Make Crystal Frags Great Again!

  • Subversus
    Subversus
    ✭✭✭✭✭
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:
    Subversus wrote: »
    Lord-Otto wrote: »
    Vaoh wrote: »
    Lord-Otto wrote: »
    Hollery wrote: »
    ak_pvp wrote: »
    Frags needs stun+the extra damage. Mines needs exponential damage increase per mine. Streak needs a lot of cost reduce, but some way for melee to catch up that isn't gapcloser spam.

    streak doesn't get cost reduc until Shade can be places more than 8m from where you stand. It also doesn't get cost reduction until MagPlar can have minor expedition inside their ritual or something like that

    Shade is a bug that may or may not get fixed. Templars are not designed to be mobile. Sorcs are, yet they get punished for moving and completely countered by any immobile class with a gapcloser.

    In the past I'm pretty sure that was the vision the Devs had for Mag Sorcs. They were a highly mobile class thanks to Streaking everywhere and had weaker shields in general, but didn't get oneshot when their shields were down. Streak now punishes your Magicka for using it (even when it fails to work), and if your shields fall off, you get killed almost immediately by decent players.

    Add to that that unlike every other class in the game, we have a tremendous windup for our burst. We need four global cooldowns to prepare, and if only one is wasted, our burst won't kill. Other classes can just wait for their stunning ult and use their on-demand burst skill, like Wrecking Blow or Merciless.
    Also, we have zero, ZERO sustained pressure.

    With master's staff reach is better than shock in any way possible except for the fact that it can do a tiny bit more damage if built for it and can be reflected whereas shock can not. So yeah, reach is actually very competitive ;);)

    Edit: *** quoted the wrong guy, meant to quote our "queen" over here

    You should be banned for your annoying provocations.
    What's your problem with me ?

    Nothing luv. I dare not have a problem with the altmeri queen herself!! #HighElvesRule

    On a more serious note, it annoys me that you barge on like you know everything when all you do is play an imperial physique emperor build with 4 pets (group member included) all day long.

    And where was I even wrong ? People act like destructive touch is super hot and better than force pulse in any way, which it's not. Sure it's competitive. But neither do I have space for this and I want the old crystal shard back instead.

    It's not about the damage, the thing is that destructive touch adds a stun to your setup which saves you a skillslot and a gcd (unless you want to play without stun at all).

    But of course it costs a skillslot, that was not needed before the nerf. You either drop force pulse, which I refuse to or you need to remove something else from your bar. I imagine as a non pet Sorcerer, it shouldn't be a big deal to have both.
    But even 1 pet puts me in a situation where I can't afford this without loosing out on something important :neutral:

    Also, I find the Asylum staff much better. For offense and utility.
    Really all I'm after is, people who claim this is a buff for Sorcs. No

    The thing with reach is that it's a suitable replacement for pulse if used with master's staff. Just because you refuse to slot it instead of pulse as opposed to in conjunction with doesn't make it any less good.

    Peace out, #HighElvesRule !!!

    Stop quoting my facebook quote over and over. I will not suffer this ! :)

    It's the aldmeri slogan, it's no quote!!!!!!!!
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:
    Subversus wrote: »
    Lord-Otto wrote: »
    Vaoh wrote: »
    Lord-Otto wrote: »
    Hollery wrote: »
    ak_pvp wrote: »
    Frags needs stun+the extra damage. Mines needs exponential damage increase per mine. Streak needs a lot of cost reduce, but some way for melee to catch up that isn't gapcloser spam.

    streak doesn't get cost reduc until Shade can be places more than 8m from where you stand. It also doesn't get cost reduction until MagPlar can have minor expedition inside their ritual or something like that

    Shade is a bug that may or may not get fixed. Templars are not designed to be mobile. Sorcs are, yet they get punished for moving and completely countered by any immobile class with a gapcloser.

    In the past I'm pretty sure that was the vision the Devs had for Mag Sorcs. They were a highly mobile class thanks to Streaking everywhere and had weaker shields in general, but didn't get oneshot when their shields were down. Streak now punishes your Magicka for using it (even when it fails to work), and if your shields fall off, you get killed almost immediately by decent players.

    Add to that that unlike every other class in the game, we have a tremendous windup for our burst. We need four global cooldowns to prepare, and if only one is wasted, our burst won't kill. Other classes can just wait for their stunning ult and use their on-demand burst skill, like Wrecking Blow or Merciless.
    Also, we have zero, ZERO sustained pressure.

    With master's staff reach is better than shock in any way possible except for the fact that it can do a tiny bit more damage if built for it and can be reflected whereas shock can not. So yeah, reach is actually very competitive ;);)

    Edit: *** quoted the wrong guy, meant to quote our "queen" over here

    You should be banned for your annoying provocations.
    What's your problem with me ?

    Nothing luv. I dare not have a problem with the altmeri queen herself!! #HighElvesRule

    On a more serious note, it annoys me that you barge on like you know everything when all you do is play an imperial physique emperor build with 4 pets (group member included) all day long.

    And where was I even wrong ? People act like destructive touch is super hot and better than force pulse in any way, which it's not. Sure it's competitive. But neither do I have space for this and I want the old crystal shard back instead.

    It's not about the damage, the thing is that destructive touch adds a stun to your setup which saves you a skillslot and a gcd (unless you want to play without stun at all).

    But of course it costs a skillslot, that was not needed before the nerf. You either drop force pulse, which I refuse to or you need to remove something else from your bar. I imagine as a non pet Sorcerer, it shouldn't be a big deal to have both.
    But even 1 pet puts me in a situation where I can't afford this without loosing out on something important :neutral:

    Also, I find the Asylum staff much better. For offense and utility.
    Really all I'm after is, people who claim this is a buff for Sorcs. No

    The thing with reach is that it's a suitable replacement for pulse if used with master's staff. Just because you refuse to slot it instead of pulse as opposed to in conjunction with doesn't make it any less good.

