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NBs and tel var farming

  • Strider_Roshin
    Strider_Roshin
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    MrBetadine wrote: »
    MrBetadine wrote: »
    The problem about PvP side revealed by this post:

    1) mob rule, hive mind, dismissive to other ideas;
    2) worship personal ability, ignore group effort;
    3) contradict themselves. Often I see people say 'cyrodiil' is a war zone, but they cant face the fact that both sides have a valid strategy to win the war: stealthy ganking vs group gang kill.

    So apparently we've got some contradicting independent thinking sheeple in here.

    I think you need a comprehension test. What you and most people are doing to the OP in this post is no different from what OP did to the NB. Try harder next time.

    How about you try harder to read my previous posts before you start making accusations about me.

    Or is reading what people wrote too taxing for you that you prefer to make assumptions instead?

    Keep lapping the Kool Aid there Einstein.
  • ForsakenSin
    ForsakenSin
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    I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days.


    Dear haters. Learn to read the threads you are commenting on , the NB wasnt ganked by my guild. We are discussing whether or not if we are going to have hireable assassins in the guild for this purpose, regarding lots of complaints about situations like this.

    e6d74031b5a1021016126f0073e7c6b3.jpg
    Edited by ForsakenSin on August 11, 2017 2:31AM
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Maryal
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    There were always gankers in eso, but the popularity of the playstyle took a definite upswing at a certain point in time (when and why that occurred is not a discussion for this post).
    • Ganking is NOT limited to NBs
    • Stealth is NOT limited to NBs (anyone can sneak (crouch) and be 'hidden')
    • Invisibility is NOT limited to NBs (invs. potions)
    • Increased hit damage from sneak (i.e., crouch) is NOT limited to NBs (camo hunter)

    Regardless of a person's personal view of ganking, it is a playstyle you expect to see in warefare, warzones, battlefields, etc. When you are at war, you accept that you will run into assassins, snipers, etc., (note: pew-pewing 'snipe' from your bow bar does not make you a 'sniper' in the true sense of the word). Warfare is supposed to be about strategy and counter play.

    Cyrodiil is unquestionably a battlefield. Yes, there are small areas dotting Cyrodiil where you can engage in pve activities, but those areas are within the bigger battlefield area (i.e., they are not 'excluded' from the warzone). The only areas excluded from the (pvp) battlefield are the alliance bases.

    The Districts became battlefield'ish when ZOS developed the flag system, allowing factions to capture/own the various Districts. We all know that the Districts are an extension of the warzone ... a place where skirmishes break out as alliances vie over control of the various Districts.

    The sewers, on the other hand, have evolved into more of a pve-like zone than anything else. Yes, technically it is designated as a pvp area, BUT, there is nothing for alliances to fight over or about in the sewers. You can't 'win' anything for your alliance in the sewers. That is why sewer-ganking, or the act of laying-in-wait, well hidden, for the purpose of preying on someone deemed as weak/defenseless (or in a weakened/defenseless state), is nothing more than a cowardly act.

    What to do?
    IMO, ZOS should either:
    1.) Make the sewers a pve zone, but give each player the option to enable pvp in that area. You could only fight other players that had the pvp option turned 'on.' Option selection: You would have to choose your option before entering the area, something like what we have now for choosing between normal and veteran dungeons. or
    2.) Change the way pvp works in the sewers by getting rid of the alliance restriction as to who you can fight. Again, you are not fighting for your alliance in the sewers, there are no zones or areas to capture/win for your alliance in the sewers. So, if it is to remain a pvp zone, make it a true pvp zone ... make it a place where noooo one is safe, a place where you can turn on members of your own alliance. Grouping? Not allowed. It would be one helluva scary place to venture into.
    Edited by Maryal on August 11, 2017 7:27AM
  • Koensol
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    Tryxus wrote: »
    12k? And you decided not to take a banking break because... ?

    Because i was deep in the sewers, i was looking for a chest with sigil, so i didnt need to risk getting killed on the way back
    Lol. Shame on you for not going in prepared. You deserved to get killed. And not going for a break when you have about 24k on you... I mean... That is just too much risk.

