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Why Do Guild Dues Exist?

  • Armatesz
    Armatesz
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    Blanco wrote: »
    Blanco wrote: »
    It's just a way to take advantage of members. None of the guilds that ask for dues actually need them to keep their trader or to keep the guild running. It's just a form extortion really , oftentimes for the benefit of RL $$.

    INB4 people start to believe Blanco's statement

    *pulls out popcorn and 3-D glasses

    Just so you know, I'm in 3 major guilds in the main areas (mournhold, ralwk, elden root etc). I also would have access to likely a lot of others, just would need to ask. That's how I got into the ones I'm currently in.

    I don't pay 1 gold to be in any of them. In fact, they don't even have a weekly sales requirement, they just have their inactive policies.

    They also keep their traders every single week, and the same traders. Why, because they are able to raise enough money on their own (through various means) to fund their trader without ripping off their members.

    I have jumped around between guilds and been in ones that charge dues, and ones that do not. There is no significant difference between the two types of guilds, and that includes in terms of total sales per week. One type of guild merely feels it appropriate to force their members to give them gold, a practice I am firmly against.

    I am very happy with the guilds I'm currently in because in addition to having great communities, they don't rip off their members! Much better when you find the good ones, trust me. :)

    Nope. Every capital trader has a due. This guys is lying terribly

    On xbox this is not true, seen one in riften but honestly their spot was pretty bad.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Betsararie
    Betsararie
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    Armatesz wrote: »
    Blanco wrote: »
    Blanco wrote: »
    It's just a way to take advantage of members. None of the guilds that ask for dues actually need them to keep their trader or to keep the guild running. It's just a form extortion really , oftentimes for the benefit of RL $$.

    INB4 people start to believe Blanco's statement

    *pulls out popcorn and 3-D glasses

    Just so you know, I'm in 3 major guilds in the main areas (mournhold, ralwk, elden root etc). I also would have access to likely a lot of others, just would need to ask. That's how I got into the ones I'm currently in.

    I don't pay 1 gold to be in any of them. In fact, they don't even have a weekly sales requirement, they just have their inactive policies.

    They also keep their traders every single week, and the same traders. Why, because they are able to raise enough money on their own (through various means) to fund their trader without ripping off their members.

    I have jumped around between guilds and been in ones that charge dues, and ones that do not. There is no significant difference between the two types of guilds, and that includes in terms of total sales per week. One type of guild merely feels it appropriate to force their members to give them gold, a practice I am firmly against.

    I am very happy with the guilds I'm currently in because in addition to having great communities, they don't rip off their members! Much better when you find the good ones, trust me. :)

    Nope. Every capital trader has a due. This guys is lying terribly

    On xbox this is not true, seen one in riften but honestly their spot was pretty bad.

    Riften is pretty garbage tier.

    The best spots are rawlk, mournhold, elden root, wayrest, belkarth. The rest are generally not worth your time. Certainly not worth mine
  • Armatesz
    Armatesz
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    I did that as a prod test but huh.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Betsararie
    Betsararie
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    Armatesz wrote: »
    I did that as a prod test but huh.

    You were alluding that Riften is one of the prime locations, and that is simply not true.
  • Armatesz
    Armatesz
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    Blanco wrote: »
    Armatesz wrote: »
    I did that as a prod test but huh.

    You were alluding that Riften is one of the prime locations, and that is simply not true.

    Interesting, I know of what I have done majority of what I have is from money farming or working towards, sometimes help from others.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Armatesz
    Armatesz
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    Now here is a curious topic as well: What do you all think of people that force people to pay dues right away in guild and when they do they kick people in masses?
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Armatesz
    Armatesz
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    Now note in situations like this I have seen friends of mine that talked to eso support and the associated guilds were disbanned. I don't remember what else happened but I know for sure their guild was no more.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Linaleah
    Linaleah
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    Linaleah wrote: »

    Ok so instead of being helpful and simply answering my initial question, you tell me to "join one myself to find out." Thanks...?

    Sometimes it’s better to experience something first-hand ... rather than just spoon-feeding knowledge.

    a vague answer to hide the fact that.. you have no answer. but I can give you the answer. top sellers subsidize the rest, raffles and donations are strongly encouraged, and GM's likely still add gold to the pot out of their own pocket.

