are you guys seriously gonna try and argue medium isn't weak AF right now?

    Lol

    Did Trump ban new build ideas or what is wrong on the NA server?
    Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
    Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.

    Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was
  • Waffennacht
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    BohnT wrote: »
    Um... Yeah...

    If you're running a non-gank medium armor build (even gank)

    Yeah you've gimped yourself.

    Are you guys seriously gonna try and argue medium isn't weak AF right now?

    Lol

    Did Trump ban new build ideas or what is wrong on the NA server?
    Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
    Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.

    Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was

    Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.

    And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )

    (And yes people argued with me then - like now, but guess who's right again?)

    So again, I know exactly what I'm talking about. Medium is weak AF.

    Soul Assault nerf forums are additional information proving my point.

    Only glass cannon gank ish builds run medium, and when they die they make nerf posts.

    No need to nerf abilities when Medium could just get buffed
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • BohnT
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    BohnT wrote: »
    Um... Yeah...

    If you're running a non-gank medium armor build (even gank)

    Yeah you've gimped yourself.

    Are you guys seriously gonna try and argue medium isn't weak AF right now?

    Lol

    Did Trump ban new build ideas or what is wrong on the NA server?
    Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
    Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.

    Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was

    Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.

    And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )

    (And yes people argued with me then - like now, but guess who's right again?)

    So again, I know exactly what I'm talking about. Medium is weak AF.

    Soul Assault nerf forums are additional information proving my point.

    Only glass cannon gank ish builds run medium, and when they die they make nerf posts.

    No need to nerf abilities when Medium could just get buffed

    Warden birds were overperfoming against medium and heavy. They are a simple FU stam player.
    Try to run away? Eat my birds every .6 seconds for 4-5k
    Block them an wait? Eat Shalks through block and die because nothing can kill me 1v1 or get swarmed by my zerg

    The medium builds were crap a year ago but heavy was completely overperfoming back then with the passive changes to heavy medium isn't that far behind and for open world where you LoS medium wins in most situations due to shuffle, rally burst heal, more damage, more regen and cheaper skills.

  • RinaldoGandolphi
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    @RinaldoGandolphi careful, removing the CC from dawnbreaker would be another sorc nerf :)

    I know :(

    pretty sad Mag Sorc is so reliant on a stam ultimate...it says a lot about how bad things are for Mag Sorcs at the moment...
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Lexxypwns
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    BohnT wrote: »
    BohnT wrote: »
    Um... Yeah...

    If you're running a non-gank medium armor build (even gank)

    Yeah you've gimped yourself.

    Are you guys seriously gonna try and argue medium isn't weak AF right now?

    Lol

    Did Trump ban new build ideas or what is wrong on the NA server?
    Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
    Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.

    Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was

    Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.

    And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )

    (And yes people argued with me then - like now, but guess who's right again?)

    So again, I know exactly what I'm talking about. Medium is weak AF.

    Soul Assault nerf forums are additional information proving my point.

    Only glass cannon gank ish builds run medium, and when they die they make nerf posts.

    No need to nerf abilities when Medium could just get buffed

    Warden birds were overperfoming against medium and heavy. They are a simple FU stam player.
    Try to run away? Eat my birds every .6 seconds for 4-5k
    Block them an wait? Eat Shalks through block and die because nothing can kill me 1v1 or get swarmed by my zerg

    The medium builds were crap a year ago but heavy was completely overperfoming back then with the passive changes to heavy medium isn't that far behind and for open world where you LoS medium wins in most situations due to shuffle, rally burst heal, more damage, more regen and cheaper skills.

    Fair assessment. Except that with dodgeable birds there’s no reason to run that over force pulse which then means wardens can only outsustain people who aren’t potatoe
  • BohnT
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    Lexxypwns wrote: »
    BohnT wrote: »
    BohnT wrote: »
    Um... Yeah...

    If you're running a non-gank medium armor build (even gank)

    Yeah you've gimped yourself.

    Are you guys seriously gonna try and argue medium isn't weak AF right now?

    Lol

    Did Trump ban new build ideas or what is wrong on the NA server?
    Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
    Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.

    Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was

    Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.

    And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )

    (And yes people argued with me then - like now, but guess who's right again?)

    So again, I know exactly what I'm talking about. Medium is weak AF.

    Soul Assault nerf forums are additional information proving my point.

    Only glass cannon gank ish builds run medium, and when they die they make nerf posts.

    No need to nerf abilities when Medium could just get buffed

    Warden birds were overperfoming against medium and heavy. They are a simple FU stam player.
    Try to run away? Eat my birds every .6 seconds for 4-5k
    Block them an wait? Eat Shalks through block and die because nothing can kill me 1v1 or get swarmed by my zerg

    The medium builds were crap a year ago but heavy was completely overperfoming back then with the passive changes to heavy medium isn't that far behind and for open world where you LoS medium wins in most situations due to shuffle, rally burst heal, more damage, more regen and cheaper skills.

    Fair assessment. Except that with dodgeable birds there’s no reason to run that over force pulse which then means wardens can only outsustain people who aren’t potatoe

    for stamwarden i have no worries that they will still completely dominate in pvp. :trollface:

    I guess Magwarden loses some of ist zerg potential but in 1v1 they are still damn strong and can't eye roll medium builds anymore.
    As i said Wardens are a badly designed class that Needs an complete overhaul.
  • Lexxypwns
    Lexxypwns
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    BohnT wrote: »
    Lexxypwns wrote: »
    BohnT wrote: »
    BohnT wrote: »
    Um... Yeah...

    If you're running a non-gank medium armor build (even gank)

    Yeah you've gimped yourself.

    Are you guys seriously gonna try and argue medium isn't weak AF right now?

    Lol

    Did Trump ban new build ideas or what is wrong on the NA server?
    Lots of people are running medium with brass or pariah because heavy armor isn't that good as people think it is.
    Medium has much better sustain, more damage, better survivability with shuffle and access to rally and more dodge rolls while having equal resistances.

    Heavy armor is a noob trap most of the time for pugs who saw an old vid or reading how op heavy is/was

    Lol seeing as I have one of the Very first Brass builds published.... I know all about every set up.

    And seeing as I did the math for Pariah like a year ago (check my history - posted the math prior to the balance nerf, can even ask @Lexxypwns )

    (And yes people argued with me then - like now, but guess who's right again?)

    So again, I know exactly what I'm talking about. Medium is weak AF.

    Soul Assault nerf forums are additional information proving my point.

    Only glass cannon gank ish builds run medium, and when they die they make nerf posts.

    No need to nerf abilities when Medium could just get buffed

    Warden birds were overperfoming against medium and heavy. They are a simple FU stam player.
    Try to run away? Eat my birds every .6 seconds for 4-5k
    Block them an wait? Eat Shalks through block and die because nothing can kill me 1v1 or get swarmed by my zerg

    The medium builds were crap a year ago but heavy was completely overperfoming back then with the passive changes to heavy medium isn't that far behind and for open world where you LoS medium wins in most situations due to shuffle, rally burst heal, more damage, more regen and cheaper skills.

    Fair assessment. Except that with dodgeable birds there’s no reason to run that over force pulse which then means wardens can only outsustain people who aren’t potatoe

    for stamwarden i have no worries that they will still completely dominate in pvp. :trollface:

    I guess Magwarden loses some of ist zerg potential but in 1v1 they are still damn strong and can't eye roll medium builds anymore.
    As i said Wardens are a badly designed class that Needs an complete overhaul.

    There’s nothing strong about mag warden offensively other than bear in a 1v1 now that fletcher scaling is fixed and Racer is dodgeable.

    Force pulse is ~67% the damage of Racer and crushing is even less. Force pulse+Lightning wall seems promising with “heavy attack” CC but that’s just more aoe, which warden didn’t need

    Shadow Image is fixed on PTS tho so I’m going back to mageblade, dropped a 17k will crit on someone yesterday and he didn’t even see it coming

    Edited by Lexxypwns on February 6, 2018 6:37PM
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