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What The...

  • Zer0oo
    Zer0oo
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    Jamini wrote: »
    Zer0oo wrote: »
    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?


    You mean Swallow Soul/Funnel Health? You know, that spammable.
    Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
    Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
    Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
    Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
    Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.

    NBs are the very last class that should complain about self-healing dude.

    Dude he compared sorc abilities to dk abilities, dude. Dude

    But nice that you left out the the rest meaning of the quote dude.
    Zer0oo wrote: »
    Kilandros wrote: »
    Zer0oo wrote: »
    Kilandros wrote: »
    Derra wrote: »
    Kilandros wrote: »


    Sorry, but I don't agree that it's balanced to have an ability be dodged and then set on cooldown.

    You could argue the same way about crystal fragments.

    It´s not on cooldown but randomly proccs - compared to which a safe procc every 3s seems good to me?

    Yeah I mean if Power Lash was ranged, could proc back-to-back like Frags, and easily had a 15k+ tooltip I'd completely agree with you.

    You mean it does not cost anything proced, has an cc on it, undodgeable , does have one of the strongest hots on it, does fire damage (free 25% damage against vampires) and has a higher damage on proc.

    Ok. Where's my execute then? Give me a flame Endless Fury and we'll call it even. Deal?

    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?

    We can do this game all day long but mag dk are not weak in pvp and are more or less the mag fotm class(at least last patch).

    It is pointless to compare on skill to an completely other skill or another class. Dude
    Dude I will always find something that another class can better than another class. It is what makes classes in the first place dude.

    (In writing that many dudes i think i lost at least 1 million brain cells but i hope you at least understand the point)
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • NyassaV
    NyassaV
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    Jamini wrote: »
    Powerlash isn't an ultimate ability, and hits for far, far less than incap does.

    Lash is part of a PvP or PvE rotation for a mDK, Incap is a FINISHER for a nightblade.

    Let's not even mention the excessively high ultimate gen that NBs have built into their passives, while magDK is going to struggle to get a window to powerlash at all against anyone with CC immunity or immovables.

    Comparing the two is absurd. They aren't even remotely close in usage or function.

    Sorry to break it to you but the amount they hit for ins't drastically different
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • NyassaV
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    Kilandros wrote: »
    Hollery wrote: »
    Kilandros wrote: »
    DDuke wrote: »
    Kilandros wrote: »
    DDuke wrote:
    Zero experience.

    I'm just looking at mDK objectively. I recognize where they're too strong (i.e. vs dodge roll builds) and where being able to Power Lash more often isn't a bad thing (block builds, dmg shield builds).


    It's called balance.

    Sorry, but I don't agree that it's balanced to have an ability be dodged and then set on cooldown.

    Stamblades have dealt with this for years now (Incap), and the cooldown is much longer...

    Do you honestly think Power Lash is in the same league as Incap? Really?

    They both hit hard... And Power Lash gives you a BoL heal over 2 seconds. Incap puts a debuff on the target and doesn't heal you BUT the debuff is really nice... So yeah, close

    They aren't even remotely close. Unless of course by "close" you mean that they are both abilities and that they both do things. Then yes I suppose they are in fact close by those measurements. Just like Destro Ult and Empowering Sweep are "close" because they're both ultimates that do things.

    Uhhhh... No. Destro is larger and unblockable. Initial hit of sweep is sketchy (I've blocked it before???) and over all does lower damage. Drastic cost difference
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • NyassaV
    NyassaV
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    Gothrock wrote: »
    Kilandros wrote: »
    Sorry, but I don't agree that it's balanced to have an ability be dodged and then set on cooldown.

    Merciless Resolve. You, mDKs, can also reflect it.

    Wish my whips hit as hard as that ability

    Whip is a spammable
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • NyassaV
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    Jamini wrote: »
    Zer0oo wrote: »
    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?


