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The Zerg Drama Thread (formerly "how to fight ball groups")

  • Crown
    Crown
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    Plus I also just finished heating up some popcorn.

    @IxSTALKERxI What kind of toppings? Salt and butter? Maybe some cheese powder?

    We just got some kernels that are "huskless", so they're not supposed to have the husks/shells that get stuck in your teeth.

    I'll let you know how good they are later!

    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • Joy_Division
    Joy_Division
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    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Minno
    Minno
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    Vilestride wrote: »
    Minno wrote: »
    Crown wrote: »
    This thread was made for website promotion and guide feedback. Both criteria have been fulfilled.

    Yup, though less on the promotion side. The site isn't monetised and there are no adds. It's just there to try and help the masses. I've updated the guide(s) a few times and haven't gotten any feedback on the new revision(s) though. The original content is now split between the four separate sections (offense/defence/siege/ballgroups).

    I think you may need to add a new section on how to farm forum-salt, after seeing how the thread de-railed lol.

    I dunno. Seems pretty straight forward. Just use the words dracarys and vehemence in the same sentence.

    Drachemence!
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Ixtyr
    Ixtyr
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    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.

    I mean, Vivec's Glademist has been claimed by "Dracvictus Kushlitia" for over a month for a reason.

    Stacks on stacks on stacks. "But nah man, I only got 11 in my group, these 33 other people next to me don't count".
    Ixtyr Falavir - Bosmer Nightblade - Daggerfall Covenant
    Reya Falavir - Dunmer Nightblade - Aldmeri Dominion
    Kaylin Falavir - Dunmer Nightblade - Ebonheart Pact
    ---
    Alyna Falavir - Dunmer Dragonknight - Daggerfall Covenant
    Aernah Falavir - Altmer Templar - Daggerfall Covenant
    Aranis Falavir - Bosmer Sorcerer - Daggerfall Covenant
    Aerin Falavir - Bosmer Warden - Daggerfall Covenant
    Rhys Falavir - Orc Sorcerer - Aldmeri Dominion
    Rhiannon Falavir - Altmer Templar - Aldmeri Dominion
    Nenara Falavir - Argonian Warden - Aldmeri Dominion
    Neera Falavir - Orc Warden - Aldmeri Dominion
    ---
    The Ska'vyn Exchange - Guild Master
    Vehemence - Officer
    Nightfighters - Member
    -
    Ømni - Guild Master (Retired)
    ---
    Moderator of /r/elderscrollsonline
  • Crown
    Crown
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    Ixtyr wrote: »
    Stacks on stacks on stacks. "But nah man, I only got 11 in my group, these 33 other people next to me don't count".
    "They can't possibly do anything of any value, so they
    shouldn't count when we're comparing numbers.. right?
    They're just the minnows used to pull out ultimates from the
    players who might actually be able to wipe us!"
    

    Every organised group in every faction is guilty of this attitude.
    Crown | AD NB | First AD/NA Grand Overlord (2015/12/26)
    PvP Guides @ DarkElves.com
  • zyk
    zyk
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    I think this is a game that makes hypocrites of everyone. 99.99% of us stack and/or surf occasionally and get annoyed when we have to deal with that from our opponents.

    I consider open world AvA a public server. I take all of my wins with a grain of salt because I don't know what kind of build my opponent is using or what their state of mind is. I don't expect anyone to be tryharding 100% of the time. Organized matches should be an option to settle grudges, but unfortunately ZOS doesn't give us the option of private instances for GvG.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    zyk wrote: »
    I think this is a game that makes hypocrites of everyone. 99.99% of us stack and/or surf occasionally and get annoyed when we have to deal with that from our opponents.

    I consider open world AvA a public server. I take all of my wins with a grain of salt because I don't know what kind of build my opponent is using or what their state of mind is. I don't expect anyone to be tryharding 100% of the time. Organized matches should be an option to settle grudges, but unfortunately ZOS doesn't give us the option of private instances for GvG.

    Even if zos provided an instance they couldn't make guilds participate :/ open world campaigns are easily usable for gvg just has to be the desire to compete.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • Tuvi
    Tuvi
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    Play warden use Frozen Gate for every flag grp trying 2 take = profit (nothing can kill raid better than that u just pick them one by one) hohohaha))

    Guess who!?
  • frozywozy
    frozywozy
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    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.