    I'm happy in my trade guilds that have no required dues. If you don't have the time to grab an invite and try it, that isn't going to bother me.

    I'm happy in my 2 guilds, thanks. one has a 1k sale minimum, other has no minimums - neither have mandatory dues. I'm just keenly aware nowadays just HOW they manage to accomplish this from week to week. you however, are NOT. you just take it for granted and spew vague statements to cover up for it.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Linaleah
    Linaleah
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    Armatesz wrote: »
    Now here is a curious topic as well: What do you all think of people that force people to pay dues right away in guild and when they do they kick people in masses?

    when a person accepts their invite... did they actualy check the claimed trader location? have they seen the guild around? just because there is a legitimate reason for dues doesn't mean that there aren't scammers. every decent guild I've been in doesn't require immediate dues or minimums. you always have a grace period.

    but yes, Riften is not a good location. its barely above "random trader in a middle of nowhere"

    Mournhold, Elden Root and Wayrest are best locations because they are pledge cities (so they get more traffic from all the people on the way to pick up their dailies) and because they have good number of traders close to the shrines, though Mournhold tends to be a more popular one, usually due to how compact the trader location is and its proximity to crafting tables. Rawkla is highly in demand because it has decent number of traders that are right next to the shrine, as well as the bank being a step away. its the only location that I know of that has that particular slice of convenience, everywhere else bank is at a greater distance. having relatively compactly placed crafting stations also helps.

    Belkarth is not what it used to be anymore, since you no longer have to turn in high level writs there specifically, but it still has a decent enough traffic due to nirn farming, some of the end game dailies, skyreach grinding and a number of trials - all being located in craglorn. Vivec is probably on the same level as Belkarth nowadays, simply because while its not AS compact as Rawkla, its still pretty compact with both bank and crafting stations (as well as battleground quests if you are into that) near by. the one drawback is that other then writs, there isn't as much reason to go to Vvardenfel and there are people who still don't own Morrowind.

    TLDR version - worth of location is determined by the amount of traffic that location gets for non related to trading reasons. most people don't like shopping around. its time consuming. most people would rather go to a single location with large selection, hopefully on their way to some place else and just be done with it.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Betsararie
    Betsararie
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    Linaleah wrote: »
    Armatesz wrote: »
    Now here is a curious topic as well: What do you all think of people that force people to pay dues right away in guild and when they do they kick people in masses?

    when a person accepts their invite... did they actualy check the claimed trader location? have they seen the guild around? just because there is a legitimate reason for dues doesn't mean that there aren't scammers. every decent guild I've been in doesn't require immediate dues or minimums. you always have a grace period.

    but yes, Riften is not a good location. its barely above "random trader in a middle of nowhere"

    Mournhold, Elden Root and Wayrest are best locations because they are pledge cities (so they get more traffic from all the people on the way to pick up their dailies) and because they have good number of traders close to the shrines, though Mournhold tends to be a more popular one, usually due to how compact the trader location is and its proximity to crafting tables. Rawkla is highly in demand because it has decent number of traders that are right next to the shrine, as well as the bank being a step away. its the only location that I know of that has that particular slice of convenience, everywhere else bank is at a greater distance. having relatively compactly placed crafting stations also helps.

    Belkarth is not what it used to be anymore, since you no longer have to turn in high level writs there specifically, but it still has a decent enough traffic due to nirn farming, some of the end game dailies, skyreach grinding and a number of trials - all being located in craglorn. Vivec is probably on the same level as Belkarth nowadays, simply because while its not AS compact as Rawkla, its still pretty compact with both bank and crafting stations (as well as battleground quests if you are into that) near by. the one drawback is that other then writs, there isn't as much reason to go to Vvardenfel and there are people who still don't own Morrowind.

    TLDR version - worth of location is determined by the amount of traffic that location gets for non related to trading reasons. most people don't like shopping around. its time consuming. most people would rather go to a single location with large selection, hopefully on their way to some place else and just be done with it.