    You mean Swallow Soul/Funnel Health? You know, that spammable.
    Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
    Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
    Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
    Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
    Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.

    NBs are the very last class that should complain about self-healing dude.

    Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Feanor
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    Hollery wrote: »
    Jamini wrote: »
    Zer0oo wrote: »
    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?


    You mean Swallow Soul/Funnel Health? You know, that spammable.
    Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
    Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
    Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
    Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
    Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.

    NBs are the very last class that should complain about self-healing dude.

    Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)

    A burst heal on top of cloak might be a bit much, don’t you think? Yeah yeah, I know, cloak is never working. Right.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • DDuke
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    z0vu0zee6v3f.png
    Hollery wrote: »
    Jamini wrote: »
    Zer0oo wrote: »
    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?


    You mean Swallow Soul/Funnel Health? You know, that spammable.
    Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
    Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
    Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
    Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
    Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.

    NBs are the very last class that should complain about self-healing dude.

    Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)

    It's over 4 seconds now, they doubled the strength & the duration of Power Lash heal.
    Edited by DDuke on January 23, 2018 6:20PM
  • NyassaV
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    DDuke wrote: »
    z0vu0zee6v3f.png
    Hollery wrote: »
    Jamini wrote: »
    Zer0oo wrote: »
    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?


    You mean Swallow Soul/Funnel Health? You know, that spammable.
    Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
    Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
    Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
    Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
    Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.

    NBs are the very last class that should complain about self-healing dude.

    Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)

    It's over 4 seconds now, they doubled the strength & the duration of Power Lash heal.

    Oh god... I honestly don't know now if that is balanced... It might beeeee?
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • seanj87
    seanj87
    Kilandros wrote: »
    DDuke wrote: »
    Hollery wrote: »
    All DKs do is complain yet they remain the strongest class in a 1v1 patch after patch

    Tell me about it...

    I'm looking at these changes & I'm seeing buffs vs builds mDK wasn't super strong against before & nerfs (undodgeability being fixed) vs builds mDK just rolled over.


    I mean, what's the problem? Can any mDK tell me? <.<

    In PvP, you get two Power Lashes after CC or roots (rather than just one that consumes Off Balance immediately).

    In PvE, you're no longer bringing down the whole group by stealing Off Balance from targets.

    So now if I root someone and they instinctively dodgeroll while I'm Power Lash they've both 1) managed to dodge my Power Lash and 2) Now my Power Lash is on cooldown after it didn't do crap

    WHAT A BUFF

    You keep posting in these mDK threads and yet you clearly have ZERO experience with the class. It's complicated and I challenge you to try learning it before trying to edify the rest of us on a class you clearly don't understand.

    When my assassin's will procs and my target dodges I'm SOL

    When a spec crystal process and the target dodges their SOL

    Get over it
  • Jamini
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    seanj87 wrote: »
    When my assassin's will procs and my target dodges I'm SOL

    When a spec crystal process and the target dodges their SOL

    Get over it

    You can hold will until after your target is in a CC or drops defense
    You can hold crystal frags until after your targeted is in a cc or drops defense.
    If you hold your powerlash, the enemy has gotten out of range and is now bursting you.
    "Adapt. or Die."
  • Stamden
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    Gothrock wrote: »

    It's ranged

    Its not, everyone who is able to kill you will dodge it from range.

    Oh, I didn't know you could predict the future and dodge my Assassin's Will immediately by reflex, my bad!

    Lol come on friend, your poorly-timed Assassin's Will procs are your own fault.

    And with the blocking of MIATs add-on next patch, it will be even EASIER to use Assassin's Will.

    It is one of the easiest burst skills in the game to use.

    Power Lash is extremely limited in range, has a slow animation and with it being dodgeable now will hit less often since anyone rooted by a Dragonknight will dodge by reflex anyway, doesn't do as much damage as Assassin's Will (a RANGED proc does more than a MELEE proc, there's something wrong with that), and now has a one of the longest skill cooldowns in the game.

