Joy_Division wrote: »
- I think @Wrobel and @ZOS_RichLambert should open world on a mDK on Trueflame every night for the entirety of this Update. I'm thinking this is the only way I'll ever see another patch notes I'd actually look forward to reading
ZOS_GinaBruno wrote: »
Nightblade
- Assassination
- Grim Focus:
- You can now fire multiple Assassin’s Will or Assassin’s Scourge bow procs from a single cast of this ability and its morphs.
- Increased the amount of Light or Heavy Attacks needed to obtain an Assassin’s Will or Assassin’s Scourge bow proc to 5 attacks from 4.
- Merciless Resolve (Grim Focus morph): Reduced the duration of the snare from this morph’s Assassin’s Will bow proc to 3 seconds from 5 seconds.
Developer Comments:Allowing you to fire multiple Assassin’s Will procs from a single cast of Grim Focus should streamline the ability usage by eliminating the need to recast it early. We’ve increased the amount of attacks needed to obtain a proc slightly, but the net result should be an increase in Nightblade PvE DPS with the extra global cooldowns.
Am I missing something, @ZOS_RichLambert said faster heavy attacks but all I see is faster flame and frost heavy attacks and not lightning?
I'm getting tired of the *** said on ESO Live, say it right next time.
Some target dummy numbers:
Lightning heavy attacks take 2.5 seconds to fully channel
With 75 points in Tenacity, they restore 4140 Magicka, equaling 1656 per second, or an additional 828 Magicka regen while spamming heavy attacks.
Fire heavy attacks take 2.18 seconds to fully charge
With 75 points in Tenacity, they restore 3218 Magicka, equaling 1476 per second, or an additional 738 Magicka regen while spamming heavy attacks.
It also seems like Lightning heavy attacks still do more overall damage than fire, though I'm using a template Sorc, so my numbers could be skewed.
It's stupid, ZOS know full well if they use their "hard data" to see peoples DPS that lightning heavy attacks are being used but they fail to mention it on ESO Live that heavy attacks from a lightning staff wont be increased, so everyone gets happy only to see that a lightning staff won't be affected by this.SorataArisugawa wrote: »Am I missing something, @ZOS_RichLambert said faster heavy attacks but all I see is faster flame and frost heavy attacks and not lightning?
I'm getting tired of the *** said on ESO Live, say it right next time.
Typical Wroble if you ask me...
The resource return change is nice, but are you kidding me? I truly don't know why I am not surprised by this anymore.
Joy_Division wrote: »[6] I think @Wrobel and @ZOS_RichLambert should open world on a mDK on Trueflame every night for the entirety of this Update. I'm thinking this is the only way I'll ever see another patch notes I'd actually look forward to reading
Mordenkainen wrote: »LiquidPony wrote: »Mordenkainen wrote: »LiquidPony wrote: »Mordenkainen wrote: »So instead of buffing the NBs magicka skills a little to make them PvE-wise just a little more viable compared to literally any other class.
We get 1 more required attack to fire Assassins Will. And the change of being able to fire it multiple times from a single cast is so braindead it hurts reading this.
I have trouble weaving (That bug you were too lazy to fix and instead declared a feature so long ago) already and get stuck in my animation 50% of the time in fights.
Yes, let's add more complication to the class that already requires you to have parkinson to play it effectively. A+ Horse dung.
How do you imagine NB players ZOS? Do we have to drink 50 cans of energy drinks a day to play this class 'right' ?
Seriously, if you want your players to do this weaving *** more and more with each patch, fix its animation hiccups.
And honestly, the Spectral Bow hits for about 65% of what Crystal Fragments from the sorcerer hits for. What do Sorcerers have to do to get their inhumane crystal frag crit? Press 1 button.
NBs? We need to do the light attack weaving *** dance for about half of the performance of a skill another class needs to push only 1 button for. Getting the spectral bow also takes ages compared to just press the crystal frags button.
And those 8% from minor berserk the skill grants not even remotely evens this out. If it would, people would actually ask for NBs for trials.
@Mordenkainen ... ... I just almost can't even ...And honestly, the Spectral Bow hits for about 65% of what Crystal Fragments from the sorcerer hits for. What do Sorcerers have to do to get their inhumane crystal frag crit? Press 1 button.
You got a source for that?