    Belkarth stil has a great selection in relation to the other major cities, and I have found the prices to be generally more fair. I still think Belkarth is a very worthwhile city to check.
  • Linaleah
    Linaleah
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    Blanco wrote: »
    Linaleah wrote: »
    Armatesz wrote: »
    Now here is a curious topic as well: What do you all think of people that force people to pay dues right away in guild and when they do they kick people in masses?

    when a person accepts their invite... did they actualy check the claimed trader location? have they seen the guild around? just because there is a legitimate reason for dues doesn't mean that there aren't scammers. every decent guild I've been in doesn't require immediate dues or minimums. you always have a grace period.

    but yes, Riften is not a good location. its barely above "random trader in a middle of nowhere"

    Mournhold, Elden Root and Wayrest are best locations because they are pledge cities (so they get more traffic from all the people on the way to pick up their dailies) and because they have good number of traders close to the shrines, though Mournhold tends to be a more popular one, usually due to how compact the trader location is and its proximity to crafting tables. Rawkla is highly in demand because it has decent number of traders that are right next to the shrine, as well as the bank being a step away. its the only location that I know of that has that particular slice of convenience, everywhere else bank is at a greater distance. having relatively compactly placed crafting stations also helps.

    Belkarth is not what it used to be anymore, since you no longer have to turn in high level writs there specifically, but it still has a decent enough traffic due to nirn farming, some of the end game dailies, skyreach grinding and a number of trials - all being located in craglorn. Vivec is probably on the same level as Belkarth nowadays, simply because while its not AS compact as Rawkla, its still pretty compact with both bank and crafting stations (as well as battleground quests if you are into that) near by. the one drawback is that other then writs, there isn't as much reason to go to Vvardenfel and there are people who still don't own Morrowind.

    TLDR version - worth of location is determined by the amount of traffic that location gets for non related to trading reasons. most people don't like shopping around. its time consuming. most people would rather go to a single location with large selection, hopefully on their way to some place else and just be done with it.

    Belkarth stil has a great selection in relation to the other major cities, and I have found the prices to be generally more fair. I still think Belkarth is a very worthwhile city to check.

    I still check it out for these reasons, but I'm no longer there daily doing other stuff anymore and neither are other people. probably why their prices have gotten better lately, they used to be a bit on a higher end. but convenient so... tradeoff?
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Armatesz
    Armatesz
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    I think I wind up doing my crafting stuff at my home and turn in either near snugpod or daggerfall. I tend to turn in master writs near snugpod so I go either one tbh. So glad they made it so you did not have to turn into belkarth anymore.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • AbysmalGhul
    AbysmalGhul
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    Blanco wrote: »
    Blanco wrote: »
    It's just a way to take advantage of members. None of the guilds that ask for dues actually need them to keep their trader or to keep the guild running. It's just a form extortion really , oftentimes for the benefit of RL $$.

    INB4 people start to believe Blanco's statement

    *pulls out popcorn and 3-D glasses

    Just so you know, I'm in 3 major guilds in the main areas (mournhold, ralwk, elden root etc). I also would have access to likely a lot of others, just would need to ask. That's how I got into the ones I'm currently in.

    I don't pay 1 gold to be in any of them. In fact, they don't even have a weekly sales requirement, they just have their inactive policies.

    They also keep their traders every single week, and the same traders. Why, because they are able to raise enough money on their own (through various means) to fund their trader without ripping off their members.

    I have jumped around between guilds and been in ones that charge dues, and ones that do not. There is no significant difference between the two types of guilds, and that includes in terms of total sales per week. One type of guild merely feels it appropriate to force their members to give them gold, a practice I am firmly against.

    I am very happy with the guilds I'm currently in because in addition to having great communities, they don't rip off their members! Much better when you find the good ones, trust me. :)


    I'm in the same situation guild wise. I'm in the top 3 guilds on PS4 NA and they maintain some of the best traders in game and don't require weekly dues at all. All of the above are great communities that go beyond just the trader aspect of the guild.

