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ESO dead before Christmas?

  • KingYogi415
    KingYogi415
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    Step 1: Get a job.

    Step 2: Buy a faster internet.

    I pvp EU from CA with 60 mbs. No problems. Oddly even less lag because of a much smaller population.

    Cheers!
  • JackDaniell
    JackDaniell
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    Step 1: Get a job.

    Step 2: Buy a faster internet.

    I pvp EU from CA with 60 mbs. No problems. Oddly even less lag because of a much smaller population.

    Cheers!

    Have best internet available to me (150) but I have to agree I lag less on EU wih higher average ping
    Edited by JackDaniell on August 5, 2017 12:13AM
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • Bouldercleave
    Bouldercleave
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    SHADOW2KK wrote: »
    STEVIL wrote: »
    So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.

    So me thinks ESO dead before Christmas, discuss.

    just like it was dead any one of a thousand threads about its demise before.

    me thinks eso will be alive tomorrow and thru christmas and for some time to come.

    Obviously we cannot wager but you want to agree to revisit this thread then as see who is right?

    if eso is dead then i will sing your praises sd prognosticator and give you an awesome... will you promise the same for me if it is alive then or will you prefer to just let this one more baseless prediction easily forgotten once the noise has passed?

    Mostly I'm trying to raise awareness, to get it fixed. A rather aggressive stance heals big this to people's attention, we're tired of the lag it needs to go and is no longer ok

    Lol you must be new here, the forums have had threads like this for years, even before the game launched, on closed beta forums, threads like this existed.

    I agree about the lag, but there was the double ap event which could have gone better, but this is nothing new.

    I'm not new, more threads the better. Maybe we can make he whole Frontpage threads about lag then something will get done?

    Not all of us experience the lag you refer to, and that is where your argument falls apart. As far as the population "proof" you claim, it looks to me like nothing more than the standard life cycle of an online game.
  • MLGProPlayer
    MLGProPlayer
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    SHADOW2KK wrote: »
    Another of these threads, been seeing these since launch 2014

    Compare and contrast steam numbers of active players this month vs the month before morrowind. Biggest fail patch ever.

    Steam is only a small fraction of the player base. And population always spikes in MMOs around expansions and events.

    The subreddit population has never been higher, and continues to rise every month.

    Same deal with the sub reddit pop, it peaks at around 1200 now and was well over 1700 in may

    Except it wasn't. The subreddit online population never averaged more than 1000 until Morrowind dropped.
  • Azyle1
    Azyle1
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    Game won't be dead by Christmas. Destiny will not kill the game at all.

    I will be playing a lot of MH Worlds when that comes out but I'll still play this.

    Y'all act so dramatic.
  • Luigi_Vampa
    Luigi_Vampa
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    I swear they made a thread last year with this exact same title

    I've been reading these threads since beta.
    PC/EU DC
  • JackDaniell
    JackDaniell
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    SHADOW2KK wrote: »
    STEVIL wrote: »
    So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.

    So me thinks ESO dead before Christmas, discuss.

    just like it was dead any one of a thousand threads about its demise before.

    me thinks eso will be alive tomorrow and thru christmas and for some time to come.

    Obviously we cannot wager but you want to agree to revisit this thread then as see who is right?

    if eso is dead then i will sing your praises sd prognosticator and give you an awesome... will you promise the same for me if it is alive then or will you prefer to just let this one more baseless prediction easily forgotten once the noise has passed?

    Mostly I'm trying to raise awareness, to get it fixed. A rather aggressive stance heals big this to people's attention, we're tired of the lag it needs to go and is no longer ok

    Lol you must be new here, the forums have had threads like this for years, even before the game launched, on closed beta forums, threads like this existed.

    I agree about the lag, but there was the double ap event which could have gone better, but this is nothing new.

    I'm not new, more threads the better. Maybe we can make he whole Frontpage threads about lag then something will get done?

    Not all of us experience the lag you refer to, and that is where your argument falls apart. As far as the population "proof" you claim, it looks to me like nothing more than the standard life cycle of an online game.

