Dapper Dinosaur wrote: »I don't need a perfect team, I just need one that fits the BARE MINIMUM of stats that could in theory handle the dungeon.
Dapper Dinosaur wrote: »Don't queue into Veteran Ruins of Mazzatun.
Signed, Just-Wants-Sap-Skin
You forgot to mention they shouldn't refer to their allegedly underleveled characters as "toons".
Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »CP is no clear indication of players level
Experience isn't the only point. Lower CPs have significantly reduced stats across the board and not as many good champion milestone passives.
When you're queueing for some of the hardest content in the game, you'd better be at least champion 400 if you're going to tank and really no lower than 500 as a DPS. Healers can get away with a lot lower, but only if they're proficient at not getting damaged.
I wouldn't say the stats are SIGNIFICANTLY reduced. Unless you think the difference between 13% and 14% is significant, for example.
Milestone passives mostly. It's the same thing as veteran trials. I can't see any group ever allowing anyone below champion 500, and that's when that player is only 1/12th of the team. In these dungeons, that one player is 1/4th of the team. When you have TWO players below level 300, you can immediately tell that you are not going to clear the dungeon no matter how much coaching you try to do, because the dungeon mechanics will utterly destroy you all before you have any hope of whittling the bosses down.
Dapper Dinosaur wrote: »It would be interesting to see how much patience was required bringing OP through this dungeon the first time. I expect it took much based on his attitude here today.
When I'm learning a new dungeon's mechanics and enemy animations for those mechanics, I only need to see them once or twice before I know how they work and what to do. I know not everyone can learn at the same speed, but at the same time I'm not queuing these dungeons just to do them, no matter how long it takes. I'm trying to get the amber plasm skin (and by extension the spiderkith), and when I see those champion levels, I know before we even start that it's just not going to happen.
Dapper Dinosaur wrote: »LiquidPony wrote: »Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »DocFrost72 wrote: »Dapper Dinosaur wrote: »tourerttrwb17_ESO wrote: »I have been in the group where CP355 guy main tanked vMOL and we successfully completed it. And you are saying that you have to be CP500 to tank Mazzatun??? @Dapper Dinosaur
Tanking in this game is honestly a cakewalk mechanically. You're also talking about a trial where the tank is 1/12th of the group, and he was probably accompanied by an entire team of 690 hardcore DPS players.
You have absolutely no idea if you genuinely believe this statement.
I tank plenty. I know.
Lol.
You didnt tank vHOF- thats for sure. I doubt you tanked vMOL as well. You would not make statements like that if you did
With the combination of my prime play hours being at the time of day where the game is completely dead and the fact almost nobody wants to ever run vet MoL due to the difficulty and large number of crashes, no, I have not tanked those trials, but my tank is definitely capable and I'm a nightblade. If I put my tank gear on my DK and respecced it would be even easier.
I frankly don't understand how tanks I get in my activity finder for pledges can manage to *** up so much. Tanking is the game's easiest role, by far.
Well sure, if you haven't tanked any of the truly difficult content in the game, then tanking is easy. Outside of vAA HM (have you done that?), none of the Craglorn Trials require much from the tanks. vMoL and vHoF (and now vAS +1/+2) are in an entirely different league from dungeons and Craglorn Trials.
My only experience with veteran trials is when I've been invited to vet hel ra when the group is already at the warrior on 3 separate occasions, and every single time, the fight will start and half the group will be dead in less than 30 seconds. (Hint: I was never one of them regardless of my role, dps or tank, before I had made a healer character)
I just haven't been interested in running those vet trials because the rewards you get for doing them absolutely stink for how hard they are I don't use any of those sets to begin with.
Dapper Dinosaur wrote: »Don't queue into Veteran Ruins of Mazzatun.
Signed, Just-Wants-Sap-Skin
Dapper Dinosaur wrote: »LiquidPony wrote: »Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »DocFrost72 wrote: »Dapper Dinosaur wrote: »tourerttrwb17_ESO wrote: »I have been in the group where CP355 guy main tanked vMOL and we successfully completed it. And you are saying that you have to be CP500 to tank Mazzatun??? @Dapper Dinosaur
Tanking in this game is honestly a cakewalk mechanically. You're also talking about a trial where the tank is 1/12th of the group, and he was probably accompanied by an entire team of 690 hardcore DPS players.
You have absolutely no idea if you genuinely believe this statement.
I tank plenty. I know.
Lol.