    Peace out, #HighElvesRule !!!

    Stop quoting my facebook quote over and over. I will not suffer this ! :)

    It's the aldmeri slogan, it's no quote!!!!!!!!

    But it's on my facebook since 4 years, even before eso came out I think and I have not taken this from somewhere. Are you sure this is a coincidence ? :)
    Edited by Dracane on January 25, 2018 1:46PM
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:
    Subversus wrote: »
    Lord-Otto wrote: »
    Vaoh wrote: »
    Lord-Otto wrote: »
    Hollery wrote: »
    ak_pvp wrote: »
    Frags needs stun+the extra damage. Mines needs exponential damage increase per mine. Streak needs a lot of cost reduce, but some way for melee to catch up that isn't gapcloser spam.

    streak doesn't get cost reduc until Shade can be places more than 8m from where you stand. It also doesn't get cost reduction until MagPlar can have minor expedition inside their ritual or something like that

    Shade is a bug that may or may not get fixed. Templars are not designed to be mobile. Sorcs are, yet they get punished for moving and completely countered by any immobile class with a gapcloser.

    In the past I'm pretty sure that was the vision the Devs had for Mag Sorcs. They were a highly mobile class thanks to Streaking everywhere and had weaker shields in general, but didn't get oneshot when their shields were down. Streak now punishes your Magicka for using it (even when it fails to work), and if your shields fall off, you get killed almost immediately by decent players.

    Add to that that unlike every other class in the game, we have a tremendous windup for our burst. We need four global cooldowns to prepare, and if only one is wasted, our burst won't kill. Other classes can just wait for their stunning ult and use their on-demand burst skill, like Wrecking Blow or Merciless.
    Also, we have zero, ZERO sustained pressure.

    With master's staff reach is better than shock in any way possible except for the fact that it can do a tiny bit more damage if built for it and can be reflected whereas shock can not. So yeah, reach is actually very competitive ;);)

    Edit: *** quoted the wrong guy, meant to quote our "queen" over here

    You should be banned for your annoying provocations.
    What's your problem with me ?

    Nothing luv. I dare not have a problem with the altmeri queen herself!! #HighElvesRule

    On a more serious note, it annoys me that you barge on like you know everything when all you do is play an imperial physique emperor build with 4 pets (group member included) all day long.

    And where was I even wrong ? People act like destructive touch is super hot and better than force pulse in any way, which it's not. Sure it's competitive. But neither do I have space for this and I want the old crystal shard back instead.

    It's not about the damage, the thing is that destructive touch adds a stun to your setup which saves you a skillslot and a gcd (unless you want to play without stun at all).

    But of course it costs a skillslot, that was not needed before the nerf. You either drop force pulse, which I refuse to or you need to remove something else from your bar. I imagine as a non pet Sorcerer, it shouldn't be a big deal to have both.
    But even 1 pet puts me in a situation where I can't afford this without loosing out on something important :neutral:

    Also, I find the Asylum staff much better. For offense and utility.
    Really all I'm after is, people who claim this is a buff for Sorcs. No

    The thing with reach is that it's a suitable replacement for pulse if used with master's staff. Just because you refuse to slot it instead of pulse as opposed to in conjunction with doesn't make it any less good.

    Peace out, #HighElvesRule !!!

    Stop quoting my facebook quote over and over. I will not suffer this ! :)

    It's the aldmeri slogan, it's no quote!!!!!!!!

    But it's on my facebook since 4 years, even before eso came out I think and I have not taken this from somewhere. Are you sure this is a coincidence ? :)

    Of course it is just a coincidence!!! Who am I to challenge the queen of aldmeri and risk the wrath of Auri-El upon me?? I am but a mere mortal!
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:
    Subversus wrote: »
    Lord-Otto wrote: »
    Vaoh wrote: »
    Lord-Otto wrote: »
    Hollery wrote: »
    ak_pvp wrote: »
    Frags needs stun+the extra damage. Mines needs exponential damage increase per mine. Streak needs a lot of cost reduce, but some way for melee to catch up that isn't gapcloser spam.

    streak doesn't get cost reduc until Shade can be places more than 8m from where you stand. It also doesn't get cost reduction until MagPlar can have minor expedition inside their ritual or something like that

    Shade is a bug that may or may not get fixed. Templars are not designed to be mobile. Sorcs are, yet they get punished for moving and completely countered by any immobile class with a gapcloser.

    In the past I'm pretty sure that was the vision the Devs had for Mag Sorcs. They were a highly mobile class thanks to Streaking everywhere and had weaker shields in general, but didn't get oneshot when their shields were down. Streak now punishes your Magicka for using it (even when it fails to work), and if your shields fall off, you get killed almost immediately by decent players.

    Add to that that unlike every other class in the game, we have a tremendous windup for our burst. We need four global cooldowns to prepare, and if only one is wasted, our burst won't kill. Other classes can just wait for their stunning ult and use their on-demand burst skill, like Wrecking Blow or Merciless.
    Also, we have zero, ZERO sustained pressure.

    With master's staff reach is better than shock in any way possible except for the fact that it can do a tiny bit more damage if built for it and can be reflected whereas shock can not. So yeah, reach is actually very competitive ;);)

    Edit: *** quoted the wrong guy, meant to quote our "queen" over here

    You should be banned for your annoying provocations.
    What's your problem with me ?

    Nothing luv. I dare not have a problem with the altmeri queen herself!! #HighElvesRule

    On a more serious note, it annoys me that you barge on like you know everything when all you do is play an imperial physique emperor build with 4 pets (group member included) all day long.

    And where was I even wrong ? People act like destructive touch is super hot and better than force pulse in any way, which it's not. Sure it's competitive. But neither do I have space for this and I want the old crystal shard back instead.