    But it's every dam day. Non of my other games have here problems. I wouldn't be here angry like this if it wasn't happening to me every.. dam.. day..
    Ebonheart Templar

    www.youtube.com/user/kristofersommermusic
  • Tandor
    Tandor
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    Tandor wrote: »
    Not everyone has suffered performance issues by any means, and most report seeing plenty of players around. There are a few forum malcontents as there are in any game especially when it's been out a while, but they're not remotely representative of the population in the game which is the only one that matters. The game's doing fine, so no need to panic about it dying before Christmas - although I note that you're careful not to specify which Christmas :wink: !

    After 2 solid months of loading, screens game crashes, 15 fps, bugs, crit rush into loading screen crash I think you would sing a different toon. Most content players live close to the server.

    I used to get 130 ping, now 200. I used to go 60 fps now 15. I used to enjoy game sessions that lasted longer then 15 minuites without crashing.

    Edit: and This christmas

    I don't deny that some players have had these issues, but to suggest that the game will be dead within a few months must imply that most players have had them, and that simply isn't true. I don't have these issues myself, and never have had. While I don't live near the server I play on (PC EU), I don't live halfway round the world from it either, and I have a good ISP with a 150 Mbps connection (although the game ran flawlessly on my old 20 Mbps connection).

    If you're getting those sorts of problems consistently over a couple of months then it sounds like more than just the recent intermittent server issues that have affected the NA servers in particular and which I'm guessing you're playing on, but possibly not from within NA. I'm also guessing that you're talking mainly about PvP (which I don't do, and it may also help that I don't use addons), the performance in which is clearly more problematic than in PvE although that is certainly nothing new. It would certainly be worth your while to do some traceroutes to the server if you haven't already done so as there are known to have been some serious network routing issues affecting NA server players which ZOS can liaise with ISPs over.
    Edited by Tandor on August 5, 2017 12:20AM
  • Tryxus
    Tryxus
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    I swear they made a thread last year with this exact same title

    I've been reading these threads since beta.

    There's a Doomsday Prophet every month
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Strider_Roshin
    Strider_Roshin
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    Smmokkee wrote: »
    Destiny 2 will provide me something to do when I get too frustrated at this game. However, unless something drastically changes this game will be dead to me once Monster Hunter World launches next year.

    Destiny 2 is a load of ***. The first good game that drops I'm out. The only thing that has kept me playing and keeps me playing is how terrible the videogame industry has become. I can't remember one release I gave a damn about since eso's release. Or if I did it just turned out to be utter crap. People don't know how to make good games anymore.

    Destiny 2 (too) is okay. Personally I'm more excited for COD WW2, but a lot of my guild is getting D2 so that's where I'll probably linger outside of this game.
  • qsnoopyjr
    qsnoopyjr
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    qsnoopyjr wrote: »
    It's not ESO fault

    To be fair...

    One common trait among all the Elder Scrolls game...
    Buggy, very buggy.

    Red Ring of Death??? Most likely came about from playing an Elder Scrolls game.
    Elder Scrolls, there core... Always been buggy, will always be buggy, and no amount of whining is going to change that.

    Thats a racial trait that the Elder Scrolls series is stuck with, all games will be buggy as hell.

    Devs fault to leave bugs in game so long and never fix them

    Know what there excuse is gonna be???
    The way we coded it... "excuse excuse excuse"

    ES games always been coded in a certain way so that several bugs are in the game.
    In an inherited trait they have, its in their blood to have bugged games.
  • zaria
    zaria
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    SHADOW2KK wrote: »
    Step 1: Get a job.

    Step 2: Buy a faster internet.

    I pvp EU from CA with 60 mbs. No problems. Oddly even less lag because of a much smaller population.

    Cheers!

    Oh you must be one of the AD night cap crew on PC EU Vivec, are you?, well no wonder there is no lag for ya, or small pop, cos clearly you are fighting on prime time ye?, and pretty much no one is on in DC or EP in the wee hours.

    Most people on EU in pvp, lag, unless you are part of the night cap crew, which is invariably AD, so useless post is useless.
    Played lots of PvP on cap locked servers during the event, all the time in zerg, no lag.
    Plenty of lag than then I left 2 years ago.
    Not an potato pc who is probably important, reducing graphic settings in Cyrodil might help, its probably set up for overland questing now, well that work as well in Cyrodil as using questing gear.

