Fur_like_snow wrote: »My magicka NB has no problems sustaining so its kind of a non issue.
Okay, animation cancelling needed to be cut A LONG TIME ago, but now because it's been around since day 1, the devs have adjusted end game content to take into account people who weave well and are neurotic about animation cancelling!
Weaving in light attacks is not skillful or tactical AT ALL!! Weaving in light attacks is ultra neurotic and annoying, if you forget to do it or can't do it your dps suffers big time. I wish it would go away. I have become proficient at weaving, but it ducks big time and really drags down my enjoyment of the game.
Instead of enjoying the trials or having fun with people in my group I have to think and play like this:
Flame lash - LA - Flame lash - LA - Flame lash- LA - Flame lash- LA (switch bars then use different skills but make sure you weave in those LAs) oh and HA's too of course. People call weaving in HAs clunky, I call it bad system design.
HatchetHaro wrote: »Okay, animation cancelling needed to be cut A LONG TIME ago, but now because it's been around since day 1, the devs have adjusted end game content to take into account people who weave well and are neurotic about animation cancelling!
Weaving in light attacks is not skillful or tactical AT ALL!! Weaving in light attacks is ultra neurotic and annoying, if you forget to do it or can't do it your dps suffers big time. I wish it would go away. I have become proficient at weaving, but it ducks big time and really drags down my enjoyment of the game.
Instead of enjoying the trials or having fun with people in my group I have to think and play like this:
Flame lash - LA - Flame lash - LA - Flame lash- LA - Flame lash- LA (switch bars then use different skills but make sure you weave in those LAs) oh and HA's too of course. People call weaving in HAs clunky, I call it bad system design.
We do it because it became second nature to us. I don't even think about light weaving; I just do it. Once you get the hang of it, it would stop being annoying. Either that, or just don't use it. The choice is there. No sense in complaining about something that's effective and yet too annoying for you. ZOS isn't just going to magically make all combat boring and repetitive just so it's easier for you to pull off.
Secondly, animation cancelling is part of the game. I'm not going to wait for a uselessly long animation to finish before doing another attack; that makes combat clunky.
LA-weaving =
HA-weaving =
Flameheart wrote: »LA-weaving =
HA-weaving =
This.
LA weaving was meta long before the Morrowind sustain nerfs, but LA weaving was actually fun because it speeded up combat and actually let you feel a rotation well rounded and comfortable, while HAs make it clunky as hell - especially on magicka build chars. Get used to sip on your cup of tea while doing your 2 lightning staff HAs as a magSorc...
The majority of the player base love light attack weaving, but also hate heavy attack weaving.