    It's not about the damage, the thing is that destructive touch adds a stun to your setup which saves you a skillslot and a gcd (unless you want to play without stun at all).

    But of course it costs a skillslot, that was not needed before the nerf. You either drop force pulse, which I refuse to or you need to remove something else from your bar. I imagine as a non pet Sorcerer, it shouldn't be a big deal to have both.
    But even 1 pet puts me in a situation where I can't afford this without loosing out on something important :neutral:

    Also, I find the Asylum staff much better. For offense and utility.
    Really all I'm after is, people who claim this is a buff for Sorcs. No

    The thing with reach is that it's a suitable replacement for pulse if used with master's staff. Just because you refuse to slot it instead of pulse as opposed to in conjunction with doesn't make it any less good.

    Peace out, #HighElvesRule !!!

    Stop quoting my facebook quote over and over. I will not suffer this ! :)

    It's the aldmeri slogan, it's no quote!!!!!!!!

    But it's on my facebook since 4 years, even before eso came out I think and I have not taken this from somewhere. Are you sure this is a coincidence ? :)

    Of course it is just a coincidence!!! Who am I to challenge the queen of aldmeri and risk the wrath of Auri-El upon me?? I am but a mere mortal!

    You can not fool me. You have questioned my status earlier. You said: our "queen". Very offensive :)
    And I also can't recall calling myself that. The others do that.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:
    Subversus wrote: »
    Lord-Otto wrote: »
    Vaoh wrote: »
    Lord-Otto wrote: »
    Hollery wrote: »
    ak_pvp wrote: »
    Frags needs stun+the extra damage. Mines needs exponential damage increase per mine. Streak needs a lot of cost reduce, but some way for melee to catch up that isn't gapcloser spam.

    streak doesn't get cost reduc until Shade can be places more than 8m from where you stand. It also doesn't get cost reduction until MagPlar can have minor expedition inside their ritual or something like that

    Shade is a bug that may or may not get fixed. Templars are not designed to be mobile. Sorcs are, yet they get punished for moving and completely countered by any immobile class with a gapcloser.

    In the past I'm pretty sure that was the vision the Devs had for Mag Sorcs. They were a highly mobile class thanks to Streaking everywhere and had weaker shields in general, but didn't get oneshot when their shields were down. Streak now punishes your Magicka for using it (even when it fails to work), and if your shields fall off, you get killed almost immediately by decent players.

    Add to that that unlike every other class in the game, we have a tremendous windup for our burst. We need four global cooldowns to prepare, and if only one is wasted, our burst won't kill. Other classes can just wait for their stunning ult and use their on-demand burst skill, like Wrecking Blow or Merciless.
    Also, we have zero, ZERO sustained pressure.

    With master's staff reach is better than shock in any way possible except for the fact that it can do a tiny bit more damage if built for it and can be reflected whereas shock can not. So yeah, reach is actually very competitive ;);)

    Edit: *** quoted the wrong guy, meant to quote our "queen" over here

    You should be banned for your annoying provocations.
    What's your problem with me ?

    Nothing luv. I dare not have a problem with the altmeri queen herself!! #HighElvesRule

    On a more serious note, it annoys me that you barge on like you know everything when all you do is play an imperial physique emperor build with 4 pets (group member included) all day long.

    And where was I even wrong ? People act like destructive touch is super hot and better than force pulse in any way, which it's not. Sure it's competitive. But neither do I have space for this and I want the old crystal shard back instead.

    It's not about the damage, the thing is that destructive touch adds a stun to your setup which saves you a skillslot and a gcd (unless you want to play without stun at all).

    But of course it costs a skillslot, that was not needed before the nerf. You either drop force pulse, which I refuse to or you need to remove something else from your bar. I imagine as a non pet Sorcerer, it shouldn't be a big deal to have both.
    But even 1 pet puts me in a situation where I can't afford this without loosing out on something important :neutral:

    Also, I find the Asylum staff much better. For offense and utility.
    Really all I'm after is, people who claim this is a buff for Sorcs. No

    The thing with reach is that it's a suitable replacement for pulse if used with master's staff. Just because you refuse to slot it instead of pulse as opposed to in conjunction with doesn't make it any less good.

    Peace out, #HighElvesRule !!!

    Stop quoting my facebook quote over and over. I will not suffer this ! :)

    It's the aldmeri slogan, it's no quote!!!!!!!!

    But it's on my facebook since 4 years, even before eso came out I think and I have not taken this from somewhere. Are you sure this is a coincidence ? :)

    Of course it is just a coincidence!!! Who am I to challenge the queen of aldmeri and risk the wrath of Auri-El upon me?? I am but a mere mortal!

    You can not fool me. You have questioned my status earlier. You said: our "queen". Very offensive :)
    And I also can't recall calling myself that. The others do that.

    I am sorry if you perceived me as offensive. I forgot that the title of Lady (Dracane Aurielia Diamandis of Alinor) is not to be confused with the title of Queen!! :(

    Is there anything I can do in return? Maybe offer you a nice cold beverage, like a nice can of Pepsi Cola?
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:
    Subversus wrote: »
    Lord-Otto wrote: »
    Vaoh wrote: »
    Lord-Otto wrote: »
    Hollery wrote: »
    ak_pvp wrote: »
    Frags needs stun+the extra damage. Mines needs exponential damage increase per mine. Streak needs a lot of cost reduce, but some way for melee to catch up that isn't gapcloser spam.

    streak doesn't get cost reduc until Shade can be places more than 8m from where you stand. It also doesn't get cost reduction until MagPlar can have minor expedition inside their ritual or something like that

    Shade is a bug that may or may not get fixed. Templars are not designed to be mobile. Sorcs are, yet they get punished for moving and completely countered by any immobile class with a gapcloser.

    In the past I'm pretty sure that was the vision the Devs had for Mag Sorcs. They were a highly mobile class thanks to Streaking everywhere and had weaker shields in general, but didn't get oneshot when their shields were down. Streak now punishes your Magicka for using it (even when it fails to work), and if your shields fall off, you get killed almost immediately by decent players.

