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You Guys Could Nerf Soul Assault Anytime Zos!

  • DDuke
    DDuke
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    some people tooltip is 100k+ from what they screenshotted and showed me.

    100K is what any decent build would have, you can reach up to 117k if you really build for damage & get some buffs (Continuous Assault, Scroll buff etc).
  • Waffennacht
    Waffennacht
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    DDuke wrote: »
    some people tooltip is 100k+ from what they screenshotted and showed me.

    100K is what any decent build would have, you can reach up to 117k if you really build for damage & get some buffs (Continuous Assault, Scroll buff etc).

    Or just Kena + BSW + Alch + x2 Torug Nirnhoned swords. Well not "just" but that's how you solo 120k
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Kay1
    Kay1
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    Gothren wrote: »
    nothing wrong with soul assault. easy to counter. not even one of the best ultimates. l2p please.

    I guess I am not that good so tell me how I counter it while I have 2-8 more enemies on me?

    It's very cute to act like a big thug when you are a zerger and of course Soul Assault is *** while your zerg heals you and attack the enemy for you but what about in an outnumbered situation?

    Get me facts, besides blocking because blocking = 3k stamina per second and 3-5k damage + cc by enemy and 6-9k ticks + the people attacking you while you are in cc = RIP.

    "use da tree lool l2p", yeah with a 70% movement penalty while blocking healing and trying to stay alive while 2-8 more players attack me :).
    K1 The Big Monkey
  • Waffennacht
    Waffennacht
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    Kay1 wrote: »
    Gothren wrote: »
    nothing wrong with soul assault. easy to counter. not even one of the best ultimates. l2p please.

    I guess I am not that good so tell me how I counter it while I have 2-8 more enemies on me?

    It's very cute to act like a big thug when you are a zerger and of course Soul Assault is *** while your zerg heals you and attack the enemy for you but what about in an outnumbered situation?

    Get me facts, besides blocking because blocking = 3k stamina per second and 3-5k damage + cc by enemy and 6-9k ticks + the people attacking you while you are in cc = RIP.

    "use da tree lool l2p", yeah with a 70% movement penalty while blocking healing and trying to stay alive while 2-8 more players attack me :).

    I would probably never play again if myself and 7 other players couldn't kill you. Well probably make a nerf post
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • hmsdragonfly
    hmsdragonfly
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    SanTii.92 wrote: »
    How is bashing in any way or form skillful, i don't get it lol. @hmsdragonfly I'm saying the opposite, Sa is strong when you are outnumbering, but less effective when numbers are even, and yeah Bgs are good example, where quick bursts, dawnbreaker, leap, aoe defensive ults, or even group balls casting large aoes one are more effective. Also Bgs offer plenty oportunities to LoS Soul Assault, really reducing it's effectivness.

    I just explained exactly how there is absolutely a better display of skills in bashing soul assault than casting it on a dude who happens to not run S&B and get a free kill, but oh well, you just blatantly ignored it.

    Yeah BGs are good example of how broken and cheesy SA is. LOS? Yeah, camp LOS, let the enemy take the objective so they can win. BGs are all about the objective, you have to get there and fight, you can't kite people around trees and rocks like how you 1vX in Cyrodiil. Most of the time you have to fight where there's no LOS, else the enemy team will take the objective and win.

    Dawnbreaker, Leap, Meteor don't guarantee a kill on any type of build. You will have to outplay your opponents even if they wear medium armour, especially if they wear medium. Those ults promote skillful plays. SA at this current state doesn't promote any sort of skillful play, it's a cheesy "delete this guy because he doesn't run S&B" button, and it's cheap af, it costs only 100. In BGs, it's even more ridiculous because a lot of people run medium in BGs (because of the sustain nerf). It should be redesigned. The problem isn't that it's OP, it's not OP overall, it is useless against permablock builds but extremely powerful against non-S&B builds, so the problem is that it is poorly designed.
    Aldmeri Dominion Loyalist. For the Queen!
  • hmsdragonfly
    hmsdragonfly
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    Drummerx04 wrote: »
    SanTii.92 wrote: »
    pieratsos wrote: »
    SanTii.92 wrote: »
    SanTii.92 wrote: »
    Koensol wrote: »
    It takes you merely 18k stam to block a full soul assault.