    I don't work on assumptions and declarations anymore. You think what I do is bringing my 12men and stack on top of an EP zerg? How about you clip me doing it on my stream and expose me here? I have been streaming my PvP events with Vok for over a year now. Here is the last broadcast of my weekly Thursday PvP event (yesterday). Clip anywhere during those 4hours where I decided to engage in a battle where there was already an EP zerg.

    You are good with words Joy, I'll give you that. You can be very convincing when it comes to defending what you believe or what offends you but saying that you have seen me running a 12men at Aleswell farm have strictly nothing to do with the fact that 50 disorganized pugs cause way less performance issues than 2x 24men ballgroups running their meteor pain train at Chalman mine for hours.
    Edited by frozywozy on November 3, 2017 12:52PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • visionality
    visionality
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    Biro123 wrote: »
    TL:DR; play as they do?

    Actually no. Current ball groups (unfriendly fire, zerg squad on EU servers e.g.) target non-organized random players. They try to bait smallscalers and single players to a ressource tower or to the flag of an opened outpost and then run them down with a destro-/proxi-train. Organized groups they avoid like hell. Lately, they even run off when the group of random players at a farmed ressource or outpost is reaching their own numbers.

    The description here is how to run down an organized group that is your size or even bigger, which is exactly the opposite of what ball groups do.
  • Feanor
    Feanor
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    Oh my. And I thought all the time the secret to beating ball groups was stacking the whole faction into Chalman.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Sanct16
    Sanct16
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    Biro123 wrote: »
    TL:DR; play as they do?

    Actually no. Current ball groups (unfriendly fire, zerg squad on EU servers e.g.) target non-organized random players. They try to bait smallscalers and single players to a ressource tower or to the flag of an opened outpost and then run them down with a destro-/proxi-train. Organized groups they avoid like hell. Lately, they even run off when the group of random players at a farmed ressource or outpost is reaching their own numbers.

    The description here is how to run down an organized group that is your size or even bigger, which is exactly the opposite of what ball groups do.
    This is absouletely correct, good observation. I've even seen Zerg Squad run away from a keep even tho only 1 enemy showed up for 5 minutes. Instead they went to Nikel and zerged down 60 soloplayers and smallscalers. Very pathetic playstyle.
    Edited by Sanct16 on November 3, 2017 1:29PM
    - EU - Raid Leader of Banana Zerg Squad
    AD | AR 50 | Sanct Fir'eheal | ex Mana DK @31.10.2015
    EP | AR 50 | Sanctosaurus | Mana NB
    AD | AR 44 | rekt ya | Mana NB
    AD | AR 41 | Sanct Thunderstorm | Mana Sorc
    EP | AR 36 | S'na'ct | Mana NB {NA}
    AD | AR 29 | Captain Full Fist| Stam DK
    AD | AR 29 | Sanct The Dark Phoenix| Stam Sorc
    EP | AR 16 | Horny Sanct | Stam Warden
    EP | AR 16 | Sánct Bánáná Sláyér | Mana DK
    DC | AR 13 | ad worst faction eu | Stam Sorc
    DC | AR 13 | Lagendary Sanct | Mana NB

    >320.000.000 AP
  • RinaldoGandolphi
    RinaldoGandolphi
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    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.

    I don't work on assumptions and declarations anymore. You think what I do is bringing my 12men and stack on top of an EP zerg? How about you clip me doing it on my stream and expose me here? I have been streaming my PvP events with Vok for over a year now. Here is the last broadcast of my weekly Thursday PvP event (yesterday). Clip anywhere during those 4hours where I decided to engage in a battle where there was already an EP zerg.

    You are good with words Joy, I'll give you that. You can be very convincing when it comes to defending what you believe or what offends you but saying that you have seen me running a 12men at Aleswell farm have strictly nothing to do with the fact that 50 disorganized pugs cause way less performance issues than 2x 24men ballgroups running their meteor pain train at Chalman mine for hours.

