kylewwefan wrote: »kylewwefan wrote: »I have doubts with anything other than a Templar healer. I suppose if player really wants to heal with something else....I’m still gonna be skeptical.
Really? Why?
Literally interested why people think this.
Not sure if it’s someone trying to skip a que Time from the start. Usually a Templar, you know they’re gonna heal. Though I have had some badddies.
Other than a warden, I’ve never been in a group with a non-Templar healer that was worth his chips. Maybe I’ve just had bad experiences?
Even the warden has been kind of an awkward healer. Knowing to run to the mushrooms or some blast tree popping up and blocking all sight.
kylewwefan wrote: »Just had a DK healer for CoA1 last night. Absolutely pitiful. It just fortifies stance that any non Templar healer is complete trash.
paulsimonps wrote: »kylewwefan wrote: »Just had a DK healer for CoA1 last night. Absolutely pitiful. It just fortifies stance that any non Templar healer is complete trash.
No, it doesn't. For you perhaps, but 1 bad player does not equal that a class is trash at a role. DKs might be the weakest but just cause they are the weakest does not mean that anything that is not a Templar is trash. In many situations Sorcs and Wardens out perform Templars in 4 man dungeons.
kylewwefan wrote: »TBT it was an easy dungeon that needed a healer for just a few key parts, but this “Healer” had no heals and was likely trying to skip a que. This is become commonplace for anything but a Templar or warden healer and sadly represents what can be expected.
kylewwefan wrote: »Just had a DK healer for CoA1 last night. Absolutely pitiful. It just fortifies stance that any non Templar healer is complete trash.
Congrats on 2 really dumb posts. On my NB I have healed every vet dungeon, including DLC. It's so good for 4 man content. IF you know how to heal on a NB it makes for a much smoother run than when there is a templar healer. This is because a templar healer is reactive. NB healer is proactive. A combination of constant hots and high spell damage (high dmg means high heals), will make your groups HP be constantly in the 90-100% range. If one guy stands in red you can either cast a healing ward or just watch how his health rockets up to full again. Ult gen is really high with all the siphoning skills, and with the right sets you can support your group really well and do good dps on top of it. Not once did I feel the need for breath of life.kylewwefan wrote: »TBT it was an easy dungeon that needed a healer for just a few key parts, but this “Healer” had no heals and was likely trying to skip a que. This is become commonplace for anything but a Templar or warden healer and sadly represents what can be expected.
kylewwefan wrote: »Great joke for ya!
A niteblade healer walks into a bar.
kylewwefan wrote: »Great joke for ya!
A niteblade healer walks into a bar.
kylewwefan wrote: »Paul, I’ve fun trying to make oddball things work, but in the end is so much easier/better to go the Meta/generally accepted route. Quit trying to force the square into a triangle hole.
Can’t really say that certain roles can’t be filled by any class, but the likelihood that anyone can play at that level is slim and most often unfounded.