Yolokin_Swagonborn wrote: »asuitandtyb14_ESO wrote: »I do not understand how Zenimax is okay selling this product. I wish I knew what Todd Howard does to dull the pain.
Because Zenimax isn't Bethesda or Todd Howard. Todd has Nothing to do with this project and for good reason. The elder scrolls franchise is Bethesda's baby, ZOS is like step parents that exploit their children for youtube views.
The entire reason Zenimax Media created Zenimax Online Studios was to exploit all the Juicy intellectual property Zenimax owns. Zenimax is just another soul-less Game- Studio-buying conglomerate like EA. They own id software, Arkane studios, BattleCry studios, etc. All they do is sit on IP, and figure out when to exploit it for mass cash or sue other companies to exploit them for max cash like they did with oculus.
If you feel that ZOS is incapable of capturing the heart and soul of Morrowind with this so called "chapter" that is really a DLC, then you are right. It was never designed for that, it was designed only to capture wallets.
asuitandtyb14_ESO wrote: »asuitandtyb14_ESO wrote: »I came back to ESO for the Morrowind "dlc", and only because it was Morrowind. Morrowind has a special place in my heart; it was the first rpg of it's kind that I had ever played at the time of it's release. It really captivated me, it still does, and I would guess that's true for a lot of other, older folks as well. So the bar has already been set pretty high.
Now I knew that I would have to make some internal compromises to enjoy this "dlc", obviously they wouldn't recreate everything. However, at the end of the day I am paying the same price for this "dlc", that I paid for Morrowind back in 2002, so I was expecting quality. Wow was I wrong.
This "dlc" added some prettier, updated textures (for the most part). That's it, that's the good. It completely butchered everything else. Lore, culture, locations, architecture, outfits and armor, the Dunmer themselves. Absolutely butchered. This "dlc" needs to be treated like a Michael Bay movie to be enjoyed; you need to grit your teeth, and turn off that brain. Now if you've never played any TES game (especially Morrowind) and/or do not give any you know whats about the lore or the charm of TES 3: Morrowind, then this may be quite enjoyable- I wouldn't know.
I do not understand how Zenimax is okay selling this product. I wish I knew what Todd Howard does to dull the pain.
. Lore, culture, locations, architecture, outfits and armor, the Dunmer themselves. Absolutely butchered.
Vague much?
I admit to have not having seen the whole of Morrow yet.
but so far i have not seen butchered Dunmer.
Were they being filleted for a nice thin sliced Dunmer snitzel?
Were they being ground up for a tasty Dunmer meatloaf?
Were they being chunked for a hearty Dunmer Chili Con Shroom?
Got recipes?
So far I am enjoying Morrow quite a bit.
The criticism i would give it is that it feels and plays more like Orsinium, Hews, Gold than Auridon, Stonefalls or Glenumbra. The quests are long and involved and often take quite a bit more playtime than say the "early zone" quests do. They often rely on skills noty normally unlocked and developed for starting characters.
The feel is more "advanced content" than "opener content" in almost every way.
Now, for me, that is a good thing. long time player, many advanced characters, full opportunity to take new wardens over to mainland starter zones for leveling.
but for those who are starting new, starting out in this zone is a less "starter friendly" situation than the mainland was.
So, IMO as a starter zone someone plays a new character, perhaps their first one, i do not think this will provide as good a sense of gameplay as it should.
On the other hand, for longer term folks like me, its great.
So, while i feel it lived up to its expectations for me (so far) i do not think it has shown itself to be a good starter zone for new players.
Now, if i do find Dunmer-based recipes... that will be even better.
I'm sorry that you could differentiate a figurative verb from a literal one. What it means is that Zenimax did do a good job of respecting the source material.
I'm pretty upset I spent so much on a crappy version of Orisinium, which IMO has better story and more content. The only reason this got labelled an "expansion" is because it included a new class. Morrowind feels empty. There's a lot of land mass, but it's like they forgot to put spawns in a lot of places and just feels empty. In addition to that you've tons and tons of seemingly accessible doors that you alas can not access. It's incomplete. They released it unfinished is the bottom line. With BGs being utterly broken you have an "expansion" that barely functions. It's a huge disappointment.
agree with this. I haven't done any quests for a long time and still appreciate this expansion. Battlegrounds, warden, new area, new sets. Sustain overhaul. It's been fun to adaptThe shining part of Morrowind is the exploration and story.
