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How much DPS shoulda healer deal?

  • DeHei
    DeHei
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    More DPS then the DDs, 20K+
    When 2 DDs just do 30k DPS together, why i should support them, when they do damage like me with dots only... I will switch to my vMSA gear and heal them enough with passivheals.
    My 25-30k DPS and a bit from tank should fix this problem..B)
    BenzZos wrote: »
    A good trials healer can contribute 50-70k dps by buffing the group and debuffing enemies.

    Yeah good DDs should allways get best support! But in common dungeons allways you dont need maximum support, a bit damage is often a better support, because fights ends faster.
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  • milkbox
    milkbox
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    buttaface wrote: »
    Overhealing = Nothing
    Not sharding more than once to make sure everyone gets one (and hence doing more dmg yourself due to the extra initial shard hits) = Nothing.

    Small points-

    Overhealing + SPC = Something
    Spamming shards *before* the synergy is activated just makes the shards despawn from the last point. Make sure your tank got them before you throw them for dds.

    As for how much damage a healer should put out- our damage output depends on how smart the rest of the group is.
    Careless group = Low Damage Healer
    Careful group = High Damage Healer

  • Asardes
    Asardes
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    None really, just focus on heals, buffs and stay out of harms way
    If I put DPS skills on my bars I can only pull ~15K on my Templar in healer gear because the way CP and mundus are set up. But I would buff and heal less so overall DPS may actually decrease. I've noticed I pull 5-7K DPS just keeping lightning blockade up and doing HA on the boss and mobs for the off balance. The tank usually pulls 4-5K as well. Overall DPS in groups I run with is 60-80K in ST fights.
    Edited by Asardes on July 21, 2017 6:48PM
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  • Megabear
    Megabear
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    Some DPS, like 5K
    I try to get as much DPS in as possible by inserting 2x DoTs the best I can. But mostly focused on "DPS enabling" skills such as shards, elemental drain and radiant aura.
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  • AcadianPaladin
    AcadianPaladin
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    Some DPS, like 5K
    Just get a few hits in for the drop

    I don't think that is necessary. :)

    If in formal support of others, my healer is going to get some incidental dps from shards, purify etc.

    When soloing delves/public dungeons and such, she'll often toss out nothing but pure heals and still get yellow corpses to loot. Literally, she has tossed rapid regen at a player going into a small trash mob and simply watched in case more support was needed. Result: several yellow corpses to loot.
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  • idk
    idk
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    RANKK7 wrote: »
    Wanted to pick the first answer, mistake. At any rate my healer (that by no means is focused on doing damage and support comes first with healing) usually do a 5k damage, so I think it's reasonable. Though wrong answer for me, important is to focus on healing and support.

    This statement is correct. Anyone going into a random group should merely expect some heals from the healer.

    It's gen same for dps. I expect some dps from them and in a random group we are clearly rolling the dice with how much dps we will get. Just like it's a toss up what to expect from that tank.
  • AbysmalGhul
    AbysmalGhul
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    It shouldn't be expected at all, but of course that is not merely the case in most instances. I have had to take charge of DPS duties many times with randoms who couldn't fight their way out of a wet and ripped paper sack. Think randoms equipped with mauls who only heavy attack....
  • PlagueSD
    PlagueSD
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    Other
    Depends on the situation. If no one is taking any damage, then they can help DPS. If they need to spam heals to keep everyone alive, then they shouldn't be doing ANY DPS.

    Or if you're in a bad PUG as a Warden healer, you'll end up Tanking, DPSing, AND healing all at the same time.
  • Bombashaman
    Bombashaman
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    None really, just focus on heals, buffs and stay out of harms way
    HEALers.
  • Blacksmoke
    Blacksmoke
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    Some DPS, like 5K
    As a healer myself I mostly just focus on all the buffs debuffs and healing have to go through 7 buff/debuffs then the healing skills in between which doesnt leave much DPS skills only thing as a dps skill I throw in is jesus beam and heavy/light attacks to keep my magicka high with a drain magicka enchantment/poison I dont have my CP configured for any DPS, only for staying alive and magicka and stuff so I wouldnt do a lot of damage anyway.
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  • WuffyCerulei
    WuffyCerulei
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    None really, just focus on heals, buffs and stay out of harms way
    I've been spoiled with healers who actually heal and not dps cause everyone is doing their job. In vet trials, healers generally do no dps except with maybe ritual of retribution and shards/orbs. With that, as a DPS, I expect them to just heal and keep everyone alive.
    Edited by WuffyCerulei on July 23, 2017 1:54AM
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  • Cpt_Teemo
    Cpt_Teemo
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    Some DPS, like 5K
    I know one thing, if you queu as a healer and yer not healing/debuffing yer already wrong!

