They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
So you want to balance the game around duels!? Probably the most niche group of players in the game, including RP'ers. Duels are not competitive to begin with... where are the duel rankings, leader-boards, matchmaking? This is the problem with balance in this game, ZOS is trying to balance too many games at once. Overland PvE, Dungeons, Trials, large scale Cyrodiil, small scale Cyrodiil/IC, Battlegrounds, duels, CP, no-CP... Duels are a mini-game in ESO, not the focus.
They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
So you want to balance the game around duels!? Probably the most niche group of players in the game, including RP'ers. Duels are not competitive to begin with... where are the duel rankings, leader-boards, matchmaking? This is the problem with balance in this game, ZOS is trying to balance too many games at once. Overland PvE, Dungeons, Trials, large scale Cyrodiil, small scale Cyrodiil/IC, Battlegrounds, duels, CP, no-CP... Duels are a mini-game in ESO, not the focus. These sets are balanced for the majority of content in this game and should be left alone.
Nerien’eth is getting a 20% damage buff from 7408 to 8890.
Sellistrix is getting a 30% damage buff from 3870 to 5031.
Blood Spawn is still an extremely strong choice after it’s measly 1 ultimate nerf (lol). It’s main bonus is of an additional 6450 resistance is still intact.
Pirate Skeleton still provides near un-killable mitigation while active, which is very often.
Maulubeth still gives great sustain and burst self-healing.
These sets are all strong.
paulsimonps wrote: »They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Yea, but so you are mostly talking about damage here, but you still mention Tremorscale? Its biggest thing is indeed the snare, but you do know that there are other sources of strong snares right? As someone else mentioned in this thread, something like Low Slash and its morphs would give you a 60% snare for 12s. Is that so much better than the 70% 8s snare from Tremorscale? Its an ability commonly used too, so its not like the Low slash snare is an unheard of incident. Tremorscale can also be dodge by rolldodging or using Major/Minor Evasion. Have seen plenty of times where enemies, including myself have been unaffected by it.
And my example of a snare was only one of many such strong snares, there are plenty, don't see you complaining about them. Or is it just this specific source that irks you? As well there is a universal snare removal skill that all classes and weapon types can use if you feel it is that bad.
The less skillful doesn't win just cause they do that. If that happens there just wasn't such gap, or the difference was so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't have with their 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
PvP'd all day. Guess what... I was not hit by Selene's a single damn time. However, I did have my Selene's dodged many times and had it secure a kill very few times all day long.
PvP'd the whole day, friend of mine used stamnb with selene got 89 killingblows with selene, in every other kill selene varied from 7-11k a long with incap, ambush and surprise attack. There was a time where you used assassin's will to secure a kill now selene does equal damage is more reliable and procs more often.
You may need to learn how to AC it, just because you can't do it doesn't mean it's undoable.
Talk to the very good pvp players they'll all tell you that selene is completely broken and needs to be nerfed to bring some skill back in the game it's not like I a complete scrub say that it's broken, no in every good duel tournament and small group tournament the thing is banned for how unbalanced it is.
You JUST contradicted yourself. You say people need to learn how to use it, and that GOOD players say it's broken. Then you say it doesn't take skill.
Just because you can't dodge it doesn't mean it's undoable.
With a long of 130 you don't need to dodge it the enemy won't see it fast enough. And if you say that learning to dodge is part of skilled gameplay you should maybe stick to a different game.
With lags it's impossible to dodge it every time and one hit is often enough to up the burst to s critical amount of damage.
You have to dodge/avoid every selene proc while the enemy mostly has to be lucky once so luck decides who wins not player skill
The less skillful doesn't win just cause they do that. Of that happens there just wasn't such gap, or the difference is so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't cause of 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
Is that your best argument? Very poor i got to say. Even your 'no skill' one fails by itself. Opposed as agaisnt troll king or blood spawn or piratr skeletom which actually have no counterplay, selene's does. A truly skilled one will dodge every proc rendering selene's useless. Ya, that's not very likely to happen but it's something you can't say about the other ones.The less skillful doesn't win just cause they do that. Of that happens there just wasn't such gap, or the difference is so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't cause of 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
I can give you the argument why they are overperforming.
Surviving is much easier than dealing damage and survive.
With all the sets you mentioned the wearer has to still deal the full damage to kill someone, if they are out of resources, their damage is reduced to light attacks, they may survive longer but they can't kill anything.
If they want to kill something they have to sacrifice survivability and sustain.
By using selene you can still put everything into survivability and sustain and still deal lots of free damage that doesn't hinders your sustain.
Yes bloodspawn is strong maybe a bit top strong but it still requires skill to be good, malubeth was completely overperforming, it got nerfed a while ago and is now nicely balanced, it has counterplay, doesn't heals you from 0-100 without any other skill and has a low proc chance.