    I have to disagree with you when comes to weekly dues. I don't believe it's a ripoff system, unless the GM takes your money and boots you right away or disbands the guild after gaining millions of gold. I can see if every guild in ESO charged you a fee because it was the nature of the beast. But we have options like you stated and some guilds can sustain through other means. So no one forces anyone to do what they don't want to do. I do feel you on when it comes to a guild that does weekly dues. For me, It can be a little cold and all about business without any sense of community attached to it.

    I prefer the system of weekly dues simply because everyone contributes evenly, however I do like my current guilds more because they flourish off of donations, raffles etc etc etc. It brings a nice sense of community seeing people pull together to get it done. I just have an issue with free loaders who contribute nothing and expect everything in return, that's the defining line for me.




  • zaria
    zaria
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    Blanco wrote: »
    Linaleah wrote: »
    Armatesz wrote: »
    Now here is a curious topic as well: What do you all think of people that force people to pay dues right away in guild and when they do they kick people in masses?

    when a person accepts their invite... did they actualy check the claimed trader location? have they seen the guild around? just because there is a legitimate reason for dues doesn't mean that there aren't scammers. every decent guild I've been in doesn't require immediate dues or minimums. you always have a grace period.

    but yes, Riften is not a good location. its barely above "random trader in a middle of nowhere"

    Mournhold, Elden Root and Wayrest are best locations because they are pledge cities (so they get more traffic from all the people on the way to pick up their dailies) and because they have good number of traders close to the shrines, though Mournhold tends to be a more popular one, usually due to how compact the trader location is and its proximity to crafting tables. Rawkla is highly in demand because it has decent number of traders that are right next to the shrine, as well as the bank being a step away. its the only location that I know of that has that particular slice of convenience, everywhere else bank is at a greater distance. having relatively compactly placed crafting stations also helps.

    Belkarth is not what it used to be anymore, since you no longer have to turn in high level writs there specifically, but it still has a decent enough traffic due to nirn farming, some of the end game dailies, skyreach grinding and a number of trials - all being located in craglorn. Vivec is probably on the same level as Belkarth nowadays, simply because while its not AS compact as Rawkla, its still pretty compact with both bank and crafting stations (as well as battleground quests if you are into that) near by. the one drawback is that other then writs, there isn't as much reason to go to Vvardenfel and there are people who still don't own Morrowind.

    TLDR version - worth of location is determined by the amount of traffic that location gets for non related to trading reasons. most people don't like shopping around. its time consuming. most people would rather go to a single location with large selection, hopefully on their way to some place else and just be done with it.

    Belkarth stil has a great selection in relation to the other major cities, and I have found the prices to be generally more fair. I still think Belkarth is a very worthwhile city to check.
    Yes, Belkarth is kind of the hub for crafting related stuff.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • DPShiro
    DPShiro
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    @Buffler

    Berky or Dowie? =)
    ~ Gryphon Heart ~
    ~ Immortal Redeemer ~
    ~ Grand Master Crafter ~
    ~ Master Angler ~
    ~ Former Emperor ~
  • Rosveen
    Rosveen
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    Blanco wrote: »
    Blanco wrote: »
    Blanco wrote: »
    It's just a way to take advantage of members. None of the guilds that ask for dues actually need them to keep their trader or to keep the guild running. It's just a form extortion really , oftentimes for the benefit of RL $$.

    INB4 people start to believe Blanco's statement

    *pulls out popcorn and 3-D glasses

    Just so you know, I'm in 3 major guilds in the main areas (mournhold, ralwk, elden root etc). I also would have access to likely a lot of others, just would need to ask. That's how I got into the ones I'm currently in.

    I don't pay 1 gold to be in any of them. In fact, they don't even have a weekly sales requirement, they just have their inactive policies.

    They also keep their traders every single week, and the same traders. Why, because they are able to raise enough money on their own (through various means) to fund their trader without ripping off their members.

    I have jumped around between guilds and been in ones that charge dues, and ones that do not. There is no significant difference between the two types of guilds, and that includes in terms of total sales per week. One type of guild merely feels it appropriate to force their members to give them gold, a practice I am firmly against.

    I am very happy with the guilds I'm currently in because in addition to having great communities, they don't rip off their members! Much better when you find the good ones, trust me. :)

    Nope. Every capital trader has a due. This guys is lying terribly

    Then why is the guild I'm in in mournhold that was formerly in rawlkha HAVE NO DUES?? Your post and assertion are beyond ridiculous and aren't even close to worth my time.

