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How "fossilize" became OP

Ihatenightblades
Ihatenightblades
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When fighting a mag dk you gonna get cc a lot. Talons i can bare they arent too long and i can atleast block and cast abilities and heal. And before fossilize got buffed this last patch you can save your stam take a few dot ticks and your free since it breaks after certain amount of damage and most of time you can take that damage without having to break and waste stam since you will need it.

But now you are forced to break free or else you gonna take a high burst of damage for 4-5 seconds which will be the end of you lol.

It may not be OP as title says but boy did mag dk get a sneak buff without many noticing.

Oh ya and you cant cast it until its forsure ready to cc so you dont gotta waste magicka on early casts. Beautiful.

I think the way it was before is better and more balanced. If you have to break free on every fossilize mag dk is by far best pvp class atm. I dont care what anybody says period.

Plus 6 second reflective scale. Yup

Best ult/gamechanger in game ( leap ) yup

Best class passive in game ( battle roar ) yup

Time to nerf baby

Edit: stick to TOPIC. The topic is fossilize is too op. Which it is.

Also i DONT CARE about streamers. They are nothing special and tbh some of the ones i heard in this thread are NOTHING special. When i watch youtubers builds and setups i laugh. They are so outdated and NEVER use rare gear.

I for one consider myself better than any streamer i seen on eso in a long time.
Edited by Ihatenightblades on December 7, 2017 10:17PM
  • Ihatenightblades
    Ihatenightblades
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.
    Edited by Ihatenightblades on December 7, 2017 12:05AM
  • eso_lags
    eso_lags
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    i dont lose to mag dks on my warden unless the fight goes on to long and i give up... fossilize should not have been changed imo but mag dks are strong in 1v1s for the most part.. i dont see to many solo pvp out there.. oh and the strongest ult in the game is incap, you should know this @Ihatenightblades
    eso lags
    XB NA CP 1200+
    PC NA CP 300+

  • Apache_Kid
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    Just finished playing on my DK and i was amazed at how good this ability was. MagDk is in a great spot for PvP right now.
  • Ihatenightblades
    Ihatenightblades
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    itzTJ wrote: »
    i dont lose to mag dks on my warden unless the fight goes on to long and i give up... fossilize should not have been changed imo but mag dks are strong in 1v1s for the most part.. i dont see to many solo pvp out there.. oh and the strongest ult in the game is incap, you should know this @Ihatenightblades

    Ya but that balances nb well. They squishy like hell and if cloak is countered which is usually is then you in deep crap lol. Incap as far as damage is best ult. But leap on a mag dk is more op if that makes sense :#
  • Apache_Kid
    Apache_Kid
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.

    I hope that guy who i was arguing with on here about a month ago who was trying to tell me that MagDK is the weakest class for PvP drops in this thread
  • Ihatenightblades
    Ihatenightblades
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    Apache_Kid wrote: »
    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.

    I hope that guy who i was arguing with on here about a month ago who was trying to tell me that MagDK is the weakest class for PvP drops in this thread

    Lol bring em !!
  • Sixty5
    Sixty5
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.

    Of the Magicka DK's I have played against, I can break them up into two categories, people who know the class inside and out, and are good at the game, and then everyone else.

    The first are a minority, the second are fodder.

    I also find that Mag DK only really shines in 1v1 type situations, if they can't focus you down, they can't kill you, as opposed to a stam warden who only needs to confirm a dizzying swing to burst someone down.

    As a Stam Sorc player, I mostly like to play hit and run vs DK players, can't really live through talon and dot spam, so I tend to just spam streak, and make distance, while the DK slowly waddles after me.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • GodAizen
    GodAizen
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam warden meta? I felt like theyve been lackluster forever? Heavy armor block casting magdk are the worst
  • DKsUnite
    DKsUnite
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    i feel like mDK is in a good spot right now but i wouldn't be opposed to better sustain :P
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • Calboy
    Calboy
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    My mdk is a beast but a nerf to block will easily nerf him into the ground.
  • Ihatenightblades
    Ihatenightblades
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    Crusades wrote: »
    LTP

    Lol Nerf DK
    Magic DK “0” executes that’s a 0 with a Zero
    Fossilize now has short range

    Leap broken, sometimes decides to not leap and only pop wings out, do nothing or my fav uses ultimate but does nothing.

    Get good and learn another class buddy
  • Mayrael
    Mayrael
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    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.

    I do agree that mDK is a bit weaker than other classes but do not exaggerate, they need some tweaks here and there but in general be causios what you want as after big buff usualy ZOS do bigger nerf.

    Fosilize got buffed not nerefed but its far from being op - yes my dear flamethrowers its a big buff as fosilize can be used very offensively now instead just as a gapcloser (tbh if I were over 50% hp I used to ignore it before because I knew that it will be broken by slightes fart, now you cant). MDKs need to make choices now, as we all do.
    BUT FOSILIZE IS FAR FROM BEING OP. Its just a DK version of fear, but less buggy. Yes my dear hidden in shadows fellows, NBs need to deal with that they are no longer the only ones with unavoidable hard cc.
    Edited by Mayrael on December 7, 2017 6:51AM
    I am doing my best, but I am not a native speaker, sorry.

    Mael Nightshadow - that's all you need to know.
  • ak_pvp
    ak_pvp
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    Mayrael wrote: »
    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.

