This still lives? It is jump people. You can even look at the legs to notice it is literally the jumping animation. Find similiar step anywhere in the world and practice jumping over it while running over it with speed buff. You get propelled in same way like every 100th jump too.
Around Vivec wayshrine are some good spots for it. Literally makes you fly twice as far than on normal jump.
What’s more likely is that it’s location hacking, using a macro’d key to move your character 1 dodge roll distance away and taking advantage of the fact that character location is still server side.
What you see in this video is NOT possible within the game’s physics and is most reasonably explained by someone manipulating client side player location
Alright, cant offer video, can offer screenshot and my word it is real.
This is my record on this spot. The trap lies in place I jumped to. I am standing in place where I started at.
I just used Major Expedition and sprint. I cant attempt this with block since it slows me down a lot (no passives).
The only thing different on me is that my sprint is faster since I have 5 medium (15% sprint speed). Where I dont know about kodi build, but if he has any medium its probably just 1 piece so 3% sprint speed.
@SodanTok your jump lands significantly further than the one in the video(stop saying names and trying to get this thread closed please, btw). That is literally 100% irrelevant to this discussion. What I’m saying is that jump is the exact same speed and distance as a dodge roll and that it’s clear something client side and server side aren’t synced.
I didn’t say you can’t jump far. I said that exact “jump” doesn’t exist. This could only be disproved with video not a still image, If anyone want to disprove that with a video please include all process running on your computer to demonstrate you’re not client-hacking
@SodanTok it sounds like if you can replicate this without clipping a step then that’d be proof enough for you? Since that eliminates the weird launching point, would that be convincing evidence when of location hacking or would your sheep brain need further? What is going to be enough proof to you, so that I can demonstrate. Where I come from clear video evidence is enough, but since that’s not an acceptable standard of proof for you lmk what is
Since you insist on talking about specific names, watch his stream, watch when he zooms close in on his character and watch the distance he’s traveled when he zooms out.
Edit: I can recreate this behavior consistently using client side data manipulation to ensure I’m out of melee range when dangerously pressured by altering my location while this far you’ve given 0 credible evidence, only a nonsense screenshot that literally proves nothing and isn’t even relevant to the topic
*If your doing testing,
- Sprint,
- Catch air
- Block in air...
Note: the air time of the 'jump' is synced with the reverse slice animation, which may've resulted in additional air for the character. Almost like a double jump as the character jumps off the jump of said animation.
Feed ME GOLd!!!
Revert crystal changes!