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How much DPS shoulda healer deal?

coop500
coop500
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Simple question, in your opinion in a 4 man dungeon, how much DPS do you expect the healer to do in a decent group? When the other two DPS are dealin about 15K each (adding up to 30K) or whatever the average accepted number is for a DD

(Yes I know it's another poll, I like polls, if you don't like polls then shoo! Poles have their own icon so just avoid that icon.)
Edited by coop500 on July 21, 2017 2:33PM
Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?

How much DPS shoulda healer deal? 175 votes

None really, just focus on heals, buffs and stay out of harms way
42%
j_peaveynexxus_ESOGilvothItsMeTooWuffyCeruleiIruil_ESOAimoraSaturnfailkiwib16_ESOstatic_rechargeJunkkisRev RielleIts_AlexisHatchetHarovyndral13preub18_ESODenniMyuubottleofsyrupLinaleahJeremyAgobi 75 votes
Some DPS, like 5K
20%
Cpt_TeemoSvenjaKoensolPhica_LovicvrinesollninjaguymanQUEZ420baratronMyerscodSkinzzwolfxspiceArchMikemraaphorAtikiDasovaruilosdatgladiatahExWhizzyspud1639Orjix 36 votes
Decent DPS, around 10K
22%
CavalryPKzariaFettkeewlVarisVarisedopeyDaraughJacozillaFuxohamburgerler76KanarBaconfat79greyloxjrgray93DymencehumpalicouspaulsimonpsZolronMickey_OxTactical32Voxicity 39 votes
As much as the DPSers, 15K
1%
KingYogi415drunknmunkky 2 votes
More DPS then the DDs, 20K+
6%
XexpoDeHeiTeridaxusAhPook_Is_HereStackonClowntheultimatewarriorgetemshaunalauykansonRoovinMrBetadineByronicAero 11 votes
Other
6%
BherdaniDeadlyReclusePlagueSDPaazhahdrimaakDankstasquinceybonesAisle9BigRiverMilitan1404supaskrubCardhwionJuli'St 12 votes
  • Voxicity
    Voxicity
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    Decent DPS, around 10K
    Honestly it really depends on your group.

    I've healed groups before with literally just popping BoL when needed and dpsing at around 25k single target meanwhile. But those are groups where we all know each other and they don't mind it.

    But in a normal situation I think you could reach between 5-10k easily with just your ritual + spears and maybe a bit of beaming when it's safe to do so.
    Edited by Voxicity on July 21, 2017 2:01PM
  • jrgray93
    jrgray93
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    Decent DPS, around 10K
    I'm used to pulling ~18k on average fights while healing. I do more or less depending on the encounter. I think it's difficult to say what a healer should be doing because their goal is going to fluctuate depending on the fight. I think it's up to the healer to know how to adapt. As for hard DPS numbers? Not so important.
    EP: Slania Isara : Harambe Was an Inside Job
  • DocFrost72
    DocFrost72
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    None really, just focus on heals, buffs and stay out of harms way
    Combat prayer and Springs slaves, the lot of you! Heal me through stupid as I overwhelm the boss with my leet 20k DPS. If I die, it is entirely your fault, and never my own. After all, my health is your issue. I'm focused on the boss' health!
    :trollface:
  • akl77
    akl77
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    None really, just focus on heals, buffs and stay out of harms way
    Dps has the job of doing damages, so I don't expect tank or healer to deal damage.
    If they do it's their wish, I don't care.
    If your group's dps is lacking it's dps faults.
    i've met 2 dps cp630 that each does 1-3k damage, and I wonder why they que for vet dungeons in the first place.
    Pc na
  • MercTheMage
    MercTheMage
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    None really, just focus on heals, buffs and stay out of harms way
    None, it's not their job to kill stuff
    You just going to stand there like a lemon?
  • Danksta
    Danksta
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    Other
    If your group is healed/buffed and boss is debuffed you do damage, simple as that. For PUGs your DPS is likely to be lower because they often times think standing in red is a good thing. If you're running with a good group, a couple HoTs is probably enough to keep everyone up, if a healer is even needed.
    BawKinTackWarDs PS4/NA

