MrBetadine wrote: »Strider_Roshin wrote: »MrBetadine wrote: »The problem about PvP side revealed by this post:
1) mob rule, hive mind, dismissive to other ideas;
2) worship personal ability, ignore group effort;
3) contradict themselves. Often I see people say 'cyrodiil' is a war zone, but they cant face the fact that both sides have a valid strategy to win the war: stealthy ganking vs group gang kill.
So apparently we've got some contradicting independent thinking sheeple in here.
I think you need a comprehension test. What you and most people are doing to the OP in this post is no different from what OP did to the NB. Try harder next time.
Karmanorway wrote: »I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days.
Karmanorway wrote: »Dear haters. Learn to read the threads you are commenting on , the NB wasnt ganked by my guild. We are discussing whether or not if we are going to have hireable assassins in the guild for this purpose, regarding lots of complaints about situations like this.

Lol. Shame on you for not going in prepared. You deserved to get killed. And not going for a break when you have about 24k on you... I mean... That is just too much risk.Karmanorway wrote: »
The sewers, on the other hand, have evolved into more of a pve-like zone than anything else. Yes, technically it is designated as a pvp area, BUT, there is nothing for alliances to fight over or about in the sewers. You can't 'win' anything for your alliance in the sewers. That is why sewer-ganking, or the act of laying-in-wait, well hidden, for the purpose of preying on someone deemed as weak/defenseless (or in a weakened/defenseless state), is nothing more than a cowardly act.
Agreed with you right up to here:The sewers, on the other hand, have evolved into more of a pve-like zone than anything else. Yes, technically it is designated as a pvp area, BUT, there is nothing for alliances to fight over or about in the sewers. You can't 'win' anything for your alliance in the sewers. That is why sewer-ganking, or the act of laying-in-wait, well hidden, for the purpose of preying on someone deemed as weak/defenseless (or in a weakened/defenseless state), is nothing more than a cowardly act.
Gee, I'm wandering around in a sewer underneath a contested war zone overrun by demons. What could go wrong?
I'm no good at pvp, I don't have the personality for it, typical casual carebear. In fact I'm a supporter of a pvp Free Cyrodiil campaign.... but Man, what kind of bullfrog leap of logic would I have to make to say to myself that Sewers are safe zones. Anything could be around the next blind corner. When I go to the City I'm already over being ganked before I log in lol.
As for the alliances: The Imperial city is a fortress, a symbol of power. Historical and fictional castles that have a reputation of being impregnable are invaded through their underground systems. All three alliances had the idea to do so, and that's where the conflict comes. There's nothing cowardly about sneaking in sewers... sneaking by undetected to infiltrate a city of hostiles is the Nature of Sewers themselves.
Karmanorway wrote: »So here the other day after a long day of work, i decided to go tel var farming in IC sewers. So i when i got there doing my route i noticed it was only chests with simple lock all the time (alert!) So i keep running and i dont see anyone else there so i decided ignoring it and continue farming.
After a few hours of farming (still only simple chests around) i fall down to 25% hp on the next mob group and bam! A bannana NB stricking from behind and im down, lost 12k tel vars
I got so pissed i got some guild members to spam kill him everytime they encountered him in IC, and now the count is they killed him 62 times the last 2 days.
Is this overreacting or would you do the same? Anyone else had experience with these annoying NBs in the sewers?
I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!
I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!
so its cowardly to use an advantage is what you are saying. and lets all be honest here. even if you were just walking along and you saw an enemy at 25% health, you'd slit his throat before he could blink. if you were sitting there, same thing.
its not like cyrodil where you challenge someone and whoever loses only loses street cred. you lose stones in the sewers. so why shouldnt you take every precaution to see it doesnt happen? if that means farming players from the shadows, so be it. its smart. not cowardly.
cowards don't (or shouldnt) go in there in the first place.
Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
Karmanorway wrote: »jarrandub17_ESO wrote: »Devs pls close this thread for the sake of humanity. OP fabricated most if not all of this poop fest of a thread, admits to being a liar, keeps coming back and bashing people for biting on his/her lies. It's pathetic at best, and is embarrassing to those who are in that guild...at least I would hope so.
And this ladies and gentlemen, is how haters usually react if their not a big group anymore, and their prey actually give them a bit of their own medicine
No need, im quitting the forums, not interested in being a part of a community that makes the game bad, and scaring away new players
Karmanorway wrote: »Karmanorway wrote: »
Once. A few times. Sure.
The way the OP is worded and 62 times would almost certainly be considered griefing if that person were to report it.
Good thing there are no rules that says how many times u are allowed to kill someone in a pvp zone
They are rules against harassing other players and it applies to all content.
Very well, so if u were in my shoes what would you do?
12k? And you decided not to take a banking break because... ?
I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!
so its cowardly to use an advantage is what you are saying. and lets all be honest here. even if you were just walking along and you saw an enemy at 25% health, you'd slit his throat before he could blink. if you were sitting there, same thing.
its not like cyrodil where you challenge someone and whoever loses only loses street cred. you lose stones in the sewers. so why shouldnt you take every precaution to see it doesnt happen? if that means farming players from the shadows, so be it. its smart. not cowardly.
cowards don't (or shouldnt) go in there in the first place.
You quoted a small portion of my 3rd post in this thread. To understand why I said sewer ganking was cowardly, you need to read all 3 posts. All you did was reiterate (and comment on) a small portion of what I said in my 3rd post, which caused what I said to be taken out of context. Kinda like telling a 'half truth' ... ya know?
When you read all 3 posts, you will see that ganking in the Districts (even for telvar stones) would not be coward like because you would be ganking in an area that is an extension of the alliance warzone.
If, after reading all 3 posts, you disagree with me that sewer ganking is an act of cowardice, the please provide your reasoning, that is an explanation of why you disagree.
Also, in my second post I offered 2 perfectly viable alternative solutions to the situation of sewer ganking. If you disagree with either of those proposed solutions, please provide an explanation, your reasons why, and include your proposed solution.
And, btw, no, if I am in the sewers and I happen upon someone at low health I leave them be, but if that low health player is fighting a mob, I might shoot an arrow at the mob to help the guy, and then leave (even if they are a different alliance). You see, I know most people go to the sewers for pve reasons, not to engage in alliance warfare.
By the same token, when I am farming in pve areas and see someone with low health fighting a mob next to a treasure chest, I'll shoot an arrow at the mob to help the guy out (I'm not about to steal a treasure chest from someone that has to engage in combat with a mob to get it ... geeze, if they can't kill the mob in 1-2 hits, they certainly need whatever is inside the chest way more than I do).
Karmanorway wrote: »
Karmanorway wrote: »
ahah! Next time don't waste time trying to find a sigil. Swap to your gist campaign and you will be returned to base to bank, then go back and bam you're at the sewer entrance. Good little tip I've found useful many times
Who needs gear/skills when you have 62 sworn swords you can summon at any time!i die a lot of times to the same skills/build - i find gear or slot skills that counter it.
I can see how you truly believe this!I adapt, and i become a better pvper day after day
That NB should learn from your words. Or maybe you should - I don't know I'm confused.nothing is wrong with the pvp system, just some ppl who cant handle a challenge
brandonv516 wrote: »Some of my favorite quotes from @KarmanorwayWho needs gear/skills when you have 62 sworn swords you can summon at any time!i die a lot of times to the same skills/build - i find gear or slot skills that counter it.I can see how you truly believe this!I adapt, and i become a better pvper day after dayThat NB should learn from your words. Or maybe you should - I don't know I'm confused.nothing is wrong with the pvp system, just some ppl who cant handle a challenge
Some folks can handle their business and stand up for themselves, learn from their mistakes, change their plan, move on.
Some have their guild grief their opponent, want validation that its all fair in love and war and and seek that validation onnthe forums.
