KingYogi415 wrote: »Step 1: Get a job.
Step 2: Buy a faster internet.
I pvp EU from CA with 60 mbs. No problems. Oddly even less lag because of a much smaller population.
Cheers!
JackDaniell wrote: »JackDaniell wrote: »JackDaniell wrote: »So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.
So me thinks ESO dead before Christmas, discuss.
just like it was dead any one of a thousand threads about its demise before.
me thinks eso will be alive tomorrow and thru christmas and for some time to come.
Obviously we cannot wager but you want to agree to revisit this thread then as see who is right?
if eso is dead then i will sing your praises sd prognosticator and give you an awesome... will you promise the same for me if it is alive then or will you prefer to just let this one more baseless prediction easily forgotten once the noise has passed?
Mostly I'm trying to raise awareness, to get it fixed. A rather aggressive stance heals big this to people's attention, we're tired of the lag it needs to go and is no longer ok
Lol you must be new here, the forums have had threads like this for years, even before the game launched, on closed beta forums, threads like this existed.
I agree about the lag, but there was the double ap event which could have gone better, but this is nothing new.
I'm not new, more threads the better. Maybe we can make he whole Frontpage threads about lag then something will get done?
JackDaniell wrote: »MLGProPlayer wrote: »JackDaniell wrote: »
Steam is only a small fraction of the player base. And population always spikes in MMOs around expansions and events.
The subreddit population has never been higher, and continues to rise every month.
Same deal with the sub reddit pop, it peaks at around 1200 now and was well over 1700 in may
Waffennacht wrote: »I swear they made a thread last year with this exact same title
Bouldercleave wrote: »JackDaniell wrote: »JackDaniell wrote: »JackDaniell wrote: »So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.
So me thinks ESO dead before Christmas, discuss.
just like it was dead any one of a thousand threads about its demise before.
me thinks eso will be alive tomorrow and thru christmas and for some time to come.
Obviously we cannot wager but you want to agree to revisit this thread then as see who is right?
if eso is dead then i will sing your praises sd prognosticator and give you an awesome... will you promise the same for me if it is alive then or will you prefer to just let this one more baseless prediction easily forgotten once the noise has passed?
Mostly I'm trying to raise awareness, to get it fixed. A rather aggressive stance heals big this to people's attention, we're tired of the lag it needs to go and is no longer ok
Lol you must be new here, the forums have had threads like this for years, even before the game launched, on closed beta forums, threads like this existed.
I agree about the lag, but there was the double ap event which could have gone better, but this is nothing new.
I'm not new, more threads the better. Maybe we can make he whole Frontpage threads about lag then something will get done?
Not all of us experience the lag you refer to, and that is where your argument falls apart. As far as the population "proof" you claim, it looks to me like nothing more than the standard life cycle of an online game.
JackDaniell wrote: »Not everyone has suffered performance issues by any means, and most report seeing plenty of players around. There are a few forum malcontents as there are in any game especially when it's been out a while, but they're not remotely representative of the population in the game which is the only one that matters. The game's doing fine, so no need to panic about it dying before Christmas - although I note that you're careful not to specify which Christmas!
After 2 solid months of loading, screens game crashes, 15 fps, bugs, crit rush into loading screen crash I think you would sing a different toon. Most content players live close to the server.
I used to get 130 ping, now 200. I used to go 60 fps now 15. I used to enjoy game sessions that lasted longer then 15 minuites without crashing.
Edit: and This christmas
Luigi_Vampa wrote: »Waffennacht wrote: »I swear they made a thread last year with this exact same title
I've been reading these threads since beta.
Strider_Roshin wrote: »Destiny 2 will provide me something to do when I get too frustrated at this game. However, unless something drastically changes this game will be dead to me once Monster Hunter World launches next year.
Destiny 2 is a load of ***. The first good game that drops I'm out. The only thing that has kept me playing and keeps me playing is how terrible the videogame industry has become. I can't remember one release I gave a damn about since eso's release. Or if I did it just turned out to be utter crap. People don't know how to make good games anymore.
JackDaniell wrote: »It's not ESO fault
To be fair...
One common trait among all the Elder Scrolls game...
Buggy, very buggy.
Red Ring of Death??? Most likely came about from playing an Elder Scrolls game.
Elder Scrolls, there core... Always been buggy, will always be buggy, and no amount of whining is going to change that.
Thats a racial trait that the Elder Scrolls series is stuck with, all games will be buggy as hell.
Devs fault to leave bugs in game so long and never fix them
Played lots of PvP on cap locked servers during the event, all the time in zerg, no lag.KingYogi415 wrote: »Step 1: Get a job.
Step 2: Buy a faster internet.
I pvp EU from CA with 60 mbs. No problems. Oddly even less lag because of a much smaller population.
Cheers!
