Well at 20% they should die. That's average 4-5k hp of your max and any execute like beam, killers blade, executioner have scaling damage to targets below % hp meaning they would all kill you almost instantly as well. Executioner and killers blade more so than beam because you can ani cancel it.
grim_tactics wrote: »
With 1 shield I get, what, 7k in NonCP- and with two stacked it's a total of maybe 11k. So I get (for 5 seconds max) the same health as a DK. That's it. NB burst is much higher because the passives the burst has as far as debuffing you in the process to follow up attacks which hit harder. My MagSorc does not do 18k in 1 second - I would love to know how your MagSorc can do 18k in 1 second.
With my NB - I can kill someone in BGs before the animation of them being stunned even finishes.
grim_tactics wrote: »
With 1 shield I get, what, 7k in NonCP- and with two stacked it's a total of maybe 11k. So I get (for 5 seconds max) the same health as a DK. That's it. NB burst is much higher because the passives the burst has as far as debuffing you in the process to follow up attacks which hit harder. My MagSorc does not do 18k in 1 second - I would love to know how your MagSorc can do 18k in 1 second.
With my NB - I can kill someone in BGs before the animation of them being stunned even finishes.
What do you suggest they change it to? Remove their ability to execute completely or change he % it procs at
That's why it's called an execute.....
go to hui with ur suggestion
and everyone who offer the such things can go the same way
Endless Fury was the top performing execute months before Morrowind. Did people dispute that?
I don't know what would be best to change, but currently it over performs and has for a while to be honest. Maybe make it so ONLY if the sorc who cast it hits you below 20% it goes off, not a random hit from Joe the plumber who just sniped me from over half health and proc'd an execute..
You're not understanding my point, what makes it over powered is that I can be hit with a fury at say 60% health, LoS or run or whatever but if ANYONE hits me with something that drops me to 20% I'm insta dead, essientially meaning you can be executed from very high health and there is no counter.
This isn't a bias opinion, like I said I've mained a DW magsorc for a long time, and I recall even speaking to you about it on my other account 'Psychotic13' I've just switched back to my magblade and you realise how much free AP fury gives you.
Grown ups talking here kid
Joy_Division wrote: »
Whenever I brought up Mage's Fury as an excellent execute, on that I personally thought and argued was better than Radiant Destruction, in the many many "nerf RD" threads, I was derided and accused of being a templar apologist.
In various sorcerer threads, I have always maintained that a sorcerer ought to have endless fury front barred in all content of the game because the skill was strong and versatile. Numerous PvE and PvP players disagreed.
Ever since ZoS made is so this skill was not reflectable, I have always felt it was hands down the most versatile and easiest to use execute. Hardly anyone took my opinion seriously, let alone agreed with me.
Fast forward to now when even PuGs know how not to die to Radiant Destruction and a dumb BG scoring system, people are all of a sudden appreciating what I have said for years even though nothing has changed about Mage's Fury.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
FearlessOne_2014 wrote: »
This is me doing nearly everything wrong on my first outing.https://youtu.be/wtwSDDzKnHY
That was a pretty successful outing. Which was completely disheartening to me. Basically confirmed my worst nightmare. ProcBlade takes no skill what so ever. Just farm the gear, put it on, and let it kill for you. GGWP
Think of it this way, when you're hit by fury over 20% you have four seconds to dodge roll, cloak, vigor, rally, BoL, or shield up.
I think Endless Fury became the top execute when they made the explosion fire the instant you hit the skill, before your character even goes through the animations. If someone is less than 20% health, there's zero delay in the execute proc once you active the skill. No other execute does that.
The funny thing is, most top Templar builds have dropped RD entirely in BGs. So, as predicted, the RD nerf was probably a bit too much.
Joy_Division wrote: »
Not true about the instant execute. I know for sure RD acts in the same manner. I think the magicka NB ranged one act in this manner (though I cant say for sure about the NB; it's been so long since I have used it).
What's I find the most amusing about RD is how all the people who insisted they knew how to balance the skill better than Zos have zero clue. They begged ZoS for a ranged nerf and how that was the crux of the matter; yet here we are, still has max range still scales at 50%, still undogable, still has all the aspects that people were insisted were OP and the skill is almost pointless Vs. competent BGs opponents.