    Add to that that unlike every other class in the game, we have a tremendous windup for our burst. We need four global cooldowns to prepare, and if only one is wasted, our burst won't kill. Other classes can just wait for their stunning ult and use their on-demand burst skill, like Wrecking Blow or Merciless.
    Also, we have zero, ZERO sustained pressure.

    With master's staff reach is better than shock in any way possible except for the fact that it can do a tiny bit more damage if built for it and can be reflected whereas shock can not. So yeah, reach is actually very competitive ;);)

    Edit: *** quoted the wrong guy, meant to quote our "queen" over here

    You should be banned for your annoying provocations.
    What's your problem with me ?

    Nothing luv. I dare not have a problem with the altmeri queen herself!! #HighElvesRule

    On a more serious note, it annoys me that you barge on like you know everything when all you do is play an imperial physique emperor build with 4 pets (group member included) all day long.

    And where was I even wrong ? People act like destructive touch is super hot and better than force pulse in any way, which it's not. Sure it's competitive. But neither do I have space for this and I want the old crystal shard back instead.

    It's not about the damage, the thing is that destructive touch adds a stun to your setup which saves you a skillslot and a gcd (unless you want to play without stun at all).

    But of course it costs a skillslot, that was not needed before the nerf. You either drop force pulse, which I refuse to or you need to remove something else from your bar. I imagine as a non pet Sorcerer, it shouldn't be a big deal to have both.
    But even 1 pet puts me in a situation where I can't afford this without loosing out on something important :neutral:

    Also, I find the Asylum staff much better. For offense and utility.
    Really all I'm after is, people who claim this is a buff for Sorcs. No

    The thing with reach is that it's a suitable replacement for pulse if used with master's staff. Just because you refuse to slot it instead of pulse as opposed to in conjunction with doesn't make it any less good.

    Peace out, #HighElvesRule !!!

    Stop quoting my facebook quote over and over. I will not suffer this ! :)

    It's the aldmeri slogan, it's no quote!!!!!!!!

    But it's on my facebook since 4 years, even before eso came out I think and I have not taken this from somewhere. Are you sure this is a coincidence ? :)

    Of course it is just a coincidence!!! Who am I to challenge the queen of aldmeri and risk the wrath of Auri-El upon me?? I am but a mere mortal!

    You can not fool me. You have questioned my status earlier. You said: our "queen". Very offensive :)
    And I also can't recall calling myself that. The others do that.

    I am sorry if you perceived me as offensive. I forgot that the title of Lady (Dracane Aurielia Diamandis of Alinor) is not to be confused with the title of Queen!! :(

    Is there anything I can do in return? Maybe offer you a nice cold beverage, like a nice can of Pepsi Cola?

    Why do I find it yet more suspicious, that you mention pepsi cola ? Because I once quoted, that my kitty tastes like pepsi cola.
    You and me, we should have a serious, private conversation :D
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Lord-Otto
    Lord-Otto
    ✭✭✭✭✭
    ✭✭✭
    @Subversus
    Pepsi?
    At least Psijic Ambrosia, Mythical if you wanna impress.
    Do you know ANYTHING about high elven girls?
    >;P
  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lord-Otto wrote: »
    @Subversus
    Pepsi?
    At least Psijic Ambrosia, Mythical if you wanna impress.
    Do you know ANYTHING about high elven girls?
    >;P

    He referes to this post of mine, I'm certain.

    27024037_1425394947582918_2304530044396737287_o.jpg?oh=8709ec7755d9237c457c72b0af1440e2&oe=5AE7D6C2
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Lord-Otto wrote: »
    @Subversus
    Pepsi?
    At least Psijic Ambrosia, Mythical if you wanna impress.
    Do you know ANYTHING about high elven girls?
    >;P

    My bad! How could I make such mistakes :(:(
  • Zer0oo
    Zer0oo
    ✭✭✭✭✭
    Ähhhh wtf happened with this discussion on the last pages?
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Subversus
    Subversus
    ✭✭✭✭✭
    Dracane wrote: »
    Lord-Otto wrote: »
    @Subversus
    Pepsi?
    At least Psijic Ambrosia, Mythical if you wanna impress.
    Do you know ANYTHING about high elven girls?
    >;P

    He referes to this post of mine, I'm certain.

    27024037_1425394947582918_2304530044396737287_o.jpg?oh=8709ec7755d9237c457c72b0af1440e2&oe=5AE7D6C2

    What a coincidence!

    I am, however, extremely offended! How dare you assume the meaning of my sentences?? This is no behavior fit for a lady!! I simply tried to offer you some cold beverage, what is this Facebook you speak of? Is it an art of magic????
  • Dracane
    Dracane
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    ✭✭✭✭✭
    I give up on you Subversus :D But know, that you can not blind me. I shall observe you VERY closely.
    Closer than you find comfortable in fact....
    Edited by Dracane on January 25, 2018 4:36PM
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Dracane wrote: »
    I give up on you Subversus :D But know, that you can not blind me. I shall observe you VERY closely.
    Closer than you find comfortable in fact....

    This is very scary indeed! I played with fire, I admit. The wrath of Auri-El himself is a very serious matter, what was I thinking!!!
  • Dracane
    Dracane
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    ✭✭✭✭✭
    Subversus wrote: »
    Dracane wrote: »
    I give up on you Subversus :D But know, that you can not blind me. I shall observe you VERY closely.
    Closer than you find comfortable in fact....

    This is very scary indeed! I played with fire, I admit. The wrath of Auri-El himself is a very serious matter, what was I thinking!!!

    You were, as expected, not thinking. Not the greates strenght men seem to have :)
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Derra
    Derra
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    ✭✭✭✭✭
    Subversus wrote: »
    Dracane wrote: »
    I give up on you Subversus :D But know, that you can not blind me. I shall observe you VERY closely.
    Closer than you find comfortable in fact....