    Now, please tell me how Power Lash is soooo much better again?

    Yeah the animation is so freakin slow on it. Any decent player just dodges it.

    This is the one of the very few abilities that needs to remain undodgable.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • ak_pvp
    ak_pvp
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    Hollery wrote: »
    DDuke wrote: »
    z0vu0zee6v3f.png
    Hollery wrote: »
    Jamini wrote: »
    Zer0oo wrote: »
    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?


    You mean Swallow Soul/Funnel Health? You know, that spammable.
    Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
    Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
    Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
    Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
    Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.

    NBs are the very last class that should complain about self-healing dude.

    Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)

    It's over 4 seconds now, they doubled the strength & the duration of Power Lash heal.

    Oh god... I honestly don't know now if that is balanced... It might beeeee?

    If its usable less often from other sources of offbalance it seems to work itself out. The hps is the same. But if you are in a 1v1 and not a lighting wall build, its a buff.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • NyassaV
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    ak_pvp wrote: »
    Hollery wrote: »
    DDuke wrote: »
    z0vu0zee6v3f.png
    Hollery wrote: »
    Jamini wrote: »
    Zer0oo wrote: »
    Where is my cheap dot with high damage(+25% extra damage against vampires) that also heals me?


    You mean Swallow Soul/Funnel Health? You know, that spammable.
    Or do you mean Leeching Strikes and it's morphs, that also restore your resources when you light attack.
    Or maybe healing ward+cloak for that nice free critheal and ability to dodge out of damage.
    Or shade teleport into cloak for just avoiding damage in the first place? (which does need to be fixed.)
    Oh, or maybe Sap Essence? That AoE ability that heals you and gives you major sorcery to boot?
    Structured Entropy is also a thing you can use, if you are still feeling like your healing abillities are too few.

    NBs are the very last class that should complain about self-healing dude.

    Nightblade lacks a good burst heal for magic or stamina... Over time healing is different. DK gets a BoL over 2 seconds with whip and embers has healed people up to 20k before (with battle spirit)

    It's over 4 seconds now, they doubled the strength & the duration of Power Lash heal.

    Oh god... I honestly don't know now if that is balanced... It might beeeee?

    If its usable less often from other sources of offbalance it seems to work itself out. The hps is the same. But if you are in a 1v1 and not a lighting wall build, its a buff.

    If the amount of healing is unchanged then I think it's kinda a bit too much
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Quantum_V
    Quantum_V
    Class Representative
    The buff to healing has to be a bug/error and will be fixed next PTS. There were no claims saying that mDK was gonna get buffed like that.
    Quantum - Magicka DK

    Youtube Channel

  • Vosital
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    Even if that heal is intentional and not a bug, DKs are still screwed. This really doesn't change anything. 3 Second Cooldown makes PvE impossible, and whip being dodgable makes it a joke in PvP.
  • pieratsos
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    Jamini wrote: »
    seanj87 wrote: »
    When my assassin's will procs and my target dodges I'm SOL

    When a spec crystal process and the target dodges their SOL

    Get over it

    You can hold will until after your target is in a CC or drops defense
    You can hold crystal frags until after your targeted is in a cc or drops defense.
    If you hold your powerlash, the enemy has gotten out of range and is now bursting you.

    So if a NB or a sorc hold their burst abilities, their opponents wont burst them and they will either be in a CC or drop their defence. But in a DK scenario if you hold ur powerlash you cant cc them, they will not drop their defense and u will get bursted instead?

    Wut?
  • Jamini
    Jamini
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    pieratsos wrote: »
    Jamini wrote: »
    seanj87 wrote: »
    When my assassin's will procs and my target dodges I'm SOL

    When a spec crystal process and the target dodges their SOL

    Get over it

    You can hold will until after your target is in a CC or drops defense
    You can hold crystal frags until after your targeted is in a cc or drops defense.
    If you hold your powerlash, the enemy has gotten out of range and is now bursting you.