That's the function of a true PVP guild. To make it so your members are well known, feared, and respected in the community. Nobody *** with your farming spots, nobody *** with your castles, nobody *** with your members.
Don't listen to all these North American Call of Duty Kids, they'd have no *** chance in games like Lineage2, EVE, etc. Someone *** with your guild mate you drop them on their head as many times as it takes for them to learn the lesson.
In Aion, we literally chased people off servers by putting bounties on their head.
ParaNostram wrote: »
I did NOT say it was cowardly to sneak in the sewers. I DID say it was cowardly to lay-in-wait, well hidden in the shadows (in the sewers), for the purpose of preying on someone (a player) deemed to be weak/defenseless (or in a weakened / defenseless state). These are two very different things!
so its cowardly to use an advantage is what you are saying. and lets all be honest here. even if you were just walking along and you saw an enemy at 25% health, you'd slit his throat before he could blink. if you were sitting there, same thing.
its not like cyrodil where you challenge someone and whoever loses only loses street cred. you lose stones in the sewers. so why shouldnt you take every precaution to see it doesnt happen? if that means farming players from the shadows, so be it. its smart. not cowardly.
cowards don't (or shouldnt) go in there in the first place.
You quoted a small portion of my 3rd post in this thread. To understand why I said sewer ganking was cowardly, you need to read all 3 posts. All you did was reiterate (and comment on) a small portion of what I said in my 3rd post, which caused what I said to be taken out of context. Kinda like telling a 'half truth' ... ya know?
When you read all 3 posts, you will see that ganking in the Districts (even for telvar stones) would not be coward like because you would be ganking in an area that is an extension of the alliance warzone.
If, after reading all 3 posts, you disagree with me that sewer ganking is an act of cowardice, the please provide your reasoning, that is an explanation of why you disagree.
Also, in my second post I offered 2 perfectly viable alternative solutions to the situation of sewer ganking. If you disagree with either of those proposed solutions, please provide an explanation, your reasons why, and include your proposed solution.
And, btw, no, if I am in the sewers and I happen upon someone at low health I leave them be, but if that low health player is fighting a mob, I might shoot an arrow at the mob to help the guy, and then leave (even if they are a different alliance). You see, I know most people go to the sewers for pve reasons, not to engage in alliance warfare.
By the same token, when I am farming in pve areas and see someone with low health fighting a mob next to a treasure chest, I'll shoot an arrow at the mob to help the guy out (I'm not about to steal a treasure chest from someone that has to engage in combat with a mob to get it ... geeze, if they can't kill the mob in 1-2 hits, they certainly need whatever is inside the chest way more than I do).
if you actually read my post, i did disagree with you already. yet you want me to post another post saying i disagree with you. im not rewriting it, not least because you obviously didnt read it the first time.
so you are saying you're in a pvp zone, and you come across an enemy player on low health and you wouldnt attack them? the words bull followed by you know what come to mind here.
in pvei also dont steal chests from under people fighting the guards. thats just ***. but if i see you in the sewers on low hp, you're likely about to die. ill take your stones, the mobs loot, and whatever he was protecting.
Agreed with you right up to here:
Gee, I'm wandering around in a sewer underneath a contested war zone overrun by demons. What could go wrong?
I'm no good at pvp, I don't have the personality for it, typical casual carebear. In fact I'm a supporter of a pvp Free Cyrodiil campaign.... but Man, what kind of bullfrog leap of logic would I have to make to say to myself that Sewers are safe zones. Anything could be around the next blind corner. When I go to the City I'm already over being ganked before I log in lol.
As for the alliances: The Imperial city is a fortress, a symbol of power. Historical and fictional castles that have a reputation of being impregnable are invaded through their underground systems. All three alliances had the idea to do so, and that's where the conflict comes. There's nothing cowardly about sneaking in sewers... sneaking by undetected to infiltrate a city of hostiles is the Nature of Sewers themselves.
I am more than happy to have a meaningful discussion about my posts, but only if someone provides reasons that back up their counter point. An example of this is found in the spoiler below. I am not going to respond to troll posts.
