PS4_ZeColmeia wrote: »Thrasher91604 wrote: »Oh boo hoo. 1 point is insignificant. There are more important things for ZoS to do.
I beg to disagree. I do everything on 1 character with 314 skill points. I NEED the rest of my pvp skill points (13), the 8 from morrowind and this 1 point to finally have a few more options on my character for playing my style and access to every key (not all by any means) skills.
If you're alt happy then yes, you don't need this 1 skill point because you probably level through the main storyline and are fine to do the specific role, but for those of us who are not the skill point is important.
Not so. There are absolutely zero books in Shalidor's Library that you can't get, and any book that you can't get in Eidetic Memory is a bug, as any book that is quest-locked should appear somewhere else after the quest is complete.aliyavana I get your point and agree with you. But let me shatter your completionist world for a moment. There are hundreds of lore books that are not available to new players/old players/different factions. Yet, they are part of Shalidor's Library and will always stay grayed out/undiscovered. One skill point is nothing compared to that.
Carbonised wrote: »@aliyavana As a fellow completionist I really feel for all the dung you're getting for raising this very relevant and pertinent question. Essentially it can all be summed up in "your issue does not apply to me or my playstyle, therefore I deem it utterly irrelevant". Well guess what, the world doesn't revolve around you or your needs ('you' being all the people who provide nothing but irrelevant opinions of their subjective feelings about this situation).
Meanwhile, the devs are absent and only crickets are heard from them. Even though they specifically mentioned in ESO live that a new character would not be able to get the skill points from both tutorials - a falsehood, as it turned out.
Apart from the skillpoints there's also the issue of 1 eidetic memory book only obtainable on the boat ride in the tutorial, thus not obtainable for existing characters.
I made this thread on the beta forums already but, if you do the morrowind tutorial on a new character, you are granted a skillpoint at the end of it and after they leave vvardenfell they can do the wailing prison for another skillpoint as well. Existing characters cannot do the morrowind tutorial so are locked out of a skillpoint. So perfectionists would have to create a new character in morrowind so they are not locked out of one skillpoint. This was reported in the beta by me and many others and still it remains an issue.
Before I get flamed by the "its only a skillpoint, how will one affect you when there is enough skillpoints in the game"? crowd id like to say that I have 330ish skillpoints and have a skillpoint into anything I would ever need, however the goal to get every skillpoint in the game remains impossible all because you created a character before morrowind existed.
And before I get attacked by the "have you checked on live? didn't eso live say it was fixed? zos said it was!" crowd, yes I tested it the week before morrowind went live and also now that morrowind is live morrowind created characters that can access the tutorial will have a skillpoint more than non morrowind characters.
necronomniconb14_ESO wrote: »idk, my warden didnt get the option to do (or skip even) the original tutorial after going to the mainland so it seems fair to me, it just seems if you have morrowind the tutorial is replaced with the new one... which is much quicker anyways and a refreshing change of scenery
A large yellow rectangle
Yes, they said exactly that. So the fact that this isn't what is happening is clearly not intended.Mattock_Romulus wrote: »Thought the Devs said you get a max of one point from only one tutorial. If you do both tutorials you only get one point.
Not that. New characters who skip the tutorial can also do thst quest, and they will have already got the extra skill point. That would give them another extra skill point.TheShadowScout wrote: »or by attaching iot to the quest to prove the governors involvement I guess
I'm not sure how any of you have missed this. Creating a new character does not lock you out of a skill point. You simply must go to Daggerfall, Davon's Watch or any city for that matter that isn't on Vvardenfell. You will be approached by a hooded figure and get an undeletable quest to meet with a mysterious benefactor. This starts the quest for the original tutorial, thus you do not lose the skill point, you just get a fancy new immersive quest for it.
Yes, they said exactly that. So the fact that this isn't what is happening is clearly not intended.Mattock_Romulus wrote: »Thought the Devs said you get a max of one point from only one tutorial. If you do both tutorials you only get one point.
Well yes, that would be easiest, but as you say, that won't go down very well. The second easiest thing to do would be to allow existing characters to play the Broken Bonds tutorial.So - the answer is to remove one skill point from new characters. Not sure how popular that would be but I'm ok with it. Skills would probably have to reset.Yes, they said exactly that. So the fact that this isn't what is happening is clearly not intended.Mattock_Romulus wrote: »Thought the Devs said you get a max of one point from only one tutorial. If you do both tutorials you only get one point.
Well yes, that would be easiest, but as you say, that won't go down very well. The second easiest thing to do would be to allow existing characters to play the Broken Bonds tutorial.So - the answer is to remove one skill point from new characters. Not sure how popular that would be but I'm ok with it. Skills would probably have to reset.Yes, they said exactly that. So the fact that this isn't what is happening is clearly not intended.Mattock_Romulus wrote: »Thought the Devs said you get a max of one point from only one tutorial. If you do both tutorials you only get one point.