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Tremorscale and Selene are still overperforming

  • Xvorg
    Xvorg
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    SirSocke wrote: »
    Anybody here who can see what's going on here and in the whole forum?
    Those overpowered shield stackers crying for nerfs. Crying to nerf everything that has a little chance to kill them...

    Nerf procsets! Because we have classprocs and no one else should have killing procs!

    Nerf dodgerols! Because a little bit of my damage did not hit!

    Nerf blocking! How can it be that my frag did not instagib!

    I overtuned a bit to show you what I read in this forums in nearly every "discussion". And now: slaughter this blasphemist (me)...

    Shiled stacking requires... ehhh... uhmmm... skill.

    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • GreenSoup2HoT
    GreenSoup2HoT
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    Derra wrote: »
    BohnT wrote: »
    People think procs are overperforming but fail to realize how op purge/healing/shield stacking/block mitigation is now... without these burst procs your looking at a tank meta worse then dark brotherhood.

    The tank meta reached it's height when People relized that you can have 18k burst in full heavy with procs and poisons,
    if you take away procs the tanks can't do anything and more People are forced to run medium and light again. Procs made cyro more zergy, with more tanks and more gankers and less skillful gameplay

    You are correct....however nerfing procs is not the solution. Introducing proc scaling is. That way tanks dont get huge proc damage compared to say a fully spec'd ganker. After this change though shield stackers would be king which would then need damage to no longer scale off max magicka. Then you choose shield size over damage. May need to include max stamina making less of an impact on damage also.

    After all this happens, we would see better balance.

    You can´t introduce procc scaling because the builds with the highest possible weapondmg are heavy "tanks". Do you want fury seventh legion selene 15k+ hits?
    You´d see 5k infernal guardians by 60k maxmagica sorcs.

    Even the thought makes me shudder.

    It would also scale off critical chance, penetration and wep/spell damage. No max stats.
    PS4 NA DC
  • SanTii.92
    SanTii.92
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    Derra wrote: »
    BohnT wrote: »
    People think procs are overperforming but fail to realize how op purge/healing/shield stacking/block mitigation is now... without these burst procs your looking at a tank meta worse then dark brotherhood.

    The tank meta reached it's height when People relized that you can have 18k burst in full heavy with procs and poisons,
    if you take away procs the tanks can't do anything and more People are forced to run medium and light again. Procs made cyro more zergy, with more tanks and more gankers and less skillful gameplay

    You are correct....however nerfing procs is not the solution. Introducing proc scaling is. That way tanks dont get huge proc damage compared to say a fully spec'd ganker. After this change though shield stackers would be king which would then need damage to no longer scale off max magicka. Then you choose shield size over damage. May need to include max stamina making less of an impact on damage also.

    After all this happens, we would see better balance.

    You can´t introduce procc scaling because the builds with the highest possible weapondmg are heavy "tanks". Do you want fury seventh legion selene 15k+ hits?
    You´d see 5k infernal guardians by 60k maxmagica sorcs.

    Even the thought makes me shudder.

    It would also scale off critical chance, penetration and wep/spell damage. No max stats.

    You can also cap them at current values so actual tanks, not those wearing fury and legion, that's not really a tank, and in no cp they'll hit for less.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Xvorg
    Xvorg
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    SirSocke wrote: »
    What is wrong with selene? You can block it, you can shield it, you can dodge it and it has a visual and an audible warning before the damage is applied.
    And even the damage. I have crystal frags with much more damage on my sorc than Selene on my NB...

    Stealth -> stun -> Selene procs.

    You can't react when stunned, less if it's done from behind
    SirSocke wrote: »
    Yeah, you're right, I am a nightblade main and I use selene. But that's only to handle shield stackers and tankheals that where immortal without this extra bit of damage.
    I've gone without proc sets for a long time, but with so many immortals with high damage I felt to do something...
    So tone down shield stackers and tankheals and then proc sets can be disabled completely.
    As long as there were those immortals I will try defend proc sets.
    Sure, every other player is dying real fast and that's not fun (even for me) but someone has to handle those builds. And as everybody hates nightblades I do that dirty job...