  • max_only
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    Agreed with you right up to here:
    The sewers, on the other hand, have evolved into more of a pve-like zone than anything else. Yes, technically it is designated as a pvp area, BUT, there is nothing for alliances to fight over or about in the sewers. You can't 'win' anything for your alliance in the sewers. That is why sewer-ganking, or the act of laying-in-wait, well hidden, for the purpose of preying on someone deemed as weak/defenseless (or in a weakened/defenseless state), is nothing more than a cowardly act.

    Gee, I'm wandering around in a sewer underneath a contested war zone overrun by demons. What could go wrong?


    I'm no good at pvp, I don't have the personality for it, typical casual carebear. In fact I'm a supporter of a pvp Free Cyrodiil campaign.... but Man, what kind of bullfrog leap of logic would I have to make to say to myself that Sewers are safe zones. Anything could be around the next blind corner. When I go to the City I'm already over being ganked before I log in lol.

    As for the alliances: The Imperial city is a fortress, a symbol of power. Historical and fictional castles that have a reputation of being impregnable are invaded through their underground systems. All three alliances had the idea to do so, and that's where the conflict comes. There's nothing cowardly about sneaking in sewers... sneaking by undetected to infiltrate a city of hostiles is the Nature of Sewers themselves.
    Edited by max_only on August 11, 2017 5:26AM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Maryal
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    max_only wrote: »
    Agreed with you right up to here:
    The sewers, on the other hand, have evolved into more of a pve-like zone than anything else. Yes, technically it is designated as a pvp area, BUT, there is nothing for alliances to fight over or about in the sewers. You can't 'win' anything for your alliance in the sewers. That is why sewer-ganking, or the act of laying-in-wait, well hidden, for the purpose of preying on someone deemed as weak/defenseless (or in a weakened/defenseless state), is nothing more than a cowardly act.

    Gee, I'm wandering around in a sewer underneath a contested war zone overrun by demons. What could go wrong?


    I'm no good at pvp, I don't have the personality for it, typical casual carebear. In fact I'm a supporter of a pvp Free Cyrodiil campaign.... but Man, what kind of bullfrog leap of logic would I have to make to say to myself that Sewers are safe zones. Anything could be around the next blind corner. When I go to the City I'm already over being ganked before I log in lol.

    As for the alliances: The Imperial city is a fortress, a symbol of power. Historical and fictional castles that have a reputation of being impregnable are invaded through their underground systems. All three alliances had the idea to do so, and that's where the conflict comes. There's nothing cowardly about sneaking in sewers... sneaking by undetected to infiltrate a city of hostiles is the Nature of Sewers themselves.

    I'm not sure what you mean by 'safe zone' ... when you said "anything could be around the next corner" makes it sound like you are referencing npc mobs / bosses / sub-bosses. The mob difficulty in the sewers can be harsh for a solo player, or even a group of less experienced players.

    I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!

    Yes, IC proper is a symbol of power, etc. However, ZOS saw fit to implement a flag capture system topside only, in the Districts. While I understand what you say about using sewers as a way to infiltrate areas above, it was ZOS that implemented the system where you can enter any District from the safety of your IC base, and it was ZOS that created a system that allowed players to purchase teleport sigils with AP, allowing the player to 'port' back to their IC base (eliminated the need of having to use the sewers to get back to their IC base). It's a real shame that there was no system put in place that enabled or allowed the sewers to be an integral part of the battle going on topside. But, things are the way they are, and most people that go to the sewers now do so mostly for pve related reasons (which is why I say the sewers are more pve'ish than pvp'ish).
    Edited by Maryal on August 11, 2017 7:11AM
  • Zbigb4life
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    So here the other day after a long day of work, i decided to go tel var farming in IC sewers. So i when i got there doing my route i noticed it was only chests with simple lock all the time (alert!) So i keep running and i dont see anyone else there so i decided ignoring it and continue farming.

    After a few hours of farming (still only simple chests around) i fall down to 25% hp on the next mob group and bam! A bannana NB stricking from behind and im down, lost 12k tel vars :(

    I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days.

    Is this overreacting or would you do the same? Anyone else had experience with these annoying NBs in the sewers?