Yolo sorc parse, where the max frag proc was a little over 50k:
http://image.prntscr.com/image/50d05e9517704ad58a77e5a668384d02.png
Magblade parse, same boss, where the max Assasin's Will proc was 61k (and the buff/debuff uptime is much worse in this group):
https://www2.pic-upload.de/img/32790959/vmol_boss1_46k.pngI have trouble weaving (That bug you were too lazy to fix and instead declared a feature so long ago) already and get stuck in my animation 50% of the time in fights.
This sounds like a L2P issue. Weaving is important for many game mechanics. Siphoning, Spectral Bow, Maelstrom staves, BSW/Scathing uptime, etc. If you can't weave, then roll a heavy attack build.
Sorcs are preferred over magblades because: Liquid Lightning, Volatile Familiar, and Ward. Nothing to do with Frag procs.
That screenshot comparison is nice. Proves my point actually. You need to hit only 1 button to get that 50k crit compared to 4 (next patch 5) light attacks which take about 4 (5) seconds to get 11k more.
In the meantime Sorcs can hammer at least 3 more of those 50k frags out provided their procs go off.
Also, I have no VMA weapons (what a surprise). And people posting as if they are a requirement is just scary at best.
I am playing ESO since day 1 of the first beta. Tell me, how much learning do I have to do still to be able to play the game? I get to 20k dps regularily on my magNB and 24k on good days.
Also my comparison for Sorcs VS NB desireability for trials was based on the classe overall performance. Not crystal frags. I even paragraphed my text, thought that's recognizeable.
Well you've been playing "since day 1" but you still don't understand how Frag procs work.You need to hit only 1 button to get that 50k crit
No.
You need to hit an arbitrary number of buttons to get the Frag off. Could be 1 Force Pulse and then 1 Frag. Could be 7 Force Pulses and no Frag. Note that there is a very minor total DPS difference between Frags and Grim Focus in the parses I posted, even though Yolo's parse includes significantly better group buffs.I am playing ESO since day 1 of the first beta. Tell me, how much learning do I have to do still to be able to play the game? I get to 20k dps regularily on my magNB and 24k on good days.
Honestly not sure how to respond to that without sounding rude, but ... apparently you have a lot of learning yet to do if 20k DPS is your average.
I am sorry, is Crystal Fragment usage split into 2 slots on the bar? I also even mentioned "provided their procs go off". That's 5 words that explain the chunk of text you put below it. So yes, I do understand how Crystal Fragments work. And the detail picking aside on seconds and such, you can not deny that crystal frags is outright easier to use than Merciless Resolve as it genuinely requires less of the player.
And before you post anyhting else, keep in mind not everyone is the magic elite that pulls 45k dps pulls and can post those on forums in parse screenshots.
And if you do not know how to respond to it without being rude, that's just sad in my oppinion, so.. by all means, simply do not. Thank you.
I said my piece to those patch notes anyway.
you can not deny that crystal frags is outright easier to use than Merciless Resolve as it genuinely requires less of the player.
LiquidPony wrote: »Mordenkainen wrote: »LiquidPony wrote: »Mordenkainen wrote: »LiquidPony wrote: »Mordenkainen wrote: »So instead of buffing the NBs magicka skills a little to make them PvE-wise just a little more viable compared to literally any other class.
We get 1 more required attack to fire Assassins Will. And the change of being able to fire it multiple times from a single cast is so braindead it hurts reading this.
I have trouble weaving (That bug you were too lazy to fix and instead declared a feature so long ago) already and get stuck in my animation 50% of the time in fights.
Yes, let's add more complication to the class that already requires you to have parkinson to play it effectively. A+ Horse dung.
How do you imagine NB players ZOS? Do we have to drink 50 cans of energy drinks a day to play this class 'right' ?
Seriously, if you want your players to do this weaving *** more and more with each patch, fix its animation hiccups.
And honestly, the Spectral Bow hits for about 65% of what Crystal Fragments from the sorcerer hits for. What do Sorcerers have to do to get their inhumane crystal frag crit? Press 1 button.
NBs? We need to do the light attack weaving *** dance for about half of the performance of a skill another class needs to push only 1 button for. Getting the spectral bow also takes ages compared to just press the crystal frags button.
And those 8% from minor berserk the skill grants not even remotely evens this out. If it would, people would actually ask for NBs for trials.
@Mordenkainen ... ... I just almost can't even ...And honestly, the Spectral Bow hits for about 65% of what Crystal Fragments from the sorcerer hits for. What do Sorcerers have to do to get their inhumane crystal frag crit? Press 1 button.
