ZOS_BrianWheeler wrote: »Any fixes we find get pushed right to Live at this point.
BATTLEGROUNDS = ELITE
How are people supposed to afford that much of Poisons / Immo potions?
Since without them you're in clearly disadvantaged.
TequilaFire wrote: »mihaiisraging wrote: »
Uh, you guys do realize with just a little effort you can make your own poisons/potions like a lot of us do.
Drakkdjinn wrote: »I started dark brotherhood DLC the other day, which has been out for years. For content focused on stealth/assassination, there's a lot of stealth mechanics bugs in this DLC alone. Pretty absurd since i've been paying for ESO+ and Morrowind is now out.
Not even gonna get into Cyrodiil lol
mihaiisraging wrote: »BATTLEGROUNDS = ELITE
How are people supposed to afford that much of Poisons / Immo potions?
Since without them you're in clearly disadvantaged.
This is what I am saying everyday:"why do no they make pvp more rewarding?"TequilaFire wrote: »mihaiisraging wrote: »
Uh, you guys do realize with just a little effort you can make your own poisons/potions like a lot of us do.
Idk about you,but when you spend 1k for every bg (10immo pots) and you receive ~4k ap it is not rewarding. I need 500k ap to buy a motif and sell it for 80k. That means 125 wins (only if I win every match,wich is not possibille...) to get 500k ap and get 80k back . So even if I have 100% win rate I still lose 45k...and tbh you win like 50% so I lose like 65k. So all in all my rewards are somewhere between -50% and -100% compared with what I spend.
And if you do not use crafted pots...sorry,but it is like buying a 200hp car and refill it with gas, instead of oil.
Tavore1138 wrote: »mihaiisraging wrote: »BATTLEGROUNDS = ELITE
How are people supposed to afford that much of Poisons / Immo potions?
Since without them you're in clearly disadvantaged.
This is what I am saying everyday:"why do no they make pvp more rewarding?"TequilaFire wrote: »mihaiisraging wrote: »
Uh, you guys do realize with just a little effort you can make your own poisons/potions like a lot of us do.
Idk about you,but when you spend 1k for every bg (10immo pots) and you receive ~4k ap it is not rewarding. I need 500k ap to buy a motif and sell it for 80k. That means 125 wins (only if I win every match,wich is not possibille...) to get 500k ap and get 80k back . So even if I have 100% win rate I still lose 45k...and tbh you win like 50% so I lose like 65k. So all in all my rewards are somewhere between -50% and -100% compared with what I spend.
And if you do not use crafted pots...sorry,but it is like buying a 200hp car and refill it with gas, instead of oil.
Why not simply craft your own potions or poisons, they cost nothing to make and you can easily grab the ingredients while you level or quest or just run around killing mobs for xp? I have yet to pay for a potion or food in all the time I have played...
If someone que's for Battle Grounds and then decides to go open a chest or fight a boss, they deserve to lose their progress. Que when you're ready to play and not before. There's no need to build a feature that prevents groups from forming smoothly to satisfy a small subset of players doing something they shouldn't be doing.
But there are a plethora of problems with the grouping tool beyond this. It doesn't match groups evenly, either in number or level. There don't even appear to be two promised tiers (vet and non vet).
Personally I've been able to get into BGs in less than 6 minutes every time. So the ready check isn't as big an issue for me as all the other grouping issues.
My worst surprise was when I switched onto my level 10 alt, who I created for Morrowind, and qued for a BG. I got matched with CP400s and above.
CP doesn't have anything to do with anything in Battlegrounds...
Uncle_Sweetshare wrote: »Submitted for a full refund of Morrowind and uninstalled today. ZOS has made it abundantly clear that they're not capable of properly managing this game, and shall receive no further patronage from me.
RIP Battlegrounds 2017-2017.
Not just battlegrounds. Group finder is broken now too.
Timer for me starts around 40 sec. I wait until there is about 10-20 s left on the timer to accept. But, then it puts me back into queue. Seconds later I am kicked out of the queue automatically. The whole system is finicky.
Hi ZOS,
Here's a recap of my friends and I experience.
Solo queue: Works good (90% works). Wait time 2-5 mins.
3+ person queue: Sometimes works (50% works). Other times gets funky error messages previously identified by community. Wait time 15-45mins.
4 person queue: Doesn't work most of the time (10% works). Constantly getting error messages. Have to click ready button every 30secs to 1min. Wait time 45+ mins. We play Cyrodiil while we wait now.
Reduce wait times: I can't imagine there aren't enough players to complete match making. Instead of doing ready checks, just kick players who are inactive for 2 mins in a game. Just get the games started.
Limit the coding effort: Stop prioritizing groups vs solo queue people. Just put them all into full 4 person teams with whatever combination available. To be honest, if you queue solo, your chances of winning the objectives of the game mode are low anyways.
Thanks,
Skoomah