    Else Khajiit is just here to farm Insightful and Awesome.
    m003F0sl.png
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Strider_Roshin
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    Azyle1 wrote: »
    Game won't be dead by Christmas. Destiny will not kill the game at all.

    I will be playing a lot of MH Worlds when that comes out but I'll still play this.

    Y'all act so dramatic.

    Destiny won't kill any game lol.

    I also don't believe many ESO players know what Monster Hunter is. I was merely discussing my plans and interests. This game will go on past Christmas. It's health is a different question entirely.

    It is a shame though. Whenever I watch some of my old videos I can't help but notice how much better the game was back then.
  • Bouldercleave
    Bouldercleave
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    SHADOW2KK wrote: »
    STEVIL wrote: »
    So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.

    So me thinks ESO dead before Christmas, discuss.

    just like it was dead any one of a thousand threads about its demise before.

    me thinks eso will be alive tomorrow and thru christmas and for some time to come.

    Obviously we cannot wager but you want to agree to revisit this thread then as see who is right?

    if eso is dead then i will sing your praises sd prognosticator and give you an awesome... will you promise the same for me if it is alive then or will you prefer to just let this one more baseless prediction easily forgotten once the noise has passed?

    Mostly I'm trying to raise awareness, to get it fixed. A rather aggressive stance heals big this to people's attention, we're tired of the lag it needs to go and is no longer ok

    Lol you must be new here, the forums have had threads like this for years, even before the game launched, on closed beta forums, threads like this existed.

    I agree about the lag, but there was the double ap event which could have gone better, but this is nothing new.

    I'm not new, more threads the better. Maybe we can make he whole Frontpage threads about lag then something will get done?

    Not all of us experience the lag you refer to, and that is where your argument falls apart. As far as the population "proof" you claim, it looks to me like nothing more than the standard life cycle of an online game.

    But it's every dam day. Non of my other games have here problems. I wouldn't be here angry like this if it wasn't happening to me every.. dam.. day..

    Just because YOU experience is (and SOME others as well) doesn't mean the game is going to implode by Christmas. You are just being melodramatic. I understand your frustration, but your argument is just silly.
  • Rohamad_Ali
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    It is understandable you are upset but for many players the show always goes on . I took a break from the game during the event because I was having bad lag and disconnected all the time . I did not post I was leaving because no one really likes to read those threads and they are completely subjective as is this thread . So I just take my breaks quietly and enjoy somethings else until things improve or I want to check in again . A week later they patched the launcher and said DDoS was the reason for problems . The launcher fix worked for me but I still have one foot in the pool as I am enjoying the break still . The game will not die because I am taking a short break and there will always be players still enjoying themselves here .

    My suggestion is to take breaks quietly and submit reasons directly when you go in a email to the company . That way is not disruptive to those having fun and no making end of the world claims that don't make any difference at all . I hope you find somethings that entertain you Jack and get some rest from here . No reason to play something that makes you angry or fight with the company that owns the game . No one ever wins those fights . Just return when ZoS makes improvements to your liking and submit that direct feedback after unsubbing . That is easier . Best wishes to you Jack .
  • RinaldoGandolphi
    RinaldoGandolphi
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    To answer this question @JackDaniell we have to look
    At the technology ZOS is using and future tech plans for the industry.

    ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.

    https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet

    ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12

    ESO has also shown no interest in porting to OpenGL Vulcan either.

    Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.

    After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.

    Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support

    Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan

    Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.

    ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.

    How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.

    Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.

    I'll wait and see but honestly if they were going to port they would have done it by now
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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  • StormWylf
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    ESO dead before Christmas?
    So it's been 2 months of terrible server performance and lag. Less people playing then before morrowind dropped, and zeni seems tO have NO *** INTEREST WHATSOEVER TO FIX THE GOD DAM LAG FOR THIER PLAYERS SO THEY ALL LEAVE.

    So me thinks ESO dead before Christmas, discuss.

    Very nice troll thread coupled with an excellent Click Bait Title.
  • Waffennacht
    Waffennacht
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    To answer this question @JackDaniell we have to look
    At the technology ZOS is using and future tech plans for the industry.

    ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.

    https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet

    ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12

    ESO has also shown no interest in porting to OpenGL Vulcan either.

    Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.

    After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.

    Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support

    Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan

    Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.

    ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.

    How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.

    Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.