    My magicka dk pvp build has that amount of stam which is also capable to accomodate more situations (roll dodge, break free, that usually require more stam on magic toon)

    EDIT: words in bracket for clearer concept.
    EDIT2: I'm not even running full sturdy. Including one hand and shield passive + 1 sturdy; my block cost reduction is 40% flat.

    Today I sucessfully blocked two Soul Assaults (different times different players). Both kinda deleted my stam pool but I largely survived that blow with the spec I quoted above. Blocking that thing will mitigate at least 50% of damage even your don't have protection buffs with you. I can't manage to find stam draining diagram for my two blocking aforementioned.
    Whooptydoo... you survived SA with one of the more tanky builds in the game.

    If you think 5 light spinner and 2 heavy bloodspawn plus a sword and board all divines cept head is sturdy, is one of a more tanky build. Then you might need to look carefully into those real tanky build.
    By the way the tankiest build is double even triple ward spamming sorc...

    EDIT: sword and boards are part of silk of the sun set.

    You use S&B and have 18k stam. So yes, you can block it with ease. Now, have you tried to block it with a bow in medium armour?

    I thought the OP was talking about how overpowered and unblockable it is. Well if you have to block that with bow how about go cloak after 2 secs? I bet 2s of blocking won't drain 18K stam even on bow right?

    Ummm, how does a stamsorc or a stamplar go to cloak?

    It's not "overpowered", it is poorly designed, as in, it is useless against certain builds and extremely powerful against other builds.

    stealth pot, or try to find something to block LOS.

    I partially agree with your point (about the design).

    I am not a zergling, so no stealth pot for me, i need speed pots. There's no way to block LOS in BG because if you camp LOS the enemy will just take the objective and win.

    That's why it should be interruptible.
    Lol, no reason? How about that would leave the skill complete useless, like you know, it was when that was the case. Only change the ult needs is to space the ticks a bit so it doesn't drain too much Stam. And that is it.

    It is already useless against permablock and shield-stacking builds. Adjusting the stamina drain is nice, but it will be even more useless against permablock builds, unless that's how you want it to be. My proposal is to increase the damage tick through block and make it interruptible, so that it actually promotes skillful plays. I don't use that poorly designed skill, but if you just want to just reduce the stam it takes to block, I will take it, but I believe my proposal might be better for you.
    It's not useless on permablockers, and even if it were it doesn't really matters, you just target someone else. And you can't increase the dmge is far too strong now. Making interruptable will legit destroy the skill, or you don't remember. A single crushing shock will counter an ultimate, thats ridiculous.

    You dont remember either. If you did, then you would know that interrupt wasnt the only thing that was changed.

    And no its absolutely not ridiculous. Thats called skill. Something u are unfamiliar with. A lot of abilities, ults in the game can be completely countered by one skill/mechanic. That doesnt make them useless. Its for people to react and use their brain to either defend using their counters or find a way around the counter when on offense.
    Ok, so first I never said it was the only change, tho surely the most important one. Second, you don't know who you are talking to, so please refrain to call me out, or if you want, and play on Pc Na, add me. @San.tii and we can further discuss how unskillful I am.

    And finally, there is no display on skill being able to iterrupt a 4.5s channel, gap close, bash, finished, crushing shock, finished. This goes for you @hmsdragonfly, and @DDuke too. You are asking for a counter, but you are not considering that picking this ult actually means to give up on stronger, and more useful on group play than Soul Assault, like literally any other is. Of course for 1vX this skill's pretty strong, but for group v group? nah dude, almost anythng else is better. Someone's Sa you? your team focus him and he's dead or got to stop.