    So if a NB or a sorc hold their burst abilities, their opponents wont burst them and they will either be in a CC or drop their defence. But in a DK scenario if you hold ur powerlash you cant cc them, they will not drop their defense and u will get bursted instead?

    Wut?

    DK lashes is both melee, and can't really be held. The window to use it is only a second or two. As soon as off-balance wears off, you lose the proc.

    Frags for around ten seconds and is a ranged skill.
    Will lasts for the entire duration of grim focus and is a ranged skill.
    Edited by Jamini on January 26, 2018 6:22PM
    "Adapt. or Die."
  • pieratsos
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    Jamini wrote: »
    pieratsos wrote: »
    Jamini wrote: »
    seanj87 wrote: »
    When my assassin's will procs and my target dodges I'm SOL

    When a spec crystal process and the target dodges their SOL

    Get over it

    You can hold will until after your target is in a CC or drops defense
    You can hold crystal frags until after your targeted is in a cc or drops defense.
    If you hold your powerlash, the enemy has gotten out of range and is now bursting you.

    So if a NB or a sorc hold their burst abilities, their opponents wont burst them and they will either be in a CC or drop their defence. But in a DK scenario if you hold ur powerlash you cant cc them, they will not drop their defense and u will get bursted instead?

    Wut?

    DK lashes is both melee, and can't really be held. The window to use it is only a second or two. As soon as off-balance wears off, you lose the proc.

    Frags for around ten seconds and is a ranged skill.
    Will lasts for the entire duration of grim focus and is a ranged skill.

    Frags does not last 10 seconds. it lasts 6-7 seconds. Sorc hands literally glow with crystals telling you when they have frags ready. No cc, no heal, dodgeable, reflectable, slow, has a small cost. And you ALWAYS know when its coming. Has to be used in a cc combo alongside curse etc otherwise its harmless.

    Spectral bow needs 5 light attacks. That is effectively a much longer cooldown than power lash and practically in combat situations you will get only 1-2 every 20 seconds. No cc, no heal attached to it. Even slower than frags. Also dodgeable, reflectable and costs even more. ALWAYS has to be used in a cc combo as well otherwise very easily dodged, blocked, reflected.

    You know what power lash does. No need to mention it. Off balance is up for 4-5 seconds. Not 1-2. You can get 1 whip in talons and power lash procs. As long as u manage a whip every 4-5 seconds ur opponent is permanently off balanced that can give you guaranteed power lashes after a fossilize.

    You have to use power lash better in ur combos instead of having guaranteed undodgeable dmg. Exactly like you use frag and spectral bow.
    Edited by pieratsos on January 26, 2018 7:01PM
  • Jamini
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    pieratsos wrote: »
    Frags does not last 10 seconds. it lasts 6-7 seconds. Sorc hands literally glow with crystals telling you when they have frags ready. No cc, no heal, dodgeable, reflectable, slow, has a small cost. And you ALWAYS know when its coming. Has to be used in a cc combo alongside curse etc otherwise its harmless.

    It lasts longer than offbalance.
    It has less of an indicator than powerlash does. (since unless you are getting hit with a shock attack from a lightning destro, the DK needs to talons and normal lash you first)
    The CC was rarely useful anyway.
    You don't NEED a heal when you can do it from 28m away!
    Reflectable by one class, with a 4.5k ability OR REQUIRING AN ULT BE UP. Wardens can block it, but they don't reflect.
    Cost : Lol, a SORC fanboy is [snip] to a DRAGONKIGHT about ABILITY COSTS? Are you serious?
    Spectral bow needs 5 light attacks. That is effectively a much longer cooldown than power lash and practically in combat situations you will get only 1-2 every 20 seconds. No cc, no heal attached to it. Even slower than frags. Also dodgeable, reflectable and costs even more. ALWAYS has to be used in a cc combo as well otherwise very easily dodged, blocked, reflected.

