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Just Saw how MagSorcs are Ridiculously Easy for PvE!

  • Dymence
    Dymence
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    Vaoh wrote: »
    For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.

    Don't know why you still keep going around with that nonsense.

    Mag sorc and NB dps is currently 100% equal. The only difference is that sorc gives you concussion and off balance and NB gives you offhealing.

    Any difference perceived is due to player skill (or lack thereof)
    Edited by Dymence on December 17, 2017 4:31AM
  • Lord-Otto
    Lord-Otto
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    Oh, god help us.
    You're comparing the dps of a designated healer to that of a DD class?
    Try the other way round, try healing with a mag sorc. Try stamina DDs on the dummy. Try stamina DDs on the big dummy with group buffs like concussion. If you want a slightly harder rotation, try magNB. Try petsorc with your scamp stuck in walls.
  • Lord_Eomer
    Lord_Eomer
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    Magplar DPS may need buff but sorc already nerf a lot.

    Mahplar are doing good in PVP, buff DPS means overperforming in PVP

    This post should be in Combat forum not in General Discussion
    Edited by Lord_Eomer on December 17, 2017 9:08AM
  • Destruent
    Destruent
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    Magplar DPS may need buff but sorc already nerf a lot.

    Mahplar are doing good in PVP, buff DPS means overperforming in PVP

    This post should be in Combat forum not in General Discussion

    They should at first unbugg 3 of magplars main-DPS -Skills. Then it could look a lot better for them.
    Lord-Otto wrote: »
    Oh, god help us.
    You're comparing the dps of a designated healer to that of a DD class?
    Try the other way round, try healing with a mag sorc. Try stamina DDs on the dummy. Try stamina DDs on the big dummy with group buffs like concussion. If you want a slightly harder rotation, try magNB. Try petsorc with your scamp stuck in walls.

    Healing with sorc is a lot better than DPSing on a magplar.
    And why try Stam-DPS? it's common knowledge they outDPS Mag-DDs by atleast 5...10k DPS without that much to invest (depending on class...stamNB and warden is kinda more difficult than DK, Templar, Sorc).
    Noobplar
  • Fang_of_Lorkhaj
    Fang_of_Lorkhaj
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    Magplar can hit 40k solo ele. Depends on the proper rotation. I'm currently hitting 38-40k on a solo and 45k on a lambant group parse.

    This is all while Jesus beam is broken since the morrowind drop due to the diminishing effect cp system applied during the morrowind update. Hasn't been fixed since. If zos fixes that then magplar dps will definitely go up.

    Imo, the reason everyone wants sorcs is the concussion uptime. It's hella Good, but with the new Perfected Asylum weapons and a proper rotation, one person can have 90-100% uptime concussion alone with a single pulse Roto from the passive of the Perfected/Imperfected Asylum staff front bar and a VMA backbar lightning WOE.

    God forbid my magplar doesn't have liquid light for that tiny .1% concussion uptime lol

    When it all comes down to raid dps. Know your mechanics. Have group awareness and use a shield in your Roto lol

    Happy Adventuring to all ♡
    Edited by Fang_of_Lorkhaj on December 17, 2017 10:44AM
  • SirMewser
    SirMewser
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    Um excuse you and your Templar issues, but I am too busy crying with the rejection of joining trial runs as a Warden.
    Edited by SirMewser on December 17, 2017 11:48PM
  • gabormezo
    gabormezo
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    Same here. Petsorc, unleveled guilds, only 2, I mean two active skills slotted on each bar (I'm not counting ward as active for the parse). Ridiculously easy rotation, involving four skills an HAs, 28K on the first try. However I really doubt that would be the result if he is my first toon tough. You should know what you're doing to get results like this.
    Edited by gabormezo on December 18, 2017 6:37AM
  • Morgul667
    Morgul667
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    Lol nerf sorc thread again
  • tommalmm
    tommalmm
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    Two things.

    If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.

    Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.

    If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.

    PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.
  • Vaoh
    Vaoh
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    Dymence wrote: »
    Vaoh wrote: »
    For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.

    Don't know why you still keep going around with that nonsense.

    Mag sorc and NB dps is currently 100% equal. The only difference is that sorc gives you concussion and off balance and NB gives you offhealing.

    Any difference perceived is due to player skill (or lack thereof)
    Calm yourself lol. They’re close but not equal, and offhealing is a big deal. Also a well-played Mag NB DPS will always outparse the Mag Sorc. That’s how it is this patch, You pretty much rehashed what I said but with an attitude anyway.