    There is absolutely a better display of skills in bashing soul assault than casting it on a dude who happens to not run S&B and get a free kill for yourself. You have to set up a burst combo and then outplay your opponent if you want to kill them with DB, Leap or Meteor, but that's not what you have to do with SA, you just cast it and it's a guaranteed kill. Bashing SA is like bashing Jesus Beam. I remember watching Jack Danielle's stream, and there I witnessed the most skillful play in ESO that I have ever seen: He was fighting a Magplar, he got the Magplar to 50%, but he purposely let his own health to go to 25%. Normally Magplars would cast BoL and get back to full health when they get to that low, but seeing Jack at 25% HP, instead of casting BoL, the Magplar casted Jesus Beam, so Jack bashed the jesus beam then immediately bursted the Magplar down with his insane combo with perfect animation canceling. The whole stream was like "D:", ":O", "o.O", "OMG that bash". That's exactly why ZOS should promote that kind of plays instead of all the cheese like viper tremor or SA.

    Soul assault is good for 1vX? What dude? Soul assault is the pinnacle of Xv1 skills, like literally, if you 1vX you don't want to be locked into a 4-second animation, the zergs will kill you in less than 2 seconds. It's not even strong in dueling, because in dueling most people run heavy S&B anyway and it deals like 10 damage to those kind of guys. But it's very powerful in Xv1 because if you happen to be somewhere without LOS (you get ambushed by zergs, you are chasing scrolls, you see 2 people but suddenly 5 more appear), it's the best Xv1 ability that you can get: it snares you, slows you down, the only thing you can do is to block and the others will just jump on you and you die. Basically if someone SA you while you are 1vXing you are pretty much dead. Ask any 1vXer, SA is their worse enemy, even more frustrating to deal with than Xv1 snipers. Group v group? It's insanely strong in BG, because you can't camp LOS in BG, and there are tons of people running around in medium armour (because of no CP), so you can get free kill after free kill, just randomly cast it on a dude and if he doesn't run S&B he is dead.

    Again, increase the damage tick through block to make it more viable against permablock builds, then make it interruptible. Promote skillful plays, don't promote cheese.

    I disagree. I 1vX somewhat regularly, SA is rarely the thing that results in my death (there was one time I got ganked with SA. Guy A snipes me from stealth, Guy B uses SA from stealth, I shield, Guy A has shield breaker).

    Here's a list of things that suck more than SA in a 1vX:
    1. Easily the most irritating thing is the Shield Charge spamming Tremorscale tanks. You can't focus kill them because they permablock if you try, and If I get more than 2m away from the tank I get shield charged which CCs and I can't block or dodge all of them as a mag player.
    2. Wardens. The undodgeable heavy hitting birds + the shalk damage and CC which can be hard to predict. Trees getting dropped every 10 seconds and outhealing pretty much all of the damage you did to the group chasing you. Or permafrost, snare + unblockable undodgeable CC.
    3. Fossilize. Try 1vXing on a mag build against a CC that can catch you mid dodgeroll and root you in place.
    4. Dawnbreaker. Whenever I get hit with SA, I'm secretly happy it's not a dawnbreaker. This ult is so OP, ranged magicka builds slot it in CP pvp.
    5. Resource Poisons: as if defending against 5+ high damage players wasn't bad enough. Try doing it with 30% extra cost on all your offensive and defensive skills.
    6. Pocket healers: Nothing quite like running into another 1vXer... except he's got a pocket healer permablock templar and tbaggs upon victory.
    7. Valkyn Skoria: Meteor-lite. Hits like a bus, undodgeable and basically no warning. I can't hear it over every other sound effect hitting me at the same time.
    8. Shield breaker: Just in case you thought you might survive this one.

    And yeah, I've tried SA in 1vX and frankly, it's a beautiful potato smasher. It's less useful against strong Xv1 players, but you really can't 1vX good players without a lot of luck in the first place.