Selene just ignores this: Selene has a high proc chance, deals lots of damage even on purely defensive focused builds, has almost no counterplay (.3 seconds if there is no lag and it isn't AC'd) has a low cooldown, doesn't requires any skill to use.
The same goes for skoria that trades a bit of power for more accuracy and less counterplay.
I described it for tremorscale some post ago.
Tell me that things like these are healthy for overall balance
The less skillful doesn't win just cause they do that. If that happens there just wasn't such gap, or the difference was so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't have with their 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
Is that your best argument? Very poor i got to say. Even your 'no skill' one fails by itself. Opposed as agaisnt troll king or blood spawn or piratr skeletom which actually have no counterplay, selene's does. A truly skilled one will dodge every proc rendering selene's useless. Ya, that's not very likely to happen but it's something you can't say about the other ones.The less skillful doesn't win just cause they do that. Of that happens there just wasn't such gap, or the difference is so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't cause of 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
I can give you the argument why they are overperforming.
Surviving is much easier than dealing damage and survive.
With all the sets you mentioned the wearer has to still deal the full damage to kill someone, if they are out of resources, their damage is reduced to light attacks, they may survive longer but they can't kill anything.
If they want to kill something they have to sacrifice survivability and sustain.
By using selene you can still put everything into survivability and sustain and still deal lots of free damage that doesn't hinders your sustain.
Yes bloodspawn is strong maybe a bit top strong but it still requires skill to be good, malubeth was completely overperforming, it got nerfed a while ago and is now nicely balanced, it has counterplay, doesn't heals you from 0-100 without any other skill and has a low proc chance.
Selene just ignores this: Selene has a high proc chance, deals lots of damage even on purely defensive focused builds, has almost no counterplay (.3 seconds if there is no lag and it isn't AC'd) has a low cooldown, doesn't requires any skill to use.
The same goes for skoria that trades a bit of power for more accuracy and less counterplay.
I described it for tremorscale some post ago.
Tell me that things like these are healthy for overall balance
Then your talk about 'free dmge' and running out of resource is just stupid and has nothing to do with Selene's, same can be said about pretty much anything.
Sure fee... As there are free defenses from troll king and blood spawn, and free stats from alchemist and seventh legion. Is that too hard to get.The less skillful doesn't win just cause they do that. If that happens there just wasn't such gap, or the difference was so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't have with their 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
Selene tootilp = 13k, procs on every melee attack (even light attack) 15% proc chance (1 out of 6 aprox)... each well done weave puts at least 3 melee (calculate costs and include dmg of the spent skills)
Incap tooltip = 12k, costs 75 Ulti
Surprise Attack tooltip = 7~9 K, costs 2.3k stam (without reduction)
In simple words, 13k dmg for free is too much. Non proc builds need to use their resources to avoid dmg done and to do dmg. The advantage given by selene implies a "wiser" use of defensive skills (dodge roll mostly), thus it drain less resources.
The question: is it fair that non proc users should spend resources avoiding dmg of a free cast? IMHO it is unfair and puts them in a very disadvantaged position
If plebs kills you are no better than them. There is no reeding excuse for you. Period. I'm done here.Is that your best argument? Very poor i got to say. Even your 'no skill' one fails by itself. Opposed as agaisnt troll king or blood spawn or piratr skeletom which actually have no counterplay, selene's does. A truly skilled one will dodge every proc rendering selene's useless. Ya, that's not very likely to happen but it's something you can't say about the other ones.The less skillful doesn't win just cause they do that. Of that happens there just wasn't such gap, or the difference is so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't cause of 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
I can give you the argument why they are overperforming.
Surviving is much easier than dealing damage and survive.
With all the sets you mentioned the wearer has to still deal the full damage to kill someone, if they are out of resources, their damage is reduced to light attacks, they may survive longer but they can't kill anything.
If they want to kill something they have to sacrifice survivability and sustain.
By using selene you can still put everything into survivability and sustain and still deal lots of free damage that doesn't hinders your sustain.
Yes bloodspawn is strong maybe a bit top strong but it still requires skill to be good, malubeth was completely overperforming, it got nerfed a while ago and is now nicely balanced, it has counterplay, doesn't heals you from 0-100 without any other skill and has a low proc chance.
Selene just ignores this: Selene has a high proc chance, deals lots of damage even on purely defensive focused builds, has almost no counterplay (.3 seconds if there is no lag and it isn't AC'd) has a low cooldown, doesn't requires any skill to use.
The same goes for skoria that trades a bit of power for more accuracy and less counterplay.
I described it for tremorscale some post ago.
Tell me that things like these are healthy for overall balance
Then your talk about 'free dmge' and running out of resource is just stupid and has nothing to do with Selene's, same can be said about pretty much anything.