    Yeah they should kill him everytime they see him!
  • Cpt_Ati
    Cpt_Ati
    you better change your campaign.
    Long Load Time-Wood Elf Nightblade 800+ CP
  • Karmanorway
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    Cpt_Ati wrote: »
    you better change your campaign.

    You better l2read b4 commenting. Makes you sound less stupid .
  • Slick_007
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    Maryal wrote: »

    I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!

    so its cowardly to use an advantage is what you are saying. and lets all be honest here. even if you were just walking along and you saw an enemy at 25% health, you'd slit his throat before he could blink. if you were sitting there, same thing.

    its not like cyrodil where you challenge someone and whoever loses only loses street cred. you lose stones in the sewers. so why shouldnt you take every precaution to see it doesnt happen? if that means farming players from the shadows, so be it. its smart. not cowardly.

    cowards don't (or shouldnt) go in there in the first place.
  • jarrandub17_ESO
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    Devs pls close this thread for the sake of humanity. OP fabricated most if not all of this poop fest of a thread, admits to being a liar, keeps coming back and bashing people for biting on his/her lies. It's pathetic at best, and is embarrassing to those who are in that guild...at least I would hope so.
  • Maryal
    Maryal
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    Slick_007 wrote: »
    Maryal wrote: »

    I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!

    so its cowardly to use an advantage is what you are saying. and lets all be honest here. even if you were just walking along and you saw an enemy at 25% health, you'd slit his throat before he could blink. if you were sitting there, same thing.

    its not like cyrodil where you challenge someone and whoever loses only loses street cred. you lose stones in the sewers. so why shouldnt you take every precaution to see it doesnt happen? if that means farming players from the shadows, so be it. its smart. not cowardly.

    cowards don't (or shouldnt) go in there in the first place.

    You quoted a small portion of my 3rd post in this thread. To understand why I said sewer ganking was cowardly, you need to read all 3 posts. All you did was reiterate (and comment on) a small portion of what I said in my 3rd post, which caused what I said to be taken out of context. Kinda like telling a 'half truth' ... ya know?

    When you read all 3 posts, you will see that ganking in the Districts (even for telvar stones) would not be coward like because you would be ganking in an area that is an extension of the alliance warzone.

    If, after reading all 3 posts, you disagree with me that sewer ganking is an act of cowardice, the please provide your reasoning, that is an explanation of why you disagree.

    Also, in my second post I offered 2 perfectly viable alternative solutions to the situation of sewer ganking. If you disagree with either of those proposed solutions, please provide an explanation, your reasons why, and include your proposed solution.

    And, btw, no, if I am in the sewers and I happen upon someone at low health I leave them be, but if that low health player is fighting a mob, I might shoot an arrow at the mob to help the guy, and then leave (even if they are a different alliance). You see, I know most people go to the sewers for pve reasons, not to engage in alliance warfare.

    By the same token, when I am farming in pve areas and see someone with low health fighting a mob next to a treasure chest, I'll shoot an arrow at the mob to help the guy out (I'm not about to steal a treasure chest from someone that has to engage in combat with a mob to get it ... geeze, if they can't kill the mob in 1-2 hits, they certainly need whatever is inside the chest way more than I do).
  • Qbiken
    Qbiken
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    I Think ZOS should revert the change they did to how you lose Tel-var stones. 10% if killed by mobs and 50% if killed by Another player. There´s skill in "deny-kill" yourself, feels like playing DOTA tbh xD
  • laksikus
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    Sigtric wrote: »
    Sigtric wrote: »
    Runs wrote: »
    Sigtric wrote: »
    It's a PVP zone and your guild is tormenting someone for them participating in valid PVP. Sweet.

    It's a PVP zone and his guild is participating in valid PVP.

    Once. A few times. Sure.
    The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.

    Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone

    They are rules against harassing other players and it applies to all content.

    Very well, so if u were in my shoes what would you do?

    so you got killed by a nb, and you call your zerg to hunt him down?
    bad reaction of a bad player. Just kill the nb yourself.

    Calling guildies for help is only justified in 2 situations. you get 1vX killed multiple times, you get ganked while grinding your lvl 15 char with lvl 4 training gear, and cant manage to 1v1 him.
  • jarrandub17_ESO
    jarrandub17_ESO
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    Devs pls close this thread for the sake of humanity. OP fabricated most if not all of this poop fest of a thread, admits to being a liar, keeps coming back and bashing people for biting on his/her lies. It's pathetic at best, and is embarrassing to those who are in that guild...at least I would hope so.