    Don't bother responding to my posts anymore.
    Which guild, which platform and server?

    I don't think we call all ever agree on anything if we don't specify which server we're playing on. They have different communities, different trading culture. You might both actually be saying the truth.
  • Incarnatus
    Incarnatus
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    This concept of guild dues is new to me. I honestly think guild dues paint the community of ESO in a bad light and it deters casual players from a good trading experience.

    Not even elite guilds in wow have guild dues except for skill requirements. This monthly/weekly Guild Dues for being in a guild just showcases the greed in the community and prevents casual players from the full guild store experience. So what is the cause for the influx of distasteful greed known as guild dues that average a cost of 6k weekly just to be in a guild?

    I personally, do not play any game that does not require a subscription. This may seem alien but I am selective about who I play along side. The free to play crowd leave a bad taste in my mouth. My choice, my preference. I am also not part of a large trading guild. I get along fine without that. Sounds like the OP really just wants something for nothing?

    Correct me if I am wrong OP.

  • MLGProPlayer
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    idk wrote: »
    Guild dues should only be necessary for trade guilds and only for the better locations. .

    Yes, and plenty of guilds on PC in good locations that do not have dues. Not sure what is happening on console but if guilds in secondary locations are charging dues the members have a say in that.

    Every PC trade guild in a good location requires high sales volume (or dues if you don't meet sales requirements). There is no way to maintain a good trader if the members aren't selling.

    I was in a Mournhold guild with no dues before. Suffice it to say, that guild no longer exists (we got bullied out of our spot and had to disband). There are transient guilds like that which amass a large pool of wealth at a weaker trader and then hold a top trader for a few weeks/months (with help from the guild leader donating out of pocket as well), but it isn't sustainable because as soon as your pool of gold runs out, you are getting kicked out.
    Edited by MLGProPlayer on December 19, 2017 3:04PM
  • zaria
    zaria
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    idk wrote: »
    Guild dues should only be necessary for trade guilds and only for the better locations. .

    Yes, and plenty of guilds on PC in good locations that do not have dues. Not sure what is happening on console but if guilds in secondary locations are charging dues the members have a say in that.

    Every PC trade guild in a good location requires dues.
    As in 1K or 10K sale? It might have been bumped to 15K sales after moving to Rawl.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MLGProPlayer
    MLGProPlayer
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    zaria wrote: »
    idk wrote: »
    Guild dues should only be necessary for trade guilds and only for the better locations. .

    Yes, and plenty of guilds on PC in good locations that do not have dues. Not sure what is happening on console but if guilds in secondary locations are charging dues the members have a say in that.

    Every PC trade guild in a good location requires dues.
    As in 1K or 10K sale? It might have been bumped to 15K sales after moving to Rawl.

    On PC/NA, the lowest sales requirement of any Rawl'kha guild is 75k a week, the highest is 400k a week (or an equivalent donation). The amount depends on how much members are willing to spend on raffles, auctions, and other events each week (more communal guilds have lower sales requirements since people donate more).

    The most stable Mournhold guilds have similar requirements.

    Wayrest and Elden Root are more manageable.

    Other locations have low or no requirements.

    Anyone saying you can get a sustainable top spot with no sales requirement/dues is lying.
    Edited by MLGProPlayer on December 19, 2017 3:14PM
  • CapnPhoton
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    I can understand it if it is a trading guild because of the cost, but if it is a regular guild, no. If so, it may be best to find another. There are plenty out there.
    Xbox One NA Aldmeri Dominion
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    So the take away from this thread so far??? What are the facts? Here are few....

