NPC difficulty has been getting weaker each update. In CWC i can be naked and 2 hit the npcs. Makes the game feel pointless. I liked Imperial City difficulty at release was hard but still doable solo and had roaming challenges.
The problem is quest content isn't meant to be an epic struggle. It's there to tell a story with some fights in between.Or have you been getting stronger....
But yeah, overland content is easy everywhere. That's just how it is. No real way to increase the difficulty without hurting the casual questers.
The problem is quest content isn't meant to be an epic struggle. It's there to tell a story with some fights in between.Or have you been getting stronger....
But yeah, overland content is easy everywhere. That's just how it is. No real way to increase the difficulty without hurting the casual questers.
I agree the current level is a little bit silly with a fully trials geared CP690 character but this content isn't balanced around us, the new trial however is.
I also don't want a return to the days of old where it took an hour to clear a couple of veteran rank delves because of the absurd HP grind on trolls. Sure now I wouldn't have an issue because I am max level and fully geared but I remember being a newbie in veteran zones, it wasn't fun for telling a story.
The problem is quest content isn't meant to be an epic struggle. It's there to tell a story with some fights in between.Or have you been getting stronger....
But yeah, overland content is easy everywhere. That's just how it is. No real way to increase the difficulty without hurting the casual questers.
I agree the current level is a little bit silly with a fully trials geared CP690 character but this content isn't balanced around us, the new trial however is.
I also don't want a return to the days of old where it took an hour to clear a couple of veteran rank delves because of the absurd HP grind on trolls. Sure now I wouldn't have an issue because I am max level and fully geared but I remember being a newbie in veteran zones, it wasn't fun for telling a story.
MyKillv2.0 wrote: »The problem is quest content isn't meant to be an epic struggle. It's there to tell a story with some fights in between.Or have you been getting stronger....
But yeah, overland content is easy everywhere. That's just how it is. No real way to increase the difficulty without hurting the casual questers.
I agree the current level is a little bit silly with a fully trials geared CP690 character but this content isn't balanced around us, the new trial however is.
I also don't want a return to the days of old where it took an hour to clear a couple of veteran rank delves because of the absurd HP grind on trolls. Sure now I wouldn't have an issue because I am max level and fully geared but I remember being a newbie in veteran zones, it wasn't fun for telling a story.
This.
Overland content is not designed for max CP, golded out in what their favorite streamer claims is “BiS” gear players. It’s for No CP players who are just starting out and are still learning the game. The game is an MMO, it is meant to play with others, even PvP. (Exception being dueling, I suppose) This game was never designed to be Skyrim with Friends. On top of this, the original designers envisioned this game would be DAoC 2, more PvP based where players quested to grind and then spent the rest of their life in PvPland. They had to adjust on the fly when the game bases majority preferred PvE and questing. So the game really isn’t set up to challenge you in solo play, since it’s designed for newer players.
Zo$ has done a decent job of adjusting to the majority of their player base and filling their needs though I will agree a new vMA type of solo content is needed.
I have grown to feel bad for players who were apart of Alpha/Beta and bought in to the original desire of the game. The game today is by no means what it was “sold” to be. A good game yes, probably a better game than what it was envisioned to be but nothing like what it was originally sold to be.
The problem is quest content isn't meant to be an epic struggle. It's there to tell a story with some fights in between.Or have you been getting stronger....
But yeah, overland content is easy everywhere. That's just how it is. No real way to increase the difficulty without hurting the casual questers.
I agree the current level is a little bit silly with a fully trials geared CP690 character but this content isn't balanced around us, the new trial however is.
I also don't want a return to the days of old where it took an hour to clear a couple of veteran rank delves because of the absurd HP grind on trolls. Sure now I wouldn't have an issue because I am max level and fully geared but I remember being a newbie in veteran zones, it wasn't fun for telling a story.
MyKillv2.0 wrote: »The problem is quest content isn't meant to be an epic struggle. It's there to tell a story with some fights in between.Or have you been getting stronger....
But yeah, overland content is easy everywhere. That's just how it is. No real way to increase the difficulty without hurting the casual questers.
I agree the current level is a little bit silly with a fully trials geared CP690 character but this content isn't balanced around us, the new trial however is.
