Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
You mean Swallow Soul/Funnel Health? You know, that spammable.
Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.
NBs are the very last class that should complain about self-healing dude.
Yeah I mean if Power Lash was ranged, could proc back-to-back like Frags, and easily had a 15k+ tooltip I'd completely agree with you.
You mean it does not cost anything proced, has an cc on it, undodgeable , does have one of the strongest hots on it, does fire damage (free 25% damage against vampires) and has a higher damage on proc.
Ok. Where's my execute then? Give me a flame Endless Fury and we'll call it even. Deal?
Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
We can do this game all day long but mag dk are not weak in pvp and are more or less the mag fotm class(at least last patch).
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Powerlash isn't an ultimate ability, and hits for far, far less than incap does.
Lash is part of a PvP or PvE rotation for a mDK, Incap is a FINISHER for a nightblade.
Let's not even mention the excessively high ultimate gen that NBs have built into their passives, while magDK is going to struggle to get a window to powerlash at all against anyone with CC immunity or immovables.
Comparing the two is absurd. They aren't even remotely close in usage or function.
DDuke wrote:Zero experience.
I'm just looking at mDK objectively. I recognize where they're too strong (i.e. vs dodge roll builds) and where being able to Power Lash more often isn't a bad thing (block builds, dmg shield builds).
It's called balance.
Sorry, but I don't agree that it's balanced to have an ability be dodged and then set on cooldown.
Stamblades have dealt with this for years now (Incap), and the cooldown is much longer...
Do you honestly think Power Lash is in the same league as Incap? Really?
They both hit hard... And Power Lash gives you a BoL heal over 2 seconds. Incap puts a debuff on the target and doesn't heal you BUT the debuff is really nice... So yeah, close
They aren't even remotely close. Unless of course by "close" you mean that they are both abilities and that they both do things. Then yes I suppose they are in fact close by those measurements. Just like Destro Ult and Empowering Sweep are "close" because they're both ultimates that do things.
FloppyTouch wrote: »
Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
You mean Swallow Soul/Funnel Health? You know, that spammable.
Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.
NBs are the very last class that should complain about self-healing dude.
Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
You mean Swallow Soul/Funnel Health? You know, that spammable.
Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.
NBs are the very last class that should complain about self-healing dude.
Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)
Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
You mean Swallow Soul/Funnel Health? You know, that spammable.
Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.
NBs are the very last class that should complain about self-healing dude.
Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)
Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
You mean Swallow Soul/Funnel Health? You know, that spammable.
Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.
NBs are the very last class that should complain about self-healing dude.
Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)
It's over 4 seconds now, they doubled the strength & the duration of Power Lash heal.
All DKs do is complain yet they remain the strongest class in a 1v1 patch after patch
Tell me about it...
I'm looking at these changes & I'm seeing buffs vs builds mDK wasn't super strong against before & nerfs (undodgeability being fixed) vs builds mDK just rolled over.
I mean, what's the problem? Can any mDK tell me? <.<
In PvP, you get two Power Lashes after CC or roots (rather than just one that consumes Off Balance immediately).
In PvE, you're no longer bringing down the whole group by stealing Off Balance from targets.
So now if I root someone and they instinctively dodgeroll while I'm Power Lash they've both 1) managed to dodge my Power Lash and 2) Now my Power Lash is on cooldown after it didn't do crap
WHAT A BUFF
You keep posting in these mDK threads and yet you clearly have ZERO experience with the class. It's complicated and I challenge you to try learning it before trying to edify the rest of us on a class you clearly don't understand.
When my assassin's will procs and my target dodges I'm SOL
When a spec crystal process and the target dodges their SOL
Get over it
FlamingBeard wrote: »FlamingBeard wrote: »
It's ranged
Its not, everyone who is able to kill you will dodge it from range.
Oh, I didn't know you could predict the future and dodge my Assassin's Will immediately by reflex, my bad!
Lol come on friend, your poorly-timed Assassin's Will procs are your own fault.
And with the blocking of MIATs add-on next patch, it will be even EASIER to use Assassin's Will.
It is one of the easiest burst skills in the game to use.
Power Lash is extremely limited in range, has a slow animation and with it being dodgeable now will hit less often since anyone rooted by a Dragonknight will dodge by reflex anyway, doesn't do as much damage as Assassin's Will (a RANGED proc does more than a MELEE proc, there's something wrong with that), and now has a one of the longest skill cooldowns in the game.