    This is very scary indeed! I played with fire, I admit. The wrath of Auri-El himself is a very serious matter, what was I thinking!!!

    hUNAo.jpg[(IMG]
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Subversus
    Subversus
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    Derra wrote: »
    Subversus wrote: »
    Dracane wrote: »
    I give up on you Subversus :D But know, that you can not blind me. I shall observe you VERY closely.
    Closer than you find comfortable in fact....

    This is very scary indeed! I played with fire, I admit. The wrath of Auri-El himself is a very serious matter, what was I thinking!!!

    hUNAo.jpg[(IMG]

    How dare you!!!!! I am not worthy of such actions! She is the Lady Dracane Aurielia Diamandis, sorceress of Alinor! I am a mere stealthy mage nightblade!
  • Lord-Otto
    Lord-Otto
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    ✭✭✭
    Dracane wrote: »
    Subversus wrote: »
    Dracane wrote: »
    I give up on you Subversus :D But know, that you can not blind me. I shall observe you VERY closely.
    Closer than you find comfortable in fact....

    This is very scary indeed! I played with fire, I admit. The wrath of Auri-El himself is a very serious matter, what was I thinking!!!

    You were, as expected, not thinking. Not the greates strenght men seem to have :)

    Of course not. We have natural instincts. While you are thinking about what dress color matches your boots best, we instinctively whip out the Nordic Bathing Towel.
    Outmatched, my queen, outmatched.
  • Feanor
    Feanor
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    Did @Subversus propose to @Dracane already and can we get back to Sorc issues therefore? ;)
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Subversus
    Subversus
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    Feanor wrote: »
    Did @Subversus propose to @Dracane already and can we get back to Sorc issues therefore? ;)

    I am pretty sure she is married to an Imperial Guard! Such honor for a lady! Or was it a nightblade warrior, thought by many to be the best fighter in the realms? We can never know, the lady's ways are very mysterious!
    Edited by Subversus on January 25, 2018 5:35PM
  • Lord-Otto
    Lord-Otto
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    ✭✭✭
    Subversus wrote: »
    Feanor wrote: »
    Did @Subversus propose to @Dracane already and can we get back to Sorc issues therefore? ;)

    I am pretty sure she is married to an Imperial Guard! Such honor for a lady! Or was it a nightblade warrior, thought by many to be the best fighter in the realms? We can never know, the lady's ways are very mysterious!

    Fate has it I am member of a certain... organization that can... remove obstacles.
    >;3
  • Subversus
    Subversus
    ✭✭✭✭✭
    Lord-Otto wrote: »
    Subversus wrote: »
    Feanor wrote: »
    Did @Subversus propose to @Dracane already and can we get back to Sorc issues therefore? ;)

    I am pretty sure she is married to an Imperial Guard! Such honor for a lady! Or was it a nightblade warrior, thought by many to be the best fighter in the realms? We can never know, the lady's ways are very mysterious!

    Fate has it I am member of a certain... organization that can... remove obstacles.
    >;3

    Interesting...
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:

    It's the magSorc equivalent of a tank build. Nothing more, nothing less. It's not built to kill. It's built to sustain and bascially impossible to stamdrain solo. Having a class finisher and (still) enough ult-comboed burst to kill potatoes is what makes you believe it isn't.

    Oh is it a tank build though? You have something like 3.1k spell dmg buffed with the enchant and 40k mag, that's more than enough damage? There literally haven't been better builds ever since like homestead imo. Or do you consider anything that doesn't run 2 damage sets and gets carried by ezmode stamina heavy attacks sustain a cockroach build? Just wondering.

    It's the same approach to the setup, the same thought process a tank goes through when building his setup. Just built on the ability to be able to endlessly shield & breakfree. Look at it from another perspective, it's common to call other classes light armor setups with 2-3 full damage sets "tanks" just because they replace class shields with block or class heals.

    Difference is that most other classes cannot kill anything wearing 2 sustain sets or sustain + shackle - because they lack sorcs offensive toolset. I applaud every sorc who goes for damage sets, because those shackle + lich setups do certainly follow the same logic I'd go for when building a tank that still can kill potatoes with another class.

    The thing with lich/shackle though is that you're able to build for max damage outside of your sets, where you wouldn't otherwise be able to. It's also meant to sustain since mag sorcs are by definition not a berserker class that's supposed to put out huge damage IMO. It's supposed to use the mobility and mechanics to drain the enemy and make him ultimately unable to fight back at which point a swift burst comes to end the job. I can't seem to recall a single patch (ever since I started playing my sorc in TG) where sorcs actually went with 2 damage sets. Seducer/engine is a good example, a setup that's been played for literal years by sorcs everywhere.

    I take you as an old time player, so I hope you remember Ezareth. In my opinion he's the best example of what a magsorc should be like: abuse mobility to the max and kite your opponent.

    TL DR: So yeah, unless specifically built for tanking (e.g. riposte or pirate skelly) I disagree on calling setups tank builds. 2 sustain sets aren't tank builds, not even CLOSE.

    Cept that scenario doesn't exist. The Stam classes out there are more mobile and sustainable than the sorc:)
  • Minalan
    Minalan
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    ✭✭✭✭
    Minalan wrote: »
    Dracane wrote: »
    Minalan wrote: »
    Dracane wrote: »
    Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.

    This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.

    @Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.

    So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.

    Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.

    Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.

    And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
    Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.

    But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?

    Good question, I have no idea. I thought that since it wasn’t reflectable anymore (scales doesn’t) they classified it as a beam and not a projectile?

    Chances are it does activate shimmering, that’s P2WinWarden as usual though.