I also don't want a return to the days of old where it took an hour to clear a couple of veteran rank delves because of the absurd HP grind on trolls. Sure now I wouldn't have an issue because I am max level and fully geared but I remember being a newbie in veteran zones, it wasn't fun for telling a story.
This.
Overland content is not designed for max CP, golded out in what their favorite streamer claims is “BiS” gear players. It’s for No CP players who are just starting out and are still learning the game. The game is an MMO, it is meant to play with others, even PvP. (Exception being dueling, I suppose) This game was never designed to be Skyrim with Friends. On top of this, the original designers envisioned this game would be DAoC 2, more PvP based where players quested to grind and then spent the rest of their life in PvPland. They had to adjust on the fly when the game bases majority preferred PvE and questing. So the game really isn’t set up to challenge you in solo play, since it’s designed for newer players.
Zo$ has done a decent job of adjusting to the majority of their player base and filling their needs though I will agree a new vMA type of solo content is needed.
I have grown to feel bad for players who were apart of Alpha/Beta and bought in to the original desire of the game. The game today is by no means what it was “sold” to be. A good game yes, probably a better game than what it was envisioned to be but nothing like what it was originally sold to be.
Even someone who is new would likely find the overland content brainlessly easy. A slight increase in difficulty like IC would not break the experience, it would refresh it.
Flameheart wrote: »Another option would be to create a char in good old Everquest. This game is still unbeaten when it comes to dangerous and harsh solo play.
I think the CwC overland is more difficult when compared to previous overland content. Pretty much everything tries to CC you. It's actually pretty annoying.
NPC difficulty has been getting weaker each update. In CWC i can be naked and 2 hit the npcs. Makes the game feel pointless. I liked Imperial City difficulty at release was hard but still doable solo and had roaming challenges.
MyKillv2.0 wrote: »The problem is quest content isn't meant to be an epic struggle. It's there to tell a story with some fights in between.Or have you been getting stronger....
But yeah, overland content is easy everywhere. That's just how it is. No real way to increase the difficulty without hurting the casual questers.
I agree the current level is a little bit silly with a fully trials geared CP690 character but this content isn't balanced around us, the new trial however is.
I also don't want a return to the days of old where it took an hour to clear a couple of veteran rank delves because of the absurd HP grind on trolls. Sure now I wouldn't have an issue because I am max level and fully geared but I remember being a newbie in veteran zones, it wasn't fun for telling a story.
This.
Overland content is not designed for max CP, golded out in what their favorite streamer claims is “BiS” gear players. It’s for No CP players who are just starting out and are still learning the game. The game is an MMO, it is meant to play with others, even PvP. (Exception being dueling, I suppose) This game was never designed to be Skyrim with Friends. On top of this, the original designers envisioned this game would be DAoC 2, more PvP based where players quested to grind and then spent the rest of their life in PvPland. They had to adjust on the fly when the game bases majority preferred PvE and questing. So the game really isn’t set up to challenge you in solo play, since it’s designed for newer players.
Zo$ has done a decent job of adjusting to the majority of their player base and filling their needs though I will agree a new vMA type of solo content is needed.
I have grown to feel bad for players who were apart of Alpha/Beta and bought in to the original desire of the game. The game today is by no means what it was “sold” to be. A good game yes, probably a better game than what it was envisioned to be but nothing like what it was originally sold to be.
Even someone who is new would likely find the overland content brainlessly easy. A slight increase in difficulty like IC would not break the experience, it would refresh it.
For a given definition of 'easy', perhaps. Honestly, to a new player, overworld hurts. I'm native to the NA server but I've been poking around on EU and without CP and without access to top end sets, even with scaling it was a lot harder than I expected - and that is _with_ knowing the combat mechanics. Using my templar I had access to sweep for a heal+dmg but then my magicka ran out so quickly that anything with more than a drop of health ended up being a 'heavy attack, heal, heavy attack, sweep or reflective light repeat'.
Do it on a server or with an account where you have no CP, no gold nor mats to gear up. Do it at level 4.
Even then your previous experience with the game will should make it much easier for you than for the lowest common denominator player overland content MUST be designed for.
Post a video... we'll wait.