This is just another nerf sorc thread made by people who havent seemed to comprehend the past two years have of collective nerfs have sucked much of the life out of this game.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Joy_Division wrote: »
Whenever I brought up Mage's Fury as an excellent execute, or that I personally thought and argued was better than Radiant Destruction, in the many many "nerf RD" threads, I was derided and accused of being a templar apologist.
In various sorcerer threads, I have always maintained that a sorcerer ought to have endless fury front barred in all content of the game because the skill was strong and versatile. Numerous PvE and PvP players disagreed.
Ever since ZoS made is so this skill was not reflectable, I have always felt it was hands down the most versatile and easiest to use execute. Hardly anyone took my opinion seriously, let alone agreed with me.
Fast forward to now when even PuGs know how not to die to Radiant Destruction and a dumb BG scoring system, people are all of a sudden appreciating what I have said for years even though nothing has changed about Mage's Fury.
I don't know what would be best to change, but currently it over performs and has for a while to be honest. Maybe make it so ONLY if the sorc who cast it hits you below 20% it goes off, not a random hit from Joe the plumber who just sniped me from over half health and proc'd an execute..
You're not understanding my point, what makes it over powered is that I can be hit with a fury at say 60% health, LoS or run or whatever but if ANYONE hits me with something that drops me to 20% I'm insta dead, essientially meaning you can be executed from very high health and there is no counter.
This isn't a bias opinion, like I said I've mained a DW magsorc for a long time, and I recall even speaking to you about it on my other account 'Psychotic13' I've just switched back to my magblade and you realise how much free AP fury gives you.
Grown ups talking here kid
Endless fury needs to be deleted or reworked its ridiculous, you Insta die if you hit 20% health and been hit with fury anytime in the previous few seconds.
I've mained a magsorc for aslong as I can remember aswell.
leepalmer95 wrote: »
Fury was the worst execute in the game and because it's only good in battlegrounds in 1 gamemode it needs nerfing or deleted?
Forum logic.
FearlessOne_2014 wrote: »
This is me doing nearly everything wrong on my first outing.https://youtu.be/wtwSDDzKnHY
That was a pretty successful outing. Which was completely disheartening to me. Basically confirmed my worst nightmare. ProcBlade takes no skill what so ever. Just farm the gear, put it on, and let it kill for you. GGWP
The-Baconator wrote: »
Fury only recently became worth the bar slot. Back in IC\Orsinium\TG erra the skill was so bad that just about everyone I knew that soloed\small maned on a sorc dropped it for inner or other utility skills. From personal experience the damage was never the problem, the issue was I would burst someone to literally <10% hp only to watch the explosion occur 1-2 seconds later after the opponent had already healed\shielded or it wouldn't even go off it all. This is ofc why it's so good right now, it's essentially a fire and forget move that makes getting bursted to <20% hp insta death for those not permablocking. Personally even as a sorc I found the skill to be a bit much after trying it for the first time following a long hiatus (when the fix\buff occurred) but that's just me ofc.
Also as many have said, PLEASE just redo how the scoring system works in BGs. Sorc kill stealing in TDM is just one of the many examples of how battlegrounds medal\scoring system needs restructured.
I think both RD and Impale have some animation before the first tick of damage, whereas the Endless Proc ticks immediately before your character starts the animation.
But yeah, as a lot of players were saying at the time, the issue with RD was the range.
In would say to remove the 4 second timer on it.
I think Endless Fury became the top execute when they made the explosion fire the instant you hit the skill, before your character even goes through the animations. If someone is less than 20% health, there's zero delay in the execute proc once you active the skill. No other execute does that.
The funny thing is, most top Templar builds have dropped RD entirely in BGs. So, as predicted, the RD nerf was probably a bit too much.
FearlessOne_2014 wrote: »
This is me doing nearly everything wrong on my first outing.https://youtu.be/wtwSDDzKnHY
That was a pretty successful outing. Which was completely disheartening to me. Basically confirmed my worst nightmare. ProcBlade takes no skill what so ever. Just farm the gear, put it on, and let it kill for you. GGWP
Waffennacht wrote: »Wrath. It steals all kills. A lot of players are learning that sorc is one of the best in BGs because of streak and wrath. Proc MBs are also top dogs, but can't steal kills.
I was desperately trying mTemp, the moment I went to mSorc I actually had fun