    1.Platforms matter. PC/NA, PC/EU, X-Box, PS4... They are all different on how guilds run, (add-ons, etc), how much the
    Prime Trader Spots cost, and, from some of the more "Vocal" responses, a difference in community too!
    2. YES, Prime Spots take an avg of 5 million to 10 million gold PER WEEK to keep.
    3. Guilds only receive 3.5% of sales. Period! All other supporting income come from guild members. Period! Be it
    Dues, Raffles, Voluntary donations, Auctions, etc.
    4. Because a Guild requires weekly dues, DO NOT ASSUME the GM is a rip off artist and are scamming people.
    This is just wrong and not true. Any one who purports this is just talking out their Cod Piece and haven't a clue!
    NOTE*** Yes there are a few unscrupulous GM's out there. A very SMALL few. But the majority (95%?) are honest and care
    about the guild and it's guild mates.
    5. Running a successful Trade Guild is Work!(Any Guild really). Real job type work. Keeping bank stacked, designing and
    implementing events, raffles, etc. Tracking member inactivity, recruiting, promotions, etc. Taking time to research Kiosk cost
    and taking time to bid and/or rush around to find a "Open" Kiosk if bid fails, up date MoD and Guild Event Mails, Maintain a
    "Useful" guild hall, usually with real world cash out of GM's pocket.
    6. Don't like required dues? Don't join one. In a guild that requires dues? Do you make good sales every week and have a
    trader every week? Then pay them and be happy. (1k a week is peanuts. I can make that in 15min).

    I remember when there were NO Kiosks and Trade Guilds. You bought and sold in Zone Chat only. I was a member of one of the very first "Trade Guilds" on NA/PC. Now we have 183 Kiosk Locations and hundreds if not thousands of trade guilds. YES, there will be a few bad apples. That is just a given in anything! But just because a guild requires dues does not make them EVIL..

    To those "Vocal" ones that state how they are in Major Guilds in Prime Spots and "I Don't Pay Dues", do you Voluntarily donate gold to the guild? Do you still give 1k, 5k, 50k, a week to your "No Due" guild? If not, you don't have a lot of room to talk.
    Just FYI, I have 3 guilds with traders, NA/PC, no dues required by any of them. I "Voluntarily" donate 500k+ a month to them.
    "A Guild Is Only As Good As It's Members".......
    My 2 Drakes.....Huzzah!!!
    Edited by wenchmore420b14_ESO on December 19, 2017 6:46PM
    Drakon Koryn~Oryndill, Rogue~Mage,- CP ~Doesn't matter any more
    NA / PC Beta Member since Nov 2013
    GM~Conclave-of-Shadows, EP Social Guild, ~Proud member of: The Wandering Merchants, Phoenix Rising, Imperial Trade Union & Celestials of Nirn
    Sister Guilds with: Coroner's Report, Children of Skyrim, Sunshine Daydream, Tamriel Fisheries, Knights Arcanum and more
    "Not All Who Wander are Lost"
    #MOREHOUSINGSLOTS
    “When the people that can make the company more successful are sales and marketing people, they end up running the companies. The product people get driven out of the decision making forums, and the companies forget what it means to make great products.”

    _Steve Jobs (The Lost Interview)
  • Armatesz
    Armatesz
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    Now here is a curious question for you gm out there that have to get a guildstore secured every weekend: Does it stress you out not knowing if you are having enough to secure a spot or unsure if you have enough to secure a spot? What compels you to get a guildstore in the first place? Do the people that utilize it feel appreciative over it?
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Armatesz
    Armatesz
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    I have more to ask but brainfarting atm.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Defilted
    Defilted
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    Another thing that needs to be considered.

    If guild dues are so bad and not needed then people are going to leave these guilds and go to guilds that do not have dues as they are more successful and due free. This is of course not happening becasue the most successful well funded guilds are winning the bid wars and attracting the most people. This has to to do with consistent good traders and good lotteries, well organized and dedicated GM and officers.

    I know young people to no understand this concept. The free market will fix the issues if there are any. If dues are not needed it will work itself out. The fact that it has not up to this point is becasue they are needed in the high functioning trader guilds.
    XBOX NA
    XBOX Series X

    #NightmareBear
  • Kuramas9tails
    Kuramas9tails
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    To compete for traders in high populated areas. Doesn't need to be more complicating than that.
      Your friendly neighborhood crazy cat lady of ESO
      New PSN name: SundariTheLast. Proud seller in RedEye Empire, PURPLE GANG and Backalley Trading.
      AD High Elf Mageblade DPS (General)(Former Empress) -- Stormproof/VMOL, VHOF, VDSA completion
      AD Khajiit Mageblade DPS -- Flawless Conquerer
      FOR THE QUEEN!
      PS4/NA
    • Cubagaming
      Cubagaming
      ✭✭
      Defilted wrote: »
      Another thing that needs to be considered.