    Powerlash will never, ever, hit a 50-70k proc. I know many, many NBs that can land a crit well in that range. (which is closer to 22-30k in PvP).
    You cannot compare a SIGNATURE FINISHER MOVE to a SPAMMABLE ATTACK. Powerlash is NOT a finisher!
    You know what power lash does. No need to mention it. Off balance is up for 4-5 seconds. Not 1-2. You can get 1 whip in talons and power lash procs. As long as u manage a whip every 4-5 seconds ur opponent is permanently off balanced that can give you guaranteed power lashes after a fossilize.

    >DK uses Talons
    >Target rolls out
    >> If sorc, streak now. Powerlash will never hit because it's a 5m range ability.
    >> if nb, cloak now. Powerlash will never hit because you can't lash the target after the roll ends.
    >> if templar, purge now. No powerlash as offbalance is gone.
    >> if warden, purge now. No powerlash as offbalance is gone.
    >> if DK, block now. Powerlash stun does nothing, and now it can't hit again.

    magDK will literally only hit lashes against garbage opponents, or if they use their VERY EXPENSIVE MELEE RANGE block-bypassing stun (which, btw, sorc has a cheaper version of that hits up to 28m... booooy)

    You've clearly never *** played magicka DK. And this is literally just in PvP. in PvE a bottom-of-the-barrel class is going to just never be used in any serious content.
    You have to use power lash better in ur combos instead of having guaranteed undodgeable dmg. Exactly like you use frag and spectral bow.

    Power lash will not land against a competent opponent. It has far too much of a windup to even proc it. You clearly don't play DK and likely don't even fight them if this is your line of thinking.

    [Edited to remove profanity]
    Edited by ZOS_KatP on January 26, 2018 9:49PM
    "Adapt. or Die."
  • pieratsos
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    Jamini wrote: »
    pieratsos wrote: »
    Frags does not last 10 seconds. it lasts 6-7 seconds. Sorc hands literally glow with crystals telling you when they have frags ready. No cc, no heal, dodgeable, reflectable, slow, has a small cost. And you ALWAYS know when its coming. Has to be used in a cc combo alongside curse etc otherwise its harmless.

    It lasts longer than offbalance.
    It has less of an indicator than powerlash does. (since unless you are getting hit with a shock attack from a lightning destro, the DK needs to talons and normal lash you first)
    The CC was rarely useful anyway.
    You don't NEED a heal when you can do it from 28m away!
    Reflectable by one class, with a 4.5k ability OR REQUIRING AN ULT BE UP. Wardens can block it, but they don't reflect.
    Cost : Lol, a SORC fanboy is [snip] to a DRAGONKIGHT about ABILITY COSTS? Are you serious?
    Spectral bow needs 5 light attacks. That is effectively a much longer cooldown than power lash and practically in combat situations you will get only 1-2 every 20 seconds. No cc, no heal attached to it. Even slower than frags. Also dodgeable, reflectable and costs even more. ALWAYS has to be used in a cc combo as well otherwise very easily dodged, blocked, reflected.

    Powerlash will never, ever, hit a 50-70k proc. I know many, many NBs that can land a crit will in that range. (which is closer to 22-30k in PvP). You cannot compare a SIGNATURE FINISHER MOVE to a SPAMMABLE ATTACK.
    You know what power lash does. No need to mention it. Off balance is up for 4-5 seconds. Not 1-2. You can get 1 whip in talons and power lash procs. As long as u manage a whip every 4-5 seconds ur opponent is permanently off balanced that can give you guaranteed power lashes after a fossilize.