    As a Stamblade you can easily kill shield stacker without procs, or at least make them streak away.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Xvorg
    Xvorg
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    Qbiken wrote: »
    SirDopey wrote: »
    Are you able to say whether you guys have the means of seeing whose feedback is from someone that has actually been on the PTS to test these sets based on the patch iteration on the PTS?

    I only say this because there is a portion of the community that will say whatever is necessary to get certain sets nerfed to oblivion because they directly counter their own builds.....

    We do, and we get logs of PTS feedback that's submitted in-game daily. We also have in-game logs that show us what sets players are using on PTS, what types of content they're doing, their builds, skill usage with the sets, how everything is performing, etc. :)

    Every build is different from one another. This is what ESO is known for, people play as they like.
    If in your logs you notice features that appear to be used by all those different playstyles, that might be a sign that the said feature is overperforming.

    Evasion and it's morphs for example, appears in 90% of builds. Stamina or magika. Heavy, medium, light armor.
    In order to keep promoting diversity, such features need to be toned down in order to complement not all builds, but a smaller segment.
    I believe that your logs will show that.

    When will you learn that there are more sources of Major Evasion than Shuffle/Elude??

    Major Evasion:
    Medium Armor Ability: Evasion+Morphs
    Nightblade Assassination Ability: Blur+Morphs
    Armor Set: Hist Bark (Crafted)
    Armor Set: Spectre's Eye (Crafted)
    Armor Set: Gossamer (Loot)

    Minor Evasion:
    Warden Animal Companions Ability: Deceptive Predator (Morph of Falcon's Swiftness)

    And could you back up that 90% of all builds use the Evasion+morphs in PvP?? Evidence? I´ve also seen your suggestions that evasion should be an "nightblade" skill only. Can you explain how that creates divirsity that only one class should have access to a buff (Major evasion) in the game??

    Glorious defender is a very nice set, some time ago I wanted to build a char towards Light attacks and combining it with shuffle and crusader
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Micah_Bayer
    Micah_Bayer
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    BNOC wrote: »
    xylena wrote: »
    Tremorscale does about 2k damage and has already been nerfed twice.

    Skoria does around 5k damage and really needs a delay or telegraph.

    352b2024-cb3b-46f4-a9f1-1ca73a68fdb5.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=K3TokGwcyyEen1%2BK66k31u0wcqJgIafgJ065OkGKNO4%3D

    Watch out for that big 5k hit! It'll get ya, I've got people proccing more double poison damage on me over 5 seconds than Skoria is hitting for.

    This is me at 25k resistances (NO CP but neither does he), getting hit 14k by Selene, and it's not the highest it's been either. I've seen 15k.

    It needs a serious damage nerf not just some basic telegraph - These guys are coming from stealth with incaps.
    Honestly I doubt anyone cares about the telegraph and would trade it off for a damage nerf.

    There is something wrong with this death recap,

    Incapacitating strike hit for 3k and surprise attack for 2k then no way Salene proc is hitting 13.5k

    He was holding Block against those attacks.
  • Micah_Bayer
    Micah_Bayer
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    Hankrabbit wrote: »
    BNOC wrote: »
    xylena wrote: »
    Tremorscale does about 2k damage and has already been nerfed twice.

    Skoria does around 5k damage and really needs a delay or telegraph.

    352b2024-cb3b-46f4-a9f1-1ca73a68fdb5.PNG?sv=2015-12-11&sr=b&si=DefaultAccess&sig=K3TokGwcyyEen1%2BK66k31u0wcqJgIafgJ065OkGKNO4%3D

    Watch out for that big 5k hit! It'll get ya, I've got people proccing more double poison damage on me over 5 seconds than Skoria is hitting for.

    This is me at 25k resistances (NO CP but neither does he), getting hit 14k by Selene, and it's not the highest it's been either. I've seen 15k.

    It needs a serious damage nerf not just some basic telegraph - These guys are coming from stealth with incaps.
    Honestly I doubt anyone cares about the telegraph and would trade it off for a damage nerf.

    There i ssomething wrong with this death recap,

    Incapacitating strike hit for 3k and surprise attack for 2k then no way Salene proc is hitting 15k

    I am sure Selene hitted him for 3,3k Damage. He just added a "1" with Paint or something to the number.

    No way selene hit for 13k. That is just a ridicolous lie.

    He held block on the other atracks
  • leepalmer95
    leepalmer95
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    Must of had a sigil as well.