    I'll wait and see but honestly if they were going to port they would have done it by now

    Gd I can't afford to keep up with computers, now it seems to be true of consoles :(
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Bonzodog01
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    You know that most of the problems reported only affect the NA servers? And most people in here are on PC?

    This game will be alive and well, and I suspect will be a LOT more popular after the next patch, especially on console.

    You do realise that the greater majority of ZOS's income from this game comes from the console casuals, the ones who play purely for fun, don't worry about meta and jst come on for a few hours a week to muck around?

    I would personally reckon that ZOS see the hardcore PC crowd as little more than fluff to the game, and can take or leave them, with no noticeable side effect to it.

    The majority of the hardcore raiders and meta chasers on these forums represent less than 2% of the games audience.

    The message here: You and your opinions DO NOT MATTER.
    Edited by Bonzodog01 on August 5, 2017 12:54AM
    Xbox One - EU - EP/DC
    Trying and failing to hold the walls of his Templar house up since 2015
  • JasonSilverSpring
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    To answer this question @JackDaniell we have to look
    At the technology ZOS is using and future tech plans for the industry.

    ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.

    https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet

    ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12

    ESO has also shown no interest in porting to OpenGL Vulcan either.

    Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.

    After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.

    Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support

    Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan

    Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.

    ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.

    How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.

    Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.

    I'll wait and see but honestly if they were going to port they would have done it by now

    Many dx9 games are still popular and there are relatively few dx12 games at this point. There is not a pressing need for dx12 or the like at this point. They angered enough when they dropped dx9. DX 11 will be around for a long time.
  • Banana
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    I think its only the server that needs help
  • BlazingDynamo
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    Smmokkee wrote: »
    Destiny 2 will provide me something to do when I get too frustrated at this game. However, unless something drastically changes this game will be dead to me once Monster Hunter World launches next year.

    Destiny 2 is a load of ***. The first good game that drops I'm out. The only thing that has kept me playing and keeps me playing is how terrible the videogame industry has become. I can't remember one release I gave a damn about since eso's release. Or if I did it just turned out to be utter crap. People don't know how to make good games anymore.

    Maybe you just suck at it? Lol Destiny 2 is taking what's left of eso player base.
  • zaria
    zaria
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    To answer this question @JackDaniell we have to look
    At the technology ZOS is using and future tech plans for the industry.

    ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.

    https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet

    ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12

    ESO has also shown no interest in porting to OpenGL Vulcan either.

    Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.

    After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.

    Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support

    Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan

    Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.

    ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.

    How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.

    Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.

    I'll wait and see but honestly if they were going to port they would have done it by now

    Gd I can't afford to keep up with computers, now it seems to be true of consoles :(
    Don't worry current setup will work on the console who come after Scorpio too.
    Good chance it will never be another generation break on Xbox or PS, on the other hand you will get games who don't run on the old versions, some graphic heavy game in 2020 will not run on the original Xbox One, most will but might look bad.
    My cpu is 4 year old but still pretty BiS, treadriper changes this.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • kargen27
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    SHADOW2KK wrote: »
    Another of these threads, been seeing these since launch 2014

    Compare and contrast steam numbers of active players this month vs the month before morrowind. Biggest fail patch ever.

    Ya think free access might have jumped numbers up temporarily? Other than that spike numbers are about on even keel.
    and then the parrot said, "must be the water mines green too."
  • zaria
    zaria
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    To answer this question @JackDaniell we have to look
    At the technology ZOS is using and future tech plans for the industry.

    ESO right now runs on DirectX 11. Direct X 11 leaves extended support from Microsoft in Jan of 2020. That is less then 3 years from now.

    https://support.microsoft.com/en-us/help/13853/windows-lifecycle-fact-sheet

    ESO has yet to even attempt to port ESO to DX12 using feature level 11.1 let alone actually porting to Direct X12

    ESO has also shown no interest in porting to OpenGL Vulcan either.

    Despite the fact both Nvidia and AMD are only really supporting DX11now as bare minimum. Almost all of Microsoft, Intel, AMD, Nvidia, and even Valve"s focus is on Direct X 12, Vulcan, or both.

    After Jan of 2020 Microsoft is no longer required to make sure DX11 apps continue to function on newer versions of Win 10 and later going forward.