    You don’t have to agree.
  • Saint314Louis1985
    Saint314Louis1985
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    now go parse 35k+ without using a pet on your sorc.

    pet sorcs can hurt the group in certain trial fights (stunning adds, causing chain lightning, etc) to the point where sometimes pets arent allowed.
  • Foxic
    Foxic
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    bhagwad wrote: »
    ku5h wrote: »
    Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.

    It's not about outparsing. Let me explain (with a specific focus on vMA).

    1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
    2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
    3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
    4. My templar got a shield of 15k. My new magsorc gets a 19k shield!

    Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.

    1. No shields
    2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
    3. Need to be in range
    4. VERY complex and fast paced rotations to get high DPS

    When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!

    As someone who has completed all content on magplar and magsorc. Saying that magplar has a complex rotation makes you lose all of your credibility.

    I won't deny that magsorc does more dps than magplar but magsorc is certainly not a high dps class this patch by any means
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • bhagwad
    bhagwad
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    bhagwad wrote: »
    ku5h wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.

    It's not about outparsing. Let me explain (with a specific focus on vMA).

    1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
    2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
    3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
    4. My templar got a shield of 15k. My new magsorc gets a 19k shield!

    Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.

    1. No shields
    2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
    3. Need to be in range
    4. VERY complex and fast paced rotations to get high DPS

    When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!

    Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
    For the bolded parts.
    Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
    When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
    On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
    VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.

    You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.

    As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!

    I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.

    You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment :(

    I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.

    That's interesting. How do you heal without surge?
    tommalmm wrote: »
    Two things.

    If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.

    Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.

    If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.

    PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.

    Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.

    If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!
  • Foxic
    Foxic
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    bhagwad wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.

    It's not about outparsing. Let me explain (with a specific focus on vMA).

    1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
    2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
    3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
    4. My templar got a shield of 15k. My new magsorc gets a 19k shield!

    Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.

    1. No shields
    2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
    3. Need to be in range
    4. VERY complex and fast paced rotations to get high DPS

    When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!

    Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
    For the bolded parts.
    Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
    When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
    On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
    VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.

    You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.

    As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!

    I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.

    You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment :(

    I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.

    That's interesting. How do you heal without surge?
    tommalmm wrote: »
    Two things.

    If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.

    Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.

    If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.

    PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.

    Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.

    If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!

    I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps

    https://youtu.be/tuephp6l5uI
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Morvane
    Morvane
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    bhagwad wrote: »
    I've been a magplar player since the beginning. The only other toon I've played is a DK tank.

    I've slowly improved my magplar DPS to 27k over the past few months. Painstakingly managing rotations. Buffs like major sorcery. Elemental drain. Channeled focus. Timing the skills right so that each is renewed at just the right time. Testing out gear. Full undaunted. Full mages guild for the passives. All passives (of course).

    Last week I decided to roll a magsorc. Just to see what the fuss was about. I levelled her up with Dolmens, benefiting from the new life double XP event.

    So I crafted a Julianos for her. Gave her my vMA lightning staff, with some infallible aether lying around, and slapped on this build from @Masel92 .

    Basic dummy parse on first day: 25k DPS!!. Lol!

    And this is:

    1. Without Elemental Range fully levelled up.
    2. Without Elemental Drain
    3. Without Undaunted passives
    4. Without Mages guild passives (I just unlocked inner light)
    5. Without even unlocking all my class passives Some of them are still sitting at 48/49.

    And this is a suboptimal set up since I've made modifications to get more health. By the time I level up undaunted and mages and unlock all the passives I'll be 30k DPS using just 5 skills!

    It's unbelievable. This is a heavy attack build. I don't have to manage any buff other than major sorcery, and power surge takes care of that. 30 second duration! And I can do all this from range, without wasting mana on an expensive skill like puncturing sweeps to stay alive. Passive damage from pets will likely be very useful on the crystal stage of round 9 of vMA when I'm hiding behind a wall.

    I never knew getting damage in ESO was so easy. Magsorcs for the win!

    Update: I improved my rotations (same day), slotted ele drain, and I hit 32K DPS! I have never managed to break 30k with my magplar, even with full undaunted passives, and mage guild passives. In the video below, I haven't even morphed elemental rage!