    Making the skill bashable would just make it useless as anything besides a zerg tool. Every good stam player I've fought while using SA, would just pressure me hard enough to force me to break it or risk dying. The bad ones would just dodge roll around and die.

    Also, dodge roll covers quite a lot of ground. Vigor, dodge roll, rally, dodge roll... and you are pretty much 100% at an LoS within any keep. Or are you going to tell me that dodge roll is too expensive for you as well?

    You 1vX with Magsorc, am I correct? So yeah ofcourse SA is not the result of your death.

    If you can 1vX with Soul Assault, it's because the zerglings are absolute potatoes. You can sneeze at them and they will still die. That might be the case for NA, but in PC EU, you don't want to get locked in a 4-second animation, period, the zerglings here absolutely know what they are doing. :P

    No, making it bashable will not make it useless besides a zerg tool, it will make it useless as a zerg tool. Just bash the zerg. Again, my proposal is not just to make it bashable, it is to make it deal more damage through block, so it can be more viable against permablock builds (it is absolutely useless against permablock builds at the current state), while there's a trade off that it can be bashed, if the opponent isn't fast enough to bash it in time he will be dead.

    Have you actually tried to dodge roll out of it? The range is 41 meters, ofcourse you can dodge roll out of it if you are like 20 meters away and your opponent is potato enough to soul assault even when you are 20 meters away from him. If you are close, good luck, the thing snares you and you will mostly run out of health trying to dodge roll away. Sure, you can try to kill the guy as fast as possible, but there're reasons why it is cheese:
    1) It's an ult, scaled off of your max resource, so even if you are a 50k HP healbot tank you will still deal alot of damage with it.
    2) If can shield stack before casting it, so the opponent will have to burn through 40k HP in 4 seconds, which is rather unlikely.
    3) Again, the issue isn't that it's OP, because it's not, it's absolutely useless against permablock builds. Thing is, it's cheese, it takes a lot more of skills and effort to outplay the caster if you happen to not run S&B than to cast the ability itself, that's the issue here.
    Edited by hmsdragonfly on August 17, 2017 10:18AM
    Aldmeri Dominion Loyalist. For the Queen!
  • pieratsos
    pieratsos
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    Kay1 wrote: »
    Gothren wrote: »
    nothing wrong with soul assault. easy to counter. not even one of the best ultimates. l2p please.

    I guess I am not that good so tell me how I counter it while I have 2-8 more enemies on me?

    It's very cute to act like a big thug when you are a zerger and of course Soul Assault is *** while your zerg heals you and attack the enemy for you but what about in an outnumbered situation?

    Get me facts, besides blocking because blocking = 3k stamina per second and 3-5k damage + cc by enemy and 6-9k ticks + the people attacking you while you are in cc = RIP.

    "use da tree lool l2p", yeah with a 70% movement penalty while blocking healing and trying to stay alive while 2-8 more players attack me :).

    I would probably never play again if myself and 7 other players couldn't kill you. Well probably make a nerf post

    Its not about surviving or killing them in 1vX. Its about the fight itself. There is a huge difference in "i screwed up and died" and "the game screwed me because there is nothing i could do'. And that difference is player skill. Something u are unfamiliar with cause you like ur easy mode.
  • laksikus
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    Best counter to soul assault is mist form
  • Edziu
    Edziu
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    laksikus wrote: »
    Best counter to soul assault is mist form

    best counter to procsc like selene, veli etc is dodge
  • Edziu
    Edziu
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    Never been killed from this ult I just block it on my mdk the only people I see die from this ult are dodge rollers that think this is their only defense