You didnt tank vHOF- thats for sure. I doubt you tanked vMOL as well. You would not make statements like that if you did
With the combination of my prime play hours being at the time of day where the game is completely dead and the fact almost nobody wants to ever run vet MoL due to the difficulty and large number of crashes, no, I have not tanked those trials, but my tank is definitely capable and I'm a nightblade. If I put my tank gear on my DK and respecced it would be even easier.
I frankly don't understand how tanks I get in my activity finder for pledges can manage to *** up so much. Tanking is the game's easiest role, by far.
Well sure, if you haven't tanked any of the truly difficult content in the game, then tanking is easy. Outside of vAA HM (have you done that?), none of the Craglorn Trials require much from the tanks. vMoL and vHoF (and now vAS +1/+2) are in an entirely different league from dungeons and Craglorn Trials.
My only experience with veteran trials is when I've been invited to vet hel ra when the group is already at the warrior on 3 separate occasions, and every single time, the fight will start and half the group will be dead in less than 30 seconds. (Hint: I was never one of them regardless of my role, dps or tank, before I had made a healer character)
I just haven't been interested in running those vet trials because the rewards you get for doing them absolutely stink for how hard they are, and I don't use any of those sets to begin with.
CP is actually why I never returned to ESO full time. The game punishes you if you take any extended time off. I'm creeping on 400 CP, but anytime I get the itch to play again I'm put off by the large amount of CP that I'm behind. Now that BGs require CP, I can't even play in those.
Dapper Dinosaur wrote: »Dapper Dinosaur wrote: »CP is no clear indication of players level
Experience isn't the only point. Lower CPs have significantly reduced stats across the board and not as many good champion milestone passives.
When you're queueing for some of the hardest content in the game, you'd better be at least champion 400 if you're going to tank and really no lower than 500 as a DPS. Healers can get away with a lot lower, but only if they're proficient at not getting damaged.
I wouldn't say the stats are SIGNIFICANTLY reduced. Unless you think the difference between 13% and 14% is significant, for example.
Milestone passives mostly. It's the same thing as veteran trials. I can't see any group ever allowing anyone below champion 500, and that's when that player is only 1/12th of the team. In these dungeons, that one player is 1/4th of the team. When you have TWO players below level 300, you can immediately tell that you are not going to clear the dungeon no matter how much coaching you try to do, because the dungeon mechanics will utterly destroy you all before you have any hope of whittling the bosses down.
Dapper Dinosaur wrote: »Don't queue into Veteran Ruins of Mazzatun.
Signed, Just-Wants-Sap-Skin
CP means nothing these days, we've had so many double XP events and for some reason people spend them doing the mind-numbingly boring dolmen farming. The result is a lot of high CP players with no clue how to play their class.
Blame ESO's matching system. Not the new player who is told he can do a vet dungeon at CP 10 signs up for random vet and is placed in one of the most difficult. Really, don't understand how you're blaming the player.
Its probably more an issue of not knowing the mechanics. Sadly, a lot of people just expect to be healed through mechanics, or possibly just that darn terrible.
Dapper Dinosaur wrote: »CP is no clear indication of players level
Experience isn't the only point. Lower CPs have significantly reduced stats across the board and not as many good champion milestone passives.
When you're queueing for some of the hardest content in the game, you'd better be at least champion 400 if you're going to tank and really no lower than 500 as a DPS. Healers can get away with a lot lower, but only if they're proficient at not getting damaged.
starkerealm wrote: »CP is actually why I never returned to ESO full time. The game punishes you if you take any extended time off. I'm creeping on 400 CP, but anytime I get the itch to play again I'm put off by the large amount of CP that I'm behind. Now that BGs require CP, I can't even play in those.
@akray21, honestly, as someone else already said, you're not missing that much power. If you're at CR400, you're already well in range to be running trials and dungeons, if you want. At that point, the CP will flow in, because you're getting a lot of XP for each dungeon clear. Also, because it's account wide, it means never having to grind up your alts through the CR climb. If one's at level, they all are.
EDIT: Honestly, honestly... d'oh.
Dapper Dinosaur wrote: »Just tried again after my timer let me queue again.
270 tank and 250 DPS. Come on folks.
Don't queue for vet dungeons if you don't know what you're doing.
People are just afraid to waste their precious time running their hundred alts through.
I don't know how people even do this without burning out on the game.
I'm running 3 characters and even that feels like a big chore.
People are just afraid to waste their precious time running their hundred alts through.
I don't know how people even do this without burning out on the game.
I'm running 3 characters and even that feels like a big chore.
Dapper Dinosaur wrote: »Some of us play at such a late hour that the population is 1/20th what it is at primetime. We have no other choice.
CP is no clear indication of players level