Oh you must be one of the AD night cap crew on PC EU Vivec, are you?, well no wonder there is no lag for ya, or small pop, cos clearly you are fighting on prime time ye?, and pretty much no one is on in DC or EP in the wee hours.
Most people on EU in pvp, lag, unless you are part of the night cap crew, which is invariably AD, so useless post is useless.

Game won't be dead by Christmas. Destiny will not kill the game at all.
I will be playing a lot of MH Worlds when that comes out but I'll still play this.
Y'all act so dramatic.
JackDaniell wrote: »Bouldercleave wrote: »JackDaniell wrote: »JackDaniell wrote: »JackDaniell wrote: »So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.
So me thinks ESO dead before Christmas, discuss.
just like it was dead any one of a thousand threads about its demise before.
me thinks eso will be alive tomorrow and thru christmas and for some time to come.
Obviously we cannot wager but you want to agree to revisit this thread then as see who is right?
if eso is dead then i will sing your praises sd prognosticator and give you an awesome... will you promise the same for me if it is alive then or will you prefer to just let this one more baseless prediction easily forgotten once the noise has passed?
Mostly I'm trying to raise awareness, to get it fixed. A rather aggressive stance heals big this to people's attention, we're tired of the lag it needs to go and is no longer ok
Lol you must be new here, the forums have had threads like this for years, even before the game launched, on closed beta forums, threads like this existed.
I agree about the lag, but there was the double ap event which could have gone better, but this is nothing new.
I'm not new, more threads the better. Maybe we can make he whole Frontpage threads about lag then something will get done?
Not all of us experience the lag you refer to, and that is where your argument falls apart. As far as the population "proof" you claim, it looks to me like nothing more than the standard life cycle of an online game.
But it's every dam day. Non of my other games have here problems. I wouldn't be here angry like this if it wasn't happening to me every.. dam.. day..
ESO dead before Christmas?
JackDaniell wrote: »So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.
So me thinks ESO dead before Christmas, discuss.
RinaldoGandolphi wrote: »To answer this question @JackDaniell we have to look
At the technology ZOS is using and future tech plans for the industry.
ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.
https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet
ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12
ESO has also shown no interest in porting to OpenGL Vulcan either.
Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.
After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.
Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support
Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan
Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.
ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.
How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.
Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.
I'll wait and see but honestly if they were going to port they would have done it by now
RinaldoGandolphi wrote: »To answer this question @JackDaniell we have to look
At the technology ZOS is using and future tech plans for the industry.
ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.
https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet
ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12
ESO has also shown no interest in porting to OpenGL Vulcan either.
Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.
After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.
Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support
Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan
Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.
ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.
How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.
Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.
I'll wait and see but honestly if they were going to port they would have done it by now
Strider_Roshin wrote: »Destiny 2 will provide me something to do when I get too frustrated at this game. However, unless something drastically changes this game will be dead to me once Monster Hunter World launches next year.
Destiny 2 is a load of ***. The first good game that drops I'm out. The only thing that has kept me playing and keeps me playing is how terrible the videogame industry has become. I can't remember one release I gave a damn about since eso's release. Or if I did it just turned out to be utter crap. People don't know how to make good games anymore.
Don't worry current setup will work on the console who come after Scorpio too.Waffennacht wrote: »RinaldoGandolphi wrote: »To answer this question @JackDaniell we have to look
At the technology ZOS is using and future tech plans for the industry.
ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.
https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet
ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12
ESO has also shown no interest in porting to OpenGL Vulcan either.
Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.
After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.
Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support
Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan
Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.
ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.
How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.
Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.
I'll wait and see but honestly if they were going to port they would have done it by now
Gd I can't afford to keep up with computers, now it seems to be true of consoles
JackDaniell wrote: »
DX12 is win10 only, it will not become standard before well after 2020.JasonSilverSpring wrote: »RinaldoGandolphi wrote: »To answer this question @JackDaniell we have to look
At the technology ZOS is using and future tech plans for the industry.
ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.
https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet
ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12
ESO has also shown no interest in porting to OpenGL Vulcan either.
Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.
After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.
Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support
Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan
Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.
ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.
How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.
Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.
I'll wait and see but honestly if they were going to port they would have done it by now
Many dx9 games are still popular and there are relatively few dx12 games at this point. There is not a pressing need for dx12 or the like at this point. They angered enough when they dropped dx9. DX 11 will be around for a long time.
Another of these threads, been seeing these since launch 2014
It's not ESO fault
To be fair...
One common trait among all the Elder Scrolls game...
Buggy, very buggy.
Red Ring of Death??? Most likely came about from playing an Elder Scrolls game.
Elder Scrolls, there core... Always been buggy, will always be buggy, and no amount of whining is going to change that.
Thats a racial trait that the Elder Scrolls series is stuck with, all games will be buggy as hell.
Waffennacht wrote: »I swear they made a thread last year with this exact same title