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How "fossilize" became OP

Ihatenightblades
Ihatenightblades
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When fighting a mag dk you gonna get cc a lot. Talons i can bare they arent too long and i can atleast block and cast abilities and heal. And before fossilize got buffed this last patch you can save your stam take a few dot ticks and your free since it breaks after certain amount of damage and most of time you can take that damage without having to break and waste stam since you will need it.

But now you are forced to break free or else you gonna take a high burst of damage for 4-5 seconds which will be the end of you lol.

It may not be OP as title says but boy did mag dk get a sneak buff without many noticing.

Oh ya and you cant cast it until its forsure ready to cc so you dont gotta waste magicka on early casts. Beautiful.

I think the way it was before is better and more balanced. If you have to break free on every fossilize mag dk is by far best pvp class atm. I dont care what anybody says period.

Plus 6 second reflective scale. Yup

Best ult/gamechanger in game ( leap ) yup

Best class passive in game ( battle roar ) yup

Time to nerf baby

Edit: stick to TOPIC. The topic is fossilize is too op. Which it is.

Also i DONT CARE about streamers. They are nothing special and tbh some of the ones i heard in this thread are NOTHING special. When i watch youtubers builds and setups i laugh. They are so outdated and NEVER use rare gear.

I for one consider myself better than any streamer i seen on eso in a long time.
Edited by Ihatenightblades on December 7, 2017 10:17PM
  • Sixty5
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    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Ihatenightblades
    Ihatenightblades
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.
    Edited by Ihatenightblades on December 7, 2017 12:05AM
  • eso_lags
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    i dont lose to mag dks on my warden unless the fight goes on to long and i give up... fossilize should not have been changed imo but mag dks are strong in 1v1s for the most part.. i dont see to many solo pvp out there.. oh and the strongest ult in the game is incap, you should know this @Ihatenightblades
  • Apache_Kid
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    Just finished playing on my DK and i was amazed at how good this ability was. MagDk is in a great spot for PvP right now.
  • Ihatenightblades
    Ihatenightblades
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    itzTJ wrote: »
    i dont lose to mag dks on my warden unless the fight goes on to long and i give up... fossilize should not have been changed imo but mag dks are strong in 1v1s for the most part.. i dont see to many solo pvp out there.. oh and the strongest ult in the game is incap, you should know this @Ihatenightblades

    Ya but that balances nb well. They squishy like hell and if cloak is countered which is usually is then you in deep crap lol. Incap as far as damage is best ult. But leap on a mag dk is more op if that makes sense :#
  • Apache_Kid
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.

    I hope that guy who i was arguing with on here about a month ago who was trying to tell me that MagDK is the weakest class for PvP drops in this thread
  • Ihatenightblades
    Ihatenightblades
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    Apache_Kid wrote: »
    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.

    I hope that guy who i was arguing with on here about a month ago who was trying to tell me that MagDK is the weakest class for PvP drops in this thread

    Lol bring em !!
  • Sixty5
    Sixty5
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.

    Of the Magicka DK's I have played against, I can break them up into two categories, people who know the class inside and out, and are good at the game, and then everyone else.

    The first are a minority, the second are fodder.

    I also find that Mag DK only really shines in 1v1 type situations, if they can't focus you down, they can't kill you, as opposed to a stam warden who only needs to confirm a dizzying swing to burst someone down.

    As a Stam Sorc player, I mostly like to play hit and run vs DK players, can't really live through talon and dot spam, so I tend to just spam streak, and make distance, while the DK slowly waddles after me.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Draxys
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    Hold on, someone is actually complaining about wings, a DK ult, and battle roar? Is this 2014?
    2013

    rip decibel
  • ak_pvp
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    I dont care what anybody says period.
    1492732460411.png
    YFW fossilized

    MagDK is the weakest class in PvP. Better players than either of us agree with this statement. Kodi/gilliam for two.

    Battle roar has been nerfed so much, according to gilliam, it is mathmatically the worst method of sustain, not to mention no other sustain passives. I think you mean "Best class passive in game (Elder dragon) yup."

    Worst mobility in the game. Comparable to magplar, but they have purge for snares. Mist is *** and universal.

    Forced to run block/tanky for defense. Loses a lot of damage due to this, oh, yeah, block is getting nerfed again. 6s reflect that costs 4k, lasts 6s, and is rip in 4 light attacks. (Less if you are outnumbered) The only ability with hidden terms/conditions applying. (Status effects go through, refreshing doesn't work, some abilities ignore it because reasons)

    Fossilize, basically *** version of rune/fear. The root is eh since talons exists, and its 8m, marking the death of the last counter to range on DKs. Chains+wings buggy af. All this amounts to low (2nd worst) PvP utility too. Other classes have versions of talons/fossilize, group healing etc thats just better. Note: Worst group utility is a StamDK.
    Lol bring em !!
    The only place they excel is PvE zone duels, in openworld they can be walked away from at a brisk pace. L2W? Since in PvE duels they can force opponents to stay near and feed them DOTs. So, what is OP about them that other classes cannot compare to, the ball is in your court. Or are you going to stick your fingers in your ears (This is text, so eyes?) and quote line one again?