    >DK uses Talons
    >Target rolls out
    >> If sorc, streak now. Powerlash will never hit because it's a 5m range ability.
    >> if nb, cloak now. Powerlash will never hit because you can't lash the target after the roll ends.
    >> if templar, purge now. Powerlash fails to hit.
    >> if warden, purge now. Powerlash fails to hit.
    >> if DK, block now. Powelash stun does nothing, and now it can't hit.

    magDK will literally only hit lashes against garbage opponents, or if they use their VERY EXPENSIVE MELEE RANGE block-bypassing stun (which, btw, sorc has a cheaper version of that hits up to 28m... booooy)

    You've clearly never *** played magicka DK. And this is literally just in PvP. in PvE a bottom-of-the-barrel class is going to just never be used in any serious content.
    You have to use power lash better in ur combos instead of having guaranteed undodgeable dmg. Exactly like you use frag and spectral bow.

    Power lash will not land against a competent opponent. It has far too much of a windup to even proc it. You clearly don't play DK and likely don't even fight them if this is your line of thinking.

    Sorcs have the most predictable burst in the game. If you seriously dont know when frags are coming you have major L2P issues. Let me give you a hint. They always come with curse. Do not talk about the frag cc. Your incapable of judging anything regarding sorcs cause its obvious that your experience when it comes to the class is next to zero.

    I have played mDK. I just dont feel entitled to undodgeable dmg because the class has issues. If power lash doesnt land on a competent opponent its because they did something good. If they react to ur roots and kite you to avoid ur lashes you shouldnt land your power lashes. You dont get to punish people for playing good. When you play good, you dont get hit by frags and spectral bows either that are not used in a combo. Frags and spectral bows that are not used in combos will only hit garbage players as well. And im only talking about PVP. That was kinda obvious.

    Spectral bow and frags hit harder because dmg is the only thing they do you dummy. Power lash is free with a breath of life attached to it. What exactly do you want? A power lash that one shots people, heals to full and has no counters? Im sure you'd consider that balanced. And your assumption that a spectral bow hits players for 30k makes me doubt about your PVP knowledge in general. Who the hell gets hit by a 30k spectral bow. Lmao. Are you playing naked?

    I am not comparing sorc vs DK in general. I dont even consider DK to be good. This "sorc fanboy" trashtalk is just ur personal bias trying to discredit anyone who has a different opinion than urs because you think the whole universe has a secret agenda against ur class. I know this is very difficult for you to understand but not all of us are biased. Im not like you. Was a cute attempt tho. My fault for even trying to have a normal conversation with you.

    P.S About that bolded part. That very expensive skill costs less than 2.5k. Do you even play ur mDK? Rune cage is actually a lot more expensive than fossilize. You are beyond clueless.......booooy.

    [Edited for profanity]
    Edited by ZOS_KatP on January 26, 2018 9:49PM
  • DDuke
    DDuke
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    Jamini wrote: »
    Power lash will not land against a competent opponent. It has far too much of a windup to even proc it. You clearly don't play DK and likely don't even fight them if this is your line of thinking.

    I could prove you wrong about that right away, I'm landing them all the time on PTS (even against medium armor builds).

    People have blown out the "dodgeable" thing waaay out of proportion and forgetting that most builds can't afford dodging at all, and even medium armor builds can't dodge every 3s (remember, you proc them twice as often now) due to stacking cost modifier+all the other undodgeable skills that force them to spam vigor, rally & even block until their eventual demise.

    They also never get to go on offensive against you if they're spending all the time dodging.