    Actually it does NOT activate shimmering shield but goes right through. Just test it on a warden, its alway fun seeing them drop dead and not understanding why. Its also a nice workaround for the spellwall ulti. :wink:

    I figured that would be the case with the whole ‘it’s a beam not a projectile’ thing. Thanks!

    @Dracane we have our answer, yet another bonus for using force pulse over clench.
  • Dracane
    Dracane
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    ✭✭✭✭✭
    Minalan wrote: »
    Minalan wrote: »
    Dracane wrote: »
    Minalan wrote: »
    Dracane wrote: »
    Please just give them their stun back. The patch was such a huge nerf for magsorcs who doesn't have a master Destro staff.

    This master touch is so overrated, I can't hear it anymore. I block everyone instantly who says, that it hits hard or something similar. No, it does not. It hits for even less than force pulse.

    @Malamar1229 has the tooltip up to 10K with the master staff, so half that with battle spirit, then add in fire damage against vampires (read: half of Cyrodiil), then throw in the DOT.

    So. It’s competitive, but you’re right. It’s definitely not an end all. It’s reflectable, where FP isn’t. It does only one element, so it can’t proc minor vulnerability. It’s also fodder for shimmering shield, which FP isn’t.

    Plus, I know a few dual wield Sorcs still tearing it up out there. Bless you guys for sticking with it during our worst.

    Competitive for staff conditions, yes. And the dot is replaced every time you recast the ability. So in case you spam it, the dot will never even tick once and even if, the dot is pitiful like all non-class magicka dots.

    And even if half of Cyrodiil are vampires, not all of them are stage 4 vampires. Some choose to reduce it to stage 1 for the time being and others may choose only stage 2 for the regen.
    Destructive touch doesn't even come close to what crystal shard used to be and if people say this was a buff for Sorcs, then you are wrong.

    But wait, you said Force Pulse does not proc shimmering shield ? I usually avoid using it vs shimmering. But I am quite certain, that it does proc it and is fully absorbed by it. Force pulse is reflectable, put is still absorbable by ball of lightning and defensive stance. So why wouldn't it ?

    Good question, I have no idea. I thought that since it wasn’t reflectable anymore (scales doesn’t) they classified it as a beam and not a projectile?

    Chances are it does activate shimmering, that’s P2WinWarden as usual though.

    Actually it does NOT activate shimmering shield but goes right through. Just test it on a warden, its alway fun seeing them drop dead and not understanding why. Its also a nice workaround for the spellwall ulti. :wink:

    I figured that would be the case with the whole ‘it’s a beam not a projectile’ thing. Thanks!

    @Dracane we have our answer, yet another bonus for using force pulse over clench.

    I am still not convinced. I have fought a few wardens today and somehow fail to see, if it is absorbed or not.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Minalan
    Minalan
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    ✭✭✭✭
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:

    It's the magSorc equivalent of a tank build. Nothing more, nothing less. It's not built to kill. It's built to sustain and bascially impossible to stamdrain solo. Having a class finisher and (still) enough ult-comboed burst to kill potatoes is what makes you believe it isn't.

    Oh is it a tank build though? You have something like 3.1k spell dmg buffed with the enchant and 40k mag, that's more than enough damage? There literally haven't been better builds ever since like homestead imo. Or do you consider anything that doesn't run 2 damage sets and gets carried by ezmode stamina heavy attacks sustain a cockroach build? Just wondering.

    It's the same approach to the setup, the same thought process a tank goes through when building his setup. Just built on the ability to be able to endlessly shield & breakfree. Look at it from another perspective, it's common to call other classes light armor setups with 2-3 full damage sets "tanks" just because they replace class shields with block or class heals.

    Difference is that most other classes cannot kill anything wearing 2 sustain sets or sustain + shackle - because they lack sorcs offensive toolset. I applaud every sorc who goes for damage sets, because those shackle + lich setups do certainly follow the same logic I'd go for when building a tank that still can kill potatoes with another class.

    The thing with lich/shackle though is that you're able to build for max damage outside of your sets, where you wouldn't otherwise be able to. It's also meant to sustain since mag sorcs are by definition not a berserker class that's supposed to put out huge damage IMO. It's supposed to use the mobility and mechanics to drain the enemy and make him ultimately unable to fight back at which point a swift burst comes to end the job. I can't seem to recall a single patch (ever since I started playing my sorc in TG) where sorcs actually went with 2 damage sets. Seducer/engine is a good example, a setup that's been played for literal years by sorcs everywhere.

    I take you as an old time player, so I hope you remember Ezareth. In my opinion he's the best example of what a magsorc should be like: abuse mobility to the max and kite your opponent.

    TL DR: So yeah, unless specifically built for tanking (e.g. riposte or pirate skelly) I disagree on calling setups tank builds. 2 sustain sets aren't tank builds, not even CLOSE.

    Cept that scenario doesn't exist. The Stam classes out there are more mobile and sustainable than the sorc:)

    On top of that, the stam classes do more damage.

    I tried the shackle/lich build last night and... it has some serious issues. Lich has the problem of only kicking in at low magicka, and by the time 33% comes around you’re already in deep stuff. I was running 3K-3.1K spell damage, Atro mundus, blue food, around 45-46K Max Magicka, a little less than 2K regen not counting all of the Cyrodiil resource capture bonuses.

    Bottom line: It had the damage I missed with riposte. But I had to run harness with it over lightning form because it just doesn’t have the minor maim bonus. And the regen just didn’t help as much as it should, it’s a build that consistently ‘runs on or near empty’, especially when outnumbered, which for me is most of the time.

    Can we switch this discussion from the “ESO dating channel” back to fixing crystal frags? Devs, we need that 10% damage back!
  • Lord-Otto
    Lord-Otto
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    ✭✭✭
    Mina, Lich gives one piece magicka in place of Wizard's one piece spellpower. The damage is exactly the same. Drop those mag regen glyphs, 1800 regen and above is fine.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:

    It's the magSorc equivalent of a tank build. Nothing more, nothing less. It's not built to kill. It's built to sustain and bascially impossible to stamdrain solo. Having a class finisher and (still) enough ult-comboed burst to kill potatoes is what makes you believe it isn't.