    Frozen, with all due respect. Yes I do respect you. however, you are wrong in this case.

    I do not understand this moral high ground position your trying to take here with @Joy_Division Its NEVER the players fault for the game performing like crap, that lies SOLELY at the Feet of ZOS. EVERYTHING they have put into the game mechanically from gear sets, to PBAOE Ultimate's like Eye of Storm, to even the AOE cap reducing damage just because your standing next to someone has just empowered zerging...a style of play that obviously ZOS servers can't handle, yet every update they keep empowering and buffing these zergs and ball groups.

    When will you and others stopping point the blame at the players who purchased a product that was marketed and sold as being able to support this game play style, and begin directing your ire where it belongs?...at ZOS and their development team...because thats EXACTLY where the ire should be pointed.

    Those ball groups your talking about(I personally don't like that play style either) BUT they are paying customers too who are being deprived of the PVP experience they paid money for and are every bit the victim in this as the solo player who lags because of it.

    No one here should be enemies, we are together here suffering from the same problems...instead of creating division among our own and blaming the players for causing lag, we need to unite and focus the ire at the source where it belongs which is ZOS and their developers. Their refusal to fix the game code problems with the game and their refusal to invest in more hardware and server resources to support the play style(ball groups) their gear, balance changes, and game mechanics purport to promote every update is the problem here, not players who stack or what not at Chalman because they want a fight.

    I am pointing out a logical fallacy. Those players your pointing out at Chalman are merely customers who brought a game marketed to support those kinds of fights...they are victims of poor performance just as much as the next guy, and they are not getting the experience they paid for.

    We need to stop this nonsensical fighting and bickering and work towards focusing that energy on getting ZOS to fix their game, not bashing players who are merely playing the game as advertised.
    Edited by RinaldoGandolphi on November 3, 2017 2:01PM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Acts
    Acts
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    Great read.
    AD VR16 Sorc - Act of Rage : Retired
    AD VR16 NB - Acts in Shadows
    AD VR16 DK - Bixx Low : Retired

    EP VR16 Sorc - Acts of Dominancy

    DC VR16 Templar - Acts of Rejuvenation
    DC VR16 NB- Acts of Ferocity
  • Joy_Division
    Joy_Division
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    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.

    I don't work on assumptions and declarations anymore. You think what I do is bringing my 12men and stack on top of an EP zerg? How about you clip me doing it on my stream and expose me here? I have been streaming my PvP events with Vok for over a year now. Here is the last broadcast of my weekly Thursday PvP event (yesterday). Clip anywhere during those 4hours where I decided to engage in a battle where there was already an EP zerg.

    You are good with words Joy, I'll give you that. You can be very convincing when it comes to defending what you believe or what offends you but saying that you have seen me running a 12men at Aleswell farm have strictly nothing to do with the fact that 50 disorganized pugs cause way less performance issues than 2x 24men ballgroups running their meteor pain train at Chalman mine for hours.

    Nobody is debating whether or not 50 disorganized PuGs cause way less performance issues than two 24 ballgroups. It's something that is not in dispute.

    You come onto the forums on your high horse and insist that EP has to put up with DC guild stacking at Chalman mine for two years, blatantly ignoring that the Vokundeins, Havocs, Kushes, Haxuses, Invictuses, Pact Militias, Specters of the Phoenixes, Dracaryses, Nexuses, TYSMs, Phoenix Risings, ZDMs, Phoenix Risings, Blood for the Pacts, the IRs, etc., have all willingly stacked at Aleswell Farm, and Castle Alessia for that matter, since the game launched back in April 2014.

    Has nothing to do with words Frozn. You can link me your guild stream all you want. I and those who play DC and AD know exactly what we have to put up with from the Ebonheart Faction. Somehow when Vokundein winds up in an EP faction stack it's for legitimate, understandable, and excusable reasons. When VE shows up in a faction stack it's for illegitimate, selfish, and inexcusable reasons. If you believe that, you are biased and blind.
    Edited by Joy_Division on November 3, 2017 2:26PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.