The new trial is content for those who enjoy trials and end game challenges, PvP battlegrounds for those who wanted small scale PvP.
The expansion has a lot of content for people, sure it probably could have been a DLC and priced better but overall the content is spot on what was needed.
The_Patriarch wrote: »Yolokin_Swagonborn wrote: »asuitandtyb14_ESO wrote: »I do not understand how Zenimax is okay selling this product. I wish I knew what Todd Howard does to dull the pain.
Because Zenimax isn't Bethesda or Todd Howard. Todd has Nothing to do with this project and for good reason. The elder scrolls franchise is Bethesda's baby, ZOS is like step parents that exploit their children for youtube views.
The entire reason Zenimax Media created Zenimax Online Studios was to exploit all the Juicy intellectual property Zenimax owns. Zenimax is just another soul-less Game- Studio-buying conglomerate like EA. They own id software, Arkane studios, BattleCry studios, etc. All they do is sit on IP, and figure out when to exploit it for mass cash or sue other companies to exploit them for max cash like they did with oculus.
If you feel that ZOS is incapable of capturing the heart and soul of Morrowind with this so called "chapter" that is really a DLC, then you are right. It was never designed for that, it was designed only to capture wallets.
^^ This person gets it.
Uncle_Sweetshare wrote: »I couldn't care less about the lack of content in Vvardenfell, I just can't believe they shipped Battlegrounds as is. It lacks every feature that every other MMO has implemented with their arena style PvP in the past 20 years, and ZOS shows no intention of improving upon the current Battlegrounds features. It's a joke.
asuitandtyb14_ESO wrote: »Heart of Thorns was an expansion. Legion was an expansion. They added substantial content. This is a dlc. Set some standards.
Problem is you really really think it will improve!!asuitandtyb14_ESO wrote: »
The_Patriarch wrote: »Yolokin_Swagonborn wrote: »asuitandtyb14_ESO wrote: »I do not understand how Zenimax is okay selling this product. I wish I knew what Todd Howard does to dull the pain.
Because Zenimax isn't Bethesda or Todd Howard. Todd has Nothing to do with this project and for good reason. The elder scrolls franchise is Bethesda's baby, ZOS is like step parents that exploit their children for youtube views.
The entire reason Zenimax Media created Zenimax Online Studios was to exploit all the Juicy intellectual property Zenimax owns. Zenimax is just another soul-less Game- Studio-buying conglomerate like EA. They own id software, Arkane studios, BattleCry studios, etc. All they do is sit on IP, and figure out when to exploit it for mass cash or sue other companies to exploit them for max cash like they did with oculus.
If you feel that ZOS is incapable of capturing the heart and soul of Morrowind with this so called "chapter" that is really a DLC, then you are right. It was never designed for that, it was designed only to capture wallets.
^^ This person gets it.
asuitandtyb14_ESO wrote: »Care being more specific? In which way "dunmers got completly butchered", what does that even mean.
Culturally, they are so mild! In TES 3 I had to work my butt off to not get shanked. They hated "outsiders", even mainland Dunmer. Dunmer of Vvardenfell should be dour, grim, aggressive and slightly psychotically religious.
asuitandtyb14_ESO wrote: »This "dlc" added some prettier, updated textures (for the most part). That's it, that's the good. It completely butchered everything else. Lore, culture, locations, architecture, outfits and armor, the Dunmer themselves. Absolutely butchered.
asuitandtyb14_ESO wrote: »
I guess you don't realize that this version of Morrowind is set like 300 years BEFORE TES III: Morrowind. Of course the structures are going to be different. Of course the landscape is going to be a little different, *** Vvardenfell is an active volcano, for snowflaking out loud. And armor styles, yeah like clothes styles don't change every two weeks.
asuitandtyb14_ESO wrote: »Care being more specific? In which way "dunmers got completly butchered", what does that even mean.