    becasue this is, dodge is their mainly and mostly only defense because in medium you dont have mitigation, in medium you dont have to block nonstop like with heavy armor and shield, in medium you cant block because it stoping your main atribute - stamina regen on which is mased medium armor to dodge every possible attack because every attack is hitting hard if you dont dodge this, light armor have shields instead of dodge which are working nonstop without problem exluding oblivion damage with which everyone have problem and shieldbreaker which will kill only noobs, you wont kill any better player by just shieldbreaker while soul assaul alsow ith other "time bombs" (dots etc) will just rekt you in medium because of no counter, blocking this will just slow your death be few second because after blocked this full attack you will be burned out of most your stamina to attack your opponent or try to run away
  • Edziu
    Edziu
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    Lol maybe instead of stacking 3k+ wpn DMG and 70% crit you invest in some SnB or resistance or Reactive

    without higher weapon damage and crit medium will be the useless and will have no any sense to exist because without those attributes medium is nothing, better will be to just go to heavy to have more bonuses from armor to survive and then to kill your target because medium without higher amount of weapon damage is just nonsense as I wrote, it like heavy armor will not have bonuses to higher survivability via higher armor and haeling done or like damage shields wont be higher on light armor than on medium or heavy also
  • revonine
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    "I have no problem with soul assault because I'm a mDK with sword and board"
    "if you die to SA you are a noob"
    "just block it"
    "there needs to be a hard counter to medium armor roll dodgers"
    "invest in some defence and you will be fine"
    "kill the soul assaulter while he's channelling"
    Paraphrasing of course.

    People have the gall to defend this ability when it's part of the reason why medium armor is just not viable in open world pvp anymore. It was a perfectly fine counter to dodge roll before they tacked on all the additional effects to it. And it had counterplay so the guy in medium had the chance to stop himself from dying. Now roll dodge got nerfed hard and this skill got buffed. Sure alot of rock, paper scissors needs to happen in pvp for abilities and such but they're also has to be a chance for someone to outplay his opponent. You don't get that chance with Soul Assault unless stars align. And no having to change your build or stop running bow/2h/medium is NOT outplaying someone.
    Edited by revonine on August 17, 2017 11:10PM
  • Lord_Etrigan
    Lord_Etrigan
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    Need help boosting my Soul Strike please.

    Edited by Lord_Etrigan on September 13, 2017 9:56AM
    PS4 EU
    Lord Etrigan (Former Emperor): PVE High Elf Sorcerer
    Nyssa al Ghul: PVP Nightblade Wood Elf (Ganker)
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    Achmed-Silence I keel you: PVP Dark Elf Nightblade (Suicide Bomber)
    I'm with stupid: PVP Argonian Magic Temp (Group support and healer).

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  • Lord_Etrigan
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    Need help boosting my Soul Strike please.

    For some reason I cannot seem to upload the image but my soul strike does 63 438 magic damage.

    Im using 5 piece warmaiden and 5 piece Alteration Mastery and one kena.

    Would inner light boost it with might of guild?

    Edited by Lord_Etrigan on September 13, 2017 10:51AM
    PS4 EU
    Lord Etrigan (Former Emperor): PVE High Elf Sorcerer
    Nyssa al Ghul: PVP Nightblade Wood Elf (Ganker)
    Lady-Death : PVP High Elf Sorcerer (8 x Campaigns Former Empress and Grand Warlord) Retired:(
    Achmed-Silence I keel you: PVP Dark Elf Nightblade (Suicide Bomber)
    I'm with stupid: PVP Argonian Magic Temp (Group support and healer).

    Guild:
    The Order of Stolas (Founder and Guild Master)

    Faction: Aldmeri Dominion

    Her Royal Highness Queen Ayrenn Arana wants You for Dominion.
    LONG LIVE THE QUEEN!!
  • supaskrub
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    `I survive far more Soul Assault attacks than i die to, even my Bomblade with 24k health and wearing seven all divines can survive it and thats saying something as most other attacks basically just almost zeros its health instantly or i get a DoT that burns me to a slow and painful demise....
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    Libonotus wrote: »
    Gothren wrote: »
    nothing wrong with soul assault. easy to counter. not even one of the best ultimates. l2p please.

