For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.
Lord_Dexter wrote: »Magplar DPS may need buff but sorc already nerf a lot.
Mahplar are doing good in PVP, buff DPS means overperforming in PVP
This post should be in Combat forum not in General Discussion
Oh, god help us.
You're comparing the dps of a designated healer to that of a DD class?
Try the other way round, try healing with a mag sorc. Try stamina DDs on the dummy. Try stamina DDs on the big dummy with group buffs like concussion. If you want a slightly harder rotation, try magNB. Try petsorc with your scamp stuck in walls.
Calm yourself lol. They’re close but not equal, and offhealing is a big deal. Also a well-played Mag NB DPS will always outparse the Mag Sorc. That’s how it is this patch, You pretty much rehashed what I said but with an attitude anyway.For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.
Don't know why you still keep going around with that nonsense.
Mag sorc and NB dps is currently 100% equal. The only difference is that sorc gives you concussion and off balance and NB gives you offhealing.
Any difference perceived is due to player skill (or lack thereof)
Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.
It's not about outparsing. Let me explain (with a specific focus on vMA).
1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
4. My templar got a shield of 15k. My new magsorc gets a 19k shield!
Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.
1. No shields
2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
3. Need to be in range
4. VERY complex and fast paced rotations to get high DPS
When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!
MythicEmperor wrote: »Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.
It's not about outparsing. Let me explain (with a specific focus on vMA).
1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
4. My templar got a shield of 15k. My new magsorc gets a 19k shield!
Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.
1. No shields
2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
3. Need to be in range
4. VERY complex and fast paced rotations to get high DPS
When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!
Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
For the bolded parts.
Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.
You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.
As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!
I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.
You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment
I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.
Two things.
If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.
Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.
If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.
PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.
MythicEmperor wrote: »Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.
It's not about outparsing. Let me explain (with a specific focus on vMA).
1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
4. My templar got a shield of 15k. My new magsorc gets a 19k shield!
Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.
1. No shields
2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
3. Need to be in range
4. VERY complex and fast paced rotations to get high DPS
When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!
Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
For the bolded parts.
Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.
You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.
As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!
I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.
You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment
I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.
That's interesting. How do you heal without surge?Two things.
If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.
Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.
If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.
PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.
Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.
If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!
I've been a magplar player since the beginning. The only other toon I've played is a DK tank.
I've slowly improved my magplar DPS to 27k over the past few months. Painstakingly managing rotations. Buffs like major sorcery. Elemental drain. Channeled focus. Timing the skills right so that each is renewed at just the right time. Testing out gear. Full undaunted. Full mages guild for the passives. All passives (of course).
Last week I decided to roll a magsorc. Just to see what the fuss was about. I levelled her up with Dolmens, benefiting from the new life double XP event.
So I crafted a Julianos for her. Gave her my vMA lightning staff, with some infallible aether lying around, and slapped on this build from @Masel92 .
Basic dummy parse on first day: 25k DPS!!. Lol!
And this is:
1. Without Elemental Range fully levelled up.
2. Without Elemental Drain
3. Without Undaunted passives
4. Without Mages guild passives (I just unlocked inner light)
5. Without even unlocking all my class passives Some of them are still sitting at 48/49.
And this is a suboptimal set up since I've made modifications to get more health. By the time I level up undaunted and mages and unlock all the passives I'll be 30k DPS using just 5 skills!
It's unbelievable. This is a heavy attack build. I don't have to manage any buff other than major sorcery, and power surge takes care of that. 30 second duration! And I can do all this from range, without wasting mana on an expensive skill like puncturing sweeps to stay alive. Passive damage from pets will likely be very useful on the crystal stage of round 9 of vMA when I'm hiding behind a wall.
I never knew getting damage in ESO was so easy. Magsorcs for the win!
Update: I improved my rotations (same day), slotted ele drain, and I hit 32K DPS! I have never managed to break 30k with my magplar, even with full undaunted passives, and mage guild passives. In the video below, I haven't even morphed elemental rage!
It's just...wow. Unbelievable.https://www.youtube.com/watch?v=BdzZLtQCSVY
TotallyNotVos wrote: »MythicEmperor wrote: »Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.
It's not about outparsing. Let me explain (with a specific focus on vMA).
1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
4. My templar got a shield of 15k. My new magsorc gets a 19k shield!
Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.