    BONUS ROUND: Low PvE DPS too. Just above warden and tied with magplar (Scaling issues.) with the added bonus of being the number one cause of hair loss off balance loss.

    Edited by ak_pvp on December 7, 2017 1:32AM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • beetleklee
    beetleklee
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    Yeah because the first thing MagDKs need is more nerfs.../s
    Forced to run block builds due to lack of defenses, bad sustain, expensive skills, no mobility, and in PVE...bad sustain, expensive skills, takes up a melee spot where a Stam DPS can do tons more DPS...
    PC NA
    CP 690

    EP Dunmer MagDK Level 50, Stormproof
    EP Dunmer MagSorc Level 50, Stormproof
    EP Argonian DK Tank Level 50, Boethiah's Scythe
    EP Breton Templar Healer Level 50
    EP Khajiit StamDK Level 50, Stormproof
    EP Dunmer Magblade Level 50, Assistant Alienist
    EP Argonian Stamden Level 50, Lady of Misrule (pvp)
    EP Dunmer Stamblade Level 50
    DC Redguard Stamplar
    AD Altmer Magwarden Healer

    vMA, vDSA, vSO HM, vHRC HM, vAA, vAS+1, vMoL
  • GodAizen
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam warden meta? I felt like theyve been lackluster forever? Heavy armor block casting magdk are the worst
  • Sixty5
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    GodAizen wrote: »
    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam warden meta? I felt like theyve been lackluster forever? Heavy armor block casting magdk are the worst

    Sub-Dawnbreaker combo is one of the most brutal in the game, and couple that with the absurd sustain, ult generation and defensive tools the Warden has, and any competent player can turn the class into a monster.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • FloppyTouch
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    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.
  • Crusades
    Crusades
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    LTP

    Lol Nerf DK
    Magic DK “0” executes that’s a 0 with a Zero
    Fossilize now has short range

    Leap broken, sometimes decides to not leap and only pop wings out, do nothing or my fav uses ultimate but does nothing.
  • DKsUnite
    DKsUnite
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    i feel like mDK is in a good spot right now but i wouldn't be opposed to better sustain :P
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
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    Youtube: CorGaming
  • Calboy
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    My mdk is a beast but a nerf to block will easily nerf him into the ground.
  • Ihatenightblades
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    Crusades wrote: »
    LTP

    Lol Nerf DK
    Magic DK “0” executes that’s a 0 with a Zero
    Fossilize now has short range

    Leap broken, sometimes decides to not leap and only pop wings out, do nothing or my fav uses ultimate but does nothing.

    Get good and learn another class buddy
  • Joy_Division
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    I agree the Fossilize change represents the continuation of a disturbing trend in which interesting abilities with counterplay and downsides have been dumbed down to generic functionality.

    BattleRoar is the worst class sustain passive the game even when used optimally, which it never is because it's never optimal to use your ultimate on cooldown.

    DKs can now do more than just hold down block, especially in a 1v1. But I don't think they are very good in the open world and their usefulness in a group diminishes the larger the group is.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Actually_Goku
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    I stopped reading after OP suggested that Mag DK is OP, and that Stam Wardens suck :D:D:D

    Fossilize got nerfed last patch mate. Now I have to waddle my slow a$$ over to within 8 metres of you to even cast the ability :'(
  • Mayrael
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    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.

    I do agree that mDK is a bit weaker than other classes but do not exaggerate, they need some tweaks here and there but in general be causios what you want as after big buff usualy ZOS do bigger nerf.

    Fosilize got buffed not nerefed but its far from being op - yes my dear flamethrowers its a big buff as fosilize can be used very offensively now instead just as a gapcloser (tbh if I were over 50% hp I used to ignore it before because I knew that it will be broken by slightes fart, now you cant). MDKs need to make choices now, as we all do.
    BUT FOSILIZE IS FAR FROM BEING OP. Its just a DK version of fear, but less buggy. Yes my dear hidden in shadows fellows, NBs need to deal with that they are no longer the only ones with unavoidable hard cc.
    Edited by Mayrael on December 7, 2017 6:51AM
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • ak_pvp
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    Mayrael wrote: »
    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.

    I do agree that mDK is a bit weaker than other classes but do not exaggerate, they need some tweaks here and there but in general be causios what you want as after big buff usualy ZOS do bigger nerf.

    Fosilize got buffed not nerefed but its far from being op - yes my dear flamethrowers its a big buff as fosilize can be used very offensively now instead just as a gapcloser (tbh if I were over 50% hp I used to ignore it before because I knew that it will be broken by slightes fart, now you cant). MDKs need to make choices now, as we all do.
    BUT FOSILIZE IS FAR FROM BEING OP. Its just a DK version of fear, but less buggy. Yes my dear hidden in shadows fellows, NBs need to deal with that they are no longer the only ones with unavoidable hard cc.

    I get how it can now be used offensively, but in practice its still broken almost instantly, and so much worse against ranged. Fear also has 2 targets and maim, so i'd pick that over foss/SR any day.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Mayrael
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    ak_pvp wrote: »
    Mayrael wrote: »
    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.