If you have no idea about the complete Picture you should really stop arguing here.
Ever skilled Player knows that the sets are overperforming, that doesn't mean that other thigns aren't op aswell but atm those are the ones that need to be adressed for the sake of Balance.
Maybe you've never encountered Balance but there was a time when Player skill would win you almost every fight because you were good enough to do it without Plebs that have no idea what they are doing and still kill you
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
If plebs kills you are no better than them. There is no reeding excuse for you. Period. I'm done here.Is that your best argument? Very poor i got to say. Even your 'no skill' one fails by itself. Opposed as agaisnt troll king or blood spawn or piratr skeletom which actually have no counterplay, selene's does. A truly skilled one will dodge every proc rendering selene's useless. Ya, that's not very likely to happen but it's something you can't say about the other ones.The less skillful doesn't win just cause they do that. Of that happens there just wasn't such gap, or the difference is so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't cause of 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
I can give you the argument why they are overperforming.
Surviving is much easier than dealing damage and survive.
With all the sets you mentioned the wearer has to still deal the full damage to kill someone, if they are out of resources, their damage is reduced to light attacks, they may survive longer but they can't kill anything.
If they want to kill something they have to sacrifice survivability and sustain.
By using selene you can still put everything into survivability and sustain and still deal lots of free damage that doesn't hinders your sustain.
Yes bloodspawn is strong maybe a bit top strong but it still requires skill to be good, malubeth was completely overperforming, it got nerfed a while ago and is now nicely balanced, it has counterplay, doesn't heals you from 0-100 without any other skill and has a low proc chance.
Selene just ignores this: Selene has a high proc chance, deals lots of damage even on purely defensive focused builds, has almost no counterplay (.3 seconds if there is no lag and it isn't AC'd) has a low cooldown, doesn't requires any skill to use.
The same goes for skoria that trades a bit of power for more accuracy and less counterplay.
I described it for tremorscale some post ago.
Tell me that things like these are healthy for overall balance
Then your talk about 'free dmge' and running out of resource is just stupid and has nothing to do with Selene's, same can be said about pretty much anything.
If you have no idea about the complete Picture you should really stop arguing here.
Ever skilled Player knows that the sets are overperforming, that doesn't mean that other thigns aren't op aswell but atm those are the ones that need to be adressed for the sake of Balance.
Maybe you've never encountered Balance but there was a time when Player skill would win you almost every fight because you were good enough to do it without Plebs that have no idea what they are doing and still kill you
Skoria needs to perform like meteor. A telegraph in ur feet and after a few second it lands and it should be dodgeable. Maybe even reflectable (after all reflect isnt a very accessible defence unless u are a DK). This is going to seperate good players from bad players. A good player is gonna time CC and other abilities to make sure it lands and get a burst. Sort of like meteor is used. A bad player wont do that and its going to be easy to counter it. This means player skill is going to be a factor on how effective the set is. Thats how all proc sets should operate.
Even if selene's performs better on duels than troll king, etc. the difference of using one instead of the other is so marginal that it won't ever turn the fight around if the skill difference was such as you say. If you do get beaten by one of the plebs that you mention it only means you are not so far away from him.If plebs kills you are no better than them. There is no reeding excuse for you. Period. I'm done here.Is that your best argument? Very poor i got to say. Even your 'no skill' one fails by itself. Opposed as agaisnt troll king or blood spawn or piratr skeletom which actually have no counterplay, selene's does. A truly skilled one will dodge every proc rendering selene's useless. Ya, that's not very likely to happen but it's something you can't say about the other ones.The less skillful doesn't win just cause they do that. Of that happens there just wasn't such gap, or the difference is so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't cause of 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
I can give you the argument why they are overperforming.
Surviving is much easier than dealing damage and survive.
With all the sets you mentioned the wearer has to still deal the full damage to kill someone, if they are out of resources, their damage is reduced to light attacks, they may survive longer but they can't kill anything.
If they want to kill something they have to sacrifice survivability and sustain.
By using selene you can still put everything into survivability and sustain and still deal lots of free damage that doesn't hinders your sustain.
Yes bloodspawn is strong maybe a bit top strong but it still requires skill to be good, malubeth was completely overperforming, it got nerfed a while ago and is now nicely balanced, it has counterplay, doesn't heals you from 0-100 without any other skill and has a low proc chance.
Selene just ignores this: Selene has a high proc chance, deals lots of damage even on purely defensive focused builds, has almost no counterplay (.3 seconds if there is no lag and it isn't AC'd) has a low cooldown, doesn't requires any skill to use.
The same goes for skoria that trades a bit of power for more accuracy and less counterplay.
I described it for tremorscale some post ago.
Tell me that things like these are healthy for overall balance
Then your talk about 'free dmge' and running out of resource is just stupid and has nothing to do with Selene's, same can be said about pretty much anything.