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  • arvilla
    arvilla
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    None really, just focus on heals, buffs and stay out of harms way
    Not much, just healing, buffing, debuffing and providing resources in the form of shards and orbs.
  • paulsimonps
    paulsimonps
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    Decent DPS, around 10K
    The few times I do heal I just throw down a lot of HoTs and then at it attacking. 10k DPS is NOTHING. A good enough build for a DPS can get that simply light attacking and having their enchants proc. So a healer using a few abilities should be able to pull that without a problem.
  • mb10
    mb10
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    If you're a DD that constantly needs heals than you're not a very good DD at all.
    In trials, id say focus more on healing for healers but in normal dungeons you should be a dps that has healing skills slotted just incase as far as I'm concerned
    Repetence, BoL, cleanse and shards is all you really need anyway. The rest can be dps imo and maybe a healing ultimate just incase on your back bar
  • ArchMikem
    ArchMikem
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    Some DPS, like 5K
    The Healer's job first and foremost is to make your people not stop living, so you shouldn't be expected to do any meaningful DPS. That said, that doesn't stop me from casting Wall of Fire and Reflecting Light to supplement my group with a few of my own DoTs in between my Heals. Then when the Boss gets to execute I let loose my Jesus Beams, but otherwise it's 95% Heals.
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  • Tasear
    Tasear
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    None really, just focus on heals, buffs and stay out of harms way
    open a new tab

    Google healer

    results are healer ...heals


    I admit I probably do 4k to 5k dps, but some of that is champion points. Tossing extra points in elemental expert and staff expert it's too be excepted. Still I see so many healers mostly templars slot breath of life and think that will be all they need while they dps. If people are dying while you dps then guess what... you aren't a healer, but a damage dealer who couldn't wait.

    Edit

    you can get away with 20k total group dps for most dugeons. 15k buffed is like 20k each so we can have enjoyable experience at a decent pace.
    Edited by Tasear on July 23, 2017 3:27AM
  • Stovahkiin
    Stovahkiin
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    None really, just focus on heals, buffs and stay out of harms way
    Unless your DPSers really suck, heals shouldn't have to do any sustained damage; that simply isn't their job
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  • Baconfat79
    Baconfat79
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    Decent DPS, around 10K
    Since most 4-man content is faceroll easy these days, a healer who only heals and buffs will be bored in a decent group. If you run with GOOD players, they usually need very little healing, so might as well contribute some DPS, but I wouldn't expect anything too high. Keep SPC and Combat Prayer at 100% uptime, make sure nobody dies, and have fun doing some DPS in the downtime.
  • max_only
    max_only
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    Decent DPS, around 10K
    How much deeps would a healer deal if a healer could deal deeps?

    groundhogmeme.jpg?102431

    In all seriousness, if you are all topped up, I'm jab jabbing. Throw out some shards, some orbs, some HoTs. Eledrain and drop that meteor, jabby jab the rest. It's really easy to do dps as a magTemp healer if you are paying even a little attention.
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  • Kneighbors
    Kneighbors
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    Some DPS, like 5K
    Depends on the group and dungeon. If you enter vet dungeon with 2 dds pvpers with 2H and 25k hp then its better to dps more and heal less, if you want to finish the dungeon today.
  • HatchetHaro
    HatchetHaro
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    None really, just focus on heals, buffs and stay out of harms way
    Healers should focus 100% on healing and buffing. Do that job properly, and the dps can deal more damage.
  • humpalicous
    humpalicous
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    Decent DPS, around 10K
    4 man dungeons are usually so simple that the healer can focus a lot on dealing damage as well.

    When it comes to the DLC dungeons like vROM or vCOS the healer might want to consider healing as his or her only priority.

    And when it comes to trials a healer has 2 jobs: Heal and Buff, rinse and repeat.

    Did I miss anything?
  • DeHei
    DeHei
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    More DPS then the DDs, 20K+
    Baconfat79 wrote: »
    Since most 4-man content is faceroll easy these days, a healer who only heals and buffs will be bored in a decent group. If you run with GOOD players, they usually need very little healing, so might as well contribute some DPS, but I wouldn't expect anything too high. Keep SPC and Combat Prayer at 100% uptime, make sure nobody dies, and have fun doing some DPS in the downtime.