    It's just...wow. Unbelievable.

    https://www.youtube.com/watch?v=BdzZLtQCSVY

    25k DPS? lol :smiley::smiley::smiley:
    Edited by Morvane on December 18, 2017 2:48PM
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • bhagwad
    bhagwad
    ✭✭✭✭
    bhagwad wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.

    It's not about outparsing. Let me explain (with a specific focus on vMA).

    1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
    2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
    3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
    4. My templar got a shield of 15k. My new magsorc gets a 19k shield!

    Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.

    1. No shields
    2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
    3. Need to be in range
    4. VERY complex and fast paced rotations to get high DPS

    When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!

    Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
    For the bolded parts.
    Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
    When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
    On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
    VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.

    You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.

    As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!

    I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.

    You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment :(

    I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.

    That's interesting. How do you heal without surge?
    tommalmm wrote: »
    Two things.

    If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.

    Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.

    If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.

    PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.

    Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.

    If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!

    I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps

    https://youtu.be/tuephp6l5uI

    Certainly the more experienced you are in vMA, the fewer survivability tools you need. But what does that prove? Almost every magplar in existence needs sweeps to survive. One does not pass comments about an entire class just by looking at the performance of a single person who knows vMA like the back of his hand!
  • Foxic
    Foxic
    ✭✭✭✭✭
    bhagwad wrote: »
    bhagwad wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.

    It's not about outparsing. Let me explain (with a specific focus on vMA).

    1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
    2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
    3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
    4. My templar got a shield of 15k. My new magsorc gets a 19k shield!

    Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.

    1. No shields
    2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
    3. Need to be in range
    4. VERY complex and fast paced rotations to get high DPS

    When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!

    Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
    For the bolded parts.
    Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
    When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
    On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
    VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.

    You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.

    As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!

    I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.

    You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment :(

    I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.

    That's interesting. How do you heal without surge?
    tommalmm wrote: »
    Two things.

    If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.

    Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.

    If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.

    PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.

    Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.

    If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!

    I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps

    https://youtu.be/tuephp6l5uI

    One does not pass comments about an entire class just by looking at the performance of a single person who knows vMA like the back of his hand!

    That's a pretty ironic statement considering you're comparing two classes dps with only vma and pugs in mind. Both of which are terrible metrics for judging class potential dps
    Edited by Foxic on December 18, 2017 3:05PM
    Mechanically Challenged, PCNA competitive raid guild

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  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    Well.. in all fairness, any toon class is very easy, in hindsight, for PvE; not just MagSorc. All my 14 toons are maxed out, and I have in the mix, StamDK, StamPlar, StamBlade, MagSorc, StamSorc, Stam-based tank, Mag-based tank and even MagDK. Granted, for solo survivability against higher hp boss and contents, the tanks and MagSorc do offer a bit more protection/damage mitigation than the others, but, for dps-wise, all are easily and effectively capable the same with the right build and skillset/abilities slotted.
  • bhagwad
    bhagwad
    ✭✭✭✭
    bhagwad wrote: »
    bhagwad wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    bhagwad wrote: »
    ku5h wrote: »
    Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.

    It's not about outparsing. Let me explain (with a specific focus on vMA).

    1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
    2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
    3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
    4. My templar got a shield of 15k. My new magsorc gets a 19k shield!

    Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.

    1. No shields
    2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
    3. Need to be in range
    4. VERY complex and fast paced rotations to get high DPS

    When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!

    Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
    For the bolded parts.
    Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
    When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
    On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
    VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.

    You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.

    As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!

    I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.

    You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment :(

    I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.

    That's interesting. How do you heal without surge?
    tommalmm wrote: »
    Two things.

    If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.

    Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.

    If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.

    PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.

    Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.

    If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!

    I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps

    https://youtu.be/tuephp6l5uI

    One does not pass comments about an entire class just by looking at the performance of a single person who knows vMA like the back of his hand!

    That's a pretty ironic statement considering you're comparing two classes dps with only vma and pugs in mind. Both of which are terrible metrics for judging class potential dps

    But I've never claimed to say anything about potential classes raid DPS. All I've said are the following:

    1. My magsorc has an easier rotation than my magplar
    2. Even without leveling undaunted, mages guild and ele range, my MagSorc outparses my magplar
    3. And this is with basic survivability/sustain skills slotted like surge, drain, no pots (expensive) etc.

    In fact, even the title of my post has nothing to do with DPS. It's literally "how easy it is". And with 4 skills, it's hard to dispute that.