1. No shields
2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
3. Need to be in range
4. VERY complex and fast paced rotations to get high DPS
When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!
Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
For the bolded parts.
Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.
You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.
As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!
I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.
You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment
I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.
That's interesting. How do you heal without surge?Two things.
If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.
Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.
If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.
PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.
Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.
If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!
I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweepshttps://youtu.be/tuephp6l5uI
TotallyNotVos wrote: »MythicEmperor wrote: »Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.
It's not about outparsing. Let me explain (with a specific focus on vMA).
1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
4. My templar got a shield of 15k. My new magsorc gets a 19k shield!
Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.
1. No shields
2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
3. Need to be in range
4. VERY complex and fast paced rotations to get high DPS
When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!
Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
For the bolded parts.
Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.
You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.
As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!
I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.
You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment
I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.
That's interesting. How do you heal without surge?Two things.
If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.
Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.
If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.
PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.
Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.
If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!
I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweepshttps://youtu.be/tuephp6l5uI
One does not pass comments about an entire class just by looking at the performance of a single person who knows vMA like the back of his hand!
TotallyNotVos wrote: »TotallyNotVos wrote: »MythicEmperor wrote: »Will the rant about sorcs ever end? You do understand that several setups outparse sorc by 10k, right?! But no, you wont complain that stamNB is pulling 50k, or stamDK, or maybe magNB. I know its trendy to rant about sorcs, but dude, get a perspective.
It's not about outparsing. Let me explain (with a specific focus on vMA).
1. My templar needed a complex skill rotation to get 27k dps. The magsorc uses just 4/5 skills.
2. My templar needed to be in range to heal with puncturing sweeps. The magsorc heals from range with power surge
3. My templar needed to slot a special skill for major sorcery. The magsorc gets it built in!
4. My templar got a shield of 15k. My new magsorc gets a 19k shield!
Also, while I haven't gone full out on stamina builds (because I'm too lazy to farm vigor/caltrops), I have tried them out. Here are my thoughts.
1. No shields
2. No solid heals (like 5k/second). Vigor is the only real burst heal. This makes it unforgiving.
3. Need to be in range
4. VERY complex and fast paced rotations to get high DPS
When I look at my newly minted magsorc, it's just...wow. I just parsed 27k on a dummy. And this is on my first day! My magplar needed months to get this high!
Ok, you have few good points there, but dont forget, flip side is absurdly lesser dps then specs i mentioned earlier.
For the bolded parts.
Can you tell me where to buy sorc with built in major sorcery? Sorc need pots like everyone else can, or use surge.
When i PvE with my sorc i use harness magicka since i found it more beneficial. Nothing will one shoot you if you have your 15k shield up and magicka returns from harness is ridiculous.
On the subject of no shields for stam, I'll argue that blade cloak provides equal if not better protection in PvE runs and it's always on, since its also dips skill.
VERY complex skill rotations? More complex then sorcs, sure! Very complex is kinda exaggerating, especially if we talk stam dk, which is literally reapplying dots. I found MagNB hardest to master, but still, after 15-20 dummie practice runs i managed almost consistently get off 3 assassins will per duration. Basically just need some practice.
You're right. Rotation complexity is subjective. However, my experience in a stressful situation like vMA is that the fewer rotations, the better. When you're under fire everwhere, and a strangler just popped up, or you got thrown down in stage 9, or got pulled in by the 8th round mini boss, your brain freezes! And then the buffs drop off since you need emergency healing or damage and don't have time for other stuff.
As a result, I even started using Rattlecage for vMA on my magplar because I couldn't afford the time to use entropy in a stressful situation! That's why simple skill rotations are important for me. The less I do, the less that can go wrong!
I don't think any sorc in vMA or dungeon PUGS can survive without surge. As such, I take it as a given that they're using it. It's such a useful skill, and probably one of their defining survivability tools.
You may be right about blade cloak, but I just don't know. I don't have enough experience with stam builds, so I can't comment
I can't speak for vMA as I have little experience there, but you can absolutely PUG without surge. Hell, I've even run vAS without it. It isn't nearly as defining as you think.
That's interesting. How do you heal without surge?Two things.
