Caligamy_ESO wrote: »
PVE needs to have a better reward quantity or PVP needs to be brought in line with the rest of the game, its as simple as that.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Lord_Dexter wrote: »PVP is a way to go for Crystals!
I wasted around 20 days doing PVE and had like 80 Crystals!
been in PVP for around a month and have most of weapons/gear transmuted!
I just want to give a big thumbs up to the PvP community here.
During the dungeon event, I just heard complaint after complaint about PvP'ers running dungeons and how everyone had to carry them...blah blah blah...
And yet, not once in this post has any PvP'er complained about being forced to carry a PvE'er so they can get thier transmute crystals. If anything, I've seen how it's used to encourage more players to try it, instead of saying "You don't belong here...stay out!"
I know PvP gets the toxic label too often..but in this case, it's not so.
Good on you guys!
Ihatenightblades wrote: »3 dailys that take 45 min lets say total you will earn up to 12 MAX. Thats 4 in each pledge return which i have never gotten so thats being nice.
If i pvp for 45 min - 1 hr i will make over 20 easy. What gives? Most pvp players can buy the gear they need from traders and ap usage. Its the pve players that need more of changing traits imo.
Is there ever gonna be a balance between two or will it stay @zos? It doesn bother me that much just sucks knowing im getting less doing pve.
Its honestly a BIG difference in how many you can earn in pve/pvp i wonder if this is intended
I just want to give a big thumbs up to the PvP community here.
During the dungeon event, I just heard complaint after complaint about PvP'ers running dungeons and how everyone had to carry them...blah blah blah...
And yet, not once in this post has any PvP'er complained about being forced to carry a PvE'er so they can get thier transmute crystals. If anything, I've seen how it's used to encourage more players to try it, instead of saying "You don't belong here...stay out!"
I know PvP gets the toxic label too often..but in this case, it's not so.
Good on you guys!
I just want to give a big thumbs up to the PvP community here.
During the dungeon event, I just heard complaint after complaint about PvP'ers running dungeons and how everyone had to carry them...blah blah blah...
And yet, not once in this post has any PvP'er complained about being forced to carry a PvE'er so they can get thier transmute crystals. If anything, I've seen how it's used to encourage more players to try it, instead of saying "You don't belong here...stay out!"
I know PvP gets the toxic label too often..but in this case, it's not so.
Good on you guys!
Of course they're not going to complain, they want PVEers because they're easy kills! Like sheep in a wolf's den, why would the wolves complain?
Sheezabeast wrote: »In PVE your loot is pretty much guaranteed. PVP not so much. You have to actually go to action, be where action is, to get AP. Getting 4 crystals for every 20k AP earned is fair.
How is this still a conversation?
TheI just want to give a big thumbs up to the PvP community here.
During the dungeon event, I just heard complaint after complaint about PvP'ers running dungeons and how everyone had to carry them...blah blah blah...
And yet, not once in this post has any PvP'er complained about being forced to carry a PvE'er so they can get thier transmute crystals. If anything, I've seen how it's used to encourage more players to try it, instead of saying "You don't belong here...stay out!"
I know PvP gets the toxic label too often..but in this case, it's not so.
Good on you guys!
This is almost the core of the issue. There are no pve'ers or pvp'ers;
There are people who pay the whole game, or half the game, by thier own choice.
Even players who spend most of their time in pvp spend a lot of tine in pve too. I myself am in 2 end game pve trial guilds, 2 pvp guilds and have many vma completes under my belt, while the majority of my playtime is spent in cyrodiil.
Zos has made a rare strong choice here; cyrodiil, at least on na/pc is very weak in terms of players. We can only fill a campaign at night. Rarely during the day.
The only reason i continue to see players having issues is bc they are simply afraid of dying in pvp. I personally find this silly. Its pvp, expect to die. Once u get over that and start to spend more time in cyrodiil, u may find more friends and tons of fun.
I recently faught a player in cyro, random 1v1 occurance, i whispered him to give some tips and he informed me that he suffered from a stroke and can barely play due to physical limitations but still has a lot of fun. I wished him well and we went on our ways.
Ya'll self proclaimed "pve'ers" who "i dont pvp" should take a page from this dude imho, just que in, find a fight, and enjoy it untill u die, then rez up and find another fight. Give it a few weeks and care a little bit about ur gear and tactics and i garantee u will still die, but have a lot of fun before u do.
Oh
And welcome to cyrodiil.
Read this:
https://forums.elderscrollsonline.com/en/discussion/360956/joy-s-advice-for-midyear-mayhem-event/p1
Thank @Joy_Division for his help
Go have fun.
DisgracefulMind wrote: »It's a good thing, actually. It encourages players to PvP for things they need in PvE, just like PvPers are encouraged to PvE for things they need in PvP.
DisgracefulMind wrote: »It's a good thing, actually. It encourages players to PvP for things they need in PvE, just like PvPers are encouraged to PvE for things they need in PvP.
Wasn’t this considered really annoying and a massive failure for the longest time? We had a Cyro vendor added to help PvPers due to the same sort of issue....
Now that something as important as transmute crystals gets added and PvE is screwed over it’s all fine by the PvPers
I’m just surprised how selfishly split this community is. Neither side cares how much they mess with the other whether balance or loot is affected.
The transmutation is bypassing crafters completely. The crystals should drop at least from writs.
Lord_Dexter wrote: »OP is crying right, crystals are soo easier to earn in PVP than PVE and infact every PVP player can afford Golden jewlery but not PVE player.
There are already many benifits for running PVP. Faster crystals earning should not be PVP exclusive. PVE crystals value need to be adjusted as similar to PVP.
Random dungeon takes more time to complete than earning Reward of Worthy. The huge difference is unreasonable.
As you gain 1 crystal for wasting time in Random dungeon.
To all those who are trying to defend ton of crysyals in PVP should know that nerf hammer is on the way!