    Whether or not templars can get get 40k DPS with a raid build is of very little interest to me!
  • code65536
    code65536
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    ✭✭✭✭✭
    I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps

    If you had seen the OP's other posts on the forum, then you would've seen that s/he only recently completed vMA for the first time--after quite a bit of struggle--during the Orsinium event. S/he is a relatively new player who is not CP-capped, does not have ideal gear. Etc.

    So if you look at this thread from that standpoint--of someone who is not in PvE endgame and who is just dipping their toe in for the first time, it makes sense. There is a reason why people who clear vMA for the first time often go with sorc. There is a reason why guides and word-of-mouth recommend sorc for beginners. Their mistake is to extrapolate from that experience and make a broad claim about class balance in general, which is what has attracted so much attention to this thread. But that's a completely understandable mistake that you'd reasonably expect a person in that position to make.

    In any case, for the vast majority of people who run vMA on a magplar, they will need Sweeps. For the vast majority of people who run vMA, they will find sorcs to be easier and simpler. Perhaps after a hundred more runs, the OP will be using Force Pulse and wondering why they had ever bothered with Sweeps. But they're not there... yet.
    Edited by code65536 on December 18, 2017 5:10PM
    Nightfighters ― PC/NA and PC/EU

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  • Dymence
    Dymence
    ✭✭✭✭✭
    Vaoh wrote: »
    Dymence wrote: »
    Vaoh wrote: »
    For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.

    Don't know why you still keep going around with that nonsense.

    Mag sorc and NB dps is currently 100% equal. The only difference is that sorc gives you concussion and off balance and NB gives you offhealing.

    Any difference perceived is due to player skill (or lack thereof)
    Calm yourself lol. They’re close but not equal, and offhealing is a big deal. Also a well-played Mag NB DPS will always outparse the Mag Sorc. That’s how it is this patch, You pretty much rehashed what I said but with an attitude anyway.

    You don’t have to agree.

    I just find the 'buff sorc it's so weak' crowd equally tedious as the nerf sorc crowd.

    A well played mag NB dps will not always outparse the mag sorc. If you believe this to always be the case, then the mag sorcs you know/have seen aren't good enough.
  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dymence wrote: »
    Vaoh wrote: »
    Dymence wrote: »
    Vaoh wrote: »
    For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.

    Don't know why you still keep going around with that nonsense.

    Mag sorc and NB dps is currently 100% equal. The only difference is that sorc gives you concussion and off balance and NB gives you offhealing.

    Any difference perceived is due to player skill (or lack thereof)
    Calm yourself lol. They’re close but not equal, and offhealing is a big deal. Also a well-played Mag NB DPS will always outparse the Mag Sorc. That’s how it is this patch, You pretty much rehashed what I said but with an attitude anyway.

    You don’t have to agree.

    I just find the 'buff sorc it's so weak' crowd equally tedious as the nerf sorc crowd.

    A well played mag NB dps will not always outparse the mag sorc. If you believe this to always be the case, then the mag sorcs you know/have seen aren't good enough.

    I agree that the buff/nerf Sorc crowd is annoying.

    If you payed attention though you’d have noticed I asked for zero buffs or nerfs - you can’t even spin what I said enough to assume that. Stop trying to argue dude.

    I’ve mained Mag Sorc since launch and have beaten every trial HM/done lots of ridiculous difficult content on this class, so I can assure you there’s no need for a buff to the class itself.

    Still though, it becomes obvious to me as the meta in PvE or PvP subtlety changes where Magicka Sorc stands. In the past they were legit #1.... like 8/8 DPS Magicka Sorcs. Nowadays you only see them because they can put out high DPS with an easier rotation than other classes, which is great on console cause of low FPS+lag. In vMA they are still great. In trials they are beat by Mag NB which is *especially* true if not using your pet. Mag Sorc makes good use of the Asylum staves though and is great at providing Offbalance, so their role in a raid will always be there.
  • Dymence
    Dymence
    ✭✭✭✭✭
    Vaoh wrote: »
    In trials they are beat by Mag NB which is *especially* true if not using your pet. Mag Sorc makes good use of the Asylum staves though and is great at providing Offbalance, so their role in a raid will always be there.