      If guild dues are so bad and not needed then people are going to leave these guilds and go to guilds that do not have dues as they are more successful and due free. This is of course not happening becasue the most successful well funded guilds are winning the bid wars and attracting the most people. This has to to do with consistent good traders and good lotteries, well organized and dedicated GM and officers.

      I know young people to no understand this concept. The free market will fix the issues if there are any. If dues are not needed it will work itself out. The fact that it has not up to this point is becasue they are needed in the high functioning trader guilds.


      Until the people that are paying for others to enjoy the cart decide to leave or stop donating as much. It's a circle of life.
    • Buffler
      Buffler
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      Armatesz wrote: »
      Now here is a curious question for you gm out there that have to get a guildstore secured every weekend: Does it stress you out not knowing if you are having enough to secure a spot or unsure if you have enough to secure a spot? What compels you to get a guildstore in the first place? Do the people that utilize it feel appreciative over it?

      Trader flip time is the worst! As i do the bidding on the 3 guilds me and my 2 friends run Its nerve wracking hoping you've put enough on or you hear whispers through the week of new trade guilds who want to take you out because your such a well known trade guild. Then, if you do lose you know you need to ramp the bid up to insane levels the following week! I dread flip time, i dunno if my heart can keep taking it!

      Edited by Buffler on December 19, 2017 9:51PM
    • Tan9oSuccka
      Tan9oSuccka
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      ✭✭✭
      LiquidPony wrote: »
      The math doesn’t seem to add up to me. Dues plus sales should be more than an adequate amount of gold.

      Every GM seems to be playing tiny violins which makes me raise an eyebrow.

      I’ll withhold judgment since I’m quite happy with my one trade guild, and one donation guild.

      If the math "doesn't add up" to you, then you can't do basic arithmetic.

      As simply as possible:

      A trader in a good location (and remember: location, location, location) will cost anywhere from 5,000,000 - 10,000,000 gold (on XB1) per week. Let's go in the middle and say the average cost is 7.5 million for a trader in Rawl'kha or Mournhold or something along those lines.

      The guild cut of a sale is 3.5%. Let's imagine a very high volume trader that does 50,000,000 gold in sales every week. That's 1.75 million that the guild takes in from their cut of sales.

      Now we've got 500 members. If they're paying 10,000 gold in weekly dues, and we get 100% payment rate (which never happens, obviously, but we'll pretend it does for the sake of this example), that's 5 million gold.

      Dues: 5,000,000
      Tax: 1,750,000
      Total: 6,750,000

      ... but our trader bid was 7,500,000! So we just took a loss even in this fantasy world where we're doing 50,000,000 in sales per week and getting 100% payment from our members.

      That’s great and all but we don’t really know the bid figures or sales data. Some of these guilds get donations on top of dues, and stacks of gold and rare materials magically “donated” and raffles.

      How many other guild spots are also purchased with the “phantom traders” that magically change over night?

      I’ve looked at the deposit/transaction histories in the past. I certainly have more questions than answers.
    • Armatesz
      Armatesz
      ✭✭✭✭✭
      Buffler wrote: »
      Armatesz wrote: »
      Now here is a curious question for you gm out there that have to get a guildstore secured every weekend: Does it stress you out not knowing if you are having enough to secure a spot or unsure if you have enough to secure a spot? What compels you to get a guildstore in the first place? Do the people that utilize it feel appreciative over it?

      Trader flip time is the worst! As i do the bidding on the 3 guilds me and my 2 friends run Its nerve wracking hoping you've put enough on or you hear whispers through the week of new trade guilds who want to take you out because your such a well known trade guild. Then, if you do lose you know you need to ramp the bid up to insane levels the following week! I dread flip time, i dunno if my heart can keep taking it!

      That sounds like stress I don't want on anyone.
      Ärmätèsz
      Xbox NA
      Guildless (by choice)
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