Now, please tell me how Power Lash is soooo much better again?
Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
You mean Swallow Soul/Funnel Health? You know, that spammable.
Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.
NBs are the very last class that should complain about self-healing dude.
Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)
It's over 4 seconds now, they doubled the strength & the duration of Power Lash heal.
Oh god... I honestly don't know now if that is balanced... It might beeeee?
Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?
You mean Swallow Soul/Funnel Health? You know, that spammable.
Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.
NBs are the very last class that should complain about self-healing dude.
Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)
It's over 4 seconds now, they doubled the strength & the duration of Power Lash heal.
Oh god... I honestly don't know now if that is balanced... It might beeeee?
If its usable less often from other sources of offbalance it seems to work itself out. The hps is the same. But if you are in a 1v1 and not a lighting wall build, its a buff.
When my assassin's will procs and my target dodges I'm SOL
When a spec crystal process and the target dodges their SOL
Get over it
You can hold will until after your target is in a CC or drops defense
You can hold crystal frags until after your targeted is in a cc or drops defense.
If you hold your powerlash, the enemy has gotten out of range and is now bursting you.
When my assassin's will procs and my target dodges I'm SOL
When a spec crystal process and the target dodges their SOL
Get over it
You can hold will until after your target is in a CC or drops defense
You can hold crystal frags until after your targeted is in a cc or drops defense.
If you hold your powerlash, the enemy has gotten out of range and is now bursting you.
So if a NB or a sorc hold their burst abilities, their opponents wont burst them and they will either be in a CC or drop their defence. But in a DK scenario if you hold ur powerlash you cant cc them, they will not drop their defense and u will get bursted instead?
Wut?
When my assassin's will procs and my target dodges I'm SOL
When a spec crystal process and the target dodges their SOL
Get over it
You can hold will until after your target is in a CC or drops defense
You can hold crystal frags until after your targeted is in a cc or drops defense.
If you hold your powerlash, the enemy has gotten out of range and is now bursting you.
So if a NB or a sorc hold their burst abilities, their opponents wont burst them and they will either be in a CC or drop their defence. But in a DK scenario if you hold ur powerlash you cant cc them, they will not drop their defense and u will get bursted instead?
Wut?
DK lashes is both melee, and can't really be held. The window to use it is only a second or two. As soon as off-balance wears off, you lose the proc.
Frags for around ten seconds and is a ranged skill.
Will lasts for the entire duration of grim focus and is a ranged skill.
Frags does not last 10 seconds. it lasts 6-7 seconds. Sorc hands literally glow with crystals telling you when they have frags ready. No cc, no heal, dodgeable, reflectable, slow, has a small cost. And you ALWAYS know when its coming. Has to be used in a cc combo alongside curse etc otherwise its harmless.
Spectral bow needs 5 light attacks. That is effectively a much longer cooldown than power lash and practically in combat situations you will get only 1-2 every 20 seconds. No cc, no heal attached to it. Even slower than frags. Also dodgeable, reflectable and costs even more. ALWAYS has to be used in a cc combo as well otherwise very easily dodged, blocked, reflected.
You know what power lash does. No need to mention it. Off balance is up for 4-5 seconds. Not 1-2. You can get 1 whip in talons and power lash procs. As long as u manage a whip every 4-5 seconds ur opponent is permanently off balanced that can give you guaranteed power lashes after a fossilize.
You have to use power lash better in ur combos instead of having guaranteed undodgeable dmg. Exactly like you use frag and spectral bow.
Frags does not last 10 seconds. it lasts 6-7 seconds. Sorc hands literally glow with crystals telling you when they have frags ready. No cc, no heal, dodgeable, reflectable, slow, has a small cost. And you ALWAYS know when its coming. Has to be used in a cc combo alongside curse etc otherwise its harmless.
It lasts longer than offbalance.
It has less of an indicator than powerlash does. (since unless you are getting hit with a shock attack from a lightning destro, the DK needs to talons and normal lash you first)
The CC was rarely useful anyway.
You don't NEED a heal when you can do it from 28m away!
Reflectable by one class, with a 4.5k ability OR REQUIRING AN ULT BE UP. Wardens can block it, but they don't reflect.