    Its what i saying, i heal mainly with rapid regen, ritual of retribution and purifying light.. Healing ward, when a player drop with life. I can deal damage 75% of time too. Group DPS is really high! Other option is plsying as healer/tank/dd in some dungeons. Only in Mazzatun we got trouble at the endboss because of hard damage on me from 1th spawned mob.. I deal 15k singletarget DPS with that, tank and heal on same way. We can run 3 DDs and me. I did many no death runs with both options B)
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  • craftycarper73
    craftycarper73
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    voted none.

    when im on my dd im there to deal damage when im on my healer im there to heal, some folk just need to accept roles in the game are what they are.

    i was in a dungeon with an idiot that moaned i wasnt doing damage, so i stopped healing and did what little damage
    i could, he died almost instantly as he was stood in stupid, i gave him a lol in group chat before leaving the group, only to be spammed with invites to rejoin the group.

    my healer is setup to heal with very little dps, if those folks who moan and complain that healer should be doing dps, you clearly are those special people that never need a healer no matter what your doing, so i suggest you queue your dd as a healer then you get the 3 dps you want.
    Edited by craftycarper73 on July 23, 2017 8:41AM
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  • Militan1404
    Militan1404
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    Other
    As long as the healer heals he can do any number of dps he wants
  • Aisle9
    Aisle9
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    Other
    Ok, here's the thing

    "How much DPS a healer should do ?" ... where ? What build ? What level ? What level of experience with the game ?

    The following is assuming a decent level of experience, at least cp160 and some kind of meta build (e.g. SPC+Mending or Worm+Mending for PvE, whatever healer uses in PvP these days):

    In trials ? none, you don't dps coz you don't have resources to. As a healer you won't be doing much damage, just that little bit you get from heavy attacks, shards, power of the light and ritual, which should be around 5 to 10k (a heavy attack alone can hit for 10k, and if you're not heavy attacking, you're no healing correctly).

    In dungeons ? Easily 15k. "Just healing" in dungeons is useless, unless your group is constantly standing in stupid, your tank doesn't know how to block and has 20k health, and the fight lasts 10 min+. That is the only instance where "Just healing" is useful in dungeons, but, then again, if you don't leave that group after that, you have to take responsibility.

    In PvP ? Doesn't matter, DPS is not indicative, burst is. Do you want to kill folks with a healer ? make them run out of resources, then kill them with heavy attacks just out of spite.

    Hope this helps.

    Edited by Aisle9 on July 23, 2017 8:54AM
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  • DeHei
    DeHei
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    More DPS then the DDs, 20K+
    Aisle9 wrote: »
    Ok, here's the thing

    "How much DPS a healer should do ?" ... where ? What build ? What level ? What level of experience with the game ?

    The following is assuming a decent level of experience, at least cp160 and some kind of meta build (e.g. SPC+Mending or Worm+Mending for PvE, whatever healer uses in PvP these days):

    In trials ? none, you don't dps coz you don't have resources to. As a healer you won't be doing much damage, just that little bit you get from heavy attacks, shards, power of the light and ritual, which should be around 5 to 10k (a heavy attack alone can hit for 10k, and if you're not heavy attacking, you're no healing correctly).

    In dungeons ? Easily 15k. "Just healing" in dungeons is useless, unless your group is constantly standing in stupid, your tank doesn't know how to block and has 20k health, and the fight lasts 10 min+. That is the only instance where "Just healing" is useful in dungeons, but, then again, if you don't leave that group after that, you have to take responsibility.

    In PvP ? Doesn't matter, DPS is not indicative, burst is. Do you want to kill folks with a healer ? make them run out of resources, then kill them with heavy attacks just out of spite.

    Hope this helps.

    I agree, but not in PvP. You can play a full healer, but pls only with premade group. You need a allrounder here, its not possible to heal all burst and pressure. Just 1 guy can deal enough damage to kill a good played and very defensive healer. Ok just on open field, where he is not able to kite them.
    As Healer you need a group here, else your fun is over very fast. ;)
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  • IronCrystal
    IronCrystal
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    Some DPS, like 5K
    Eh, I'm used to trial healing but in a dungeon environment I'm pretty laid back.

    Usually the only damage I'm dealing is my lightning wall and whatever the shards do. I'll supply damage through my buffs though, which is what I focus on.
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  • Argah
    Argah
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    For me it's more a question of how much healing do I need to do, if not much the rest goes on dps if bad group it's all mostly heals etc.
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