    It's mathematically impossible otherwise.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Waffennacht
    Waffennacht
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    My opinion of skoria changed when I watched a build get 26 kills in BG with no attack abilities
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • paulsimonps
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    My opinion of skoria changed when I watched a build get 26 kills in BG with no attack abilities

    Then how did he proc skoria?
  • Grumble_and_Grunt
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    BohnT wrote: »
    People think procs are overperforming but fail to realize how op purge/healing/shield stacking/block mitigation is now... without these burst procs your looking at a tank meta worse then dark brotherhood.

    The tank meta reached it's height when People relized that you can have 18k burst in full heavy with procs and poisons,
    if you take away procs the tanks can't do anything and more People are forced to run medium and light again. Procs made cyro more zergy, with more tanks and more gankers and less skillful gameplay

    You are correct....however nerfing procs is not the solution. Introducing proc scaling is. That way tanks dont get huge proc damage compared to say a fully spec'd ganker. After this change though shield stackers would be king which would then need damage to no longer scale off max magicka. Then you choose shield size over damage. May need to include max stamina making less of an impact on damage also.

    After all this happens, we would see better balance.

    Dude just let it go, where is that Shadow Viper forum guy to tell you to learn to adapt etc etc
    PC EU
    Fix Powerful Assault
    #3Qbiken
  • Valencer
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    Tremorscale is a 2-piece version of viper that hits just as hard but is also AoE and auto-applies a ridiculous snare. Why hasnt it been touched?

    Selene hits harder than an Uppercut and has a pretty high proc chance. Telegraph changes nothing - right now you usually get hit while youre CC breaking or while youre heavily snared.

    Skoria hits harder than most abilities and procs off-cooldown on a magplar or mag DK.

    Do the right thing and re-introduce some sanity to PvP
  • pieratsos
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    Valencer wrote: »
    Tremorscale is a 2-piece version of viper that hits just as hard but is also AoE and auto-applies a ridiculous snare. Why hasnt it been touched?

    Selene hits harder than an Uppercut and has a pretty high proc chance. Telegraph changes nothing - right now you usually get hit while youre CC breaking or while youre heavily snared.

    Skoria hits harder than most abilities and procs off-cooldown on a magplar or mag DK.

    Do the right thing and re-introduce some sanity to PvP

    Oh you didnt hear the news ? You are sacrificing a lot of things for those procs. Its the new trend now. Apparently giving up 1 kena 1 veli for selene is a sacrifice now.
  • Doctordarkspawn
    Doctordarkspawn
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    Xsorus wrote: »
    Tanks should be allowed to do damage, last we end up with a game like wow where tanks have no purpose.

    You could genuinely argue they allready -dont- for most of the game.
  • Qbiken
    Qbiken
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    BohnT wrote: »
    People think procs are overperforming but fail to realize how op purge/healing/shield stacking/block mitigation is now... without these burst procs your looking at a tank meta worse then dark brotherhood.

    The tank meta reached it's height when People relized that you can have 18k burst in full heavy with procs and poisons,
    if you take away procs the tanks can't do anything and more People are forced to run medium and light again. Procs made cyro more zergy, with more tanks and more gankers and less skillful gameplay

    You are correct....however nerfing procs is not the solution. Introducing proc scaling is. That way tanks dont get huge proc damage compared to say a fully spec'd ganker. After this change though shield stackers would be king which would then need damage to no longer scale off max magicka. Then you choose shield size over damage. May need to include max stamina making less of an impact on damage also.

    After all this happens, we would see better balance.

    Dude just let it go, where is that Shadow Viper forum guy to tell you to learn to adapt etc etc

    LMAO
  • akray21
    akray21
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    They are buffing Sellistrix to do nearly as much damage as Tremorscale and still have the AoE stun. Time to farm Sellistrix and build for bleed. Apply bleeds, cloak until Sellistrix procs, then go into Ambush/Incap/Execute... You all will always have something to cry about.
  • BohnT
    BohnT
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    akray21 wrote: »
    They are buffing Sellistrix to do nearly as much damage as Tremorscale and still have the AoE stun. Time to farm Sellistrix and build for bleed. Apply bleeds, cloak until Sellistrix procs, then go into Ambush/Incap/Execute... You all will always have something to cry about.