Cost : Lol, a SORC fanboy is [snip] to a DRAGONKIGHT about ABILITY COSTS? Are you serious?Spectral bow needs 5 light attacks. That is effectively a much longer cooldown than power lash and practically in combat situations you will get only 1-2 every 20 seconds. No cc, no heal attached to it. Even slower than frags. Also dodgeable, reflectable and costs even more. ALWAYS has to be used in a cc combo as well otherwise very easily dodged, blocked, reflected.
Powerlash will never, ever, hit a 50-70k proc. I know many, many NBs that can land a crit will in that range. (which is closer to 22-30k in PvP). You cannot compare a SIGNATURE FINISHER MOVE to a SPAMMABLE ATTACK.You know what power lash does. No need to mention it. Off balance is up for 4-5 seconds. Not 1-2. You can get 1 whip in talons and power lash procs. As long as u manage a whip every 4-5 seconds ur opponent is permanently off balanced that can give you guaranteed power lashes after a fossilize.
>DK uses Talons
>Target rolls out
>> If sorc, streak now. Powerlash will never hit because it's a 5m range ability.
>> if nb, cloak now. Powerlash will never hit because you can't lash the target after the roll ends.
>> if templar, purge now. Powerlash fails to hit.
>> if warden, purge now. Powerlash fails to hit.
>> if DK, block now. Powelash stun does nothing, and now it can't hit.
magDK will literally only hit lashes against garbage opponents, or if they use their VERY EXPENSIVE MELEE RANGE block-bypassing stun (which, btw, sorc has a cheaper version of that hits up to 28m... booooy)
You've clearly never *** played magicka DK. And this is literally just in PvP. in PvE a bottom-of-the-barrel class is going to just never be used in any serious content.You have to use power lash better in ur combos instead of having guaranteed undodgeable dmg. Exactly like you use frag and spectral bow.
Power lash will not land against a competent opponent. It has far too much of a windup to even proc it. You clearly don't play DK and likely don't even fight them if this is your line of thinking.
Power lash will not land against a competent opponent. It has far too much of a windup to even proc it. You clearly don't play DK and likely don't even fight them if this is your line of thinking.
BroanBeast1215 wrote: »ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.
BroanBeast1215 wrote: »ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.
as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.
a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.
you may now flame away.
FlamingBeard wrote: »BroanBeast1215 wrote: »ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.
as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.
a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.
you may now flame away.
Dragonknight is one of the classes that deserves to complain though.
It's received the most unnecessary nerfs of any class over the past few years, nearly every update.
I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.
FlamingBeard wrote: »BroanBeast1215 wrote: »ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.
as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.
a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.
you may now flame away.
Dragonknight is one of the classes that deserves to complain though.
It's received the most unnecessary nerfs of any class over the past few years, nearly every update.
I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.
So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.
FlamingBeard wrote: »FlamingBeard wrote: »BroanBeast1215 wrote: »ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.
as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.
a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.
you may now flame away.
Dragonknight is one of the classes that deserves to complain though.
It's received the most unnecessary nerfs of any class over the past few years, nearly every update.
I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.
So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.
You really need to get a life, babe. Stop following me around -- I'm not interested!
FlamingBeard wrote: »FlamingBeard wrote: »BroanBeast1215 wrote: »ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.
as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.
a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.
you may now flame away.
Dragonknight is one of the classes that deserves to complain though.
It's received the most unnecessary nerfs of any class over the past few years, nearly every update.
I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.
So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.
You really need to get a life, babe. Stop following me around -- I'm not interested!
Following you around? No honey, you think too much of urself. You are not the center of the universe. I was already posting here. You just ended up making urself a comedy with ur comments and u resort to bs like this cause there is really nothing you can say. I mean you dont even play mDK. How would you know anything. lol.
FlamingBeard wrote: »FlamingBeard wrote: »FlamingBeard wrote: »BroanBeast1215 wrote: »ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.
as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.
a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.
you may now flame away.
Dragonknight is one of the classes that deserves to complain though.
It's received the most unnecessary nerfs of any class over the past few years, nearly every update.
I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.
So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.
You really need to get a life, babe. Stop following me around -- I'm not interested!
Following you around? No honey, you think too much of urself. You are not the center of the universe. I was already posting here. You just ended up making urself a comedy with ur comments and u resort to bs like this cause there is really nothing you can say. I mean you dont even play mDK. How would you know anything. lol.
You were the one going into mDK threads and celebrating nerfs. lol
Keep your negative attitude to yourself, thanks!
VaranisArano wrote: »How did you miss the MagDK whining about, oh, I don't know, every patch?