    Oh is it a tank build though? You have something like 3.1k spell dmg buffed with the enchant and 40k mag, that's more than enough damage? There literally haven't been better builds ever since like homestead imo. Or do you consider anything that doesn't run 2 damage sets and gets carried by ezmode stamina heavy attacks sustain a cockroach build? Just wondering.

    It's the same approach to the setup, the same thought process a tank goes through when building his setup. Just built on the ability to be able to endlessly shield & breakfree. Look at it from another perspective, it's common to call other classes light armor setups with 2-3 full damage sets "tanks" just because they replace class shields with block or class heals.

    Difference is that most other classes cannot kill anything wearing 2 sustain sets or sustain + shackle - because they lack sorcs offensive toolset. I applaud every sorc who goes for damage sets, because those shackle + lich setups do certainly follow the same logic I'd go for when building a tank that still can kill potatoes with another class.

    The thing with lich/shackle though is that you're able to build for max damage outside of your sets, where you wouldn't otherwise be able to. It's also meant to sustain since mag sorcs are by definition not a berserker class that's supposed to put out huge damage IMO. It's supposed to use the mobility and mechanics to drain the enemy and make him ultimately unable to fight back at which point a swift burst comes to end the job. I can't seem to recall a single patch (ever since I started playing my sorc in TG) where sorcs actually went with 2 damage sets. Seducer/engine is a good example, a setup that's been played for literal years by sorcs everywhere.

    I take you as an old time player, so I hope you remember Ezareth. In my opinion he's the best example of what a magsorc should be like: abuse mobility to the max and kite your opponent.

    TL DR: So yeah, unless specifically built for tanking (e.g. riposte or pirate skelly) I disagree on calling setups tank builds. 2 sustain sets aren't tank builds, not even CLOSE.

    Cept that scenario doesn't exist. The Stam classes out there are more mobile and sustainable than the sorc:)

    I disagree, especially on the sustainable part. I have infinite sustain in open world due to high stamina pool and lich, can streak indefinitely and have resto ult to help me turtle up. Stam sorc can streak 2-3 times, I wouldn't call that more mobile.
  • Subversus
    Subversus
    ✭✭✭✭✭
    Minalan wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:

    It's the magSorc equivalent of a tank build. Nothing more, nothing less. It's not built to kill. It's built to sustain and bascially impossible to stamdrain solo. Having a class finisher and (still) enough ult-comboed burst to kill potatoes is what makes you believe it isn't.

    Oh is it a tank build though? You have something like 3.1k spell dmg buffed with the enchant and 40k mag, that's more than enough damage? There literally haven't been better builds ever since like homestead imo. Or do you consider anything that doesn't run 2 damage sets and gets carried by ezmode stamina heavy attacks sustain a cockroach build? Just wondering.

    It's the same approach to the setup, the same thought process a tank goes through when building his setup. Just built on the ability to be able to endlessly shield & breakfree. Look at it from another perspective, it's common to call other classes light armor setups with 2-3 full damage sets "tanks" just because they replace class shields with block or class heals.

    Difference is that most other classes cannot kill anything wearing 2 sustain sets or sustain + shackle - because they lack sorcs offensive toolset. I applaud every sorc who goes for damage sets, because those shackle + lich setups do certainly follow the same logic I'd go for when building a tank that still can kill potatoes with another class.

    The thing with lich/shackle though is that you're able to build for max damage outside of your sets, where you wouldn't otherwise be able to. It's also meant to sustain since mag sorcs are by definition not a berserker class that's supposed to put out huge damage IMO. It's supposed to use the mobility and mechanics to drain the enemy and make him ultimately unable to fight back at which point a swift burst comes to end the job. I can't seem to recall a single patch (ever since I started playing my sorc in TG) where sorcs actually went with 2 damage sets. Seducer/engine is a good example, a setup that's been played for literal years by sorcs everywhere.

    I take you as an old time player, so I hope you remember Ezareth. In my opinion he's the best example of what a magsorc should be like: abuse mobility to the max and kite your opponent.

    TL DR: So yeah, unless specifically built for tanking (e.g. riposte or pirate skelly) I disagree on calling setups tank builds. 2 sustain sets aren't tank builds, not even CLOSE.

    Cept that scenario doesn't exist. The Stam classes out there are more mobile and sustainable than the sorc:)

    On top of that, the stam classes do more damage.

    I tried the shackle/lich build last night and... it has some serious issues. Lich has the problem of only kicking in at low magicka, and by the time 33% comes around you’re already in deep stuff. I was running 3K-3.1K spell damage, Atro mundus, blue food, around 45-46K Max Magicka, a little less than 2K regen not counting all of the Cyrodiil resource capture bonuses.

    Bottom line: It had the damage I missed with riposte. But I had to run harness with it over lightning form because it just doesn’t have the minor maim bonus. And the regen just didn’t help as much as it should, it’s a build that consistently ‘runs on or near empty’, especially when outnumbered, which for me is most of the time.

    Can we switch this discussion from the “ESO dating channel” back to fixing crystal frags? Devs, we need that 10% damage back!

    I fail to see how you'd have sustain issues, especially with lich. Did you try the build in a duel environment or in open world where you can reliably dark deal and LOS? If you didn't do either then you shouldn't really call the build bad as you haven't done what it's meant to do.

    I have absolutely 0 sustain issues with it, so I fail to see where the problem is within the build itself. Like really I never run out when in BGs or open world. Duels are another beast entirely and I do agree that this setup is pretty bleh in there.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Lord-Otto wrote: »
    Mina, Lich gives one piece magicka in place of Wizard's one piece spellpower. The damage is exactly the same. Drop those mag regen glyphs, 1800 regen and above is fine.