    sellistrix has a 1.5 sec delay just like every proc should have it. Because it deals good damage but you have 1.5 sec to react to it. That is balanced stop defending selene by saying other sets are bad too.
    Jack the Ripper wasn't a nice guys just because Stalin killed more people
  • akray21
    akray21
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    BohnT wrote: »
    akray21 wrote: »
    They are buffing Sellistrix to do nearly as much damage as Tremorscale and still have the AoE stun. Time to farm Sellistrix and build for bleed. Apply bleeds, cloak until Sellistrix procs, then go into Ambush/Incap/Execute... You all will always have something to cry about.

    sellistrix has a 1.5 sec delay just like every proc should have it. Because it deals good damage but you have 1.5 sec to react to it. That is balanced stop defending selene by saying other sets are bad too.
    Jack the Ripper wasn't a nice guys just because Stalin killed more people

    Yeah, but it's AoE is centered on the target when applied, can be applied with any source of damage, can be applied from range, has more opportunities to be applied with dots and bleeds, can proc while your in stealth, and has a large AoE stun.

    Selene's, Tremorscale, and Skoria, have never been a problem for me to fight against.
    Edited by akray21 on July 22, 2017 2:22PM
  • BohnT
    BohnT
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    akray21 wrote: »
    BohnT wrote: »
    akray21 wrote: »
    They are buffing Sellistrix to do nearly as much damage as Tremorscale and still have the AoE stun. Time to farm Sellistrix and build for bleed. Apply bleeds, cloak until Sellistrix procs, then go into Ambush/Incap/Execute... You all will always have something to cry about.

    sellistrix has a 1.5 sec delay just like every proc should have it. Because it deals good damage but you have 1.5 sec to react to it. That is balanced stop defending selene by saying other sets are bad too.
    Jack the Ripper wasn't a nice guys just because Stalin killed more people

    Yeah, but it's AoE is centered on the target when applied, can be applied with any source of damage, can be applied from range, has more opportunities to be applied with dots and bleeds, can proc while your in stealth, and has a large AoE stun.

    Selene's, Tremorscale, and Skoria, have never been a problem for me to fight against.

    it doesn't matter how much Things apply something if you can Counter it under normal circumstances. a stationary aoe is no Problem in cyro but fine for pve. The Problem is procs which have no delay and crazy high damage
  • akray21
    akray21
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    BohnT wrote: »
    akray21 wrote: »
    BohnT wrote: »
    akray21 wrote: »
    They are buffing Sellistrix to do nearly as much damage as Tremorscale and still have the AoE stun. Time to farm Sellistrix and build for bleed. Apply bleeds, cloak until Sellistrix procs, then go into Ambush/Incap/Execute... You all will always have something to cry about.

    sellistrix has a 1.5 sec delay just like every proc should have it. Because it deals good damage but you have 1.5 sec to react to it. That is balanced stop defending selene by saying other sets are bad too.
    Jack the Ripper wasn't a nice guys just because Stalin killed more people

    Yeah, but it's AoE is centered on the target when applied, can be applied with any source of damage, can be applied from range, has more opportunities to be applied with dots and bleeds, can proc while your in stealth, and has a large AoE stun.

    Selene's, Tremorscale, and Skoria, have never been a problem for me to fight against.

    it doesn't matter how much Things apply something if you can Counter it under normal circumstances. a stationary aoe is no Problem in cyro but fine for pve. The Problem is procs which have no delay and crazy high damage

    Even though it doesn't say there is a delay on the tool tip of Selene's, there is in fact a delay from the time it procs, to the time it hits the opponent, giving ample time to dodge. I dodge it very frequently.
    Edited by akray21 on July 22, 2017 2:58PM
  • BohnT
    BohnT
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    akray21 wrote: »
    BohnT wrote: »
    akray21 wrote: »
    BohnT wrote: »
    akray21 wrote: »
    They are buffing Sellistrix to do nearly as much damage as Tremorscale and still have the AoE stun. Time to farm Sellistrix and build for bleed. Apply bleeds, cloak until Sellistrix procs, then go into Ambush/Incap/Execute... You all will always have something to cry about.

    sellistrix has a 1.5 sec delay just like every proc should have it. Because it deals good damage but you have 1.5 sec to react to it. That is balanced stop defending selene by saying other sets are bad too.
    Jack the Ripper wasn't a nice guys just because Stalin killed more people

    Yeah, but it's AoE is centered on the target when applied, can be applied with any source of damage, can be applied from range, has more opportunities to be applied with dots and bleeds, can proc while your in stealth, and has a large AoE stun.