You got a source for that?
Yolo sorc parse, where the max frag proc was a little over 50k:
http://image.prntscr.com/image/50d05e9517704ad58a77e5a668384d02.png
Magblade parse, same boss, where the max Assasin's Will proc was 61k (and the buff/debuff uptime is much worse in this group):
https://www2.pic-upload.de/img/32790959/vmol_boss1_46k.pngI have trouble weaving (That bug you were too lazy to fix and instead declared a feature so long ago) already and get stuck in my animation 50% of the time in fights.
This sounds like a L2P issue. Weaving is important for many game mechanics. Siphoning, Spectral Bow, Maelstrom staves, BSW/Scathing uptime, etc. If you can't weave, then roll a heavy attack build.
Sorcs are preferred over magblades because: Liquid Lightning, Volatile Familiar, and Ward. Nothing to do with Frag procs.
That screenshot comparison is nice. Proves my point actually. You need to hit only 1 button to get that 50k crit compared to 4 (next patch 5) light attacks which take about 4 (5) seconds to get 11k more.
In the meantime Sorcs can hammer at least 3 more of those 50k frags out provided their procs go off.
Also, I have no VMA weapons (what a surprise). And people posting as if they are a requirement is just scary at best.
I am playing ESO since day 1 of the first beta. Tell me, how much learning do I have to do still to be able to play the game? I get to 20k dps regularily on my magNB and 24k on good days.
Also my comparison for Sorcs VS NB desireability for trials was based on the classe overall performance. Not crystal frags. I even paragraphed my text, thought that's recognizeable.
Well you've been playing "since day 1" but you still don't understand how Frag procs work.You need to hit only 1 button to get that 50k crit
No.
You need to hit an arbitrary number of buttons to get the Frag off. Could be 1 Force Pulse and then 1 Frag. Could be 7 Force Pulses and no Frag. Note that there is a very minor total DPS difference between Frags and Grim Focus in the parses I posted, even though Yolo's parse includes significantly better group buffs.I am playing ESO since day 1 of the first beta. Tell me, how much learning do I have to do still to be able to play the game? I get to 20k dps regularily on my magNB and 24k on good days.
Honestly not sure how to respond to that without sounding rude, but ... apparently you have a lot of learning yet to do if 20k DPS is your average.
I am sorry, is Crystal Fragment usage split into 2 slots on the bar? I also even mentioned "provided their procs go off". That's 5 words that explain the chunk of text you put below it. So yes, I do understand how Crystal Fragments work. And the detail picking aside on seconds and such, you can not deny that crystal frags is outright easier to use than Merciless Resolve as it genuinely requires less of the player.
And before you post anyhting else, keep in mind not everyone is the magic elite that pulls 45k dps pulls and can post those on forums in parse screenshots.
And if you do not know how to respond to it without being rude, that's just sad in my oppinion, so.. by all means, simply do not. Thank you.
I said my piece to those patch notes anyway.
Your caveat "provided their procs go off" renders the prior statement meaningless. It's like saying "becoming a millionaire is easy ... provided you win the lottery."you can not deny that crystal frags is outright easier to use than Merciless Resolve as it genuinely requires less of the player.
I absolutely can and will deny that. It's a matter of opinion. Frag procs are my least favorite thing about my sorc. I much prefer my NBs mechanic where I can build the proc into my rotation ... I know exactly when I'm going to cast it. Frags are random and can be really difficult to proc in certain environments (in a tight stack in a raid with a bunch of AoEs and effects it can be extremely difficult to see/hear the proc indicator).
ZOS_GinaBruno wrote: »Just to clarify and make sure we're all on the same page, the Sorc adjustments and changes to Siphoning Strikes are not included in this patch. These will be coming in next week's PC patch on Live.
ZOS_GinaBruno wrote: »For those asking about igneous Sheild, it's something we're aware of and working on, but likely won't have a solution in place in time for launch.
Am I missing something, @ZOS_RichLambert said faster heavy attacks but all I see is faster flame and frost heavy attacks and not lightning?
I'm getting tired of the *** said on ESO Live, say it right next time.
FloppyTouch wrote: »What is ZoS obsession with chains on a dk ffs and reduce the cost on an ability we don't even have to spam are you idiots?
ZOS_GinaBruno wrote: »For those asking about igneous Sheild, it's something we're aware of and working on, but likely won't have a solution in place in time for launch.