    I do agree that mDK is a bit weaker than other classes but do not exaggerate, they need some tweaks here and there but in general be causios what you want as after big buff usualy ZOS do bigger nerf.

    Fosilize got buffed not nerefed but its far from being op - yes my dear flamethrowers its a big buff as fosilize can be used very offensively now instead just as a gapcloser (tbh if I were over 50% hp I used to ignore it before because I knew that it will be broken by slightes fart, now you cant). MDKs need to make choices now, as we all do.
    BUT FOSILIZE IS FAR FROM BEING OP. Its just a DK version of fear, but less buggy. Yes my dear hidden in shadows fellows, NBs need to deal with that they are no longer the only ones with unavoidable hard cc.

    I get how it can now be used offensively, but in practice its still broken almost instantly, and so much worse against ranged. Fear also has 2 targets and maim, so i'd pick that over foss/SR any day.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Mayrael
    Mayrael
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    ak_pvp wrote: »
    Mayrael wrote: »
    The only place that a mdk does well is duels that’s it.

    Open world trash
    PvE trials trash

    Mdk lost everything it had to be able to be good in pve and pvp the fact anyone can argue that mdk still needs nerf or calling anything OP show lack of knowledge. If all you do is duel then yes BUT THIS GAME IS NOT BALANCE AROUND DUELS.

    We need buffs and big ones
    Lower cost abilities
    Higher dot damage
    Battle roar buff

    Then we can be in a better place or just revert the changes back to the housing update.

    I do agree that mDK is a bit weaker than other classes but do not exaggerate, they need some tweaks here and there but in general be causios what you want as after big buff usualy ZOS do bigger nerf.

    Fosilize got buffed not nerefed but its far from being op - yes my dear flamethrowers its a big buff as fosilize can be used very offensively now instead just as a gapcloser (tbh if I were over 50% hp I used to ignore it before because I knew that it will be broken by slightes fart, now you cant). MDKs need to make choices now, as we all do.
    BUT FOSILIZE IS FAR FROM BEING OP. Its just a DK version of fear, but less buggy. Yes my dear hidden in shadows fellows, NBs need to deal with that they are no longer the only ones with unavoidable hard cc.

    I get how it can now be used offensively, but in practice its still broken almost instantly, and so much worse against ranged. Fear also has 2 targets and maim, so i'd pick that over foss/SR any day.

    Oh rly? A CC that is broken by your opponent? Unbelivable, you know what? All cc's can be broken immediately (except of fear which is buggy)! I'll give you a few tips because obviously you dont know how to use ccs:
    1. First you need to drain your opponent out of stamina by rooting and ccing them as soon as their immunities are down. This disturbes their rotations and forces them to lower the presure.
    2. When you see they start to save their stamina, dot them, drop meteor followed up with fosilize and push. If they had no stamina to break free they are dead. If they had stamina to break free but have no stamina to roll, they probably be dead. If they had enough stamina to break free and roll they have much less of it so guess what? Root'em and stun them and repeat.

    Really, pushing your opponent is not just about your damage but also about draining their resources, burst is the last part of the fight. When you learn that, you will see that is it mag sorc, magplar or mag blade, when their stamina is gone they are gone. Even stamina toons when pushed and cced can be drained out of stam, I did that even to stam sorcs so... I hate to write it but L2P?
    I am doing my best, but I am not a native speaker, sorry.

    Mael Nightshadow - that's all you need to know.
  • Freecry
    Freecry
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    Sixty5 wrote: »
    Huh, hadn't noticed how OP they were, probably because no one ever plays them

    Please OP, continue on about how the class is broken OP, you might get some metamancers to switch off of Stam Warden, and PVP will become more bearable.

    Stam wardens suck. They can only kill low level scrubs i NEVER have lost to a warden in cyrodil or duel. Why? Easiest thing ever to dodge. Birds when blocked do little to no damage. And those crabs things dont ever land on me.

    They got great sustain dont get me wrong but great sustain doesnt mean you are OP. I would embarrass you on my mag dk if you were on warden. I would literally perma cc you and stand behind you whole time whippin you and putting dots. Then soon as your health getting low meteor fossilize combo. DEAD. In that whoopin you would have gotten you wouldnt have landed one crab and if landed a couple birds i blocked em anyway because mag dk can block cast everythinggg.

    Wardens are great in groups even better than dk in that area but as far as pure fighting. Mag dk is number one buddy always will be until it gets nerfed. Magplar are only counter but they arent as good as mag dk anyway.


    Allelouia here is the truth
  • Strider__Roshin
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    Meh, I prefer Stone Fist. Hits stupid hard, and works well with my power lash.
  • D0PAMINE
    D0PAMINE
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    My group utility is joinging a struggling group on my MagDK and destroying whatever was giving them trouble, both pve and pvp (unless im fighting someone whos better than me).
  • Zer0oo
    Zer0oo
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    nerf sorcs
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Nelson_Rebel
    Nelson_Rebel
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    gr8 b8 m8 8/8
  • DKsUnite
    DKsUnite
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    Calboy wrote: »
    My mdk is a beast but a nerf to block will easily nerf him into the ground.

    i suspect they will rework block next patch and completely gut mDK so badly
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
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