  • Cardhwion
    Cardhwion
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    Other
    Other, it depends on the healer's mechanic. He may have to do some damage to replenish his magicka for instance. In other games I knew healer classes who's heals was tied to the damage they did. So there is no fast and easy answer here.
    "Why did I follow him...? I don't know. Why do things happen as they do in dreams? All I know is that, when he beckoned... I had to follow him. From that moment, we traveled together, East. Always... into the East."
  • coop500
    coop500
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    Some DPS, like 5K
    akl77 wrote: »
    Dps has the job of doing damages, so I don't expect tank or healer to deal damage.
    If they do it's their wish, I don't care.
    If your group's dps is lacking it's dps faults.
    i've met 2 dps cp630 that each does 1-3k damage, and I wonder why they que for vet dungeons in the first place.

    Sounds like Skyreach spammers IMO

    I voted 5K, but in the rare instances I don't play healer, i don't expect this, I merely said 5K as what I expect myself to do, if I'm not too busy.

    (I'm a shameful DPS though on my DPS toons but they are a WIP lol)
    Edited by coop500 on July 21, 2017 2:12PM
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • akl77
    akl77
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    None really, just focus on heals, buffs and stay out of harms way
    I like your poll, as I got voted out a few times just cos I don't do damages and only heal.
    I don't understand why ESO community is this bad.

    Sometimes when I feel like killing stuffs I do 20k dps as a healer. This has become the norm now since I have to carry the group cos the dps in pugs are mostly noobs. If I don't dps, we'll never finish the dungeon.

    Edited by akl77 on July 21, 2017 2:15PM
    Pc na
  • akl77
    akl77
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    None really, just focus on heals, buffs and stay out of harms way
    coop500 wrote: »
    akl77 wrote: »
    Dps has the job of doing damages, so I don't expect tank or healer to deal damage.
    If they do it's their wish, I don't care.
    If your group's dps is lacking it's dps faults.
    i've met 2 dps cp630 that each does 1-3k damage, and I wonder why they que for vet dungeons in the first place.

    Sounds like SKyreach spammers IMO

    They got master Angler title, and in voice chat they're like 70 years old. :joy:
    Pc na
  • coop500
    coop500
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    Some DPS, like 5K
    akl77 wrote: »
    coop500 wrote: »
    akl77 wrote: »
    Dps has the job of doing damages, so I don't expect tank or healer to deal damage.
    If they do it's their wish, I don't care.
    If your group's dps is lacking it's dps faults.
    i've met 2 dps cp630 that each does 1-3k damage, and I wonder why they que for vet dungeons in the first place.

    Sounds like SKyreach spammers IMO

    They got master Angler title, and in voice chat they're like 70 years old. :joy:

    That's a insult to oldies everywhere~ XD. But yeah I dunno then, that's surprising..
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • theamazingx
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    Some DPS, like 5K
    Only as much as your lightning blockade is doing

    Also some light attacks if you're the one running a crusher or weakening enchant
    Edited by theamazingx on July 21, 2017 2:18PM
  • Sunah
    Sunah
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    None really, just focus on heals, buffs and stay out of harms way
    Really depends on your group and what content you are doing. But in my "opinion" a healer should mainly stick to healing and buffing and debuffing. I say this because in a normal situation, you as the healer will pull more "dps" by keeping up buffs and debuffs. Combat prayer for instance increases damage done by 8%... 8% of your lets say 5k dps is what 400 dps? But for a dps thats pulling atleast 30k, thats a 2400dps increase. ***im running on 3 hours of sleep so if my math is wrong dont judge***

    So overall if you as the healer are maintaining combat prayer on your dps alone nets you more "dps" than you would do normally. This is NOT including the infinite mana/stam sustain you are providing and spell power cure procs and elemental drain debuffs you are stacking which just overall increases your teams dps. This is what I mean by your "dps" because while you yourself are not doing the damage but in an effect the damage done is because of you.

    Also *inputs sponge-bob meme* dEaD dPs = nO dPs!