If you're capping at 27k DPS with your fully developed magplar, something is either wrong with your build or with your rotation. I can NEARLY hit that on my magplar in her underwear (jewelry, weapons and monster set - don't ask, I've given the rest of the gear to another character, but I have this magplar parked in my house near a skelly), melee with self applied ele drain (in place of harness magicka, but in a dungeon or a trial healer applies that for me). So before comparing anything, make sure you actually know how to play a magplar. It's true, that magplars have been nerfed to oblivion, but not THAT much to barely reach 27k. It was my main for a long time.
Magsorc (pet sorc in particular) IS VERY EASY to start with (you can reach 30k+ with ~200CP, some cheese and a bit of practice). That's good. It's a newbie class with a low skill floor, but at the same time rather low DPS ceiling (but the ceiling highly depends on skill, because people that are good can sqeeze 40k+ self buffed, while less skilled players rarely can go above 35k). The problem is that nowadays magsorcs are mostly offbalance bots, which makes their DPS in a trial only slightly higher, while pretty much any stamina class will parse like 40-50% higher than solo.
If you want to make it even easier, roll a stamsorc. It's nearly invincible, has incredible AOE and decent single target. It takes a while to learn how to play it (as with every stamina variant), but it will outparse petsorc in a group by a large margin (and parse only slightly lower single target than other stamina classes). Why? It's easy to have pretty much constant 20k resistances, you can slot the best selfheal in the game, you're very mobile at the same time.
PS. I don't know what's wrong in using potions on cooldown. You can slot a useless skill that will give you major buffs or you can use potions on cooldown. Sure, for dungeons I'd rather slot skills and save on potions but in a trial that's a must. Plus, you rarely need more than 30 potions per trial.
Actually, my entire focus is vMA or PUG dungeons. I don't run trials at all, and if I do, never with an organized group. So on my magplar, I have a lot of skills that others don't have or don't use for getting 40k parses. Like entropy for major sorcery, puncturing sweeps for healing + DPS, ele drain, shields etc.
If I were to sacrifice all this and go for pure DPS, I'd get higher scores of course. But what's the use? I'd die in seconds in vMA lol!
I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweepshttps://youtu.be/tuephp6l5uI
One does not pass comments about an entire class just by looking at the performance of a single person who knows vMA like the back of his hand!
That's a pretty ironic statement considering you're comparing two classes dps with only vma and pugs in mind. Both of which are terrible metrics for judging class potential dps
TotallyNotVos wrote: »I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps
Calm yourself lol. They’re close but not equal, and offhealing is a big deal. Also a well-played Mag NB DPS will always outparse the Mag Sorc. That’s how it is this patch, You pretty much rehashed what I said but with an attitude anyway.For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.
Don't know why you still keep going around with that nonsense.
Mag sorc and NB dps is currently 100% equal. The only difference is that sorc gives you concussion and off balance and NB gives you offhealing.
Any difference perceived is due to player skill (or lack thereof)
You don’t have to agree.
Calm yourself lol. They’re close but not equal, and offhealing is a big deal. Also a well-played Mag NB DPS will always outparse the Mag Sorc. That’s how it is this patch, You pretty much rehashed what I said but with an attitude anyway.For Mag DPS Magicka Sorc is outclassed in every way by Mag NBs except AoE Damage (if using pet). Sorcs are basically the Offbalance/Minor Prophecy providers for the group while everyone else is either Stam DPS or Mag NBs.
Don't know why you still keep going around with that nonsense.
Mag sorc and NB dps is currently 100% equal. The only difference is that sorc gives you concussion and off balance and NB gives you offhealing.
Any difference perceived is due to player skill (or lack thereof)
You don’t have to agree.
I just find the 'buff sorc it's so weak' crowd equally tedious as the nerf sorc crowd.
A well played mag NB dps will not always outparse the mag sorc. If you believe this to always be the case, then the mag sorcs you know/have seen aren't good enough.
In trials they are beat by Mag NB which is *especially* true if not using your pet. Mag Sorc makes good use of the Asylum staves though and is great at providing Offbalance, so their role in a raid will always be there.
Playing my Pet Sorc feels like cheating compared to my other characters ...
TotallyNotVos wrote: »I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps
If you had seen the OP's other posts on the forum, then you would've seen that s/he only recently completed vMA for the first time--after quite a bit of struggle--during the Orsinium event. S/he is a relatively new player who is not CP-capped, does not have ideal gear. Etc.