    I did! That’s how I got above 3K spell damage.
    Subversus wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:

    It's the magSorc equivalent of a tank build. Nothing more, nothing less. It's not built to kill. It's built to sustain and bascially impossible to stamdrain solo. Having a class finisher and (still) enough ult-comboed burst to kill potatoes is what makes you believe it isn't.

    Oh is it a tank build though? You have something like 3.1k spell dmg buffed with the enchant and 40k mag, that's more than enough damage? There literally haven't been better builds ever since like homestead imo. Or do you consider anything that doesn't run 2 damage sets and gets carried by ezmode stamina heavy attacks sustain a cockroach build? Just wondering.

    It's the same approach to the setup, the same thought process a tank goes through when building his setup. Just built on the ability to be able to endlessly shield & breakfree. Look at it from another perspective, it's common to call other classes light armor setups with 2-3 full damage sets "tanks" just because they replace class shields with block or class heals.

    Difference is that most other classes cannot kill anything wearing 2 sustain sets or sustain + shackle - because they lack sorcs offensive toolset. I applaud every sorc who goes for damage sets, because those shackle + lich setups do certainly follow the same logic I'd go for when building a tank that still can kill potatoes with another class.

    The thing with lich/shackle though is that you're able to build for max damage outside of your sets, where you wouldn't otherwise be able to. It's also meant to sustain since mag sorcs are by definition not a berserker class that's supposed to put out huge damage IMO. It's supposed to use the mobility and mechanics to drain the enemy and make him ultimately unable to fight back at which point a swift burst comes to end the job. I can't seem to recall a single patch (ever since I started playing my sorc in TG) where sorcs actually went with 2 damage sets. Seducer/engine is a good example, a setup that's been played for literal years by sorcs everywhere.

    I take you as an old time player, so I hope you remember Ezareth. In my opinion he's the best example of what a magsorc should be like: abuse mobility to the max and kite your opponent.

    TL DR: So yeah, unless specifically built for tanking (e.g. riposte or pirate skelly) I disagree on calling setups tank builds. 2 sustain sets aren't tank builds, not even CLOSE.

    Cept that scenario doesn't exist. The Stam classes out there are more mobile and sustainable than the sorc:)

    I disagree, especially on the sustainable part. I have infinite sustain in open world due to high stamina pool and lich, can streak indefinitely and have resto ult to help me turtle up. Stam sorc can streak 2-3 times, I wouldn't call that more mobile.

    They run fast with hurricane and have stamina gap closers available. They’re in an ok place mobility wise.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Minalan wrote: »
    Lord-Otto wrote: »
    Mina, Lich gives one piece magicka in place of Wizard's one piece spellpower. The damage is exactly the same. Drop those mag regen glyphs, 1800 regen and above is fine.

    I did! That’s how I got above 3K spell damage.
    Subversus wrote: »
    Subversus wrote: »
    Subversus wrote: »
    Derra wrote: »
    I feel so bad for magsorcs. They deserve frag stun + dmg back. And after all those sustain changes I feel readjusting the bolt escape penalty would be reasonable as well. Maybe they would stop running shackle + lich cockroach builds and play builds that actually can be killed 1v1 in reasonable time.

    That moment when one of the best available dmg builds (balanced dmg + sustain) gets called a cockroach build :disappointed:

    It's the magSorc equivalent of a tank build. Nothing more, nothing less. It's not built to kill. It's built to sustain and bascially impossible to stamdrain solo. Having a class finisher and (still) enough ult-comboed burst to kill potatoes is what makes you believe it isn't.

    Oh is it a tank build though? You have something like 3.1k spell dmg buffed with the enchant and 40k mag, that's more than enough damage? There literally haven't been better builds ever since like homestead imo. Or do you consider anything that doesn't run 2 damage sets and gets carried by ezmode stamina heavy attacks sustain a cockroach build? Just wondering.

    It's the same approach to the setup, the same thought process a tank goes through when building his setup. Just built on the ability to be able to endlessly shield & breakfree. Look at it from another perspective, it's common to call other classes light armor setups with 2-3 full damage sets "tanks" just because they replace class shields with block or class heals.

    Difference is that most other classes cannot kill anything wearing 2 sustain sets or sustain + shackle - because they lack sorcs offensive toolset. I applaud every sorc who goes for damage sets, because those shackle + lich setups do certainly follow the same logic I'd go for when building a tank that still can kill potatoes with another class.

    The thing with lich/shackle though is that you're able to build for max damage outside of your sets, where you wouldn't otherwise be able to. It's also meant to sustain since mag sorcs are by definition not a berserker class that's supposed to put out huge damage IMO. It's supposed to use the mobility and mechanics to drain the enemy and make him ultimately unable to fight back at which point a swift burst comes to end the job. I can't seem to recall a single patch (ever since I started playing my sorc in TG) where sorcs actually went with 2 damage sets. Seducer/engine is a good example, a setup that's been played for literal years by sorcs everywhere.

    I take you as an old time player, so I hope you remember Ezareth. In my opinion he's the best example of what a magsorc should be like: abuse mobility to the max and kite your opponent.

    TL DR: So yeah, unless specifically built for tanking (e.g. riposte or pirate skelly) I disagree on calling setups tank builds. 2 sustain sets aren't tank builds, not even CLOSE.

    Cept that scenario doesn't exist. The Stam classes out there are more mobile and sustainable than the sorc:)

    I disagree, especially on the sustainable part. I have infinite sustain in open world due to high stamina pool and lich, can streak indefinitely and have resto ult to help me turtle up. Stam sorc can streak 2-3 times, I wouldn't call that more mobile.

    They run fast with hurricane and have stamina gap closers available. They’re in an ok place mobility wise.

    For the "most mobile class in the game", like some streamers tend to call stam sorcs, an "ok place" is just not good enough.
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