    Edit - Also lightning elemental blockade for the unbalance helps with damage like no other.
    Edited by Sunah on July 21, 2017 2:18PM
  • akl77
    akl77
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    None really, just focus on heals, buffs and stay out of harms way
    I've met healers who can't stop dpsing and forgot to heal others, or the lack of healings.
    Pc na
  • LadyNalcarya
    LadyNalcarya
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    None really, just focus on heals, buffs and stay out of harms way
    At some point, when ZOS upgraded characters and gear to vr16 and the dungeons still were on non-cp vr12-14 level, healer basically was a 3rd dd. Some people still believe this is the case, but they keep forgetting that the dungeons were upgraded since then and dlc dungeons are much more difficult than the old ones.
    3 dd+tank or healer, or even 4 dd runs are still ok, but only is the group is good. If its not, it usually ends up as a complete disaster.

    That being said, even full-time healers do some damage these days. Lightning wall of elements deals decent aoe damage, then there are shards (if healer is s templar) and other abilities. Also, buffs and debuffs add a lot of extra dps, even combat prayer alone adds 8% group damage, so healers technically still contribute to dps. :)
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Inarre
    Inarre
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    Decent DPS, around 10K
    Depends what kind of healer i think and your team. As templar im throwing shards which have the benefit of aoe dmg, usually between shards, ritual and wall of elements and the odd beam i can get around 10k but i am also cycling many buffs as well of heals. In a great group i can get much more dps, but in a lesser coordinated one much less. it really depends on how well your dps can stay out of stupid. More time healing = less time laying down supplementary deeps.
  • idk
    idk
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    If the 2 dps are only doing 15k combined or individually the healer is probably having to do more healing since players with that low or dps are probably standing in stupid and missing mechanics. Especially with 15k combined.

    Also depends on how decent the tank is. That low of dps with a bad tank will mean more healing work for the healer. Again, especially if the combined dps is 15k.

    But with a half decent group the healer should contribute to the groups damage. No reason they should just stand around doing nothing. The healers role isn't to keep health bars toped off but merely to help keep players alive. The rest of the time they can easily do damage.
    Edited by idk on July 21, 2017 2:31PM
  • coop500
    coop500
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    Some DPS, like 5K
    If the 2 dps are only doing 15k combined or individually the healer is probably having to do more healing since players with that low or dps are probably standing in stupid and missing mechanics. Especially with 15k combined.

    Also depends on how decent the tank is. That low of dps with a bad tank will mean more healing work for the healer. Again, especially if the combined dps is 15k.

    But with a half decent group the healer should contribute to the groups damage. No reason they should just stand around doing nothing. The healers role isn't to keep health bars toped off but merely to help keep players alive. The rest of the time they can easily do damage.

    Edited Main post to make the damage thing clear
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • BigRiver
    BigRiver
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    Other
    The people who I usually run dungeons with don't normally use a healer so when I am on my healer and running with them I mostly pump out dps with an occasional heal. Good players in most dungeons don't really need a healer from what I'm use to. Typically the dps I run with do more than 30k damage each on their rotations which makes for fast killing.
    Edited by BigRiver on July 21, 2017 2:45PM
  • idk
    idk
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    coop500 wrote: »
    If the 2 dps are only doing 15k combined or individually the healer is probably having to do more healing since players with that low or dps are probably standing in stupid and missing mechanics. Especially with 15k combined.

    Also depends on how decent the tank is. That low of dps with a bad tank will mean more healing work for the healer. Again, especially if the combined dps is 15k.

    But with a half decent group the healer should contribute to the groups damage. No reason they should just stand around doing nothing. The healers role isn't to keep health bars toped off but merely to help keep players alive. The rest of the time they can easily do damage.

    Edited Main post to make the damage thing clear

    For most 4 man dungeons having combined 30k dps healer should be able to put out at least 5-10k assuming they are in the same skill level as the two dps. More experienced healers can double that without issue.

    Most of the dungeons have been cleared without an actual healer in the group but a dps that merely kept hots on or the tank tossing out a heal when needed.
  • Dantaria
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    None really, just focus on heals, buffs and stay out of harms way
    Huh?

