so everyone bitched for years about pets being ***.
then zos finally made pets viable and everyone bitched about THAT.
so, naturally the nerf bat comes out and pets will be *** again.
just brilliant.
And still no changes for stam dk,the most boring and unoriginal stam spec. Ty zenimax for taking all the fun from my class. I'll roll a stamplar then.
Nothing added for Templar?
notimetocare wrote: »
Am I? Don't know what Sorcs in PvP are using since I don't PvP... just noting that there is a major nerf to Sorcs incoming as the devs seems to think that VF is the only ability that is OP with a Sorc.
1% of sorcs in cyrodiil use volatile familiar, so no sorcs didnt get nerfed.
Someone hasnt seen the recent vMA meta lol
Shad0wfire99 wrote: »That Grim Focus change will be a huge buff for NB's. I don't even play one, but they've been in the gutter for so long that it's good to see them get some love.
How? They made it happen every 5 attacks instead of 4, so it still takes the same amount of time/attacks. And we still don't know how it will fire. Together with the 5th attack in the same GCD? Or like you lose control for 1 GCD after the 5th attack so it can fire like a separate spell? The former sounds clunky too.
Grim Focus currently removes itself when you use the proc. It requires you to recast the skill in order to maintain Minor Beserk as well as the ability to activate the proc.
The buff makes it so Grim Focus will not remove itself when you use the proc. You will get multiple procs off per cast and near 100% uptime on Minor Beserk.
It's a big buff tbh and Magicka NBs were doing quite alright on PTS. Now they'll be there right alongside Magicka DK and Magicka Templar.
We only have to hope now that they buff Magicka Warden enough and that Magicka Sorcerer gets nerfed enough for all five classes to line up well DPS-wise.
Rohamad_Ali wrote: »What irritated me is all the extremes everyone has to go through every PTS before they finally realize they pushed people too far with changes . There has to be a better way to handle changes then Golf analogies after a bunch of your player base splits in an explosion of frustration that could of been avoided . All it would of taken was better communication @ZOS_RichLambert . Now I knew this was going to happen because I've dealt with it since Beta but a bunch of your audience had NO CLUE you would eventually reel things back inline and that's because of the way things were communicated to your audience .
Giving vague feedback to the testing community that you like what's happening so far and your getting different feedback then the majority on the forums are just a couple of examples of this bad interaction . Then being silent the majority of the time just confirmed people's irrational fears . Why not have a ongoing discussion with the community and show people you are looking at all angles and will test their feedback ? I don't buy Ginas cover that there is no time either . Other Game producers do it daily with same work loads . Especially when every time you end up seeing the majority of your experienced testers were right and it went too far . There's no way you can like watching all this chaos every time . What you said today should of been said over a week ago . You guys didn't TeeOff aiming for the green . You shot the ball out of a canon across the street . Stop playing golf like Happy Gilmore before lesson !
Rohamad_Ali wrote: »What irritated me is all the extremes everyone has to go through every PTS before they finally realize they pushed people too far with changes . There has to be a better way to handle changes then Golf analogies after a bunch of your player base splits in an explosion of frustration that could of been avoided . All it would of taken was better communication @ZOS_RichLambert . Now I knew this was going to happen because I've dealt with it since Beta but a bunch of your audience had NO CLUE you would eventually reel things back inline and that's because of the way things were communicated to your audience .
Giving vague feedback to the testing community that you like what's happening so far and your getting different feedback then the majority on the forums are just a couple of examples of this bad interaction . Then being silent the majority of the time just confirmed people's irrational fears . Why not have a ongoing discussion with the community and show people you are looking at all angles and will test their feedback ? I don't buy Ginas cover that there is no time either . Other Game producers do it daily with same work loads . Especially when every time you end up seeing the majority of your experienced testers were right and it went too far . There's no way you can like watching all this chaos every time . What you said today should of been said over a week ago . You guys didn't TeeOff aiming for the green . You shot the ball out of a canon across the street . Stop playing golf like Happy Gilmore before lesson !
Wow it doesn't even look like there's a reason to post a sarcastic remark this time. Granted, they're bound to get half of these wrong, then break totally unrelated stuff implementing other half but I'm kind of impressed. It's almost like they actually listened to the feedback. That's weird but inspiring
Sallington wrote: »- Light attacks deal more damage
- Heavy attacks deal less damage but restore more resources
Nothing but ANOTHER band-aid "fix" to cover up a problem they implemented themselves. SSDD.
At least they are fixing it.
Light attacks deal more damage
so everyone bitched for years about pets being ***.
then zos finally made pets viable and everyone bitched about THAT.
so, naturally the nerf bat comes out and pets will be *** again.
just brilliant.
so everyone bitched for years about pets being ***.
then zos finally made pets viable and everyone bitched about THAT.
so, naturally the nerf bat comes out and pets will be *** again.
just brilliant.
I am annoyed too. This why we can't have nice things. Also note they aren't fixed in vMol yet so best of luck. Less dps and less each week.
Wrobel can you look at pets in vMol? Since they are being nerfed.
And still no changes for stam dk,the most boring and unoriginal stam spec. Ty zenimax for taking all the fun from my class. I'll roll a stamplar then.
Khaos_Bane wrote: »grim_tactics wrote: »Did anyone else get this ominous feeling that there is something else coming they weren't sure they wanted to talk about?
That whole segment about changes seemed like something wasn't said that they're possibly thinking of doing.
It's interesting that they seem to already have a whole host of things going into the LIVE update and not making them available for people to test on PTS.
Yeah this is where more Templar nerfs will be LOL.
I think they basically said, 'we feel Templars are in a good spot right now'... so NO changes other than to their Ultimate being a bit 'faster' to drop.
Am I? Don't know what Sorcs in PvP are using since I don't PvP... just noting that there is a major nerf to Sorcs incoming as the devs seems to think that VF is the only ability that is OP with a Sorc.
1% of sorcs in cyrodiil use volatile familiar, so no sorcs didnt get nerfed.
Cyrodiil? Didn't you hear that PvP is now all about Battlegrounds, Cyrodiil has become a lost cause to ZOS.
Wow it doesn't even look like there's a reason to post a sarcastic remark this time. Granted, they're bound to get half of these wrong, then break totally unrelated stuff implementing other half but I'm kind of impressed. It's almost like they actually listened to the feedback. That's weird but inspiring
You also missed that we will be testing part / a LOT of the class changes on live, as they wont have them in the PTS build on Monday.
{breakdown below }
As for the changes I am happy we can finally be a bit more positive.
I still dont understand the sudden obsession with forcing heavy attacks for resource return.
I mean they even nerf the damage of it and increase light attack damage for compensation? I just dont see the reason for the majority of these changes.
There is to many changes to get a clear picture of what it will play like for me at this point.
Not big on math ill just stop overthinking it and see what happens for now i will not buy morrowind on release.
All this uproar right with your first big expansion lol.
I can only imagine how some of zos employees must be scratching their heads right now.