I would encourage you to play TES 3 when you have some time, it'll be a way better explanation than my words.
Physically, they are too pretty. Not many have the tattoos, scarring and grit in the voice that is a Dunmer standard. Also, they are cursed with red eyes and red eyes only. Anytime I see otherwise I want to turn the game off immediately.
Culturally, they are so mild! In TES 3 I had to work my butt off to not get shanked. They hated "outsiders", even mainland Dunmer. Dunmer of Vvardenfell should be dour, grim, aggressive and slightly psychotically religious.
Joy_Division wrote: »Morrowind and Baldur's Gate are the two old school RPGs so embedded with nostalgia that it's almost pointless to have an objective conversation about them.
drakhan2002_ESO wrote: »It's not a DLC, it not an expansion...it's a Chapter. Get your "lore" right!
drakhan2002_ESO wrote: »It's not a DLC, it not an expansion...it's a Chapter. Get your "lore" right!
No, it's just a DLC, with the bonus of a new (rather mediocre) class. I would say it's comparable in content to Orsinium. It's enjoyable enough, but definitely not worth $40.
The hype made it an even bigger letdown too. For example, from the awesome trailer I expected the Naryu storyline to be this epic thing. The reality is that's it's a glorified fetch quest that barely features Naryu.
I think if this had been released as a 2500 Crown DLC without all the crazy overhype it would have been regarded as a huge hit. But at $40, with all the crazy hype that almost made it sound like a stand-alone game, it's a serious disappointment.
asuitandtyb14_ESO wrote: »The volcano in question is called "Red Mountain". It is not active, and will not be active from this game's year until TES 3. It is however dormant volcano. Therefore the landscape will not be changing from magma.
asuitandtyb14_ESO wrote: »Clothing does change over time. I'm not arguing that. However the clothing and armor in this dlc that are direct copies from their origins in TES 3 are done very poorly in this dlc, and do not do them justice. I hope you can understand this difference.
drakhan2002_ESO wrote: »It's not a DLC, it not an expansion...it's a Chapter. Get your "lore" right!
No, it's just a DLC, with the bonus of a new (rather mediocre) class. I would say it's comparable in content to Orsinium. It's enjoyable enough, but definitely not worth $40.
The hype made it an even bigger letdown too. For example, from the awesome trailer I expected the Naryu storyline to be this epic thing. The reality is that's it's a glorified fetch quest that barely features Naryu.
I think if this had been released as a 2500 Crown DLC without all the crazy overhype it would have been regarded as a huge hit. But at $40, with all the crazy hype that almost made it sound like a stand-alone game, it's a serious disappointment.
asuitandtyb14_ESO wrote: »This "dlc" added some prettier, updated textures (for the most part). That's it, that's the good. It completely butchered everything else. Lore, culture, locations, architecture, outfits and armor, the Dunmer themselves. Absolutely butchered.
Wolfenbelle wrote: »asuitandtyb14_ESO wrote: »This "dlc" added some prettier, updated textures (for the most part). That's it, that's the good. It completely butchered everything else. Lore, culture, locations, architecture, outfits and armor, the Dunmer themselves. Absolutely butchered.
Your opinion is just that...your opinion. It carries no more nor less weight than anyone else's opinion. I have been playing Morrowind the last couple of weeks and, despite the fact that the mushroom esthetic is not my thing, I have thoroughly enjoyed this zone. Yesterday I completed the quest line that gives a scale model of Vvardenfell as a reward. I love it and have already set it up in my Grand Topol island home. For me, it's the best quest reward yet.
In some respects, Morrowind is quite different from the base ESO game and previous DLCs. As such, it offers increased variety to the game's overall content. Also, it does not copy the previous solo-game version, but is set nearly 1000 years in the past. So it doesn't "butcher" anything, but adds to the lore of the series. I'm not a lore geek, but for those who are, this should open a whole new perspective on the lore.
Sorry if it doesn't meet your expectations, but for me it's been a delight.
I think Wrothgar was bigger and better DLC. This is PvE horse simulator.
asuitandtyb14_ESO wrote: »Heart of Thorns was an expansion. Legion was an expansion. They added substantial content. This is a dlc. Set some standards.