If you have no idea about the complete Picture you should really stop arguing here.
Ever skilled Player knows that the sets are overperforming, that doesn't mean that other thigns aren't op aswell but atm those are the ones that need to be adressed for the sake of Balance.
Maybe you've never encountered Balance but there was a time when Player skill would win you almost every fight because you were good enough to do it without Plebs that have no idea what they are doing and still kill you
it's not that a actual skill of the Plebs taht kill me it's unavoidable damage from procs that kills you.
Ask small scalers or 1vXers, but from your answers I'm sure you run in a huge zerg and don't care about anything that's related to Balance, you want to get free kills without having to learn and use burst rotas
You forgot to mention that troll king also buffs allies, and that Selene's can be dodged, rendering it into uselessness.There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
What?
Troll King gives HR and it's less than 1k back per second, something like 800, no?
So over 10 seconds, you get ~8,000 health back from the regen.
Selenes hits you 2 and a half times in that space at a tooltip of 12k (OPs numbers, forgetting the 14k hit I took in the previous screenshot)
That's effectively 30k damage in the time you've gained ~8-10k HP from Troll King.
Yeah, there's mitigation but it's still more and in No-CP that's even worse.
If I've got the numbers wrong then that's my bad but if I haven't, then that's surely outperforming?
Sure fee... As there are free defenses from troll king and blood spawn, and free stats from alchemist and seventh legion. Is that too hard to get.The less skillful doesn't win just cause they do that. If that happens there just wasn't such gap, or the difference was so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't have with their 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
Selene tootilp = 13k, procs on every melee attack (even light attack) 15% proc chance (1 out of 6 aprox)... each well done weave puts at least 3 melee (calculate costs and include dmg of the spent skills)
Incap tooltip = 12k, costs 75 Ulti
Surprise Attack tooltip = 7~9 K, costs 2.3k stam (without reduction)
In simple words, 13k dmg for free is too much. Non proc builds need to use their resources to avoid dmg done and to do dmg. The advantage given by selene implies a "wiser" use of defensive skills (dodge roll mostly), thus it drain less resources.
The question: is it fair that non proc users should spend resources avoiding dmg of a free cast? IMHO it is unfair and puts them in a very disadvantaged position
Sure fee... As there are free defenses from troll king and blood spawn, and free stats from alchemist and seventh legion. Is that too hard to get.The less skillful doesn't win just cause they do that. If that happens there just wasn't such gap, or the difference was so marginal it doesn't matter. Then again, the same might happen with a sorc slotting pirate skeleton, a stam build picking up troll king or any other class using malubeth or blood spawn and surviving some fights where they shouldn't have with their 'skill'.Nice, now go ahead and compare Selene's and skoria against blood spawn and pirate skeleton on scenarios where you are being outnumbered and tell me how many times the less skillful player survives.They are not, you just think so cause of, your past experience with stacking procs, I'd even bet you haven't set foot on the pts. They are not stronger than pirate skeleton, blood spawn or malubeth.This thread still going on? Lol
why shouldn't it? The Problem is still in the game, why stop fighting if you haven't lost yet?
All 3 sets are overperforming and all Arguments were brought to the table with number and so on. Every post that is added shows that the problem is real with these sets
Just reread my posts, i was on pts and tested the sets in their current state on pts in more than 30 duels.
And every duel in which none of the sets where involved the player with the higher skill level won. There were no wins because of luck, but as soon you allowed the worse player to use selene or tremorscale they significantly increased their win/lose rate.
Tell me that just by making 2 clicks in your inventory you should win a fight with the same skill than before.
If you really don't see the problem with sets that deal more damage than everything else in your arsenal in fast succession, you should probably stop posting on the forums because you seem to lack common sense.
Good try tho.
The thing about those sets (blood spawn pirate skeleton)is that the players have to be specced to deal damage, with no investment in damage selene and skoria still deal mountains of damage.
The less skillful player shouldn't win just because they slot a certain set or ability
There is literally no objective argument to why Selene or skoria outperforms those that I just mention. That's about it.
Selene tootilp = 13k, procs on every melee attack (even light attack) 15% proc chance (1 out of 6 aprox)... each well done weave puts at least 3 melee (calculate costs and include dmg of the spent skills)
Incap tooltip = 12k, costs 75 Ulti
Surprise Attack tooltip = 7~9 K, costs 2.3k stam (without reduction)
In simple words, 13k dmg for free is too much. Non proc builds need to use their resources to avoid dmg done and to do dmg. The advantage given by selene implies a "wiser" use of defensive skills (dodge roll mostly), thus it drain less resources.
The question: is it fair that non proc users should spend resources avoiding dmg of a free cast? IMHO it is unfair and puts them in a very disadvantaged position