    Microsoft is already working on the next gen Xbox and it will most likely use a trimmed down version of Direct X12 with no DX 11 feature level support

    Sony is also rumored to be working on the PS5 which will use a version of Open GL Vulcan

    Neither of these consoles are going to be backwards compatible with previous gen due to significant API differences, removal of old depreciated Direct x 11/Previous Open GL API's, and planned obsolescence for marketing purposes. They may remaster a few first party titles at some point, but very doubtful they port anything else.

    ZOS is already like years behind. They should have started porting ESO to those new API's the few weeks after Windows 10 launched...Microsoft has been telling people time is running out on Win 7 and DirectX 11.

    How long ESO lasts depends how long Sony and Microsoft delay next gen. I think TES6 has always been the plan for Next Gen and we wouldn't see it on this gen of consoles which means ESO runs its course and is finished at the end of this console gen.

    Since they are not even bothering to port to modern graphics API it's pretty obvious they don't have any plans beyond this console gen..rumors are saying late 2019-2020 for the new Xbox and PS5....so unless ZOS pulls a miracle and ports ESO to Direct X 12 or Open GL Vulcan, we got our answer.

    I'll wait and see but honestly if they were going to port they would have done it by now

    Many dx9 games are still popular and there are relatively few dx12 games at this point. There is not a pressing need for dx12 or the like at this point. They angered enough when they dropped dx9. DX 11 will be around for a long time.
    DX12 is win10 only, it will not become standard before well after 2020.
    GPU developers jump on DX versions as fast as posible as laptops can last well over 5 years and you want to be ready.
    Game companies hang back as you want to support older OS, ESO also support mac, not sure about status there.
    PS4 don't use DX.

    Lamest argument in an long time. No thank I'm not hungry as an eat food request in pug beats it narrowly.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Loralai_907
    Loralai_907
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    I'm sure they won't be dead by Christmas. While things do go wonky, I personally still have things I want to do in game. I do have a planned break coming up so I can play the crap out of Hellblade, which looks AMAZING. But I plan to come back to ESO after that. I don't have the time to commit to multiple games at the same time, so I have to stick with one at a time.
    PC-NA - formerly, mommadani907Guild: Weeping Angels - Co-GMTwitter: @ Loralai_907 several Alt accounts....CP 1700+
    Active characters:Fauna Rosewood ( Bosmer Stam DK - Master Crafter/AD)///Loralai Darknova (Drunken Zombie Bosmer Stam Sorc - PvP/AD)Lilith Darknova ( Dunmer Mag DK - Master Crafter - PvP/AD)///and roughly 1billion alts
  • Azuramoonstar
    Azuramoonstar
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    SHADOW2KK wrote: »
    Another of these threads, been seeing these since launch 2014

    i've been seeing threads like these since 2004. Most around then seen them since 2002, and a few seen them since the early 90s.

    no matter the mmo, there is a thread saying it's going to die. ff14 had a parody thread, where a poster listed all the times ff14 was "dead" XD
    Long time mmo player: 2004-[current year]
    Long time Elder scrolls player: Xbox launch morrowind.
    Follower of the dawn and dusk, keeper of the moon and star.
  • Kiralyn2000
    Kiralyn2000
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    qsnoopyjr wrote: »
    It's not ESO fault

    To be fair...

    One common trait among all the Elder Scrolls game...
    Buggy, very buggy.

    Red Ring of Death??? Most likely came about from playing an Elder Scrolls game.
    Elder Scrolls, there core... Always been buggy, will always be buggy, and no amount of whining is going to change that.

    Thats a racial trait that the Elder Scrolls series is stuck with, all games will be buggy as hell.

    Yes, the Bethesda Elder Scrolls games running on their wacky game/physics engine.

    ESO is not by them, and is not running on that engine. So the traditional "TES games are buggy!" doesn't apply.

    That said, I've had no crashes, or lag, and don't find the game buggy at all. Perhaps the OP should be more specific. (Like "ESO is buggy on <platform>. Long loading screens & constant crashes in <content>", for example)
  • mb10
    mb10
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    Its a bit boring now tbh
    Next update will be just two dungeons so thats very meh

  • Taleof2Cities
    Taleof2Cities
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    I swear they made a thread last year with this exact same title

    Literally the sky is always falling ...
This discussion has been closed.