    It's simply not true dude. If you have 2 exactly equally skilled players the numbers between mag nb and sorc don't differ. This holds true for pretty much any trial.
  • Drachenfier
    Drachenfier
    ✭✭✭✭✭
    SirAndy wrote: »
    Playing my Pet Sorc feels like cheating compared to my other characters ...
    shades.gif

    I just rolled one, and am only level 31 atm, but I don't see how.

    The Clannfear can't tank anything that's not a trash mob. During wb fights I spend more time spamming heals and shields than I do casting damage.

    The sorcerer ward that everyone complains about can be one shotted off by everything except trash mobs.

    I had much better success and a much easier time leveling a Magdk than I have a Mag(pet)sorc so far. I'm sure it gets better at later levels, but leveling up has been kind of a pain.
    Edited by Drachenfier on December 18, 2017 6:28PM
  • bhagwad
    bhagwad
    ✭✭✭✭
    code65536 wrote: »
    I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps

    If you had seen the OP's other posts on the forum, then you would've seen that s/he only recently completed vMA for the first time--after quite a bit of struggle--during the Orsinium event. S/he is a relatively new player who is not CP-capped, does not have ideal gear. Etc.

    So if you look at this thread from that standpoint--of someone who is not in PvE endgame and who is just dipping their toe in for the first time, it makes sense. There is a reason why people who clear vMA for the first time often go with sorc. There is a reason why guides and word-of-mouth recommend sorc for beginners. Their mistake is to extrapolate from that experience and make a broad claim about class balance in general, which is what has attracted so much attention to this thread. But that's a completely understandable mistake that you'd reasonably expect a person in that position to make.

    In any case, for the vast majority of people who run vMA on a magplar, they will need Sweeps. For the vast majority of people who run vMA, they will find sorcs to be easier and simpler. Perhaps after a hundred more runs, the OP will be using Force Pulse and wondering why they had ever bothered with Sweeps. But they're not there... yet.

    Speaking of vMA, I just took my sorc into the Arena for the first time. I was sooooo nervous! I kept thinking "I'm gonna die. I'm gonna die. I'm gonna die".

    My first death was in round 5.

    I couldn't believe what was happening. I fully expected to die dozens of times before round 3. Especially because Round 2 is so brutal on my magplar, since I need to be in melee range for sweeps to heal. With sorc I was like "Shield -> Heavy Attack -> Shield -> Heavy attack". Automatic heals. Big shields. Full health recovery with surge. Full mana recovery with heavy attacks.

    In fact I was so enthused, I went and completed the entire arena in one sitting! Something I have never managed on the my magplar. It gave me some "score" that I've never gotten before, and something about completing a weekly timed trial. Total time 1 hour 39 minutes with a score of 399k or something like that.

    In one sitting! I normally used to take days for a full vMA run on the magplar, with long breaks between arenas. This is easy mode! I killed the final boss Voriak Solkyn on my second try.

    I'm not looking for nerfs or anything. I don't care about all that. I"m just in shock as to how easy this was compared to my other magplar runs!
    Edited by bhagwad on December 18, 2017 6:38PM
  • Asardes
    Asardes
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    ✭✭✭✭
    Templar can do the same damage as a non-pet sorc using only self buffs, and stay fully ranged. Puncturing sweep is actually a DPS loss, and same goes for Radiant Glory/Oppression at more than 12-15% HP.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • bhagwad
    bhagwad
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    Asardes wrote: »
    Templar can do the same damage as a non-pet sorc using only self buffs, and stay fully ranged. Puncturing sweep is actually a DPS loss, and same goes for Radiant Glory/Oppression at more than 12-15% HP.

    The benefit of sweeps is that it heals you. You're right, I've found that force pulse does more damage (single target), than sweeps. But when there are 5 baddies standing next to you, Force Pulse will not keep you alive while you damage them at the same time.
  • Foxic
    Foxic
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    Dymence wrote: »
    Vaoh wrote: »
    In trials they are beat by Mag NB which is *especially* true if not using your pet. Mag Sorc makes good use of the Asylum staves though and is great at providing Offbalance, so their role in a raid will always be there.

    It's simply not true dude. If you have 2 exactly equally skilled players the numbers between mag nb and sorc don't differ. This holds true for pretty much any trial.