    And this ladies and gentlemen, is how haters usually react if their not a big group anymore, and their prey actually give them a bit of their own medicine :)

    No need, im quitting the forums, not interested in being a part of a community that makes the game bad, and scaring away new players

    Thank God you are getting out of here...you start this mess and blame everyone but yourself...AWESOMESAUCE! lol
  • Tan9oSuccka
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    Sigtric wrote: »
    Sigtric wrote: »
    Runs wrote: »
    Sigtric wrote: »
    It's a PVP zone and your guild is tormenting someone for them participating in valid PVP. Sweet.

    It's a PVP zone and his guild is participating in valid PVP.

    Once. A few times. Sure.
    The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.

    Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone

    They are rules against harassing other players and it applies to all content.

    Very well, so if u were in my shoes what would you do?

    Move along. You'll get zero sympathy in the forums.

    Grab a buddy next time. Good gankers do exactly what happened to you.

  • Mureel
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    Tryxus wrote: »
    12k? And you decided not to take a banking break because... ?

    So much this. Sneak/run/pop up through an exit to the city above and back down (you can ride your horse there!) another sewer entrance etc.

    I just came back after a year break and I was heading back with 10k telvar (went to grind 5 cp quick as I had 625) and I got so many OMG is that you!?! Tells that I (vampirism on 4) was immolated by 2 daedroth.

    I had to answer though, as I didn't want to be rude or have people think my account was hacked or whatever.

    Now THAT was stupid! :D:D
  • Slick_007
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    Maryal wrote: »
    Slick_007 wrote: »
    Maryal wrote: »

    I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!

    so its cowardly to use an advantage is what you are saying. and lets all be honest here. even if you were just walking along and you saw an enemy at 25% health, you'd slit his throat before he could blink. if you were sitting there, same thing.

    its not like cyrodil where you challenge someone and whoever loses only loses street cred. you lose stones in the sewers. so why shouldnt you take every precaution to see it doesnt happen? if that means farming players from the shadows, so be it. its smart. not cowardly.

    cowards don't (or shouldnt) go in there in the first place.

    You quoted a small portion of my 3rd post in this thread. To understand why I said sewer ganking was cowardly, you need to read all 3 posts. All you did was reiterate (and comment on) a small portion of what I said in my 3rd post, which caused what I said to be taken out of context. Kinda like telling a 'half truth' ... ya know?

    When you read all 3 posts, you will see that ganking in the Districts (even for telvar stones) would not be coward like because you would be ganking in an area that is an extension of the alliance warzone.

    If, after reading all 3 posts, you disagree with me that sewer ganking is an act of cowardice, the please provide your reasoning, that is an explanation of why you disagree.

    Also, in my second post I offered 2 perfectly viable alternative solutions to the situation of sewer ganking. If you disagree with either of those proposed solutions, please provide an explanation, your reasons why, and include your proposed solution.

    And, btw, no, if I am in the sewers and I happen upon someone at low health I leave them be, but if that low health player is fighting a mob, I might shoot an arrow at the mob to help the guy, and then leave (even if they are a different alliance). You see, I know most people go to the sewers for pve reasons, not to engage in alliance warfare.

    By the same token, when I am farming in pve areas and see someone with low health fighting a mob next to a treasure chest, I'll shoot an arrow at the mob to help the guy out (I'm not about to steal a treasure chest from someone that has to engage in combat with a mob to get it ... geeze, if they can't kill the mob in 1-2 hits, they certainly need whatever is inside the chest way more than I do).

    if you actually read my post, i did disagree with you already. yet you want me to post another post saying i disagree with you. im not rewriting it, not least because you obviously didnt read it the first time.

    so you are saying you're in a pvp zone, and you come across an enemy player on low health and you wouldnt attack them? the words bull followed by you know what come to mind here.

    in pvei also dont steal chests from under people fighting the guards. thats just ***. but if i see you in the sewers on low hp, you're likely about to die. ill take your stones, the mobs loot, and whatever he was protecting.
  • Fodore
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    Tryxus wrote: »
    12k? And you decided not to take a banking break because... ?