    Selene's, Tremorscale, and Skoria, have never been a problem for me to fight against.

    it doesn't matter how much Things apply something if you can Counter it under normal circumstances. a stationary aoe is no Problem in cyro but fine for pve. The Problem is procs which have no delay and crazy high damage

    Even though it doesn't say there is a delay on the tool tip of Selene's, there is in fact a delay from the time it procs, to the time it hits the opponent, giving ample time to dodge. I dodge it very frequently.

    There is no delay, you can AC selene to hit instantly + the visual clue is .3 seconds Long that's not enough time to react and dodge, the only way to dodge selene is if you already want to dodge before it procs
  • SirSocke
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    What a cool feature. Selene hitting after 0.3 secs. Great, I want it! now!
    Bad news BohnT, there is no possibility to AC Selene because it's a proc without any control by the player. Selene spawns (visual warning), roars (audio warning) and punches at you. No AC possible and enough time to dodge for the victim (you).

    Last night I got some flaming about "What? 800 CP and still using the noobset selene?" After a few minutes of discussing the flamer told me, that he had no stamina left for dodging. "Learn to manage your stamina" I told him. And his answer: "no!".
    So better complaining about something instead of learning how to handle it?
    Bosmer stamina nightblade!
  • BohnT
    BohnT
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    SirSocke wrote: »
    What a cool feature. Selene hitting after 0.3 secs. Great, I want it! now!
    Bad news BohnT, there is no possibility to AC Selene because it's a proc without any control by the player. Selene spawns (visual warning), roars (audio warning) and punches at you. No AC possible and enough time to dodge for the victim (you).

    Last night I got some flaming about "What? 800 CP and still using the noobset selene?" After a few minutes of discussing the flamer told me, that he had no stamina left for dodging. "Learn to manage your stamina" I told him. And his answer: "no!".
    So better complaining about something instead of learning how to handle it?

    Before you post in this thread get your facts right.
    1. You can AC Selene, try a dodge roll when you hear the roar or when an addon Shows you that it procs
    2. This game has lag that will never be resolved period. During lag you can't reliably hear/see and most importantly dodge selene. It will never be resolved so don't start with 'they should fix lag first' it's much easier to add a dealy to selene than to fix the lags
    3. I can show you why a magicka char can not manage it's Stamina against selene:

    1. You have to dodge any selene if you don't want to rely on luck to survive a burst Combo ----> dodge roll every 4 sec now they added a cost Penalty for dodge which lasts for 5 sec so you can't dodge it infinetly.
    2. you can block it if you can't dodge draining a Minimum of 4k stam because no one will only attack you with selene and no one is able to only block in the Moment when selene hits you.
    3. everyone cc's you every 7 sec if he's not a complete pleb so again 5k Stamina drain

    No magicka char can sustain this no matter which spec he is using if he wants to do decent damage and have magicka sustain.

    Stop defending the set just because it carries you, you are the one who has to learn to play without broken sets
  • GreenSoup2HoT
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    akray21 wrote: »
    They are buffing Sellistrix to do nearly as much damage as Tremorscale and still have the AoE stun. Time to farm Sellistrix and build for bleed. Apply bleeds, cloak until Sellistrix procs, then go into Ambush/Incap/Execute... You all will always have something to cry about.

    go test out the set for yourself. its proc is so small. it will be hard to get value from it.
    PS4 NA DC
  • SirSocke
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    Hey BohnT keep calm...
    You have shields, you can dodge, you can block, you can blockcast, everything with magickaregen. So why not invest a little something into stamina if you cannot manage your resources?
    By the way, I can play without "broken sets" and I do, why do you think I can't? Because I use a good set? I nearly never die by selene. It's eye of the ..., mages fury and elemental rage that kills me. So are they all op and need a nerf?
    Bosmer stamina nightblade!
  • akray21
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    PvP'd all day. Guess what... I was not hit by Selene's a single damn time. However, I did have my Selene's dodged many times and had it secure a kill very few times all day long.
  • BohnT
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    SirSocke wrote: »
    Hey BohnT keep calm...
    You have shields, you can dodge, you can block, you can blockcast, everything with magickaregen. So why not invest a little something into stamina if you cannot manage your resources?
    By the way, I can play without "broken sets" and I do, why do you think I can't? Because I use a good set? I nearly never die by selene. It's eye of the ..., mages fury and elemental rage that kills me. So are they all op and need a nerf?