    I don't work on assumptions and declarations anymore. You think what I do is bringing my 12men and stack on top of an EP zerg? How about you clip me doing it on my stream and expose me here? I have been streaming my PvP events with Vok for over a year now. Here is the last broadcast of my weekly Thursday PvP event (yesterday). Clip anywhere during those 4hours where I decided to engage in a battle where there was already an EP zerg.

    You are good with words Joy, I'll give you that. You can be very convincing when it comes to defending what you believe or what offends you but saying that you have seen me running a 12men at Aleswell farm have strictly nothing to do with the fact that 50 disorganized pugs cause way less performance issues than 2x 24men ballgroups running their meteor pain train at Chalman mine for hours.

    Nobody is debating whether or not 50 disorganized PuGs cause way less performance issues than two 24 ballgroups. It's something that is not in dispute.

    You come onto the forums on your high horse and insist that EP has to put up with DC guild stacking at Chalman mine for two years, blatantly ignoring that the Vokundeins, Havocs, Kushes, Haxuses, Invictuses, Pact Militias, Specters of the Phoenixes, Dracaryses, Nexuses, TYSMs, Phoenix Risings, ZDMs, Phoenix Risings, Blood for the Pacts, the IRs, etc., have all willingly stacked at Aleswell Farm since the game launched back in April 2014.

    Has nothing to do with words Frozn. You can link me your guild stream all you want. I and those who play DC and AD know exactly what we have to put up with from the Ebonheart Faction. Somehow when Vokundein winds up in an EP faction stack it's for legitimate, understandable, and excusable reasons. When VE shows up in a faction stack it's for illegitimate, selfish, and inexcusable reasons. If you believe that, you are biased and blind.

    It's always interesting to me that people compare a 12 man sometimes joining some faction pugs to a 24m (being generous today) group from joining not only pugs but also other 24m groups as their standard method of play.

    Any group with a brain knows that if you push the next keep in the line you are likely to have support by your faction if not by the other groups who are also afraid to roam. When that becomes the default choice of a 24m which could be creating some action elsewhere that's when it's a shame.
    This being said if that's what the group wants to do its fine but own it. Don't try and hide / cry foul when people bring it up and talk about it.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • enzoisadog
    enzoisadog
    ✭✭✭✭
    Crown wrote: »
    So many VE first responders on this thread feels like there's plenty of pickings for a new group Crown :)
    On that topic, I'll rarely chase after solo/duo players that I know like Enzo, Miat, Jules, and others, though there are some like Unru that I'll take a full 24 and chase across the map just so that we can get a nice screen shot of 24 bags on his dead body at once (because it's fun and I can post the screen shot in his Discord after which we can insult each other for 20 minutes).

    Dracarys favorite thing to do is chase me. Please fix their leash

    PC-NA
  • pzschrek
    pzschrek
    ✭✭✭✭
    Feanor wrote: »
    Oh my. And I thought all the time the secret to beating ball groups was stacking the whole faction into Chalman.

    Still the best tactic I've heard of for it
    “The enemy is anybody who's going to get you killed, no matter which side he is on.”
  • Agrippa_Invisus
    Agrippa_Invisus
    ✭✭✭✭✭
    ✭✭✭
    You come onto the forums on your high horse and insist that EP has to put up with DC guild stacking at Chalman mine for two years, blatantly ignoring that the Vokundeins, Havocs, Kushes, Haxuses, Invictuses, Pact Militias, Specters of the Phoenixes, Dracaryses, Nexuses, TYSMs, Phoenix Risings, ZDMs, Phoenix Risings, Blood for the Pacts, the IRs, etc., have all willingly stacked at Aleswell Farm, and Castle Alessia for that matter, since the game launched back in April 2014.

    Can confirm, we've had all those guilds in one keep before. At 3am, when no one else was on. Defenders had 1fps, but we had 60. It was amazing.

    With that, DoomToosk was crowned emperor and we all lived happily ever after and ZOS declared us kings of Wonderland.

    PS: it's TSYM, not TYSM
    PPS: Specters of the Phoenixes -- does that mean there are multiple Specters or multiple Phoenixes?
    PPPS: Isn't KUSH a plural of itself? Like deer or sheep?