    Because i was deep in the sewers, i was looking for a chest with sigil, so i didnt need to risk getting killed on the way back

    ahah! Next time don't waste time trying to find a sigil. Swap to your gist campaign and you will be returned to base to bank, then go back and bam you're at the sewer entrance. Good little tip I've found useful many times
    Before judging a man walk a mile in his shoes.
    After that who cares?
    They're a mile away and you've got their shoes.
  • Karmanorway
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    Fodore wrote: »
    Tryxus wrote: »
    12k? And you decided not to take a banking break because... ?

    Because i was deep in the sewers, i was looking for a chest with sigil, so i didnt need to risk getting killed on the way back

    ahah! Next time don't waste time trying to find a sigil. Swap to your gist campaign and you will be returned to base to bank, then go back and bam you're at the sewer entrance. Good little tip I've found useful many times

    Tnx ill try it out :)
  • brandonv516
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    Some of my favorite quotes from @Karmanorway
    i die a lot of times to the same skills/build - i find gear or slot skills that counter it.
    Who needs gear/skills when you have 62 sworn swords you can summon at any time! ;)
    I adapt, and i become a better pvper day after day
    I can see how you truly believe this!
    nothing is wrong with the pvp system, just some ppl who cant handle a challenge
    That NB should learn from your words. Or maybe you should - I don't know I'm confused.
    Edited by brandonv516 on August 11, 2017 3:54PM
  • sly007
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    OP, I think it's fine that your guild mates killed him for you. I'm glad you had enough alliance members in your guild to help you out. You don't need validation from the forums. It's fine to zerg down players in cyrodiil. Fine to put a bounty on someone's head. Isn't it all the politics of PvP Don't people's immersion by taking that away.
    Edited by sly007 on August 11, 2017 5:03PM
  • SelfTherapy
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    Nightblades are assassins are they not? Good on him, just doing what his class is meant to do. B)
    Edited by SelfTherapy on August 11, 2017 5:27PM
  • Karmanorway
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    Some of my favorite quotes from @Karmanorway
    i die a lot of times to the same skills/build - i find gear or slot skills that counter it.
    Who needs gear/skills when you have 62 sworn swords you can summon at any time! ;)
    I adapt, and i become a better pvper day after day
    I can see how you truly believe this!
    nothing is wrong with the pvp system, just some ppl who cant handle a challenge
    That NB should learn from your words. Or maybe you should - I don't know I'm confused.

    Does this look like a nerf NB thread to u?
  • Drachenfier
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    Riptide wrote: »
    Some folks can handle their business and stand up for themselves, learn from their mistakes, change their plan, move on.

    Some have their guild grief their opponent, want validation that its all fair in love and war and and seek that validation onnthe forums.

    :)

    The same could be said for the ganking nightblade. He ganked the wrong dude, now he's paying the consequences. If you're going to gank, be prepared reap what you sow.
  • templesus
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    You think 12k a lot of stones? Lmfao
  • Drakkdjinn
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    MalagenR wrote: »
    That's the function of a true PVP guild. To make it so your members are well known, feared, and respected in the community. Nobody *** with your farming spots, nobody *** with your castles, nobody *** with your members.

    Don't listen to all these North American Call of Duty Kids, they'd have no *** chance in games like Lineage2, EVE, etc. Someone *** with your guild mate you drop them on their head as many times as it takes for them to learn the lesson.

    In Aion, we literally chased people off servers by putting bounties on their head.

    I don't think anyone actually fears any guild that needs 10:1 odds to get anything done. I don't. If anything what you describe would only encourage me to engage those guildies more since they can't do anything without a small army. Looks like a complete list of games frequented by scrubs tbh.
  • Runschei
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    Sigtric wrote: »
    It's a PVP zone and your guild is tormenting someone for them participating in valid PVP. Sweet.