    I do agree that mDK is a bit weaker than other classes but do not exaggerate, they need some tweaks here and there but in general be causios what you want as after big buff usualy ZOS do bigger nerf.

    Fosilize got buffed not nerefed but its far from being op - yes my dear flamethrowers its a big buff as fosilize can be used very offensively now instead just as a gapcloser (tbh if I were over 50% hp I used to ignore it before because I knew that it will be broken by slightes fart, now you cant). MDKs need to make choices now, as we all do.
    BUT FOSILIZE IS FAR FROM BEING OP. Its just a DK version of fear, but less buggy. Yes my dear hidden in shadows fellows, NBs need to deal with that they are no longer the only ones with unavoidable hard cc.

    I get how it can now be used offensively, but in practice its still broken almost instantly, and so much worse against ranged. Fear also has 2 targets and maim, so i'd pick that over foss/SR any day.

    Oh rly? A CC that is broken by your opponent? Unbelivable, you know what? All cc's can be broken immediately (except of fear which is buggy)! I'll give you a few tips because obviously you dont know how to use ccs:
    1. First you need to drain your opponent out of stamina by rooting and ccing them as soon as their immunities are down. This disturbes their rotations and forces them to lower the presure.
    2. When you see they start to save their stamina, dot them, drop meteor followed up with fosilize and push. If they had no stamina to break free they are dead. If they had stamina to break free but have no stamina to roll, they probably be dead. If they had enough stamina to break free and roll they have much less of it so guess what? Root'em and stun them and repeat.

    Really, pushing your opponent is not just about your damage but also about draining their resources, burst is the last part of the fight. When you learn that, you will see that is it mag sorc, magplar or mag blade, when their stamina is gone they are gone. Even stamina toons when pushed and cced can be drained out of stam, I did that even to stam sorcs so... I hate to write it but L2P?
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • BohnT
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    First of all the weakest class in the game is stamdk in PvP. Stamwarden outclasses stamplar/sorc/dk by far.
    Fozilize got a nerf last patch as DK did in any patch the last year and a half. Is it great in pve? Yeah but PvP wise it sucks.
    Fozilize had a range of 20 m and did the same thing undodgeable/unblockable cc that roots you after the cc is removed. In conjunction with how dk plays it doesn't matter in the cc is a hard or soft cc. You have to cc break it as fast as possible then you need to block and then dodge that's 3 ways of stamina drain. If you played magdk you know that you won't kill magsorcs, magplars, magnbs and magwarden they simply purge your dots or survive by healing/ shielding through your damage so you can only kill them if they are out of stamina meaning they can't cc break, block and dodge.
    Against stamina build magdk have an easier time as they only have to surpass vigor healing with their dots, wait for them to use Rally burst and then try to kill them fast enough.

    Still only stamplar/stamdk have huge problens against magdk stamplar loses 2-2.5 k health everytime they use jabs against spiked armor with no way of countering block you can't kill the magdk while having huge problems of surviving against them. Stamdk is an overall weak version of magdk and can't do anything magdk couldn't do better.

    Stamwarden and stamnb have an easy fight against magdk. With the healing a stamwarden has all dots can be ignored and killing a stamwarden with only whip and leap is almost impossible while heal debuff, shalks and burst combo will worn down a magdk.
    Stamnb is broken as hell atm. Incap is broken it needs stun removed and the damage increase reduced to 4 seconds. If you die in stamnb it's 100% a skill issue nb has everything you can wish for. Incap is the best ult in the game and needs more that just a slight nerf. The damage potential is high enough to engage, hope that the enemy can't break the bugged incap cc and kill heavy armor targets in 2-4 seconds. If it fails your mobility will save you and cloak will make sure that many skills won't hit you mix it with dodge and shuffle and vigor + leeching strikes + rally are enough to keep you a live as long as you want.

    If you say fozilize is op you have no idea about rune cage. Meteor, frags, curse mages fury in the same second with no available counterplay is enough to kill almost any player below 24k health or 28k if running light armor.
    I play all classes atm and i'm playing with and against the top PvP players in PC EU and there is no one saying DK is anywhere near being op. No Stamnb, magsorc and stamwarden are the classes which are op atm while stamsorc, stamdk and for a lesser extent stamplar are the weakest classes in the game atm
  • Freecry
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.


    Allelouia here is the truth
  • Strider__Roshin
    Strider__Roshin
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    Meh, I prefer Stone Fist. Hits stupid hard, and works well with my power lash.
  • D0PAMINE
    D0PAMINE
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    My group utility is joinging a struggling group on my MagDK and destroying whatever was giving them trouble, both pve and pvp (unless im fighting someone whos better than me).
  • Zer0oo
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    nerf sorcs
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Nelson_Rebel
    Nelson_Rebel
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    gr8 b8 m8 8/8
  • DKsUnite
    DKsUnite
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    Calboy wrote: »
    My mdk is a beast but a nerf to block will easily nerf him into the ground.

    i suspect they will rework block next patch and completely gut mDK so badly
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

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