    I've always been a man of numbers, and I'll believe it if I see it. I'd like to think I'm a pretty good sorc having well over 5K hours on it and maining one in one of the games top groups as you do. However I am humiliated on a regular basis by LZH and Colt on their magblades. If you have some sorc parses that can compete with their magblade parses I would love to see them as that means I would definitely be doing something wrong.

    https://cdn.discordapp.com/attachments/280541067886198785/390348552418885642/Screenshot_20171212_224227.png

    Yes I understand that parse is guarded but let me tell you I'm too far away on that fight for guard to make a difference
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • Vaoh
    Vaoh
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    Dymence wrote: »
    Vaoh wrote: »
    In trials they are beat by Mag NB which is *especially* true if not using your pet. Mag Sorc makes good use of the Asylum staves though and is great at providing Offbalance, so their role in a raid will always be there.

    It's simply not true dude. If you have 2 exactly equally skilled players the numbers between mag nb and sorc don't differ. This holds true for pretty much any trial.

    I've always been a man of numbers, and I'll believe it if I see it. I'd like to think I'm a pretty good sorc having well over 5K hours on it and maining one in one of the games top groups as you do. However I am humiliated on a regular basis by LZH and Colt on their magblades. If you have some sorc parses that can compete with their magblade parses I would love to see them as that means I would definitely be doing something wrong.

    https://cdn.discordapp.com/attachments/280541067886198785/390348552418885642/Screenshot_20171212_224227.png

    Yes I understand that parse is guarded but let me tell you I'm too far away on that fight for guard to make a difference

    ^^^Ty lol.

    And tbh even I was unaware that Mag NB was capable of 75K+. That’s crazy high *and* they have Major Expedition, offheals, etc.
  • Hixtory
    Hixtory
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    bhagwad wrote: »
    code65536 wrote: »
    I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps

    If you had seen the OP's other posts on the forum, then you would've seen that s/he only recently completed vMA for the first time--after quite a bit of struggle--during the Orsinium event. S/he is a relatively new player who is not CP-capped, does not have ideal gear. Etc.

    So if you look at this thread from that standpoint--of someone who is not in PvE endgame and who is just dipping their toe in for the first time, it makes sense. There is a reason why people who clear vMA for the first time often go with sorc. There is a reason why guides and word-of-mouth recommend sorc for beginners. Their mistake is to extrapolate from that experience and make a broad claim about class balance in general, which is what has attracted so much attention to this thread. But that's a completely understandable mistake that you'd reasonably expect a person in that position to make.

    In any case, for the vast majority of people who run vMA on a magplar, they will need Sweeps. For the vast majority of people who run vMA, they will find sorcs to be easier and simpler. Perhaps after a hundred more runs, the OP will be using Force Pulse and wondering why they had ever bothered with Sweeps. But they're not there... yet.

    Speaking of vMA, I just took my sorc into the Arena for the first time. I was sooooo nervous! I kept thinking "I'm gonna die. I'm gonna die. I'm gonna die".

    My first death was in round 5.

    I couldn't believe what was happening. I fully expected to die dozens of times before round 3. Especially because Round 2 is so brutal on my magplar, since I need to be in melee range for sweeps to heal. With sorc I was like "Shield -> Heavy Attack -> Shield -> Heavy attack". Automatic heals. Big shields. Full health recovery with surge. Full mana recovery with heavy attacks.

    In fact I was so enthused, I went and completed the entire arena in one sitting! Something I have never managed on the my magplar. It gave me some "score" that I've never gotten before, and something about completing a weekly timed trial. Total time 1 hour 39 minutes with a score of 399k or something like that.

    In one sitting! I normally used to take days for a full vMA run on the magplar, with long breaks between arenas. This is easy mode! I killed the final boss Voriak Solkyn on my second try.

    I'm not looking for nerfs or anything. I don't care about all that. I"m just in shock as to how easy this was compared to my other magplar runs!

    Well claiming "Just Saw how MagSorcs are Ridiculously Easy for PvE!" is screaming NERF SORC, all over the place.

    Sorcs are pretty much the easiest mag class for VMA because 2 skills only, crit surge and hardened ward. But still, even if they are the easiest class coming here to create a forum thread to scream to the world how easy it is to play it and then say you dont want a nerf is even more ridiculous.

    Magplars were top dogs some patches ago, and ZOS nerfed them to ground because of 1 single skill who was ridiculous for PVP, Radiant destruction aka "Jesus Beam". They just had to nerf the range, but no, they nerfed the power in the skill and because the skill is a channel, meaning you can do *** until is over, is pretty much dead for PVE now.



    Edited by Hixtory on December 18, 2017 8:47PM
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