    Using your example, changes in bold:
    >DK uses TalonsFossilize
    >DK uses LA+Flame Lash
    >Target CC breaks & rolls out
    >> If sorc, streak now. Powerlash will never hit because it's a 5m range ability. DK uses Empowering Chains to catch up & hits you with the *empowered* Power Lash, or sorc dodge rolls again and is completely out of stamina due to stacking cost modifier and cannot break next Fossilize.
    >> if nb, cloak now. Powerlash will never hit because you can't lash the target after the roll ends. DK uses Empowering Chains during the dodge roll animation, arrives at destination (dealing dmg in the process), bar swaps for Volatile Armor & pops NB out of cloak if it doesn't automatically bug out (again dealing dmg to NB) & then Power Lashes.
    >> if templar, purge now. No powerlash as offbalance is gone. Correct, now you DoT them up and force them to purge again and again and again while dealing damage to them and outsustaining the Templar thanks to Elemental Drain, which you always apply first.
    >> if warden, purge now. No powerlash as offbalance is gone. ...the Warden has 20-33% chance of purging the right debuff, as there's the Warmth Snare debuff, the Siphoner CP passive, Burning status effect (36% chance with Inferno Staff & 2x direct attacks that can proc it), possibly BSW Burning effect as well (27,75% chance, 2x 15% chances to proc it) & Concussion (40% chance from shock glyph if you manage to land light attack before Netch is used.
    >> if DK, block now. Powerlash stun does nothing, and now it can't hit again. Sure, but you still get all the other benefits of Power Lash which are more important in fights vs S&B blocktards.


    That's most mDK match ups currently, there is not much variation caused by the PL dodgeability.
    Edited by DDuke on January 26, 2018 7:56PM
  • BroanBeast1215
    BroanBeast1215
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    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.

    a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.

    you may now flame away.
  • VaranisArano
    VaranisArano
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    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    How did you miss the MagDK whining about, oh, I don't know, every patch?

    Not that it means anything. Every class whines that the latest patch is the end of the world unless they're celebrating what's happening to another class as well.
  • FlamingBeard
    FlamingBeard
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    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.

    a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.

    you may now flame away.

    Dragonknight is one of the classes that deserves to complain though.

    It's received the most unnecessary nerfs of any class over the past few years, nearly every update.

    I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.
  • pieratsos
    pieratsos
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    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.

    a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.

    you may now flame away.

    Dragonknight is one of the classes that deserves to complain though.

    It's received the most unnecessary nerfs of any class over the past few years, nearly every update.

    I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.

    So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.
    Edited by pieratsos on January 27, 2018 3:02PM
  • FlamingBeard
    FlamingBeard
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    pieratsos wrote: »
    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.

    a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.

    you may now flame away.

    Dragonknight is one of the classes that deserves to complain though.

    It's received the most unnecessary nerfs of any class over the past few years, nearly every update.

    I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.

    So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.

    You really need to get a life, babe. Stop following me around -- I'm not interested!
  • pieratsos
    pieratsos
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    pieratsos wrote: »
    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.

    a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.

    you may now flame away.

    Dragonknight is one of the classes that deserves to complain though.

    It's received the most unnecessary nerfs of any class over the past few years, nearly every update.

    I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.

    So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.

    You really need to get a life, babe. Stop following me around -- I'm not interested!

    Following you around? No honey, you think too much of urself. You are not the center of the universe. I was already posting here. You just ended up making urself a comedy with ur comments and u resort to bs like this cause there is really nothing you can say. I mean you dont even play mDK. How would you know anything. lol.
  • FlamingBeard
    FlamingBeard
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    pieratsos wrote: »
    pieratsos wrote: »
    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.

    a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.

    you may now flame away.

    Dragonknight is one of the classes that deserves to complain though.

    It's received the most unnecessary nerfs of any class over the past few years, nearly every update.

    I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.

    So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.

    You really need to get a life, babe. Stop following me around -- I'm not interested!

    Following you around? No honey, you think too much of urself. You are not the center of the universe. I was already posting here. You just ended up making urself a comedy with ur comments and u resort to bs like this cause there is really nothing you can say. I mean you dont even play mDK. How would you know anything. lol.

