Not anymore
They just made them 50% better and perfected being the only usable version with that change in pvp. This´ll backfire badly.
Btw i think a good way to incentivize hardmode raiding would be to have trials on HM drop gold jewelry in the following pattern:
Overland: Old 3 craglorn trials.
Normal pledge dungeons: MOL + HOF
DLC dungeons: Asylum
Not anymore
They just made them 50% better and perfected being the only usable version with that change in pvp. This´ll backfire badly.
Btw i think a good way to incentivize hardmode raiding would be to have trials on HM drop gold jewelry in the following pattern:
Overland: Old 3 craglorn trials.
Normal pledge dungeons: MOL + HOF
DLC dungeons: Asylum
wut? how will that incentivize raiding at all if you can get all jewelry without even having to raid? Yeah, let's give no gear that's cool for vet hm raids. That's what you are trying to do, hopefully zos knows better not to listen to you.
False. Removing bop gear from trials didn't kill raiding. If it was about gold, it would. But no, undaunted plunder gives you about as much gold average, considering sometimes you would loot crap no one would buy anyway.
What this would do is make lots of people farm gold and buy gear instead, however expensive. And a raider would wear the same gear as somebody who didn't even step inside that trial. That's idiotic. Adding good gear that would be interesting for those who can't raid but worse than boe guild that drops in the same raid that only people who put effort can actually have? Sure. Not rewarding effort with something you can only get if you "qualify"? No. Not fair. Not cool.
Also, you are still getting it wrong. No one made anything mandatory. No content is mandatory. You have different types of content to choose from, they give different rewards. But nothing is mandatory to complete.
Also i did actively raid HM time runs two to three times a week at the time when bop gear was removed and it was the biggest setback for raiding motivation ever.
Yeah i meant boe.
Can anyone actually explain to me what the benefit for having perfect weapons only drop from vet HM is?
Apart from giving players that already have an advantage an even bigger one - because i can´t see that as a benefit.
Yeah i meant boe.
Can anyone actually explain to me what the benefit for having perfect weapons only drop from vet HM is?
Apart from giving players that already have an advantage an even bigger one - because i can´t see that as a benefit.
An incentive to try Hard Mode, I guess? Or to reduce the existence Perfect Weapons in PvP?
Yeah i meant boe.
Can anyone actually explain to me what the benefit for having perfect weapons only drop from vet HM is?
Apart from giving players that already have an advantage an even bigger one - because i can´t see that as a benefit.
An incentive to try Hard Mode, I guess? Or to reduce the existence Perfect Weapons in PvP?
Reducing the number of perfect weapons (not eliminating them in pvp) falls under the gearing advantage for already superior players.
Incentive to try hard mode - well wasn´t the previous reward enough?
Also when at the moment most ppl already can´t realisticly complete vet without hardmode - does hardmode need incentive?
Aren´t there possibly ways to incentizise hardmode without creating the previously discussed gearing problematics?
Yeah i meant boe.
Can anyone actually explain to me what the benefit for having perfect weapons only drop from vet HM is?
Apart from giving players that already have an advantage an even bigger one - because i can´t see that as a benefit.
An incentive to try Hard Mode, I guess? Or to reduce the existence Perfect Weapons in PvP?
Reducing the number of perfect weapons (not eliminating them in pvp) falls under the gearing advantage for already superior players.
Incentive to try hard mode - well wasn´t the previous reward enough?
Also when at the moment most ppl already can´t realisticly complete vet without hardmode - does hardmode need incentive?
Aren´t there possibly ways to incentizise hardmode without creating the previously discussed gearing problematics?
Does hard mode need incentive?
Yes, every content needs an incentive in my opinion and hard mode even more so. For example doing vet dailies in hard mode gets you 2 keys instead of 1 (although using the work "hard" is an exaggeration where dailies are concerned). It's not a bad design to reward people more for more effort or more skill. Currently Vet mode, unless you can do hard mode, has no incentive because you get the same drop as Normal mode, which is a problem.
Are there other ways to incentivise?
Yeah, sure. My suggestion was to include a drop chance for gold weapons in the hard mode which is worth like 50k in mats, on top of the guaranteed chance for Perfect Weapons. That's a huge incentive if you have the skills to run it. I suggested adding a chance for Perfect weapons in simple Vet mode, so you either pull a normal or a perfect weapon when you kill the boss. So you have a chance of better reward than running Normal mode and thus an incentive.
Don't get me wrong, I don't agree with what they've done, I'm just trying to rationalise it.
I would like to see it like this:
Normal has a chance to drop imperfect asylum weapons.
Veteran has a guaranteed imperfect drop, with a small chance to drop a perfect one.
Veteran hardmode has a guaranteed drop of a perfect weapon.
False. Removing bop gear from trials didn't kill raiding. If it was about gold, it would. But no, undaunted plunder gives you about as much gold average, considering sometimes you would loot crap no one would buy anyway.
What this would do is make lots of people farm gold and buy gear instead, however expensive. And a raider would wear the same gear as somebody who didn't even step inside that trial. That's idiotic. Adding good gear that would be interesting for those who can't raid but worse than boe guild that drops in the same raid that only people who put effort can actually have? Sure. Not rewarding effort with something you can only get if you "qualify"? No. Not fair. Not cool.
Also, you are still getting it wrong. No one made anything mandatory. No content is mandatory. You have different types of content to choose from, they give different rewards. But nothing is mandatory to complete.
If you have a weapon being clearly best in slot over any alternative in the game that content is mandatory if you want to compete.
If that´s a pve (hardcore raiding only) dropped weapon being best in slot for pvp builds it´s a problem in the games gearing design because the content you complete no longer rewards you with the gear needed to compete.
Also i did actively raid HM time runs two to three times a week at the time when bop gear was removed and it was the biggest setback for raiding motivation ever.
Still you haven´t answered my question posed earlier: If you think that´s good design - shouldn´t the reverse logic be that the best in slot pve gear only comes from 30 day top 2% campaign rewards?
Yeah i meant boe.
Can anyone actually explain to me what the benefit for having perfect weapons only drop from vet HM is?
Apart from giving players that already have an advantage an even bigger one - because i can´t see that as a benefit.