starkerealm wrote: »CP is actually why I never returned to ESO full time. The game punishes you if you take any extended time off. I'm creeping on 400 CP, but anytime I get the itch to play again I'm put off by the large amount of CP that I'm behind. Now that BGs require CP, I can't even play in those.
@akray21, honestly, as someone else already said, you're not missing that much power. If you're at CR400, you're already well in range to be running trials and dungeons, if you want. At that point, the CP will flow in, because you're getting a lot of XP for each dungeon clear. Also, because it's account wide, it means never having to grind up your alts through the CR climb. If one's at level, they all are.
EDIT: Honestly, honestly... d'oh.
I was mainly talking about PvP, where CP is much more important. PvE has grown very stale as I've do every everything a million times by now.
MercyKilling wrote: »Dapper Dinosaur wrote: »Some of us play at such a late hour that the population is 1/20th what it is at primetime. We have no other choice.
Then don't expect to get the cream of the crop in pugs. Ever.
Actually_Goku wrote: »Honestly, some of this elitist CP stuff is really grating. I always give people a chance if they're low CP, if they die too easily, or too often in a vet dungeon, then yeah, no worries, seeya later.
Imo anything over 250CP is going to be more skill-based than anything. I did vet White-Gold last night with a CP96 tank (saw it and though "ahhh here we go") and honestly, he was one of the best tanks I've ever played with. I messaged him afterwards to say he did an awesome job - he was, like me, someone who'd transferred from the EU server being a max level player in EU. I'm the same. I was a max level and I'm now on 370CP in the NA server.
L2P guys! You're not special because you have max CP.
My take on the OP is that he's someone with 401 CP. In my experience it's those middling nouveau-CP's who are the worst elitists.
Dapper Dinosaur wrote: »My take on the OP is that he's someone with 401 CP. In my experience it's those middling nouveau-CP's who are the worst elitists.
Been 690 for a couple weeks.
I'd say it's usually the first (few) time(s) in a vet dungeon people suck because they cannot learn the mechnaics on normal.
I'd say it's usually the first (few) time(s) in a vet dungeon people suck because they cannot learn the mechnaics on normal.
This is very true. I was with a group on normal in WGT the other day that had so much dps we burned Molag Kena so fast she never dropped the lightning wall at any point. That is something that never happens on Vet. I've seen the same thing in Vaults of Madness on normal. Burned the Architect before glass/soul mechanics kicked in. If you are a new player and end up in a group that can do that, you will go into vet mode thinking its a cakewalk.
You've been max level for two whole weeks?Dapper Dinosaur wrote: »My take on the OP is that he's someone with 401 CP. In my experience it's those middling nouveau-CP's who are the worst elitists.
Been 690 for a couple weeks.
jaschacasadiob16_ESO wrote: »I'd rather introduce a new feature into all dungeons, similar to veteran trials: after N deaths, the group is automatically disbanded. It is really annoying to enter a veteran "2" with a couple of low CPs who can't kill a critter in less than 10 minutes.
You are free to spend your free time as you want, but you should have respect for other's time. I do not expect all runs to be assassins' and no deaths. But if you do 9K on a dummy, have some dignitiy and go normal.
Dapper Dinosaur wrote: »My take on the OP is that he's someone with 401 CP. In my experience it's those middling nouveau-CP's who are the worst elitists.
Been 690 for a couple weeks.
I'd say it's usually the first (few) time(s) in a vet dungeon people suck because they cannot learn the mechnaics on normal.
This is very true. I was with a group on normal in WGT the other day that had so much dps we burned Molag Kena so fast she never dropped the lightning wall at any point. That is something that never happens on Vet. I've seen the same thing in Vaults of Madness on normal. Burned the Architect before glass/soul mechanics kicked in. If you are a new player and end up in a group that can do that, you will go into vet mode thinking its a cakewalk.
While CP can be an indicator of one's experience, it guarantees nothing. Would you rather have a CP capped quester or grinder that doesn't have a clue (I've seen A LOT of them, expecially on console) or CP200 on an alternative account/cross region that's been there since beta, can outdps most of the capped players and simply knows mechanics inside and out (I've seen quite a few of these, especially late in the night). Please note, that CP is a frontloaded system now, the CP passive stars are not game changers, everyone at CP300 and above has the same stats (that's where the increase ends).
For me the answer is obvious. I'm closing on CP1000 now on PC/EU and CP450 on PS4/EU, BTW, in case you've wondered. I've flawlessed vMA at ~CP300 on PS4/EU (it's possible to do it earlier, but it becomes harder, even at 300+ it took me many tries).
PS. PUGging DLC dungeons is a hit or miss.
LeagueTroll wrote: »
OutLaw_Nynx wrote: »