    You were the one going into mDK threads and celebrating nerfs. lol

    Keep your negative attitude to yourself, thanks!
  • pieratsos
    pieratsos
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    pieratsos wrote: »
    pieratsos wrote: »
    ah, its nice seeing MagDK mains lose their minds over nerfs the same way the rest of the community has done when ZOS took the nerf bat to the knees of the other classes.

    as someone who has been pvping on/off since beta; DKs have been top dog for quite sometime(I had a friend who started as a stamNB but switched because they were so stronk) this nerf may be aimed at the wrong thing but its about time zos does a meaningful nerf to the class that has been so dominate in pvp.

    a stamina-based damage-dealer was not the way I wanted to play my Templar but hey look ive adapted.

    you may now flame away.

    Dragonknight is one of the classes that deserves to complain though.

    It's received the most unnecessary nerfs of any class over the past few years, nearly every update.

    I only use a DK for stamina PvE DPS, but even I can see the extreme focus of downgrades that the developers continuously drop on the class.

    So you are not even playing mDK at all and you go on and talk about other people's experience about mDK and telling them how ur rotation works or doesnt work, which abilities are good or not and how they synergize, how u cant keep people in melee and what it going to happen when power lash becomes dodgeable.

    You really need to get a life, babe. Stop following me around -- I'm not interested!

    Following you around? No honey, you think too much of urself. You are not the center of the universe. I was already posting here. You just ended up making urself a comedy with ur comments and u resort to bs like this cause there is really nothing you can say. I mean you dont even play mDK. How would you know anything. lol.

    You were the one going into mDK threads and celebrating nerfs. lol

    Keep your negative attitude to yourself, thanks!

    Celebrating nerfs? Are you actually blind or really that stupid and think that with lies u will make ur point? Lmao
  • Sabbathius
    Sabbathius
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    How did you miss the MagDK whining about, oh, I don't know, every patch?

    To be fair, look at the changes DKs get every patch. Think back to this time last year, and ZOS' "new and improved" Coagulating Dragon Blood. Remember how they teased it in November '16, and finally showed us their vision on PTS in January '17? Remember what it was? Heal for a percentage of missing Magicka! Yeah, just think about it. You're riding through Cyrodiil, and suddenly realize there's a Nightblade trying to insert a large, blunt object, roughly the size of Elminster AND his hat into your lower-back holy-of-holies. Your health is plummeting, you need a heal. Coagulating Dragon Blood to the rescue! Cast it and...get 0 healing? Why? Your magicka is full, and x% of 0% is 0. And then you die. Bravo! This amazing skill only took ZOS months to come up with and refine.

    Now, with changes like that, every patch, is it any wonder MagDKs whine a lot? I mean, objectively. Do you think that version of CDB had any place in this game, at all?

    Now compare it to latest patch notes for Nightblades, specifically the change to Grim Focus. How can that ability get even better now? I mean, before you had a clear time table - the ability gave you a duration in seconds, during which you build up your proc and make use of it. If you fail to build it, and/or fail to use it, the effort was wasted. But the damage it did was very high. Risk vs reward. It made sense. But look at it now. Where's the risk? You no longer need to make use of it, you can just refresh it and use it whenever you need it, the time to build charges is literally infinite as long as you remain in combat. No risk, zero. Just the reward.

    And, obviously, NBs don't complain about that. Or rather a few did, because A) it was unnecessary and severely lowers the skill ceiling for the class and B) because it will now inevitably lead to nerf to the damage. And given how ZOS nerfs things using a MIRV rather than a lancet (see the Soul Assault nerf, from 70% to 0%. Not 50%, not 25%, not even 15%, ZERO! Nuclear option, every time!), that thing is going to hurt, and I absolutely do not envy Nightblades when that day comes.

    I mean, in principle, I agree with you. People whine. A lot. I know I do. But let's be fair and say that mDKs have a lot to whine about. Like ZOS putting Major Expedition on a charge skill. That is almost as bad as Nightblade heal that hits you for 6k damage when you cast it. Seeing stuff like that just makes you question the sanity and/or suitability for the job of whoever is responsible.
    Edited by Sabbathius on January 27, 2018 3:57PM
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