IronCrystal wrote: »Eh, I'm used to trial healing but in a dungeon environment I'm pretty laid back.
Usually the only damage I'm dealing is my lightning wall and whatever the shards do. I'll supply damage through my buffs though, which is what I focus on.
Simple question, in your opinion in a 4 man dungeon, how much DPS do you expect the healer to do in a decent group? When the other two DPS are dealin about 15K each (adding up to 30K) or whatever the average accepted number is for a DD
(Yes I know it's another poll, I like polls, if you don't like polls then shoo! Poles have their own icon so just avoid that icon.)
IronCrystal wrote: »Eh, I'm used to trial healing but in a dungeon environment I'm pretty laid back.
Usually the only damage I'm dealing is my lightning wall and whatever the shards do. I'll supply damage through my buffs though, which is what I focus on.
In Trial you nearly deal no damage. Just with Spears and other support skills.. i only speak for this exemple, what the OP described.
Simple question, in your opinion in a 4 man dungeon, how much DPS do you expect the healer to do in a decent group? When the other two DPS are dealin about 15K each (adding up to 30K) or whatever the average accepted number is for a DD
(Yes I know it's another poll, I like polls, if you don't like polls then shoo! Poles have their own icon so just avoid that icon.)
The healer should heal. That's their role. So it should never be expected for a healer to do damage.
That being said - it's perfectly viable to build a healer who is capable of contributing significant DPS.
It's up to the healer how much damage they want to do.