    DPSing is my job, not yours :) I'm doing 30k on my own and am more than happy to provide and please...

    ...unless I'm running out of resources. This is what makes me sad DD, who feels herself a piece of useless s**t.

    And I will run out of resources if I have to constantly use shields to avoid damage. I will run out of resources if the boss doesn't have Ele Drain on it.

    I also would like to point out that our Tank might have Ransack morph of taunt, which doesn't provide Major Breach (doesn't lessen mag resists of the boss). So if our tank has Ransack and you do not cast Ele Drain... the boss has 5k Spell Resistance more. And I'm just physically unable to DPS as much as I actually can - the boss isn't debuffed.

    So really. Apply Ele Drain and keep me on 50%+ health. I will handle the rest ;)
    Edited by Dantaria on July 21, 2017 2:53PM
    English isn't my native, apologies for any mistakes.
  • RANKK7
    RANKK7
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    Some DPS, like 5K
    Wanted to pick the first answer, mistake. At any rate my healer (that by no means is focused on doing damage and support comes first with healing) usually do a 5k damage, so I think it's reasonable. Though wrong answer for me, important is to focus on healing and support.
    lll
    "I really don't know who the **** came off with this change. Definitely somebody who does not play the game, that's for sure".
    lll
  • QuebraRegra
    QuebraRegra
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    None really, just focus on heals, buffs and stay out of harms way
    I know one thing, if you queu as a healer and yer not healing/debuffing yer already wrong!
  • buttaface
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    So much ignorance, so little time. In timed, organized trials (I don't do them, have but don't), do and cast what the raid leader wants, end of discussion. In the other 98% of the game:

    Damage = Healing Think about it. You do 10-20% of outgoing damage, that's 10-20% of incoming damage that you "healed" that the team doesn't have to take. Has been this way since the dawn of MMOs. Shouldn't have to type it.
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    Overhealing = Nothing
    Standing there with your erm... "staff" in your hand in a full health team = Nothing
    Not using nukes every 6 seconds as a Templar to get the team crit buff and ult = Nothing
    Not using invig drain if vamp to cc a ranged mob in the back and get 15 ult in 3 sec = Nothing
    No amount of "waiting to heal" will keep mechanics from 1-shotting a squishie.
    Not putting down a blockade (I use Ice) for cc, off-balance, burning = Nothing.
    Not sharding more than once to make sure everyone gets one (and hence doing more dmg yourself due to the extra initial shard hits) = Nothing.
    Using a healing ult instead of a dmg ult in a full health, self-healing team (unless the boss is going down fast, then light's champ away) = Nothing

    All these things add up to significant extra damage that helps the team when you do it, usually 10k at least.

    Do the math. I'm not even some pro healer, the above are just basics all should know. "Conventional forum wisdom" gets real old in these games.
    Edited by buttaface on July 21, 2017 6:12PM
  • Dymence
    Dymence
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    Decent DPS, around 10K
    When your dds have 15k you have other problems to worry about :D
  • BenzZos
    BenzZos
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    None really, just focus on heals, buffs and stay out of harms way
    A good trials healer can contribute 50-70k dps by buffing the group and debuffing enemies.
  • AcadianPaladin
    AcadianPaladin
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    Some DPS, like 5K
    DPS incidental to my other support. Eg: I use shards for resource help and it does a bit of dps. I try to keep purify up to provide another HoT to the tank and it does some dps. If running lightning blockade for support, it does some dps.
    PC NA(no Steam), PvE, mostly solo
  • theultimatewarrior
    More DPS then the DDs, 20K+
    U forgot over 9000 option
  • Juli'St
    Juli'St
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    Healer can support the team with destro, in especial with 'elemental drain' (on boss). If the healer is a templar, can use 'Luminous Shard' on adds and give magic to others on group. 'Elemental Blockede' is good some times to help with adds.

    :)
    Edited by Juli'St on July 21, 2017 6:24PM
  • bloodthirstyvampire
    bloodthirstyvampire
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    Some DPS, like 5K
    Just get a few hits in for the drop
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