    They removed counters to soul assault. It definitely overperforms in non-cp PVP.

    So you're saying they removed block? Okay then

    Breaking line is sight is not always possible and blocking is a death sentence if you're at half stamina that's a heavy stamina drain.
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  • Feanor
    Feanor
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    If it were so trash as people defending it say it is, you wonder why so many slot it. My favourite move is still the beam-a-rama. 2 Templars Soul Assaulting followed by 2 RDs. Can't get any more noobier. But it's scarily effective.
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    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • scipionumatia
    scipionumatia
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    If someone is using soul assault that means they're not blocking. Crit rush+ dragon leap leaves them wreked.
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  • Koolio
    Koolio
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    If someone is using soul assault that means they're not blocking. Crit rush+ dragon leap leaves them wreked.

    In theory that's works great. In ESO it doesn't work like that. They soul assault. You crit rush but get stuck in the crit rush animation and walk over to him. So you go for the dragon leap. It will bug out with your wings on the floor and it takes the ultimate away as if you used it. Now your at 10% health no ultimate. Lmao. Sad but true.
  • ParaNostram
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    Soul Assault is actually very easy to counter. Like, very easy.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
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  • Jusey1
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    Nah. It's pretty weak when compared to other ultimates but it is amazingly fun to use on a Tank for PvE dungeons, if you don't mind having a bit more DPS than defense with your ultimate choice. It also works well with Structured Entropy from the Mages guild skill line (which I use for a 8% max health boost on my 2H tank honestly). It usually increases the damage of Soul Assault for me from like 26k to around 34k (and I get further damage increase from allies usually so I cap around 38k damage with this ultimate). Great to spam on bosses in dungeons.
  • idk
    idk
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    the title explains it all nothing left unsaid.

    Pretty much your title doesn't explain much. You fail to describe what about it you think needs to be nerfed. Zos tends to look at threads that start off with actual information.
  • Jusey1
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    The counter is not just block. It is block, shield, heal through, line of sight, mist form, cloak, or cause damage to the caster so he/she is forced to stop the channel..

    Knockback works too. The caster isn't immune to abilities that knocks them and force them to stop casting it.
  • Drdeath20
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    Feanor wrote: »
    If it were so trash as people defending it say it is, you wonder why so many slot it. My favourite move is still the beam-a-rama. 2 Templars Soul Assaulting followed by 2 RDs. Can't get any more noobier. But it's scarily effective.

    Your mad bcz 2 templars fired an ultimate on you and then both used a execute on you and you died?!?!

    Learn how to play. If you cant handle the range game stay hidden and flank. If you are a ranged character you should be picking a better fight position in your group. If your getting Xv1'd 2 simultaneaus ultimates and 2 simultaneus executes after should kill any offensive specced opponent.

    Most of the time im firing off my soul assault into some groups tank who is laughing at how much it tickles him. My spell damage is around 4500 buffed too.

    Cyrodil is about group play.

    Without soul assault there is literally no counter to players that dodge roll as their only form of defense.
    Edited by Drdeath20 on September 13, 2017 3:10PM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    I read the first five pages. Here are some thoughts.

    - Quality necro!
    - I've used SA for a LONGGGGGGG time. From way before it was cool. In fact, after not playing for 2 months until this week, I didn't even know it was the cool new thing. It's fun becoming the meta!
    - There are only 2 reasons why I slot it ...

    1) It's a great way to easily kill bad players. I have no want or need to show off my MADSKILLZBRAH to any random that comes along. If I don't think you're all that good I'll just hit you with an SA and be on my way. If you can survive it, hey, I was wrong and you'll get the MADSKILLZBRAH! Why waste your best moves on opponents that don't deserve them? Isn't the best skill of all being able to eradicate a target in the most efficient way possible? And yes, the SA is usually followed up with a Radiant. I'm that guy.