    because i know you in game, there's noone like you for another scrub to add another kill in the 1vX Video.
    This thread is purely focussed on proc sets there are many other Things which Need to be adresd but there is nothing in this game that carries bad Players like selene does.
    A set is op when you can give them to total scrubs and they still manage to get easy kills against much better Players.

    i told you exactly why you can't manage your Stamina even with Investment into it. ven with 1.5k stam regen and 15k stam you can not sustain to dodge and avoid selene properly
  • BohnT
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    akray21 wrote: »
    PvP'd all day. Guess what... I was not hit by Selene's a single damn time. However, I did have my Selene's dodged many times and had it secure a kill very few times all day long.

    PvP'd the whole day, friend of mine used stamnb with selene got 89 killingblows with selene, in every other kill selene varied from 7-11k a long with incap, ambush and surprise attack. There was a time where you used assassin's will to secure a kill now selene does equal damage is more reliable and procs more often.
    You may need to learn how to AC it, just because you can't do it doesn't mean it's undoable.

    Talk to the very good pvp players they'll all tell you that selene is completely broken and needs to be nerfed to bring some skill back in the game it's not like I a complete scrub say that it's broken, no in every good duel tournament and small group tournament the thing is banned for how unbalanced it is.
  • akray21
    akray21
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    BohnT wrote: »
    akray21 wrote: »
    PvP'd all day. Guess what... I was not hit by Selene's a single damn time. However, I did have my Selene's dodged many times and had it secure a kill very few times all day long.

    PvP'd the whole day, friend of mine used stamnb with selene got 89 killingblows with selene, in every other kill selene varied from 7-11k a long with incap, ambush and surprise attack. There was a time where you used assassin's will to secure a kill now selene does equal damage is more reliable and procs more often.
    You may need to learn how to AC it, just because you can't do it doesn't mean it's undoable.

    Talk to the very good pvp players they'll all tell you that selene is completely broken and needs to be nerfed to bring some skill back in the game it's not like I a complete scrub say that it's broken, no in every good duel tournament and small group tournament the thing is banned for how unbalanced it is.

    You JUST contradicted yourself. You say people need to learn how to use it, and that GOOD players say it's broken. Then you say it doesn't take skill.

    Just because you can't dodge it doesn't mean it's undoable.
  • BohnT
    BohnT
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    ✭✭
    akray21 wrote: »
    BohnT wrote: »
    akray21 wrote: »
    PvP'd all day. Guess what... I was not hit by Selene's a single damn time. However, I did have my Selene's dodged many times and had it secure a kill very few times all day long.

    PvP'd the whole day, friend of mine used stamnb with selene got 89 killingblows with selene, in every other kill selene varied from 7-11k a long with incap, ambush and surprise attack. There was a time where you used assassin's will to secure a kill now selene does equal damage is more reliable and procs more often.
    You may need to learn how to AC it, just because you can't do it doesn't mean it's undoable.

    Talk to the very good pvp players they'll all tell you that selene is completely broken and needs to be nerfed to bring some skill back in the game it's not like I a complete scrub say that it's broken, no in every good duel tournament and small group tournament the thing is banned for how unbalanced it is.

    You JUST contradicted yourself. You say people need to learn how to use it, and that GOOD players say it's broken. Then you say it doesn't take skill.

    Just because you can't dodge it doesn't mean it's undoable.

    With a long of 130 you don't need to dodge it the enemy won't see it fast enough. And if you say that learning to dodge is part of skilled gameplay you should maybe stick to a different game.
    With lags it's impossible to dodge it every time and one hit is often enough to up the burst to s critical amount of damage.
    You have to dodge/avoid every selene proc while the enemy mostly has to be lucky once so luck decides who wins not player skill
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