    More seriously --

    EP guilds put a lot more effort into 'destacking' the faction than is obviously noticed. Invictus and Dracarys explicitly go to the other side of the map both to farm and to yank people away from Sej/Bleaks corridors and make the Nikel corridor more active than it usually is.

    Do we occasionally end up in the same space as other EP? Yes, of course. It happens. Through happenstance or necessity it does.

    There's also plenty of times that go unnoticed when we tool up to a fight, see Drac there, and motor on so as not to present an overwhelming, client crushing united front for no good reason whatsoever.

    Though one thing we do have to acknowledge as players is this -- ZOS has, by every definition of the word, failed in correcting the performance issues that they themselves have caused (through the lighting patch and beyond) in Cyrodiil to the point it's creeping out into the PVE section of the game (I've been seeing sound drops in Skyreach of all places and other players report trial sound drops).

    We, as players, can't trust ZOS to fix a burnt out light bulb, let alone anything to do with this client. The only solution left is ourselves and our own behavior as players, and it's obvious that isn't happening.

    What I see at keeps is, more and more frequently, massive faction stacks to take whatever obsession a faction currently holds. Usually several times a night, almost always migraine inducing yet utterly silent.


    Edited by Agrippa_Invisus on November 3, 2017 3:25PM
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.

    I don't work on assumptions and declarations anymore. You think what I do is bringing my 12men and stack on top of an EP zerg? How about you clip me doing it on my stream and expose me here? I have been streaming my PvP events with Vok for over a year now. Here is the last broadcast of my weekly Thursday PvP event (yesterday). Clip anywhere during those 4hours where I decided to engage in a battle where there was already an EP zerg.

    You are good with words Joy, I'll give you that. You can be very convincing when it comes to defending what you believe or what offends you but saying that you have seen me running a 12men at Aleswell farm have strictly nothing to do with the fact that 50 disorganized pugs cause way less performance issues than 2x 24men ballgroups running their meteor pain train at Chalman mine for hours.

    Frozen, with all due respect. Yes I do respect you. however, you are wrong in this case.

    I do not understand this moral high ground position your trying to take here with @Joy_Division Its NEVER the players fault for the game performing like crap, that lies SOLELY at the Feet of ZOS. EVERYTHING they have put into the game mechanically from gear sets, to PBAOE Ultimate's like Eye of Storm, to even the AOE cap reducing damage just because your standing next to someone has just empowered zerging...a style of play that obviously ZOS servers can't handle, yet every update they keep empowering and buffing these zergs and ball groups.

    When will you and others stopping point the blame at the players who purchased a product that was marketed and sold as being able to support this game play style, and begin directing your ire where it belongs?...at ZOS and their development team...because thats EXACTLY where the ire should be pointed.

    Those ball groups your talking about(I personally don't like that play style either) BUT they are paying customers too who are being deprived of the PVP experience they paid money for and are every bit the victim in this as the solo player who lags because of it.

    No one here should be enemies, we are together here suffering from the same problems...instead of creating division among our own and blaming the players for causing lag, we need to unite and focus the ire at the source where it belongs which is ZOS and their developers. Their refusal to fix the game code problems with the game and their refusal to invest in more hardware and server resources to support the play style(ball groups) their gear, balance changes, and game mechanics purport to promote every update is the problem here, not players who stack or what not at Chalman because they want a fight.

    I am pointing out a logical fallacy. Those players your pointing out at Chalman are merely customers who brought a game marketed to support those kinds of fights...they are victims of poor performance just as much as the next guy, and they are not getting the experience they paid for.

    We need to stop this nonsensical fighting and bickering and work towards focusing that energy on getting ZOS to fix their game, not bashing players who are merely playing the game as advertised.

    I will answer these paragraphs in one sentence. Yes you are right, Zenimax is the one to blame for all the performances problems but it does not mean that as a player, you cannot do something to make it better for everyone in the meantime.

    I have been subscribed since day 1 and I have spent over 400$ in crown crates. I have paid my fair share for this game but whenever I see my ping going up, my bars not swapping, my abilities and my potions not going off, when I get double cced with cc immunity on, I don't tell myself, allright I paid for this game and I will do whatever I want.