    2) It is specifically slotted as a counter to people who go crazy burst to open a fight. I'd guess that many people who don't like it also have an offensive style where they overwhelm their opponents and try to kill them in under 10 seconds. That's all well and good, but when that happens to me I usually start rope-a-doping then with heal-shield-heal-shield etc until they stop attacking likely due to being out of resources. Then it's SA, Radiant and you're dead.

    Lastly, I'd like to take us back exactly one year to the stampocalypse of 2016. Do you recall what PVP looked like at that point? It was just dodge rolling and procs. All magic users were at a complete disadvantage with only Magplar's having an honest chance due to Radiant being undodgeable. When they added SA to that list (by removing the bashing of it off) it became a viable way to control the armies of stamina meta players.

    So that's why I use SA. It's either because I think you're bad enough to die from it (I've called it the Blue Noob Magic Shotgun for a long time) or because you happen to be one of those all out offense people who couldn't kill me from sneak. So yeah, it's either L2P, L2Build, L2Attack or L2Adjust. It's certainly not OP.
  • templesus
    templesus
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    Lol poor OP. He doesn't realize how much of the population is zerglings. This ability only outperforms in Xv1 situation, so the 99% of the population who are zerglings commenting have no idea exactly how devastating this ability is...getting Xv1d by this ability is even worse then getting Xv1d by bird spam. Undodgeable abilities shouldn't be in the game, period.
  • brandonv516
    brandonv516
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    Jusey1 wrote: »
    The counter is not just block. It is block, shield, heal through, line of sight, mist form, cloak, or cause damage to the caster so he/she is forced to stop the channel..

    Knockback works too. The caster isn't immune to abilities that knocks them and force them to stop casting it.

    Missed that one thanks! ;)
  • scipionumatia
    scipionumatia
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    Koolio wrote: »
    If someone is using soul assault that means they're not blocking. Crit rush+ dragon leap leaves them wreked.

    In theory that's works great. In ESO it doesn't work like that. They soul assault. You crit rush but get stuck in the crit rush animation and walk over to him. So you go for the dragon leap. It will bug out with your wings on the floor and it takes the ultimate away as if you used it. Now your at 10% health no ultimate. Lmao. Sad but true.

    @Koolio
    If your on Xbox i would love for you to look at a few of my records :) GT is the same as here.
    Just yesterday I had someone try to do this in a 1v5 I managed to kill 4 but the invisible NB got me. One of the 4 tried to soul assault he got crit rushed + dragon leaped. If I wasn't still fighting his buddies he would of caught my bag :P

    EDIT- also had a Templar try to gank me off my horse the other day near a resource, javelin, then soul assault, blocked the whole soul assault (cause my food ran out at the same time he started his gank... my fault for not paying attention to timer) then he started to Jesus beam, he caught a crit rush, bash, WB, leap. GG
    Edited by scipionumatia on September 13, 2017 4:01PM
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  • Vaoh
    Vaoh
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    Beardimus wrote: »
    Think we flogging a dead horse and forum pwnage on OP has covered it, but it's far from over powered, easy to counter and needs a buff not a Nerf if anything (that set that boosts soul trap should boost assault then we are talking)
    Umm.....
    oblivions_foe.jpg
    ....no.
  • Grabmoore
    Grabmoore
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    Jusey1 wrote: »
    The counter is not just block. It is block, shield, heal through, line of sight, mist form, cloak, or cause damage to the caster so he/she is forced to stop the channel..

    Knockback works too. The caster isn't immune to abilities that knocks them and force them to stop casting it.

    Missed that one thanks! ;)

    Wut? Which abilities do you mean? I ask, because you ARE cc immune while channeling SA. That's what people complain about.

    Imo blocking is the only counter. I must know with my soulshine dual wield build :p not even high ranked sorcs can shield away the 80k tooltip damage. Against block builds SA is a waste, but that is what Champion of light is for ( I know i run cancer ultis, but what else do i have on my solo play magplar).
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