    I think we found the Nightblade

    I think we found the ganked.
    Edited by Runschei on August 12, 2017 1:31AM
  • Maryal
    Maryal
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    Slick_007 wrote: »
    Maryal wrote: »
    Slick_007 wrote: »
    Maryal wrote: »

    I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!

    so its cowardly to use an advantage is what you are saying. and lets all be honest here. even if you were just walking along and you saw an enemy at 25% health, you'd slit his throat before he could blink. if you were sitting there, same thing.

    its not like cyrodil where you challenge someone and whoever loses only loses street cred. you lose stones in the sewers. so why shouldnt you take every precaution to see it doesnt happen? if that means farming players from the shadows, so be it. its smart. not cowardly.

    cowards don't (or shouldnt) go in there in the first place.

    You quoted a small portion of my 3rd post in this thread. To understand why I said sewer ganking was cowardly, you need to read all 3 posts. All you did was reiterate (and comment on) a small portion of what I said in my 3rd post, which caused what I said to be taken out of context. Kinda like telling a 'half truth' ... ya know?

    When you read all 3 posts, you will see that ganking in the Districts (even for telvar stones) would not be coward like because you would be ganking in an area that is an extension of the alliance warzone.

    If, after reading all 3 posts, you disagree with me that sewer ganking is an act of cowardice, the please provide your reasoning, that is an explanation of why you disagree.

    Also, in my second post I offered 2 perfectly viable alternative solutions to the situation of sewer ganking. If you disagree with either of those proposed solutions, please provide an explanation, your reasons why, and include your proposed solution.

    And, btw, no, if I am in the sewers and I happen upon someone at low health I leave them be, but if that low health player is fighting a mob, I might shoot an arrow at the mob to help the guy, and then leave (even if they are a different alliance). You see, I know most people go to the sewers for pve reasons, not to engage in alliance warfare.

    By the same token, when I am farming in pve areas and see someone with low health fighting a mob next to a treasure chest, I'll shoot an arrow at the mob to help the guy out (I'm not about to steal a treasure chest from someone that has to engage in combat with a mob to get it ... geeze, if they can't kill the mob in 1-2 hits, they certainly need whatever is inside the chest way more than I do).

    if you actually read my post, i did disagree with you already. yet you want me to post another post saying i disagree with you. im not rewriting it, not least because you obviously didnt read it the first time.

    so you are saying you're in a pvp zone, and you come across an enemy player on low health and you wouldnt attack them? the words bull followed by you know what come to mind here.

    in pvei also dont steal chests from under people fighting the guards. thats just ***. but if i see you in the sewers on low hp, you're likely about to die. ill take your stones, the mobs loot, and whatever he was protecting.

    I am more than happy to have a meaningful discussion about my posts, but only if someone provides reasons that back up their counter point. An example of this is found in the spoiler below. I am not going to respond to troll posts.

    This is an example of a counter argument ... it provides reasons explaining why the person had the opinion they did. Because of this I was able to understand where the person was coming from. I actually agree in principal with what they said about the sewers (bolded), unfortunately ZOS didn't set up the IC sewers to function the way that was mentioned.
    max_only wrote: »
    Agreed with you right up to here:

    Gee, I'm wandering around in a sewer underneath a contested war zone overrun by demons. What could go wrong?

    I'm no good at pvp, I don't have the personality for it, typical casual carebear. In fact I'm a supporter of a pvp Free Cyrodiil campaign.... but Man, what kind of bullfrog leap of logic would I have to make to say to myself that Sewers are safe zones. Anything could be around the next blind corner. When I go to the City I'm already over being ganked before I log in lol.

    As for the alliances: The Imperial city is a fortress, a symbol of power. Historical and fictional castles that have a reputation of being impregnable are invaded through their underground systems. All three alliances had the idea to do so, and that's where the conflict comes. There's nothing cowardly about sneaking in sewers... sneaking by undetected to infiltrate a city of hostiles is the Nature of Sewers themselves.

  • Slick_007
    Slick_007
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    Maryal wrote: »

    I am more than happy to have a meaningful discussion about my posts, but only if someone provides reasons that back up their counter point. An example of this is found in the spoiler below. I am not going to respond to troll posts.

    i know i should take your advice and not feed the trolls *cough cough you* but i guess im a glutton for punishment.
    you want reasons why people should kill other people in pvp zones? other than its a pvp zone?

    latest?cb=20150710082219
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