    As people mentioned in this thread already, there is a difference between engaging freely into a mega zerg already there, and pushing somewhere by yourself and getting reinforced by your faction later on when the objective has been flagged for a while. You will very rarely see me on a thursday night engaging into a mega zerg. I do zerg surf alot on my own the rest of the week and I will never deny it. From my own experience, zerg surfing is not the major reason of latency issues. never was.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Satiar
    Satiar
    ✭✭✭✭✭
    ✭✭✭
    I mean, Bulb and I tried to destack by leaving the most heavily populated and top heavy guild faction. Everyone loved that !
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Shaggygaming
    Shaggygaming
    ✭✭✭
    You come onto the forums on your high horse and insist that EP has to put up with DC guild stacking at Chalman mine for two years, blatantly ignoring that the Vokundeins, Havocs, Kushes, Haxuses, Invictuses, Pact Militias, Specters of the Phoenixes, Dracaryses, Nexuses, TYSMs, Phoenix Risings, ZDMs, Phoenix Risings, Blood for the Pacts, the IRs, etc., have all willingly stacked at Aleswell Farm, and Castle Alessia for that matter, since the game launched back in April 2014.

    Can confirm, we've had all those guilds in one keep before. At 3am, when no one else was on. Defenders had 1fps, but we had 60. It was amazing.

    With that, DoomToosk was crowned emperor and we all lived happily ever after and ZOS declared us kings of Wonderland.

    PS: it's TSYM, not TYSM
    PPS: Specters of the Phoenixes -- does that mean there are multiple Specters or multiple Phoenixes?
    PPPS: Isn't KUSH a plural of itself? Like deer or sheep?

    More seriously --

    EP guilds put a lot more effort into 'destacking' the faction than is obviously noticed. Invictus and Dracarys explicitly go to the other side of the map both to farm and to yank people away from Sej/Bleaks corridors and make the Nikel corridor more active than it usually is.

    Do we occasionally end up in the same space as other EP? Yes, of course. It happens. Through happenstance or necessity it does.

    There's also plenty of times that go unnoticed when we tool up to a fight, see Drac there, and motor on so as not to present an overwhelming, client crushing united front for no good reason whatsoever.

    Though one thing we do have to acknowledge as players is this -- ZOS has, by every definition of the word, failed in correcting the performance issues that they themselves have caused (through the lighting patch and beyond) in Cyrodiil to the point it's creeping out into the PVE section of the game (I've been seeing sound drops in Skyreach of all places and other players report trial sound drops).

    We, as players, can't trust ZOS to fix a burnt out light bulb, let alone anything to do with this client. The only solution left is ourselves and our own behavior as players, and it's obvious that isn't happening.

    What I see at keeps is, more and more frequently, massive faction stacks to take whatever obsession a faction currently holds. Usually several times a night, almost always migraine inducing yet utterly silent.


    Everyone poops.

    Except for Drac.. They don't poop. They hold their poop and wait until groups engage another group or the faction stack before they attack. Any time I was at Chal I would see Drac off to the side hiding behind terrain waiting for their chance to hit another group already engaged. It would usually be about 40 VE fighting Invic and then you'd see the 11 person (no more than 12 but less than 19. We don't count the dedicated camp runners like Rudixy) Drac group engaging only after Invic or the faction stack pushed first.


  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    frozywozy wrote: »
    frozywozy wrote: »
    frozywozy wrote: »
    zyk wrote: »
    VE is still the best Forum PVP guild PC/NA. Getting Frozn to ring for you isn't going to help. Sorry Drac.

    This isn't a Frozn or a Drac thing. Pretty much everyone in EP who have played this game for the past 2years have seen NPK + VE or BoD + VE form a 50men megazerg at Chalman mine for hours with meteors spamming endlessly. It was never their fault though, it was the fault of the enemy zerg stacking their whole faction to defend causing the lag.

    VE mindset :

    Large numbers of unorganized pugs on the screen are the major cause of the lag.

    Not 2 organized 24men guilds synchronizing prox dets, heals, and damaging ults all together.

    Why don't you roll a DC or AD toon and take a look at what your faction does? Should I post those screenshots of your guild at one of the numerous 60+ EP faction stacks at Aleswell Farm? .