So if you look at this thread from that standpoint--of someone who is not in PvE endgame and who is just dipping their toe in for the first time, it makes sense. There is a reason why people who clear vMA for the first time often go with sorc. There is a reason why guides and word-of-mouth recommend sorc for beginners. Their mistake is to extrapolate from that experience and make a broad claim about class balance in general, which is what has attracted so much attention to this thread. But that's a completely understandable mistake that you'd reasonably expect a person in that position to make.
In any case, for the vast majority of people who run vMA on a magplar, they will need Sweeps. For the vast majority of people who run vMA, they will find sorcs to be easier and simpler. Perhaps after a hundred more runs, the OP will be using Force Pulse and wondering why they had ever bothered with Sweeps. But they're not there... yet.
Templar can do the same damage as a non-pet sorc using only self buffs, and stay fully ranged. Puncturing sweep is actually a DPS loss, and same goes for Radiant Glory/Oppression at more than 12-15% HP.
In trials they are beat by Mag NB which is *especially* true if not using your pet. Mag Sorc makes good use of the Asylum staves though and is great at providing Offbalance, so their role in a raid will always be there.
It's simply not true dude. If you have 2 exactly equally skilled players the numbers between mag nb and sorc don't differ. This holds true for pretty much any trial.
TotallyNotVos wrote: »In trials they are beat by Mag NB which is *especially* true if not using your pet. Mag Sorc makes good use of the Asylum staves though and is great at providing Offbalance, so their role in a raid will always be there.
It's simply not true dude. If you have 2 exactly equally skilled players the numbers between mag nb and sorc don't differ. This holds true for pretty much any trial.
I've always been a man of numbers, and I'll believe it if I see it. I'd like to think I'm a pretty good sorc having well over 5K hours on it and maining one in one of the games top groups as you do. However I am humiliated on a regular basis by LZH and Colt on their magblades. If you have some sorc parses that can compete with their magblade parses I would love to see them as that means I would definitely be doing something wrong.
https://cdn.discordapp.com/attachments/280541067886198785/390348552418885642/Screenshot_20171212_224227.png
Yes I understand that parse is guarded but let me tell you I'm too far away on that fight for guard to make a difference
TotallyNotVos wrote: »I'm not sure if you have noticed. But the top magplar vma score(since that's all you talk about)uses force pulse as their main spammable, hardly ever touches sweeps
If you had seen the OP's other posts on the forum, then you would've seen that s/he only recently completed vMA for the first time--after quite a bit of struggle--during the Orsinium event. S/he is a relatively new player who is not CP-capped, does not have ideal gear. Etc.
So if you look at this thread from that standpoint--of someone who is not in PvE endgame and who is just dipping their toe in for the first time, it makes sense. There is a reason why people who clear vMA for the first time often go with sorc. There is a reason why guides and word-of-mouth recommend sorc for beginners. Their mistake is to extrapolate from that experience and make a broad claim about class balance in general, which is what has attracted so much attention to this thread. But that's a completely understandable mistake that you'd reasonably expect a person in that position to make.
In any case, for the vast majority of people who run vMA on a magplar, they will need Sweeps. For the vast majority of people who run vMA, they will find sorcs to be easier and simpler. Perhaps after a hundred more runs, the OP will be using Force Pulse and wondering why they had ever bothered with Sweeps. But they're not there... yet.
Speaking of vMA, I just took my sorc into the Arena for the first time. I was sooooo nervous! I kept thinking "I'm gonna die. I'm gonna die. I'm gonna die".
My first death was in round 5.
I couldn't believe what was happening. I fully expected to die dozens of times before round 3. Especially because Round 2 is so brutal on my magplar, since I need to be in melee range for sweeps to heal. With sorc I was like "Shield -> Heavy Attack -> Shield -> Heavy attack". Automatic heals. Big shields. Full health recovery with surge. Full mana recovery with heavy attacks.
In fact I was so enthused, I went and completed the entire arena in one sitting! Something I have never managed on the my magplar. It gave me some "score" that I've never gotten before, and something about completing a weekly timed trial. Total time 1 hour 39 minutes with a score of 399k or something like that.
In one sitting! I normally used to take days for a full vMA run on the magplar, with long breaks between arenas. This is easy mode! I killed the final boss Voriak Solkyn on my second try.
I'm not looking for nerfs or anything. I don't care about all that. I"m just in shock as to how easy this was compared to my other magplar runs!