    What was once an informative thread has been completely derailed because people have to protect their egos by accusing everyone else of crap they'd love to believe they are Innocent of.

    I have zerged surfed hundred and hundred of times, there is no shame in that. But I never ran in a 24men elite ballgroup stacking on top of another 24men ballgroup. Why? Because I still believe today that the server ressources / poor performances cannot support such gameplay.

    I would put 1k US dollars on this that if you put the following people in one max pop server at a specific location, results would be much different in performances :
    • Two enemy groups of 50 disorganized pugs fighting each other in the same area
    • Two enemy groups made of 2x 24men ballgroups each fighting each other in the same area

    You want a medal or something for because you only brought your 12 man to a faction-stack? And if you think the 60 EP at Aleswell are "disorganized PuGs," you're deluded. Turn on your Guild Tabbard options sometime.

    You are just making excuses trying to justify the very actions you condemn others for doing. You may believe it, but anyone who has to fight EP isn't buying the nonsense you are selling.

    I don't work on assumptions and declarations anymore. You think what I do is bringing my 12men and stack on top of an EP zerg? How about you clip me doing it on my stream and expose me here? I have been streaming my PvP events with Vok for over a year now. Here is the last broadcast of my weekly Thursday PvP event (yesterday). Clip anywhere during those 4hours where I decided to engage in a battle where there was already an EP zerg.

    You are good with words Joy, I'll give you that. You can be very convincing when it comes to defending what you believe or what offends you but saying that you have seen me running a 12men at Aleswell farm have strictly nothing to do with the fact that 50 disorganized pugs cause way less performance issues than 2x 24men ballgroups running their meteor pain train at Chalman mine for hours.

    Nobody is debating whether or not 50 disorganized PuGs cause way less performance issues than two 24 ballgroups. It's something that is not in dispute.

    I like how you decide freely what the debate should be about. Follow the conversation and you will understand why it came down to 50 unorganized pubgs VS 2x 24men ballgroups. I don't care what you think the subject should be about.
    You come onto the forums on your high horse and insist that EP has to put up with DC guild stacking at Chalman mine for two years, blatantly ignoring that the Vokundeins, Havocs, Kushes, Haxuses, Invictuses, Pact Militias, Specters of the Phoenixes, Dracaryses, Nexuses, TYSMs, Phoenix Risings, ZDMs, Phoenix Risings, Blood for the Pacts, the IRs, etc., have all willingly stacked at Aleswell Farm, and Castle Alessia for that matter, since the game launched back in April 2014.

    I have never said that anyone other than VE or BoD or NPK is blameless. That was just an example of some people who think that stacking 2 24men ballgroups together is supposed to be fun and a great pvp experience. Or who put the blame on the enemy zerg instead.
    Has nothing to do with words Frozn. You can link me your guild stream all you want. I and those who play DC and AD know exactly what we have to put up with from the Ebonheart Faction. Somehow when Vokundein winds up in an EP faction stack it's for legitimate, understandable, and excusable reasons. When VE shows up in a faction stack it's for illegitimate, selfish, and inexcusable reasons. If you believe that, you are biased and blind.

    You say that this has nothing to do with words, then proceed to ignore my stream broadcasts (facts that show 100% of my actual gameplay), and then proceed to to assume that you stating that you know exactly what you have to put against the EP faction is a fact and should be acknowledged as the ultimate truth? I think you may need to reconsider the definition of "words" and "facts".

    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Agrippa_Invisus
    Agrippa_Invisus
    ✭✭✭✭✭
    ✭✭✭
    Satiar wrote: »
    I mean, Bulb and I tried to destack by leaving the most heavily populated and top heavy guild faction. Everyone loved that !

    What's that line from Hitchhiker's Guide to the Galaxy: The universe was created, and it was widely considered a bad move by everyone involved?
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
    ✭✭✭✭✭
    ✭✭✭
    You come onto the forums on your high horse and insist that EP has to put up with DC guild stacking at Chalman mine for two years, blatantly ignoring that the Vokundeins, Havocs, Kushes, Haxuses, Invictuses, Pact Militias, Specters of the Phoenixes, Dracaryses, Nexuses, TYSMs, Phoenix Risings, ZDMs, Phoenix Risings, Blood for the Pacts, the IRs, etc., have all willingly stacked at Aleswell Farm, and Castle Alessia for that matter, since the game launched back in April 2014.

    Can confirm, we've had all those guilds in one keep before. At 3am, when no one else was on. Defenders had 1fps, but we had 60. It was amazing.

    With that, DoomToosk was crowned emperor and we all lived happily ever after and ZOS declared us kings of Wonderland.

    PS: it's TSYM, not TYSM
    PPS: Specters of the Phoenixes -- does that mean there are multiple Specters or multiple Phoenixes?
    PPPS: Isn't KUSH a plural of itself? Like deer or sheep?

    More seriously --

    EP guilds put a lot more effort into 'destacking' the faction than is obviously noticed. Invictus and Dracarys explicitly go to the other side of the map both to farm and to yank people away from Sej/Bleaks corridors and make the Nikel corridor more active than it usually is.

    Do we occasionally end up in the same space as other EP? Yes, of course. It happens. Through happenstance or necessity it does.

    There's also plenty of times that go unnoticed when we tool up to a fight, see Drac there, and motor on so as not to present an overwhelming, client crushing united front for no good reason whatsoever.

    Though one thing we do have to acknowledge as players is this -- ZOS has, by every definition of the word, failed in correcting the performance issues that they themselves have caused (through the lighting patch and beyond) in Cyrodiil to the point it's creeping out into the PVE section of the game (I've been seeing sound drops in Skyreach of all places and other players report trial sound drops).

    We, as players, can't trust ZOS to fix a burnt out light bulb, let alone anything to do with this client. The only solution left is ourselves and our own behavior as players, and it's obvious that isn't happening.

    What I see at keeps is, more and more frequently, massive faction stacks to take whatever obsession a faction currently holds. Usually several times a night, almost always migraine inducing yet utterly silent.


    Everyone poops.

    Except for Drac.. They don't poop. They hold their poop and wait until groups engage another group or the faction stack before they attack. Any time I was at Chal I would see Drac off to the side hiding behind terrain waiting for their chance to hit another group already engaged. It would usually be about 40 VE fighting Invic and then you'd see the 11 person (no more than 12 but less than 19. We don't count the dedicated camp runners like Rudixy) Drac group engaging only after Invic or the faction stack pushed first.

    Oh he's back from the ward. How are you feeling now?
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • Minnesinger
    Minnesinger
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    This entertaining thread has come so far. Now we are far far away from the start. Hurray! PvP shows the best side again. Salt in the form or words.


    Summa summarum:

    EP clearly isn´t zerging. They have pulled a team effort to distance themselves from each other. Just by coincidence we see them at one spot. Must be 50+ pugs.
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • Rickter
    Rickter
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    I had no idea this was such a point of contention. If its that hotly disputed, why wasnt there ever a documented GvG on Shor or one o hte dead campaigns where interruptions wold be non-existent?
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Rickter wrote: »
    I had no idea this was such a point of contention. If its that hotly disputed, why wasnt there ever a documented GvG on Shor or one o hte dead campaigns where interruptions wold be non-existent?
    We offered :)
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
  • Rickter
    Rickter
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    Rickter wrote: »
    I had no idea this was such a point of contention. If its that hotly disputed, why wasnt there ever a documented GvG on Shor or one o hte dead campaigns where interruptions wold be non-existent?
    We offered :)

    weeelll damn.
    RickterESO
    PC | NA | DC
    YouTube
    ______________________
    Guilds:
    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
    PvP:
    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
    PvE:
    vAA HM | vHRC HM | vSO HM | vMA | vDSA | vMoL | ALL Vet 4 Man Dungeons


  • Satiar
    Satiar
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    Rickter wrote: »
    I had no idea this was such a point of contention. If its that hotly disputed, why wasnt there ever a documented GvG on Shor or one o hte dead campaigns where interruptions wold be non-existent?

    Drac really wanted one. Our guild policy was to uniformly turn down artificial gvgs, as allowing for carefully pre-tailored gear and setups leads to max cheese in ESO. We fought them more then enough with equal numbers I never saw the need to break with policy.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



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